WDH Deeds Rules

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Deeds. Where do we begin?
Deeds are exactly what it says on the tin—what your characters do—but they hook into the system a bit more than that.  They're also the mechanism by which your characters grow and change.  A significant majority of your Experience Points will come from the Deeds you perform and experience.


Scions:

  • Minor Deeds:  Character beats.  Experiences.  Things that are important for you but not necessarily big.  You can have up to 3 of these going, and can add one a session. Completing a Minor Deed is 1 XP.  If everyone completes a Minor Deed in a session, then everyone gets an additional XP.
  • Major Deeds:  These are the big ones.  These help engrave your personal legend, and are the sort of things you'll refer back to when creating Mythic Titles.  They grant 3 XP.  You can only have one Major Deed going at a time, and can only complete one infrequently (more on that later).
  • Band Deeds: These are a special sort of Major Deed.  This is shared by all the PC's.


Legend increases once you've completed at least one Minor Deed, one Major Deed, and your Band Deed has been completed.


Dragons:

Draconic Heirs, as always, are torn whether they like it or not between being a Dragon and being a Human.  

  • Draconic Deeds: An Heir always has something sitting in the background of their mind. This furthers or indulges their Draconic side, or at least accomplishes something in away that their Handler would approve of.  The work, sadly, is never done: your reward for completing a Draconic Deed (aside from 1 XP and whatever rewards accomplishing it may bring) is a new one, immediately assigned.
  • Worldly Deeds: Just because your Handler wants you to do things doesn't mean that those are the only things that are worthwhile. Worldly Deeds are for you, or for their own sake. Most are just short-term, functionally identical to Minor Deeds for Scions. (1 XP) The other is a Brood Deed.  This, effectively, is identical to a Band Deed and for the purposes of this game will be treated identically.
  • Memory Deeds: The successful resolution of a Memory Condition, fulfilling the plans of your Handler or Flight. (3 XP)


An Heir's Inheritance rises when they have completed one Draconic Deed, one Memory Deed, and their Brood Deed.

NB that Long-Term Deeds, Band Deeds, and Brood Deeds can only be performed once per Legend or Inheritance.