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  • ...friends that the player that they can call on to help them out in a pinch. Players should determine the base Class of their ally/contact and the nature of the
    25 KB (4,163 words) - 18:38, 28 August 2006
  • ==Players Handbook II== * Players Handbook II, p. 104
    9 KB (1,358 words) - 11:18, 3 May 2009
  • *'''Players''' (tentative): [[BalthCat]], [[Pretentia]], [[Xypharan]], [[Elanya|Heather
    7 KB (1,217 words) - 19:09, 11 March 2008
  • *'''Players''' (tentative): TBA ...work. Some of this may be subject to change, and as always, I really want players input into this.
    10 KB (1,760 words) - 14:10, 5 July 2007
  • ...work. Some of this may be subject to change, and as always, I really want players input into this.
    4 KB (802 words) - 17:44, 26 April 2007
  • ...able friends that your character can call on to help them out in a pinch. Players should outline each Ally and the nature of the characters' relationship. O
    44 KB (7,536 words) - 08:50, 29 August 2014
  • ...imately controlled by the GM, but are often (or primarily) played by other players for purposes of casual scenes, or to assist in delegating roleplaying "work
    2 KB (248 words) - 22:53, 4 August 2009
  • :'''Theo_''': Phedre and [[Earric Boyne|her new husband]] are key players in a little group we like to keep an eye on. [[The Order of the Black Down]
    71 KB (11,670 words) - 09:44, 5 April 2009
  • :'''Altheo''':Perhaps you could join me? Help convince the other players that I'm an honest man.
    123 KB (20,051 words) - 19:24, 29 March 2011
  • [Fleurisse] It's a local production... so most of the players probably will not have met too many of your people, unless they have actual [Fleurisse] Oh, you're in for a treat. We have some very fine players here.
    88 KB (15,207 words) - 17:16, 19 February 2011
  • [Altheo] I don't know. They maybe just be bit players. Passed over now that they no longer have what others want.
    81 KB (14,178 words) - 14:49, 31 October 2010
  • [Narrator] The music stops as the players drop their instruments. A few moments later you feel your minds clear, if y
    72 KB (12,609 words) - 14:47, 31 October 2010
  • ...here are worse roles to play and this one puts me in the midst of very big players.
    118 KB (20,314 words) - 10:37, 10 April 2011
  • [Rachel_] Twister is more interesting when most of the players are drunk, after all. * Kolya arranges his players into amusingly compromising positions ;D
    125 KB (21,459 words) - 07:09, 12 November 2014
  • * Rachel_ turns back to the little group of dart players. <Maxine> we both open with our best players, apparently ;D
    52 KB (9,017 words) - 06:29, 12 November 2014
  • <Nikolai> (I wish I had the players' guide, though; THe seelie legacies in the main book aren't a perfect fit..
    28 KB (4,706 words) - 06:50, 12 November 2014
  • <Nikolai> (I wish I had the players' guide, though; THe seelie legacies in the main book aren't a perfect fit..
    28 KB (4,631 words) - 10:52, 1 February 2020
  • <Tally> We have just about enough players for a real game, too.
    10 KB (1,808 words) - 06:53, 12 November 2014
  • <Janus> A lot of them need more than two players.
    24 KB (4,098 words) - 06:27, 12 November 2014
  • ...able friends that your character can call on to help them out in a pinch. Players should outline each Ally and the nature of the characters' relationship. O
    39 KB (6,505 words) - 14:09, 16 May 2015

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