Thirteen 2 session 1

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Thirteen 2 session logs
Session 1 Next

Summary

Everyone is gathered at Charlotta's Coffee House discussing the new requirement that all official documents must be authorized with an arcane mark by a government sorcerer, when news breaks of a brewing rior at the docks. Soldiers bring an injured soldier to the coffee house for assistance. After some debate, they are healed by Lucas and then sent packing. Svald investigates the riot and reports that the crowd is burning an effigee of the harbourmistress and talking about going to the warehouse where the components for the marks are stored. Svald and Skalla go to look out for Stormsvallvåg interests at a neighboring warehouse and help pull injured dockworkers form the fray. Welumque and Lucas go to the neighboring enclave to check on things there, while Pierre runs to the Stormsvallvåg main house to get support and Hilde holds things down at the coffee house. The warehouse is dismantled by the crowd, and Skald summons some mists to cover the rioters retreat as reinforcements of crown soldiers arriver across the bay.

Session

Session date: 2021-07-25
In game date: 14 Ogdoamenas (late summer), 1721 M.E.

Prologue


[Narrator] 14 Ogdoamenas (late summer), 1721 M.E.
[Narrator] It’s been even warmer than usual this month, exacerbated by the unrelenting Ogdoamenas humidity. Life goes on and trade continues apace, but tempers are short.
[Narrator] Rumors abound that a new commander will soon be appointed to Alhusan Al’aswad. Elderly Prelate Beaufort has recently taken ill in Lequeot, which has many concerned. Vinmarker troops wander the streets of Fastning Irena, ostensibly to keep the peace.
[Narrator] Compounding the annoyance of the troops' presence is the recent proclamation of a new tax from Vinmark, requiring a royal army mage to validate all legal documents with an arcane mark. The discussion in Charlotta's tonight is as heated as the early evening streets.
[Narrator] (Where might we find each of you in the coffee house tonight, and doing what?)
* Hildegard is hanging out near the back, nursing her coffee and watching the other patrons with her bad leg propped up on a stool.
* Welumque has a big map spread out across a long table, with a coffee and dishes strategically holding the corners down so she can work.
* Lucas has come to put a few feelers out for possible new patients for his healing trade, so he will be on the lookout for people who might be injured soldiers or suffering from illness, but staying near to where Welumque is set up.
* Svald is in a corner, scribbling in a journal or sketchbook of some kind; somewhat close but not too close to Hildegard
* PierreB is operating one of the coffee-producing stations, carefully pouring it through a filter before serving. It's new enough for him that he's still getting used to doing this, but familiar enough that he's not making mistakes.
* Skalla is just cranking wth other locals about how the ppl "running thing" have no idea ow anything really works anyway,
* PierreB is now known as Pierre
* NPC1 is now known as Freya_Ulrikasdottir
* Svald nods along to Skalla's points absently
* Freya_Ulrikasdottir is from another one of the "old" lineages of Vinmark, the Skeppskapten. She's a bit older than Skalla, in her early 70s.
[Freya_Ulrikasdottir] There's no way this can stand. More than half the island's shipping goes through our port, and, what, now they want *everyone* to pay for the Queen's bluebacks?
[Skalla] its just going to increase smuggling, or send people to other ports
[Freya_Ulrikasdottir] Exactly!
[Skalla] they clearly don't understand how commerce works on the ground
[Freya_Ulrikasdottir] Welumque, are *your* people going to continue to trade in Gaulois ports if they can help it?
* Hildegard snorts derisively to herself.
* Welumque considers for a moment, taking a sip of coffee without really looking up.
[Welumque] They've always found a way. They'll still find a way. But your point is well noted.
[Freya_Ulrikasdottir] The Diet is crazy if they think we'll go along with this.
[Skalla] Right?
[Skalla] wat are they really going to do
* Svald thinks about a painting of the port...
[Narrator] At that, the door to the establishment is knocked open by a pair of the aforementioned Stordammer soldiers.
* Pierre goes over to answer
[Narrator] Three more follow them in, the middle one supported by the other two.
* Svald looks up from the book with a start.
* Hildegard looks up but relaxes when she sees the military uniforms.
[Pierre] Messieurs. How may I be of service?
* Svald closes it and clutches it close, watching with wide eyes.
[Narrator] Blood runs down his young face.
* Lucas moves to a less conspicuous location
[Skalla] ...what now?
* NPC2 is now known as Soldier
* Skalla says, standing
[Hildegard] Shit... what happened?
* Welumque looks up for the first time from her work.
* Pierre brings over a chair for them to place the young soldier on
[Soldier] Just a place for Sven to sit for a moment.
[Soldier] Thank you.
* Hildegard grabs her crutch and gets to her feet to hobble over.
* NPC3 is now known as Sergeant
[Skalla] what happened
* Pierre nods
[Sergeant] (Addressing Skalla) Rioters at the docks. The governor ordered a curfew, but...
[Sergeant] The governor ordered a curfew, but...
[Sergeant] some weren't down with that
[Skalla] I bet.
* Welumque neatly rolls up her map and, setting it aside, goes over to the young one.
[Skalla] This might not be a great place for you to say
* Lucas follows Welumque, a bit warily.
[Skalla] Can someone look at this kid so we can get them out of here?
[Freya_Ulrikasdottir] There's the governor's bully boys now!
[Lucas] I can...
[Welumque] Lucas? Have a look?
[Svald] . o O (uh oh)
[Svald] D:
[Hildegard] (To Freya) Back off.
* Sergeant casts a worried glance a Freya as her statement gets a chorus of agreeing shouts.
* Lucas steps closer to the injured soldier and will climb up on a stool to examine him and see how serious his injuries are.
[Skalla] I told you - this aint frinedly
[Freya_Ulrikasdottir] Uniform over family, Maelstrom?
[Skalla] (this place)
* Pierre stands by attentively in case Lucas asks for him to fetch something.
[Hildegard] He's injured, Freya. Just give him some room.
[Narrator] (Lucas, roll Empathy to start with, to get a sense of what's going on with the kid)
* Svald is just gonna stay out of the way
[Lucas] (okay, so I roll a d6 and add my empathy to that?)
[Narrator] (Hildegard, are you trying to reason with her?)
[Narrator] (Roll 4d6, or you can just roll dice on roll20)
[Pierre] (oll 4df on roll20 and add your Empathy score)
[Hildegard] (Trying to get everyone to stand down a bit)
[Narrator] (Yeah)
[Narrator] (Right, but the question is how. More intimidation, more reason, or more charm?)
[Hildegard] (More intimidation, honestly)
[Narrator] (Roll Provoke)
[Hildegard] 4d6
* Remote is on (Ctcps,Events,Raw)
[Narrator] Lucas, the poor kid (who's likely older than you, but still) has a nasty pressure cut and you're pretty sure a concussion.
[Skalla] (I have rollign turned on in here now)
[Hildegard] !roll 4d6
* Skalla rolls for Hildegard: [ 4d6 ] getting [ 4 1 6 2 ] for a total of [ 13 ].
[Narrator] (Do you have anything in Provoke?)
[Hildegard] (Nnnnnnnope)
* Lucas will look for some kind of bandage at least for the cut - a clean towel from one of the waiters perhaps
[Narrator] (Okay, you can fail, or you can succeed but people in Charlotta's are definitely going to think less of you for standing with the soldiers)
[Narrator] (Your choice)
[Hildegard] (I'll take the success)
* Freya_Ulrikasdottir narrows her eyes at Hildegard, but quiets down.
[Sergeant] (quietly to Hildy) Thanks.
* Hildegard nods.
[Skalla] (How many soldiers are in here other than the injured one?)
[Narrator] (Four)
* Skalla scoffs
* Skalla points at three of them
[Narrator] (Lucas, presumably Pierre can procure you something for the bandage.)
[Skalla] YOu can all go - one stays to help your friend until he's patched up
* Svald slowly reopens the book and starts sketching quickly ].]
[Lucas] Your head will ache for a while... you should rest and have quiet to recover.
* Sergeant looks at Skalla, then Hildy, and back.
[Narrator] (Skalla, roll Rapport)
[Narrator] (Unless you think another skill applies better)
[Skalla] (So 4d6+2?)
[Skalla] (No that's fine)
[Narrator] (Yeah)
* Skalla rolls [ 4d6+2 ] getting [ 6 1 2 3 ] for a total of [ 12 ] which, after the modifier [ 2 ] totals [ 14 ]
* Sergeant considers, then nods.
[Lucas] If it gets worse, if you start to have dizziness or confusion, you might need more medical help.
[Sergeant] We should get back to the docks anyway. Janson, stay with him.
* Soldier nods, then winces.
[Sergeant] You two, come on.
[Hildegard] I'll keep an eye on him too.
[Narrator] !1df
[Narrator] (Worth a shot ;) )
[Sergeant] (To Skalla et al.) You lot should stay inside. Like I said, curfew in effect.
[Skalla] mmhmmm
* Sergeant leads the other two soldiers out.
[Narrator] You'll continue to get some looks from the other patrons, but it seems like many of them plan to head out to see what's going on.
* Pierre goes back to attending to customers, but keeps an eye on the young soldier.
* Welumque goes over to Freya to see if she's calmed down.
* Freya_Ulrikasdottir is scowling over her coffee at Hildy, but nods politely to Welumque.
* Svald starts gathering up various possessions that were scattered on the table & stuffing them in a bag ].]
* Skalla looks over to Lucas
* Hildegard is trying (And probably failing) to keep an eye on everyone at once
[Skalla] (Is the injured solider male or felame... I'm assuming those are teally the only options in this contet ;p)
[Skalla] (female)
[Welumque] [q, to Freya] Nobody likes this. But you don't want blood on your floor. She needs help, we help.
[Narrator] (Heh. The two still in the coffee house are male. The sergeant was female.)
[Skalla] (cool, thought so)
[Skalla] (to Lucas then) What's his deadl? Does he need to say here or can his buddy take hi back to the barracks?
[Freya_Ulrikasdottir] It's not my floor, and not my say.
[Lucas] (what do I think? injuries okay to move him, or should he stay put for a while?)
* Svald comes up to a window at the front to see if there is anything going on in the immediate vicinity.
[Narrator] (He can probably move, but the main barracks is on an island just offshore, and he probably shouldn't be on a boat right this moment.)
* Welumque nods, then stands aside to let Lucas work.
[Narrator] (Svald, there's nothing just outside, but you see lights down the street towards the harbor.)
[Lucas] He could move to somewhere else other than here, but not to the main barracks because he would need to go on a boat.
[Narrator] (Lanterns and probably torches.)
* Svald looks over at Skalla

svald goes outside


[Svald] I'm going to go look.
[Skalla] sure
* Skalla nods to Lucas
[Svald] . o O (feels important...)
* Svald nods to Skalla and will slip outside!
* Skalla will go up to the other soldier then
[Skalla] Lucas says your buddy is okay to be moved but can't make it back to the island. I suggest you find somewhere a little less contentious to take him.
* UhLeeShuh (~UhLeeShuh@50-24-115-215.bcstcmta02.res.dyn.suddenlink.net) has joined #thirteen
[Skalla] If the harbout crowd winds up back this way, who knows how things could turn.
* Pierre 's eyes widen at this thought
[Narrator] Patrons filter out after Svald.
[Svald] I added my 3 notice in for a -5
[Hildegard] So we're doing 4d3-8+bonus?
[Svald] yeah
[Hildegard] cool
[Hildegard] (Oh shoot, wrong channel, sorry)
[Svald] (whoops my bad)
[Soldier] Uh, we've got rooms down in the Old Village. I think we can make it there all right.
* Hildegard relaxes a bit as the coffee house empties out
[Narrator] With it emptier, you can all hear the crowd down the street.
* Freya_Ulrikasdottir is now known as Crowd_Leader
[Skalla] they better get wile you can
[Skalla] (while)
[Pierre] it's just this way...
* Soldier follows Pierre
[Skalla] whatever.
[Soldier] Thank you.
* Hildegard will follow them to the back door.
[Hildegard] Do you think you can make it somewhere safer?
[Skalla] Hildie, just stay out of it
* Soldier looks worried, but nods.
[Soldier] I think so, ma'am.
* Hildegard glares at Skalla but staysquiet.
* Pierre watches the soldiers leave, then, and afterwards returns to the front room.
* Soldier leads his wounded compatriot away.
* Pierre looks nervous
[Pierre] Perhaps through the back?
[Pierre] it's just this way...
* Soldier follows Pierre
[Skalla] whatever.
[Soldier] Thank you.
* Hildegard will follow them to the back door.
[Hildegard] Do you think you can make it somewhere safer?
[Skalla] Hildie, just stay out of it
* Soldier looks worried, but nods.
[Soldier] I think so, ma'am.
* Hildegard glares at Skalla but staysquiet.
* Pierre watches the soldiers leave, then, and afterwards returns to the front room.
* Soldier leads his wounded compatriot away.

after the solider leave


* Hildegard slumps a bit and hobbles to a chair.
[Hildegard] I should have gone with them.
* Welumque considers.
[Welumque] Maybe.
[Welumque] They seemed all right.
[Welumque] Lucky for them that Lucas was there though.
[Hildegard] It's only gonna get worse, isn't it?
* Crowd_Leader is now known as Croud_Member
[Skalla] maybe
* Lucas looks nervous.
[Lucas] Should we go somewhere else? safer?
[Skalla] no, this is probaly as good a lace to be as any
[Hildegard] Plus there's coffee.
[Welumque] That there is. Pierre! Another, please!
[Pierre] At once, Monsieur!
* Pierre pours another for Welumque and comes over to the table with it
[Welumque] (madame)
[Pierre] (Oops, sorry! "At once, Madame!")
[Pierre] Perhaps a pastry to go with it, Madame? Or would anyone else like something?
* Skalla is going to watch the door
[Skalla] (Is my aunt here tonight?)
* Lucas shakes his head, feeling too nervous to eat anything.
[Welumque] No, thank you Pierre.
[Narrator] (Hmm. Nnnnot?)
[Hildegard] Just more coffee thanks. I have a feeling we'll need it.
* Hildegard will keep one hand on her swaord hilt.
[Skalla] (okay)
* Pierre nods.
[Pierre] Very good, Madame! I'll be right back.
* Pierre goes and gets some more...
[Narrator] (Skalla, you can see a crowd down the street, around the lamp post outside the customs house, and also a crowd breaking off towards the rest of the docks)
[Skalla] (do I see Svald?)
[Narrator] (You're about to, I'm sure)
[Narrator] Skalla, you see Svald running up the street towards you.
* Skalla will meet her
* Svald comes up at a run, slightly out of breath...
[Svald] The warehouse... with the marks
[Skalla] what's going on? Is there more trouble?
[Skalla] what?
[Svald] They're going to burn it I think
[Svald] I have to go back and see.
[Skalla] what warehouse?
[Svald] The one by your family's
[Skalla] fuck.
[Hildegard] Oh shit...
[Narrator] (The Gudinnashand lineage's warehouse, we'll say)
* Skalla looks back to the coffeeshop
[Svald] Are you coming?
[Skalla] (we're outside - did you come out too?)
[Hildegard] (Oh, my bad)
[Narrator] (We can say the door is open)
[Svald] I have to go, I don't want to miss anything.
* Svald runs off again
* Skalla looks back at Hildie
[Narrator] (Not like there's AC to let out)
[Skalla] Don't let *anyone* in who isn't family
[Skalla] tell Pierre its closing.
* Hildegard nods.
[Hildegard] Right.
[Hildegard] You gonna be ok?
[Skalla] See if you can get someone to volunteer to take the message back to the main house - I'm goig to the warehouse
[Skalla] get some * house* guards ut there if we can.

Skalla and Svald go to the warehouse


[Skalla] I'll be fine
* Skalla says and will take off at a sprint to get to the warehouse
* Hildegard will try to find someone from those left in the coffee house who will run down to the main house for a price.
[Narrator] (Welumque and Lucas, you know there's a Takoong’oto (a tribe of the Lèxkweyok) enclave just west of the docks that has a lot of members you know work on the docks.)
[Welumque] (OK, is there someone in particular I could talk to / seek out?)
[Pierre] I can go, Madame, if you can keep track of things here until I come back to close up.
[Pierre] what should I tell them?
[Hildegard] Thanks. Tell them to get a security detail out to the dockside warehouse. Tell them there's a mob headed that way.
* Pierre nods, takes off his apron, and rushes out the door.
* Lucas will tug slightly at Welumque's arm to get her attention.
[Welumque] Yes, mem?
* Hildegard shuts and bars the door behind him.
[Lucas] Do you think we should try to warn the Takoong'oto workers?
[Narrator] (Steve, you know Olpekàt, one of the elders of the community.)
[Welumque] Not sure if they'll need a warning, exactly. But they may need help.
[Welumque] Let's go talk to Olpekat, see what's needed.
* Lucas nods
* Welumque and Lucas will take our leave to go see Olpekat of the Takoong'oto.
* Hildegard will let them out and secure the door again, then go to check that the back way is secured too