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  • ...friends that the player that they can call on to help them out in a pinch. Players should determine the base Class of their ally/contact and the nature of the
    25 KB (4,163 words) - 18:38, 28 August 2006
  • ==Players Handbook II== * Players Handbook II, p. 104
    9 KB (1,358 words) - 11:18, 3 May 2009
  • *'''Players''' (tentative): [[BalthCat]], [[Pretentia]], [[Xypharan]], [[Elanya|Heather
    7 KB (1,217 words) - 19:09, 11 March 2008
  • *'''Players''' (tentative): TBA ...work. Some of this may be subject to change, and as always, I really want players input into this.
    10 KB (1,760 words) - 14:10, 5 July 2007
  • ...game world I'll explain it more but it isn't really that necessary for my players to know. Suffice it to say that there are other "worlds" that you can get ...is question, then decided it would be much more interesting to not tell my players and have characters wonder about that in game.
    3 KB (603 words) - 23:39, 2 May 2007
  • ...work. Some of this may be subject to change, and as always, I really want players input into this.
    4 KB (802 words) - 17:44, 26 April 2007
  • ...able friends that your character can call on to help them out in a pinch. Players should outline each Ally and the nature of the characters' relationship. O
    44 KB (7,536 words) - 08:50, 29 August 2014
  • [[Category: Players]]
    50 bytes (4 words) - 23:31, 4 April 2008
  • ...imately controlled by the GM, but are often (or primarily) played by other players for purposes of casual scenes, or to assist in delegating roleplaying "work
    2 KB (248 words) - 22:53, 4 August 2009
  • :'''Theo_''': Phedre and [[Earric Boyne|her new husband]] are key players in a little group we like to keep an eye on. [[The Order of the Black Down]
    71 KB (11,670 words) - 09:44, 5 April 2009
  • :'''Altheo''':Perhaps you could join me? Help convince the other players that I'm an honest man.
    123 KB (20,051 words) - 19:24, 29 March 2011
  • [Fleurisse] It's a local production... so most of the players probably will not have met too many of your people, unless they have actual [Fleurisse] Oh, you're in for a treat. We have some very fine players here.
    88 KB (15,207 words) - 17:16, 19 February 2011
  • [Altheo] I don't know. They maybe just be bit players. Passed over now that they no longer have what others want.
    81 KB (14,178 words) - 14:49, 31 October 2010
  • [Narrator] The music stops as the players drop their instruments. A few moments later you feel your minds clear, if y
    72 KB (12,609 words) - 14:47, 31 October 2010
  • ...here are worse roles to play and this one puts me in the midst of very big players.
    118 KB (20,314 words) - 10:37, 10 April 2011
  • [Rachel_] Twister is more interesting when most of the players are drunk, after all. * Kolya arranges his players into amusingly compromising positions ;D
    125 KB (21,459 words) - 07:09, 12 November 2014
  • * Rachel_ turns back to the little group of dart players. <Maxine> we both open with our best players, apparently ;D
    52 KB (9,017 words) - 06:29, 12 November 2014
  • <Nikolai> (I wish I had the players' guide, though; THe seelie legacies in the main book aren't a perfect fit..
    28 KB (4,706 words) - 06:50, 12 November 2014
  • <Nikolai> (I wish I had the players' guide, though; THe seelie legacies in the main book aren't a perfect fit..
    28 KB (4,631 words) - 10:52, 1 February 2020
  • <Tally> We have just about enough players for a real game, too.
    10 KB (1,808 words) - 06:53, 12 November 2014

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