Difference between revisions of "Faust News"
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===Setting developments=== | ===Setting developments=== | ||
+ | * Posted [[Faust#People of interest]] | ||
+ | * Humanity is also unwilling to step on the soil of the earth, it being believed to cause attacks by the Green. | ||
+ | * Humanity is afraid of all plant life. Beyond just the Green's attacks, we are also afraid of domesticated plantlife, which prevents even gardening. | ||
+ | * Languages available: | ||
+ | **Common | ||
+ | **Old Lyrian | ||
+ | **Lyrian | ||
+ | **Sarchan | ||
+ | **Jombie (Street language) | ||
+ | **Spirit language (Death Dealers only) | ||
+ | **Fey | ||
+ | **Dead languages: | ||
+ | ***Elven | ||
+ | ***Orc | ||
+ | ***Draconic | ||
+ | ***Dwarven | ||
+ | * You can't take the Survival skill unless you are an undead and have talked to Dean. Those who previously had the skill may take Urban Survival. | ||
+ | * There is a new skill available called Use Technology. It follows similar rules to use magic but is based on items that follow technology instead of magic. This skill is in-class for Nomad, Thief, Rogue and Bard, as well as any other class who has UMD. (Use Tech uses the INT attribute.) | ||
+ | * The forest is off limits for character concept. It is a scary place that no one goes to. It is considered suicide to go into the forest and no one has ever returned other than undead harvesters. | ||
+ | * All races get the human racial bonus for skills. (You can thank <strike>matt</strike> Dean not reading everything we type for this | ||
+ | * Humans get an additional feat, Spritually Strong: Your character has a strong will. (This will have an effect on your character in certain situations and add hidden rules to the game for your character.) | ||
+ | * Nobility can see both the cursed and uncursed appearance of other nobles, but to fully take in the uncursed appearance, concentration is required. | ||
+ | * Nobility gain Knowledge: Local for their city only in-class. | ||
+ | * Citizens of Mirth DO get a slam attack, do NOT heal normally, heal 1/2 from healing. Frankenstein'd has a +1 max DEX. Kiss of Un-Life must be performed within 2 days of death. | ||
+ | * Tunnel Runners and Rock Breakers are the same thing. | ||
* (Nobility only) Nobility from Morbid take after bats, wolves or jackals. | * (Nobility only) Nobility from Morbid take after bats, wolves or jackals. | ||
* Morbid is not an option for PC's as a city of origin. | * Morbid is not an option for PC's as a city of origin. | ||
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===Wiki updates=== | ===Wiki updates=== | ||
+ | * [[Citizens of Mirth]] cleaned up. | ||
+ | * [[The Destroyers]] cleaned up. | ||
+ | * [[The Armoured Core]] added and cleaned up. | ||
* [[The Destroyers]] added, needs cleaning. | * [[The Destroyers]] added, needs cleaning. | ||
− | * [[The Death Dealers]] cleaned up | + | * [[The Death Dealers]] cleaned up. |
− | * [[The Nobility of Faust]] cleaned up | + | * [[The Nobility of Faust]] cleaned up. |
* [[Faust]]and [[The Fey'd]] already cleaned up, and [[Citizens of Mirth]] tidy but needing more. | * [[Faust]]and [[The Fey'd]] already cleaned up, and [[Citizens of Mirth]] tidy but needing more. | ||
+ | |||
+ | {{ooc}}{{f}} |
Latest revision as of 17:46, 29 April 2007
Since Dean is frequently adding/revealing new information for PCs, I thought that a list of new developments might be easier for people to keep track of than checking all the pages individually.
NEWS ADDITIONS ARE IN REVERSE CHRONOLOGICAL ORDER. NEW AT THE TOP!
Setting developments
- Posted Faust#People of interest
- Humanity is also unwilling to step on the soil of the earth, it being believed to cause attacks by the Green.
- Humanity is afraid of all plant life. Beyond just the Green's attacks, we are also afraid of domesticated plantlife, which prevents even gardening.
- Languages available:
- Common
- Old Lyrian
- Lyrian
- Sarchan
- Jombie (Street language)
- Spirit language (Death Dealers only)
- Fey
- Dead languages:
- Elven
- Orc
- Draconic
- Dwarven
- You can't take the Survival skill unless you are an undead and have talked to Dean. Those who previously had the skill may take Urban Survival.
- There is a new skill available called Use Technology. It follows similar rules to use magic but is based on items that follow technology instead of magic. This skill is in-class for Nomad, Thief, Rogue and Bard, as well as any other class who has UMD. (Use Tech uses the INT attribute.)
- The forest is off limits for character concept. It is a scary place that no one goes to. It is considered suicide to go into the forest and no one has ever returned other than undead harvesters.
- All races get the human racial bonus for skills. (You can thank
mattDean not reading everything we type for this - Humans get an additional feat, Spritually Strong: Your character has a strong will. (This will have an effect on your character in certain situations and add hidden rules to the game for your character.)
- Nobility can see both the cursed and uncursed appearance of other nobles, but to fully take in the uncursed appearance, concentration is required.
- Nobility gain Knowledge: Local for their city only in-class.
- Citizens of Mirth DO get a slam attack, do NOT heal normally, heal 1/2 from healing. Frankenstein'd has a +1 max DEX. Kiss of Un-Life must be performed within 2 days of death.
- Tunnel Runners and Rock Breakers are the same thing.
- (Nobility only) Nobility from Morbid take after bats, wolves or jackals.
- Morbid is not an option for PC's as a city of origin.
- The Death Dealers are a semi-secret faction.
Game developments
- Game start is projected for sometime in May, but startup solo and small group scenes are expected toward the end of April and early May in the run-up to Jodie's wedding so that when Heather is finally free from school we can begin in earnest!
Wiki updates
- Citizens of Mirth cleaned up.
- The Destroyers cleaned up.
- The Armoured Core added and cleaned up.
- The Destroyers added, needs cleaning.
- The Death Dealers cleaned up.
- The Nobility of Faust cleaned up.
- Faustand The Fey'd already cleaned up, and Citizens of Mirth tidy but needing more.