Ashnabis session 1
Summary
Session
- Session date: Dec. 9, 2018
- Ashnabis date:
Prologue
<Ashnabis_Narrator> The sun shines bright at your backs as you look out across Nimneha Bay on this summer morning. Rain will surely come later, but for now, you are content to bask in the growing warmth, an hour past dawn. Your destination today is Fort Kaskind, the center of Ombesh civilization in the once-wild, still hardly-tamed land of Ashnabis.
<Ashnabis_Narrator> Five thousand souls live here in the town of Kaskind itself, including all of you, gathered around the good harbour and high ground, while all around you lies the eldritch and daunting Sestapor Swamp, home of Aummesh fishers, hunters, foragers and pirates... and worse.
<Ashnabis_Narrator> The Fort is the jewel of the town, established here fifteen years ago by the Choradani, where the course of the North Kaskos river meets the bay. Its purpose: to ensure order at a time of great chaos, brought on by the booming production and trade of the purplish root known as fos.
<Ashnabis_Narrator> No mere vegetable, fos is the only known way for humans to tap into the Source of the Universe, to alter the contours of reality, if only for a time, through what is known in vulgar speech as magic. The discovery of Ashnabi fos here, after centuries of declining and weakening crops far to the north in Basai, has brought dramatic change not only to this region, but to the entire known world.
<Ashnabis_Narrator> The six of you, each in your own way and for your own reasons, have come to be employed by the Land Registry at Fort Kaskind. The pay is decent, and being attached to the fort gives you at least nominal access to the halls of local power. General Ghurtai, the military commander of the fort and governor of the Kaskind Territory, is no autocrat, but no one is confused about who’s in charge.
<Ashnabis_Narrator> The Registry is responsible for handling land claims, resolving disputes between claimants, keeping and maintaining up to date maps and guides to the Territory’s lands as well as those lands outside the immediate area. As agents, you are expected to be flexible, handling crises and challenges that might emerge, which are all too common in a time when fos is plentiful and law is not.
<Ashnabis_Narrator> The land registry itself is a low one-story wooden building with a long reed and thatched roof with a wide overhang. It’s not fancy - the structure was erected around six years ago, before which time the fort itself handled these sorts of issues directly when necessary. You head in, eager to see what fresh wonders lie ahead.
The group meet with Utus and receive an assignment
<Ashnabis_Narrator> You come into the commissioner’s office, where Utus is seated behind his simple desk, really more of a table. Next to him is the registrar, Ifral Zamurg. And seated across from them is a woman you don’t recognize, presumably a client.
<Utus> Good morning, agents. Please come in and have a seat.
* Utus waves to Daifan, in the direction of a seat in the corner.
* Utus is a slender, fit middle-aged clean-shaven man with curly dark hair. He wears a dark green robe with a wide embroidered fringe at the bottom, as well as a brown cloak held together with a clasp of green beads. Atop his head sits his envoy’s black and white cap, which you’ve never seen him wearing before while at the registry.
* Ifral is a short, gaunt man around thirty, dressed in a Choradani blue-green riding jacket and narrow pants, with a black leather belt decorated with blue vumuri spiral shells, a sign of his aristocratic rank. As usual, he seems very tired. He is sitting at the table, with several books and papers at hand.
* Jimba will take a seat.
* Daifan will sit where directed - in the corner unobtrusively
* Junan will lounge in a chair
<Utus> I would like you to meet Zefa of the Teltai. She has paid the fees to have us investigate a land claim. Please pay her close attention.
* Veznara nods, and moves to a seat.
* Llillilli stands behind Jimba.
<Utus> Zefa, perhaps you would care to explain to these folks what the situation is?
* NPC2 is now known as Zefa
* Jimba turns to regard the client.
* Zefa is a light-skinned, fair-haired woman, perhaps between thirty and forty. She is wearing loose white cotton pants, a purplish patterned short dress overtop it, and a purple and white hip scarf around her waist, fastened with what appears to be a ruby clasp or similar stone. She is wearing the black-and-white cap of the envoy, perhaps suggesting why Utus is similarly attired.
<Zefa> Good morning.
* Zefa greets you politely
* Utus settles in, taking a sip from a ceramic mug with decorative feet.
<Veznara> Good morning.
<Jimba> (Ombesh?)
* Zefa is speaking Ombesh, yes.
<Junan> good morning to you as well
<Jimba> (likewise Ombesh) Good morning.
* Katenzhi nods in greeting.
* Veznara is a tall, stately looking young woman with dark skin. She is dressed in high-quality scholar's clothes, with a few pieces of jewelry.
<Zefa> To begin with, I should say that I'm a merchant who travels up and down the North Kaskos quite often, transporting trade goods by boat.
<Zefa> There is a particular plot of land, near a curve in the river, that is held by a farmer by the name of - what did you say his name was?
* Zefa asks Utus
<Utus> Ilben Zhuldofi.
<Jimba> (Does that name mean anything to us?)
<Utus> Originally from Basai, came here several years ago and staked his claim, and has been working this plot ever since.
<Ashnabis_Narrator> You can roll K: Local if you have it. Also Junan, you can roll Perception.
* Daifan is a pretty dressed somewhat similarly to Zefa... a short dress over lose cotton pants, but these are made of strips of complimentary prints
<Jimba> !roll 1d20+7
* Daifan rolls for Jimba: [ 1d20+7 ] getting [ 17 ] which, after the modifier [ 7 ] totals [ 24 ].
<Junan> !roll 1d20+4
* Daifan rolls for Junan: [ 1d20+4 ] getting [ 7 ] which, after the modifier [ 4 ] totals [ 11 ].
<Junan> (that was perception)
<Junan> !roll 1d20+5
* Daifan rolls for Junan: [ 1d20+5 ] getting [ 1 ] which, after the modifier [ 5 ] totals [ 6 ].
<Junan> (K-Local)
<Llillilli> !roll 1d20+5
* Daifan rolls for Llillilli: [ 1d20+5 ] getting [ 10 ] which, after the modifier [ 5 ] totals [ 15 ].
<Ashnabis_Narrator> Junan, she's an envoy - envoys generally don't forget things like names. If she was told his name and didn't remember it, that would be weird, so probably she's making a deliberate show of making Utus tell you, like it's beneath her or something.
<Lan_phone> !roll 1d20+5
* Daifan rolls for Lan_phone: [ 1d20+5 ] getting [ 8 ] which, after the modifier [ 5 ] totals [ 13 ].
<Daifan> (K: local)
<Ashnabis_Narrator> Jimba, you think you somewhat recognize the name - he's a farmer along the river, as stated. Keeps to himself mainly, you don't know him well. You do know the general location of his farm. The rest of you have no idea.
* Llillilli shrugs.
<Utus> Having paid the requisite fees, Zefa has requested an investigation on the claim to be launched immediately, to see if it should be revoked and reapportioned.
<Jimba> What's the problem?
<Katenzhi> Any reason to think it should?
<Llillilli> Why would it be revoked?
<Zefa> The last three trips I've made, I have seen no signs of activity at his farm. On the most recent one, indeed, it appeared to be quite overgrown, as though untended.
* Jimba nods.
<Jimba> I guess that shouldn't be too hard to verify.
* Daifan has warm brown skin and dark eyes, and is dressed somewhat similarly to Zefa... a short dress over lose cotton pants, but these are made of strips of complimentary prints. Daifan's hair is covered by a scarf, and is also wearing a long sleeveles vest with some patchwork diamonds over the chest (belatedly)
<Utus> Well, I hope not. But of course there are many reasons why a plot of land might not be tended, not all of them warranting revoking the claim entirely.
<Veznara> If I may, Envoy, Commissioner: how long a period of time has it been? Three trips over...
<Utus> Over a period of several months, is that right Zefa?
<Zefa> I make the journey about once a month, so for three months I have not seen him or any activity at his farm.
<Utus> Of course there are innocuous reasons why he might not be tending the land. It's possible he has abandoned his claim. But as I'm sure you're aware, there are also many more troubling reasons why he might no longer be present.
<Jimba> Right.
* Llillilli is a freckled, dark skinned girl; slight, wiry and on the short side. She is wearing a dark orange dashi as pants, with no top. She is quite flat-chested. Her hair is locced and points back from her head like spines, held back from her face by a wide yellow headband.
<Utus> Pirates, raiders, natural disaster, fire, attack by beasts ... something more sinister ...
* Utus enumerates the reasons on his hand, leaving the rest to your imagination.
<Utus> We don't have any particular reason to suspect Aummesh dissenters are working the ordinary farmers of the North Kaskos, but there are enough of them out there.
<Veznara> May we see the maps of the area?
<Utus> Certainly. Ifral?
* Ifral produces a map of this general area of the river, showing all the plots of land along it. As it's an area not too far from the town, it has been heavily settled by farmers and nearly all the good locations are occupied.
* Ifral points to one, indicating Ilben's claim.
<Veznara> (Are there other claims surrounding his?)
* Junan hums a tune to himself as he glances over the map
<Utus> The area in question is just a couple miles to the east of the area of the Territory proper.
* Katenzhi is a large, confident-looking woman. She wears cotton pants and a tight top that seems more a necessity than even a passing nod towards modesty. Her clothes are plain and functional though she does have a nose ring, several ear piercings, and assorted jewelry on her wrists and ankles.
<Ifral> His nearest neighbour is here - another farmer named Jenam Kergoze.
* Daifan sorts of peers from where they are sitting, but doesn't really have a good view :p
* Ifral points to a plot slightly closer to the town - you would need to pass by it in order to reach Ilben's farm.
<Katenzhi> We can check in with them on the way.
<Katenzhi> See if they've seen him lately
* Jimba is a tall, wiry dark-skinned man. He is wearing a red patterned dashi as pants. His black hair is close-cut, his beard likewise.
<Utus> I agree, very sensible, Katenzhi.
<Veznara> Were there any problems with the claim when it was first registered?
<Jimba> (How long a trip is it?)
<Utus> There weren't any problems listed on the notes. Those were early days for this office - I had just taken the position, and I don't recall much about it, and nothing about him.
<Ifral> Nothing indicated in our records - I wasn't working here then, but there was nothing noted about any particular hazards or dangers there, beyond the ordinary of course.
<Veznara> And the claim was not contested by anyone, I take it.
<Veznara> (Can I notice anything of particular interest on the map? :D )
<Utus> Not at the time. It is a nice plot - a good landing spot for boats, with good access.
<Utus> Now, Zefa's challenge, if held up, obviously would free us up to reapportion it to her, if warranted.
<Ashnabis_Narrator> Jimba, the trip would be perhaps half a day by boat, if there were no complications.
<Utus> Any more questions?
<Ashnabis_Narrator> It's upstream so it takes a bit longer to get there than to get back.
<Katenzhi> Sounds straightforward.
<Veznara> (Would that half day include stopping by the neighbour?)
* Veznara nods
* Junan is slim and tall, just under 6' with short cropped black hair and brown eyes. He is dressed in a comfortable and functional cotton pants and a tunic. A chain with a bronze pendent is the only jewely he is sporting today.
<Ashnabis_Narrator> No, if you stop somewhere that would add to the time. But you need to go by the neighbour's farm anyway. If you stop or how long you stop for is up to you.
<Jimba> Should be relatively quick. We could be back tomorrow if things go well, more likely the next day if there are complications.
<Utus> All right, then.
<Utus> Zefa, thank you for coming in. We'll look into this immediately.
<Utus> You are all dismissed.
<Zefa> Thank you very much.
* Jimba nods politely at the three of them and makes his way out.
<Junan> Job is a job
* Daifan will slip out once we are dismissed
<Llillilli> Yup
* Junan pulls himself out of his seat and makes his way out
<Jimba> Seems simple enough. How soon can people be ready and meet us at the docks?
* Veznara rises and nods to the Commissioner and Envoy, then goes to join the others
<Llillilli> Well I live there.
* Daifan will wait outside for other people so we can make plans or, more likely, they can just tell me what to do
<Llillilli> All my stuff is already there
<Junan> So how far is it?
<Llillilli> So, very soon
<Junan> by boat I mean?
<Ashnabis_Narrator> Sorry, didn't get your question earlier Veznara - no, you didn't notice anything especially noteworthy about the maps.
* Jimba gives Llillilli a -_- look.
<Llillilli> what
* Jimba laughs.
* Katenzhi rolls her eyes.
* Utus is now known as Ashnabis_Assistant
* Daifan looks between them, feeling as though they are missing something, but shrugs
<Daifan> My things are here.
<Veznara> Well, it sounds like something untoward may have happened.
<Llillilli> Maybe they just died
<Katenzhi> Those aren't mutually exclusive.
<Junan> got lost, fell in a hole, came into money and left?
<Junan> why guess?
<Llillilli> Why not
<Jimba> We have a half a day to pass, anyway.
<Daifan> ...You have a boat, then?
<Llillilli> Yup.
<Jimba> We have a boat, yes.
* Daifan nods
<Veznara> I suppose we should collect supplies and be on our way, then.
* Jimba gestures to include Kantezhi and Llillilli.
<Jimba> Say, an hour? Is that enough time for people to get their things and meet up at the docks?
<Jimba> We're at [insert directions here].
* Daifan nods
The group travel upriver towards the farm
<Ashnabis_Narrator> Okay - you can go gather up any supplies you want to bring, and meet back at the docks as directed.
<Ashnabis_Narrator> (someone want to describe what the boat looks like?)
<Veznara> (So food, bedroll, etc.)
* Junan shows up with his gear, wearing his hat this time
<Katenzhi> (Something like this, I believe we said )
<Jimba> (More like )
<Jimba> (This is an actual keelboat, which is what we bought)
<Ashnabis_Narrator> cool
* Veznara returns with some rations, a bedroll, and in traveler's clothes.
* Llillilli is on the boat leaning out over the railing, waiting
* Veznara also has writing/mapmaking materials
* Katenzhi joins Llillilli, now wearing her armor.
<Katenzhi> So what do you think? Miss Envoy took him out for his claim?
<Llillilli> Nah
* Jimba is also wearing his hat now, a wide-brimmed straw one. He has on his padded tunic, essentially a reinforced Choradani jacket
<Llillilli> Well.
<Katenzhi> Wanna bet?
<Llillilli> I dunno. didn't do it herself.
<Llillilli> Too prissy.
<Jimba> She wouldn't have us look into it if she did.
<Jimba> I think.
<Llillilli> I feel underdressed.
* Jimba will wave to the folks who don't live/work on the boat.
<Junan> I think your dressed fine
<Katenzhi> She would have to if she wanted to get the claim.
* Daifan will show up in about an hour with a few things, but having swapped the cloth vest for a bulkier ones made of scraps of leather that probably more or less functions as basic armor.
<Llillilli> Oh, okay
* Junan has his chain shirt on, bow and quiver on his back, and his lute
<Veznara> I hardly think an Envoy would do such a thing.
* Veznara says sternly
<Llillilli> People do all kinda things
<Katenzhi> They're still human.
<Jimba> Lot of money in fos. People have done crazier things.
<Veznara> If she did, it is for us to find out.
<Llillilli> Yeah
<Llillilli> that's literally the job
<Llillilli> that they're paying us
<Llillilli> to do
<Llillilli> I'm getting my armor now.
<Daifan> ...may I come aboard?
<Llillilli> Sure man fill your boots
* Katenzhi waves Daifan up
<Jimba> Oh, yes, sorry
<Jimba> Everyone, welcome aboard.
* Llillilli disappears into the cabin part.
<Junan> be quite a journey if you made half of us walk
* Llillilli comes out soon after wearing lamellar armour made of a translucent, yellowish material.
<Ashnabis_Narrator> Once all of you are aboard, you can set off up the river, and continue your conversation as you travel.
* Daifan will board, assuming she isn't in the way of anyone else coming on ;p
<Katenzhi> We'll throw you a line and let you follow along behind ;)
* Junan sets his pack in a nice spot to make comfortable seating spot
<Jimba> I thought about seeing if I could do that with Washteppo, but she's too small, I think.
<Veznara> What of the wildlife here? I assume the farmer could have fallen victim to an animal attack...
* Daifan glances up at Katehzhi's 'joke' but says nothing
<Junan> Who is Wahteppo?
* Daifan will find somewhere out of the way to be, not knowing any of these poeple well
* Jimba points to a covered part of the deck where a baby hippo is dozing.
<Daifan> o_O
* Llillilli drifts to the edge of the group.
<Katenzhi> Excuse my cousin. He has a thing for strays.
<Junan> Now thats unexpected
<Jimba> Don't worry about her. She's a people person at heart.
<Junan> And so's that shirt? What is that made out of?
<Llillilli> (me?)
* Junan says to Llililli
<Llillilli> Lithus
<Llillilli> My friends made it.
<Junan> Can I touch it?
* Katenzhi laughs
<Llillilli> ... No
* Llillilli moves closer to the railing.
<Ashnabis_Narrator> You travel up the winding North Kaskos, which the locals call Maripak. It is not the fastest route to get to the main branch of the Kaskos river, due to its meandering course, but it is well-travelled and populated due to its proximity to the town and to good land for growing fos.
* Daifan waits to see if anyone else is going to ask the 'obvious' question
<Ashnabis_Narrator> Although you’re travelling upstream, the swampy river is deeper in this rainy spring season, and you find the rowing not too difficult. You pass by great cypress trees, their root systems extended almost into your path, drinking the watercourse and proudly proclaiming their age.
* Llillilli lurks near Daifan
* Daifan is not sure what to make of that
<Daifan> ....what is Lithus?
* Daifan will ask, if no one else will :x
<Llillilli> Oh... it's...
<Llillilli> the Hith make it.
* Jimba will mostly be working the rudder, though he's happy to switch off to row if Llillilli or Katenzhi wants to take over.
<Daifan> oh.
<Llillilli> They excrete it from their pores.
* Katenzhi will man the sails
<Daifan> Ahh.. okay @_@
<Daifan> ....Your friends are Hith?
<Llillilli> Yeah.
* Daifan nods.
* Junan will idly play some tunes on his lute while we travel, and offer everyone a swig from his skin, which he filled at the Red Stump on the way to the boat
<Daifan> (Everyone? >.>)
<Llillilli> You're Daifan right
* Katenzhi will eagerly accept.
<Daifan> (I mean if it is a general offer, I will just assume it does not apply to me)
* Daifan nods
<Junan> (I wouldnt stop you if you picked it up after someone set it down)
<Llillilli> You're pretty.
<Llillilli> You should roll up your pants though. They'll get dirty in the swamp.
<Daifan> I will.
* Llillilli nods.
<Daifan> . o O (they'll get dirty anyway)
<Daifan> YOu are... Lilili? Everyone say it differently.
<Llillilli> Llillilli.
<Daifan> ...
* Llillilli says it softer and breathier
<Daifan> I have not heard a name like that before...
<Llillilli> It is a hith name.
<Daifan> From your friends?
<Llillilli> Yes.
* Daifan nods
<Llillilli> My family. Apart from Jimba.
* Daifan looks at Jimba
<Llillilli> And Katenzhi
<Daifan> are you all cousins?
<Llillilli> JImba is my brother.
<Llillilli> Twin. I'm older.
* Daifan nods
<Daifan> Whose boat is this? All of yours?
<Llillilli> No, I just live here.
<Llillilli> It belongs to Jimba and Katenzhi.
* Daifan nods again
<Ashnabis_Narrator> Every now and again on your journey, you pass by a small dock or section of cleared land. There are no real roads or paths here in the swamp, so the river serves as the conduit by which those who would seek their fortune in fos make their way to and from Kaskind, or even, to the east, to the Kaskos River itself and trade routes home. No one comes out to greet you or even investigate who you are, though, though whether out of fear or indifference you cannot say.
<Jimba> (Is that normal?)
<Ashnabis_Narrator> The birdsong of gulls and warblers pierces the canopy overhead, and every so often a shoebill or egret flies across your path, almost daring you to race. It’s cloudy and warm, with occasional periods of rain, not unusual for the early spring season.
<Veznara> (Who knows? This is our first mission! :D )
* Daifan watches all the birds and swamp animals :3
<Jimba> (But not the first time on the river for some of us)
<Ashnabis_Narrator> Yup, pretty normal. When traders come along this route they might stop at specific places where they know they're likely to get buyers from among the local farmers, but unless you stop, they probably are not going to come out and wave at you just for fun or something.
<Jimba> (gotcha)
<Katenzhi> (Is there any other boat traffic?)
<Ashnabis_Narrator> You might occasionally get a curious kid who watches you from the bank, if they're bored ;)
* Jimba will wave.
<Veznara> So, ah... Lily?
<Veznara> I believe you said you know this area?
* Llillilli ignores or doesn't hear you
<Ashnabis_Narrator> There is light boat traffic, Katenzhi - you probably pass a handful other boats on your way, some small rafts or skiffs that the locals use to get around, maybe one or two larger vessels that belong to traders.
<Veznara> I said, I believe you're familiar with this area?
<Llillilli> (are you like, obviously talking to me)
<Veznara> (Yes)
<Llillilli> Are you talking to me?
<Veznara> Yes.
<Llillilli> My name's not Lily
<Veznara> Ah. My mistake, evidently. Could you repeat it for me, then?
<Llillilli> Llillilli.
<Veznara> Llillilli.
<Llillilli> Yes.
* Veznara repeats carefully.
<Veznara> Very well then. Llillilli, are you familiar with this area?
<Llillilli> Yes.
<Veznara> What sort of wildlife is there? Could the farmer have been attacked by an animal?
<Llillilli> Probably
<Llillilli> There's always slurks.
<Llillilli> And hippos are mean as anything.
<Llillilli> Snakes too.
<Katenzhi> And other things.
<Llillilli> So many things.
<Veznara> No doubt.
<Ashnabis_Narrator> As you converse, a gator slides off the bank and into the river with a slight splash, as a reminder of the dangers that lurk out in the swamp.
* Katenzhi lifts up her gator-tooth necklace.
* Katenzhi jangles it slightly
* Katenzhi grins
* Jimba 's dogs will watch the gator but not move from where they are near him.
* Junan plays, drinks, and dozes as the boat moves up river
* Daifan listen to the miusic but won't contaminate your delicious looking liquor ;p
<Ashnabis_Narrator> Fortunately the gator seems inclined to get out of your way, swimming away from the boat.
<Veznara> So will we pay a call on the neighbour first, or go to investigate directly?
<Jimba> Neighbor is on the way, and it doesn't sound like timing is an issue.
* Daifan nods
<Katenzhi> Might as well stop
<Jimba> And it could give us a clue what to expect.
<Veznara> Perhaps. I find it a little strange that *he
* wasn't the one to bring this to the office's attention...
<Veznara> Wouldn't he have noticed when his neighbour went missing for three months?
<Jimba> (How big were the individual land claims?)
<Katenzhi> Not if the gator ate him too.
<Jimba> Depends. Maybe they weren't friendly.
<Jimba> You can go a long time not seeing other people out here.
<Ashnabis_Assistant> (the claims are like, a few acres each)
The group arrive at the farm of Jenam Kergoze
<Ashnabis_Narrator> After a while, you arrive at the plot indicated on the map to belong to one Jenam Kergoze, formerly of Basai, who has occupied this area for around a year. You can see through the vegetation that he has set up a small, not-too-productive fos plot close to the water, behind which is a food garden and then a small simple hut.
* Junan yawns
* Jimba will get the boat situated.
* Junan stands stretches, makes sure his Envoy hat is straight
* Ifral is now known as Jenam
<Junan> Lets go see what he knows
<Jimba> Well, time to earn those tusks.
* Llillilli straps her pfethes on.
<Junan> (is there a dock?)
* Katenzhi will hop down and help off anyone who doesn't have their river-legs.
* Jimba will grab his machete and shield, and get into his armor, just in case.
<Ashnabis_Narrator> There is not a formal dock here, you can basically tie up to a nearby tree.
<Katenzhi> (Including offering a hand to Daifan)
* Daifan will stay on the boat for now, while were talking to this guy
<Junan> We're here to talk to this fellow, not assult him
* Llillilli hops out and helps with tying the boat up.
* Veznara will gracefull accept Katenzhi's help
<Daifan> ...I can wait here.
* Katenzhi shrugs.
<Katenzhi> Suit yourself.
<Jimba> Come to that, I'll mind the boat for now.
<Llillilli> you miss the part about dangerous animals and stuff?
* Jimba nods towards Llillilli.
* Junan will get off the boat himself and make his way towards the hut
<Jimba> What she said.
* Katenzhi looks up at Jimba.
<Jimba> What?
<Katenzhi> You seriously want me to do the talking here?
* Jimba points at Junan.
<Jimba> He's an envoy. Presumably he knows what he's doing.
* Jenam is working in his vegetable garden, but stands up when you disembark and will come over in your direction to greet you.
<Llillilli> Watch out for snakes
* Veznara comes with Junan
* Llillilli grins
* Katenzhi shrugs again.
<Katenzhi> Alrighty.
* Jenam is a young man in his mid-twenties, dressed only in a plain cotton dashi brought up between his legs, tied around his waist with a simple belt. He wears his brown beard long and his hair short-cropped.
<Jenam> Good morning, travelers, what can I do for you?
<Junan> Greetings! Would you be Jenam Kergoze?
* Jimba will keep an eye on things from the boat.
* Jenam asks with a smile - he seems friendly
* Llillilli keeps an eye out for animals etc.
* Junan smiles back
* Veznara nods
<Jenam> I am. Is there some message, Envoy?
* Jenam seems a bit surprised but not displeased to see you here - it's probably the most exciting thing that's happened in days ;)
<Junan> For yourself, no, I am afraid. We were looking for your neighbour Ilben Zhuldofi. Have you seen or heard from him?
* Jenam frowns slightly.
<Jenam> Ilben keeps to himself, doesn't much care for visitors. The last time I went over there was ... hm, I guess about a month ago? I was planning a trip into Kaskind and decided to ask if he needed anything. It's the neighbourly thing to do, right?
<Junan> but of course
<Junan> I take it he didn't appreciate the courtousy?
<Jenam> Well, I checked around but didn't see him anywhere. I didn't think it was right to go into his home, but I did knock and called out his name, but got no answer.
<Veznara> (Sense motive?)
<Ashnabis_Narrator> (you can roll)
<Veznara> !roll 1d20+7
* Daifan rolls for Veznara: [ 1d20+7 ] getting [ 7 ] which, after the modifier [ 7 ] totals [ 14 ].
<Ashnabis_Narrator> !roll 1d20+4
* Daifan rolls for Ashnabis_Narrator: [ 1d20+4 ] getting [ 10 ] which, after the modifier [ 4 ] totals [ 14 ].
* Jenam appears to be honest and inclined to be helpful to you.
<Junan> His loss really.
* Jenam chuckles at that
<Jenam> Well, yes, we don't get so many visitors out here - and not always such friendly ones :)
<Junan> So how was he, the last time you did actually see him?
* Jenam thinks back.
<Jenam> I've really only met him about three or four times - I've been here for about a year, but like I said, he isn't very welcoming. When I first arrived, I introduced myself, and then after that, I stopped in a few times to borrow something or ask his advice, as he's been farming here much longer than I have, but he never seemed too glad to see me. The last time I saw him was about four months ago, when I asked to borrow his wheelbarrow and he said no.
<Junan> Some people take to likin' bein' by themselves sometimes out here
* Jenam nods
<Junan> maybe a little too much
<Junan> Thank's for taking the time to talk to me. I know there is never enough time for all the work to be done
<Jenam> I don't mind it, but I do try to get into town every once in a while, just for socializing. It gets pretty boring out here if you don't go anywhere.
* Katenzhi glances around the area while everyone else is talking, seeing if anything appears odd or out of place.
<Ashnabis_Narrator> Katenzhi, you can make a Perception roll
<Katenzhi> !roll 1d20+5
* Daifan rolls for Katenzhi: [ 1d20+5 ] getting [ 7 ] which, after the modifier [ 5 ] totals [ 12 ].
<Junan> Well if you do make it to town, I sometimes play at the Red Stump. Their drink is good too.
<Junan> I'm Junan, Junan Ghez
<Jenam> Maybe next time I'm there, I'll look you up :)
<Ashnabis_Narrator> Katenzhi, you don't see anything out of the ordinary.
<Junan> I think you would enjoy it
<Junan> We'll let you be now
<Junan> Thanks again
<Jenam> No trouble - perhaps I'll see you again, next time I'm in town ;)
* Junan will head back to the boat
* Katenzhi will raise a hand in parting and nod to the farmer as she leaves.
* Veznara will once again accompany him!
* Katenzhi will help people back on the boat if they need it.
* Veznara once again accepts the help
* Llillilli climbs up
<Junan> helps to have a couple of pretty ladies beside me when talkin'. I'll have to remember that in the future
* Veznara raises an eyebrow
* Katenzhi laughs.
* Daifan looks up
<Jimba> Any news?
<Veznara> Well, he seemed honest enough to me.
<Junan> hasn't seen him in months... stopped by a month ago and nobody was home
<Katenzhi> Nothin. He hasn't seen him in a month or more.
<Llillilli> Junan says Veznara and Katenzhi are pretty
* Jimba looks Katenzhi up and down critically.
<Jimba> Eh.
<Katenzhi> Pretty sure he meant you two.
<Jimba> :p
<Jimba> Yes, Junan, clear it up for us. Who is pretty again?
<Katenzhi> Not that I don't have my charms.
* Katenzhi spits over the side of the boat
* Jimba bats his eyelashes.
<Daifan> . o O (me ;p)
* Junan laughs
* Jimba will head back to the rudder after poling away from the shore.
<Junan> Why Jimba... didn't you know that you truely are the prettiest... I mean everyone hear knows it
* Daifan smirks at that
<Jimba> Now you're just lying to get in good with the ship's captain.
<Junan> so stop making all these ladies jealous
* Llillilli wrinkles her nose.
<Jimba> But I'll allow it. ;)
<Katenzhi> Heh
Jimba and Daifan wait on the boat
<Jimba> You didn't want to go with?
<Daifan> Me?
<Jimba> Yeah.
<Daifan> I didn't think it would help.
* Jimba shrugs.
<Jimba> Suit yourself.
<Daifan> ...
<Jimba> So, how'd you get in with the Land Office?
<Daifan> I needed a job. I heard they had hired other corpseborn...
* Daifan shrugs
* Jimba nods.
<Daifan> ...Why are you working there, if you and your cousin have your own boat?
<Jimba> It's a steady job, and we're still getting to know people. We haven't been in Kaskind long, and the Land Office lets us meet a lot of people we could work with.
<Jimba> She knows about magic, Llillilli and I are river rats, and she's good with the hith.
<Daifan> Hmm. They might not like you much, though, if they have problesm with their claims.
* Daifan nods
<Jimba> Not all our work is contentious.
<Jimba> But I take your point.
* Llillilli (Longpig@192-171-49-108.cpe.pppoe.ca) has joined #gnomeland
* ChanServ sets mode: +o Llillilli
<Jimba> Have you been working there long? We've only been with them for a little while.
<Daifan> Not long, no.
<Jimba> How're you liking it so far?
<Daifan> They have not asked me to deal with clients directly before
<Jimba> Oh?
<Jimba> What do they usually have you do?
<Daifan> I assume there are enough of the rest of you
<Jimba> The rest of us?
<Daifan> Who are less offensive.
<Jimba> Oh.
<Daifan> Mostly so far, cleaning and ther things like that
* Jimba looks a bit upset at that characterization.
<Jimba> Well, at least you got to get out of the Office, then.
* Daifan nods
<Daifan> This is more interesting... I haven't been on the river since I came here
<Jimba> Really? It's fantastic. I was more used to open ocean, but it's nice. Pretty, and more manageable. It only takes a few of us to handle the boat on the river.
<Jimba> Maybe this is will be the first of many jobs like this, and you'll get more of a chance to see it.
<Daifan> maybe... if it goes well.
<Jimba> It's one missing farmer. I'm sure we'll be fine.
* Daifan nods
<Jimba> Are you new to Ashnabis? Please don't take this as a criticism, but you don't seem like a local.
<Daifan> I've been here for a few months.
* Jimba nods.
<Jimba> Wh...oh, folks are back.
<Jimba> Gotta make ready to shove off again.
* Jimba smiles.
* Daifan nods
The group reach Ilben's farm and are attacked by bogwiggles
<Ashnabis_Narrator> It doesn't take too long to reach Ilben's farm once you leave Jenam's - it's just a short distance up the river.
<Veznara> (What do we see as we approach? Is it obviously overgrown?)
<Ashnabis_Narrator> You land at a simple, ill-maintained dock at the south shore of the river. You can see what someone might see in this plot - the riverbank is solid and there is little large vegetation immediately in your way, making a fine place for a riverside waystation, perhaps even a tavern like those some of you know well in the Aummesh town of Timiil.
<Ashnabis_Narrator> The fos in the area is quite overgrown, not showing signs of having been harvested or even weeded recently.
<Jimba> That's unusual.
<Veznara> I can see why Zefa is interested... this looks like a good claim.
* Daifan nods
<Ashnabis_Narrator> You can tie down the keelboat with little difficulty to the dock. The property lies flat for the first forty yards or so, then slowly rises to a crest. The map indicates that atop the crest will be Ilben’s house and a freshwater pond, although you can't see those yet.
* Junan will strink his bow
* Jimba will do likewise.
* Katenzhi grabs her fos pouch from her belt.
<Ashnabis_Narrator> And we'll move over to roll20 as you disembark, so you can show me what order you're going in.
* Daifan is apparenlty unarmed, which is, well, the law sp there you have it
* Veznara has no bow, but her hand does drop near the sling on her belt...
<Veznara> Perhaps the best trackers among us should go first?
<Llillilli> Yeah.
* Katenzhi will move out to the lead then
* Llillilli moves up to the front of the group.
* Llillilli looks for tracks, human or animal
* Jimba will do the same.
* Daifan will hang back and give people their space
* Daifan will have a look around though
<Ashnabis_Narrator> Junan, you do notice some tracks in the mud near the riverside, and down towards that kind of inlet/little pond at the bottom of the map, like large two-footed prints plus some kind of dragging tail or eel-like body, perhaps. And at that, several creatures appear out of the muddy shallows to attack you.
<Ashnabis_Narrator> Three creatures are upon you, looking like giant, dog-sized grey tadpoles with a pair of legs emerging just behind their heads, large bulbous eyes, jagged fangs, and long finned tails. They look very hungry!
[Daifan is attacked first, and quickly falls to the creatures' bites. Junan attacks with his bow, Llillilli with her pfethe, Jimba with his machete (and dogs), and Veznara with her sling. Katenzhi casts color spray at the creatures, stunning one of them. She then tries to chill touch the remaining one, but fails and illuminates the area with a spray of blue sparkles instead. Jimba takes up a defensive position over the fallen Daifan, while Llillilli moves to stabilize them. At last the creatures are defeated.]
* Jimba turns to Llillilli.
<Jimba> Are you all right?
* Daifan is unconscious but stable, lying on the ground
* Jimba will move so he's not still standing over Daifan.
<Katenzhi> That could have gone better...
* Veznara goes over to Daifan and Llillilli
<Veznara> Do we have any bandages?
<Jimba> (Dangit, meant to talk to Hazel about going in on a healer's kit)
<Ashnabis_Narrator> We can say you did, if you both agree on that. It would make sense to have it on the boat.
* Daifan has one, ironically, probably in a pocket, but whatever ;)
<Junan> what are these things?
* Junan prods one with his boot
<Llillilli> (do I have any idea?)
<Katenzhi> They look like giant tadpoles. I hope that's not actually the case.
* Veznara will fetch the medical supplies, but let someone with better Heal skill administer them if need be.
<Katenzhi> Because if it is, I don't want to see momma.
<Veznara> I suppose we should check where they came from.
<Veznara> Carefully.
<Ashnabis_Assistant> (anyone with knowledge:nature can make a check)
<Ashnabis_Narrator> You can make a k: nature check to identify them
<Llillilli> (pff I don't have that... only local and survuval :/)
<Jimba> (oh, heh, no)
<Jimba> (Yeah, same)
<Veznara> (Well don't look at me! City girl, here...)
<Llillilli> (I only have so many skill points ;_;)
<Veznara> (There are never enough. :( )
<Llillilli> I'm going to go find this guy's corpse
1
<Ashnabis_Narrator> Well, whatever they are, they probably would not be living here if there was activity here - they might have moved into the area recently, so to speak.
<Veznara> (What about Knowedge (History) - have there been tales of these things? :D )
<Ashnabis_Assistant> nope
<Junan> (would the skins be worth anything?)
<Ashnabis_Assistant> (you can make Survival, at a penalty)
<Jimba> Llillilli, wait up.
<Jimba> Let's get them on the boat, first, then go as a group.
<Veznara> Yes.
<Veznara> (Where did they come from, again? That curved bay south of where we're moored?)
<Katenzhi> Yeah, there could be more of those things
<Ashnabis_Narrator> yes
<Ashnabis_Narrator> it's more of a little pond, but yes
* Jimba will move Daifan to the small cabin on the boat.
<Llillilli> alright
<Jimba> (carefully)
* Llillilli helps you carry Daifan
<Ashnabis_Assistant> (if anyone has survival and wants to make a check to know what these are, i'll allow that at a penalty)
<Llillilli> (cool)
<Katenzhi> !roll 1d20+6
* Daifan rolls for Katenzhi: [ 1d20+6 ] getting [ 12 ] which, after the modifier [ 6 ] totals [ 18 ].
<Jimba> !roll 1d20+3
* Daifan rolls for Jimba: [ 1d20+3 ] getting [ 12 ] which, after the modifier [ 3 ] totals [ 15 ].
<Junan> !roll 1d20+4
* Daifan rolls for Junan: [ 1d20+4 ] getting [ 15 ] which, after the modifier [ 4 ] totals [ 19 ].
<Jimba> (and whatever penalty)
<Llillilli> !roll 1d20+8
* Daifan rolls for Llillilli: [ 1d20+8 ] getting [ 19 ] which, after the modifier [ 8 ] totals [ 27 ].
<Ashnabis_Assistant> everyone's got survival
<Jimba> (nice!)
* Veznara doesn't have proficiency, so I guess I can't try
<Ashnabis_Assistant> But only Llillilli has heard of these things. Shulilae showed you a dessicated one once.
<Ashnabis_Assistant> They're called, in common Ombesh parlance, bogwiggles.
<Ashnabis_Assistant> This is their adult form.
<Llillilli> Bogwiggles
<Jimba> Bogwiggles.
<Llillilli> Huh.
<Jimba> That's a hell of a name.
<Llillilli> I didn't make it up
<Ashnabis_Narrator> If someone wants to try healing Daifan to restore some HP, they can make a heal check and use 2 uses of the healer's kit.
<Jimba> *shrug*
<Ashnabis_Assistant> Of course, in Hithaeli they have a beautiful name. Not that they care.
<Llillilli> (sure, I'll try)
<Llillilli> !roll 1d20+8
* Daifan rolls for Llillilli: [ 1d20+8 ] getting [ 10 ] which, after the modifier [ 8 ] totals [ 18 ].
<Jimba> Oh [bogwiggles in Hithaeli]. That sounds much better.
<Veznara> Are they tadpoles, as they appear to be? Or are they full grown?
<Llillilli> That's their adult form.
<Ashnabis_Assistant> The kit gives you a bonus of +2
<Llillilli> (I included it)
<Veznara> They don't get bigger, then. Good. :/
<Llillilli> (my heal is a 6)
<Jimba> (Treat deadly wounds also takes an hour)
<Jimba> (Someone could aid another if they're trained, right?)
<Ashnabis_Narrator> yes
<Ashnabis_Narrator> you could try to aid her
<Ashnabis_Narrator> well, or, *someone
* could.
<Ashnabis_Assistant> if someone else has heal, but I think the only one who has it is Daifan
<Llillilli> (butts xD)
<Katenzhi> (not it)
<Veznara> (I'm *going
* to take it. Some day.)
<Jimba> (Yeah, no, totally not trained)
* Llillilli does what she can, anyway :/
<Ashnabis_Assistant> (OK, Daifan seems to be resting comfortably, at least)
<Veznara> Let's look at their lair, first.
<Ashnabis_Narrator> You bandage up Daifan but she remains unconscious for now.
<Veznara> I'm afraid that may be where we'll find Ilben Zhuldofi.
<Ashnabis_Narrator> All right, you want to investigate their puddle?
<Ashnabis_Narrator> You can make perception checks to look around there.
<Veznara> !roll 1d20+7
* Daifan rolls for Veznara: [ 1d20+7 ] getting [ 3 ] which, after the modifier [ 7 ] totals [ 10 ].
<Jimba> !roll 1d20+4
* Daifan rolls for Jimba: [ 1d20+4 ] getting [ 2 ] which, after the modifier [ 4 ] totals [ 6 ].
<Llillilli> !roll 1d20+6
* Daifan rolls for Llillilli: [ 1d20+6 ] getting [ 17 ] which, after the modifier [ 6 ] totals [ 23 ].
<Veznara> Pffft.
<Katenzhi> !roll 1d20+5
* Daifan rolls for Katenzhi: [ 1d20+5 ] getting [ 4 ] which, after the modifier [ 5 ] totals [ 9 ].
<Llillilli> (Kat continues to roll like a champ)
<Ashnabis_Narrator> Llillilli, you poke around in the mud and find some of what look like bogwiggle eggs, but no sign of other bogwiggles, or of a dead body.
<Llillilli> nothing but eggs
<Llillilli> let's go up to the house.
<Jimba> Eggs, you say?
<Jimba> Right, the house.
<Veznara> We should do something about them before they hatch.
* Llillilli shrugs
* Katenzhi will poke at one with her spear.
<Jimba> (Are they edible?)
* Llillilli goes up to the house.
<Ashnabis_Narrator> They're kind of like frog eggs - gelatinous and plentiful.
<Ashnabis_Narrator> probably not delicious, though.
They investigate the farm house and pond
* Jimba will accompany his sister.
<Ashnabis_Narrator> You walk up towards Ilben’s house. It shows no signs of having been inhabited lately, and there is no scent of fire to suggest that he has been active here at all. The fos patch which extends from the house towards the pond is rather overgrown with weeds, as is the small garden where he was growing spindly gourds.
* Llillilli opens the door
<Llillilli> (or I try to anyway)
<Ashnabis_Narrator> Yes, you can open it. I don't imagine most people have locks out here, maybe a bar to put across the door in the event of an attack, but not a lot of concern for theft.
<Ashnabis_Narrator> In any case, it is not barred.
<Ashnabis_Narrator> Inside the house, everything looks more or less in order - there are no signs that he left with any possessions, as most of the things you would expect in such a home are to be found. Several spears and a bow sit alongside one wall. A slow dripping leak in the roof beats a slow rhythm against the floor, where, judging by the condition of the floorboards, it has been unattended for quite some time.
* Llillilli looks for a dead body >.>
<Ashnabis_Narrator> You can roll Perception to search around the house.
<Jimba> !roll 1d20+4
* Daifan rolls for Jimba: [ 1d20+4 ] getting [ 19 ] which, after the modifier [ 4 ] totals [ 23 ].
<Veznara> !roll 1d20+7
* Daifan rolls for Veznara: [ 1d20+7 ] getting [ 16 ] which, after the modifier [ 7 ] totals [ 23 ].
<Llillilli> !roll 1d20+6
* Daifan rolls for Llillilli: [ 1d20+6 ] getting [ 16 ] which, after the modifier [ 6 ] totals [ 22 ].
<Jimba> (Oh, *now
* we notice things)
<Ashnabis_Narrator> Looking around, you do think a few things are missing. Such as presumably he must have had a cooking pot - there's a hook for one over the fire, but no pot. There's a knife sharpener but no knives. Just little things like that.
<Llillilli> Looks like he left but he was planning to come back?
<Jimba> Accident out somewhere?
<Veznara> (So it looks like he may have gone on a trip?)
* Katenzhi will start clearing out the nest while people search the house.
<Ashnabis_Narrator> But other things like clothing, linens, other personal possessions, that's been left
* Katenzhi will also keep a lookout
<Llillilli> Huh.
<Jimba> Must've been somewhere close.
* Llillilli will look for a trail outside... Like a path he might have used regularly ?
<Jimba> And he mustn't have thought he was in much danger.
<Veznara> I suppose it's too late to track... but we could at least search the area.
* Jimba nods towards the weapons.
<Llillilli> (other than to the water where we just came from)
* Jimba will grab some of the clothes on the off chance the dogs can get a scent off them.
<Ashnabis_Narrator> Llillilli, when you look outside, you can see a well-worn path back and forth to a pond, presumably where he got his source of water for drinking, cooking, etc.
<Ashnabis_Narrator> The pond is quite still. Strikingly, there is a low, thin layer of mist extending a few inches from the surface, across most of the area. There is no fog or mist visible elsewhere in the area.
<Llillilli> Look at that.
* Jimba follows her gaze.
* Llillilli points it out to Jimba
<Jimba> Huh.
<Jimba> That's...odd.
* Llillilli approaches it.
<Jimba> Be careful.
* Jimba follows her.
<Ashnabis_Narrator> The mist drifts lightly above the surface, lingering in that one spot, not drifting away.
<Veznara> What would cause this?
* Llillilli takes out her pole and unfolds it.
<Llillilli> (I'm gonna poke it with this stick)
<Ashnabis_Narrator> Veznara, you can roll Perception if you want
* Jimba gets ready to jump in and help if there's danger.
<Veznara> !roll 1d20+7
* Daifan rolls for Veznara: [ 1d20+7 ] getting [ 11 ] which, after the modifier [ 7 ] totals [ 18 ].
<Ashnabis_Narrator> Veznara, you believe this unnatural mist indicates the presence of a haunt.
<Ashnabis_Narrator> Llillilli, you can poke the water with the stick.
<Veznara> Wait...
<Veznara> There is a haunt here.
<Llillilli> What's that mean
* Veznara approaches cautiously, and tries to sense more
* Llillilli pulls her pole out of the water
<Veznara> A spirit is responsible for this mist.
<Llillilli> Oh. sure.
* Llillilli folds the pole back up and stashes it in her backpack.
<Ashnabis_Narrator> Veznara, you can use your Hallow power to try and neutralize the haunt. It doesn't get rid of it permanently, but it will go away for a bit.
<Jimba> Okay, this is definitely not my area of expertise.
<Jimba> (What's the form of address for a Hand?)
* Veznara pauses, then closes her eyes
<Veznara> (w) O First Ancestors, cleanse this place of this malevolent presence...
<Veznara> (w) Help any unquiet spirit here find rest, if only for a short while
<Ashnabis_Narrator> (You can address priests as Hand [Name] or Voice [Name])
<Ashnabis_Narrator> (if you're being formal ;)
* Jimba will step back, still wary.
<Llillilli> Maybe he's in this pond
<Llillilli> MAybe he drowned
<Ashnabis_Assistant> (ok you can roll damage)
<Veznara> !roll 1d6
* Daifan rolls for Veznara: [ 1d6 ] getting [ 6 ].
<Veznara> (Yes! :D )
<Ashnabis_Narrator> The mist clears and dissappears, at least for the moment.
* Llillilli is gonna take a look in the pond.
<Junan> nice trick
<Veznara> (Can we now see what it was hovering above?)
* Llillilli wades out into the water with her pole.
<Veznara> It is not a trick.
<Ashnabis_Narrator> Llillilli, you can wade into the water and poke around with your pole.
<Llillilli> (any corpses in here? any floaty boys?)
<Ashnabis_Narrator> You step into the water, which despite being found in a swamp, is only slightly cloudy - it runs to about six feet in depth at the centre, no deeper. As you reach around, your hand strikes something hard.
* Llillilli pulls it out.
<Ashnabis_Narrator> Like a wooden handle, you think.
<Jimba> What is that?
<Ashnabis_Narrator> With some effort, you pull it free - it's a pitchfork. It also was holding something down...
<Llillilli> oh here we go
<Ashnabis_Narrator> Pulling the pitchfork out, you see a large, bloated body emerge from the water, dressed in what seems to have been a brownish tunic and trousers. The body appears to have been male - it is largely bald but has a thick black beard - and was large in stature.
<Llillilli> one dead farmer, coming up
<Jimba> Nice work.
<Veznara> And not by an accident.
<Jimba> Neighbor, you think?
* Llillilli drags the body to the edge of the pond.
<Llillilli> Is the wheelbarrow still here?
<Junan> I didnt get the pitchfork to the back kinda vibe from him
<Veznara> Good question.
<Veznara> No, nor did I. But that may be because he is a skilled dissembler.
<Junan> (feeling not vibe)
<Veznara> We should see whether there's a pitchfork missing here, first, I suppose.
<Jimba> No real way to know how many he had.
<Junan> (is there a wheelbarrow still here?)
<Ashnabis_Narrator> It appears that Ilben stored some of his tools under a sort of overhang, just to keep them out of the rain. You do not see a wheelbarrow or a pitchfork there, although there are some other things like a hoe, a machete, some buckets, etc.
<Veznara> Would he have needed a pitchfork?
* Llillilli shrugs
<Jimba> Well, he currently has one more than he needs.
<Veznara> (Were there other neighbours?)
<Ashnabis_Narrator> I will note, just in general, that you aren't required to be detectives, just land claim agents. You technically have done your task of confirming the claim is ... no longer tended. You can take the body back to the town, that would be appropriate, and bring it to the Voice there.
<Jimba> Well, I guess we pack him up and head home?
<Ashnabis_Narrator> If you believe a crime was committed, that would be up to the Sentinels to investigate further.
<Veznara> (OK.)
<Jimba> I can go get some canvas from the boat.
<Veznara> I suppose so.
<Ashnabis_Narrator> And, of course, the Voice can always talk to him to see what he has to say for himself.
* Veznara will conduct any appropriate death ritual she should.
<Junan> (so does this make this land unclaimed until the other claim is finalized?)
<Ashnabis_Narrator> Yes. Land here isn't "owned" in the sense of being able to pass it along to your children/heirs.
<Ashnabis_Narrator> If he is dead, then the claim is vacated and someone else can claim it. Potentially someone could squat on it, but if they do so without a proper claim, they'll be in some trouble.
<Veznara> The Envoy Zefa will be pleased, I imagine.
<Junan> I guess
<Veznara> I would like to investigate this further... but that is beyond our purview.
<Veznara> Better to leave it to the Sentinels and the Voice.
<Jimba> Well, you're welcome to be the one to take the body over to the Voice.
<Veznara> We should. And without letting Jenam Kergoze know we've found it, I think.
<Llillilli> Who?
<Junan> the neighbour
<Veznara> (Would there be any documentation in the house that we should bring back with us? Or is that all at the office anyway?)
<Llillilli> Oh right.
<Veznara> Yes, him.
<Veznara> He is not necessarily the murderer, but he's a natural suspect.
<Veznara> (I take it the body looks about 3 months dead?)
<Ashnabis_Narrator> It definitely looks like it's been in the water for a lengthy period of time. Not just a few weeks.
<Veznara> And Ilben Zhuldofi must be put to rest.
<Jimba> Here's hoping the canvas works all right. This guy looks like he might go in a bucket.
<Veznara> What I have been able to do for him now is but temporary.
<Ashnabis_Narrator> And no, there isn't really any documentation you would need to bring - he would have had a proper document for his claim, but that would also be duplicated back at the office I assume.
<Jimba> I'm sure someone will be able to put him to rest.
<Veznara> Treat him gently, please! He is one of the Ancestors now.
* Junan will look at the fos garden and pull out his sickle
* Veznara raises an eyebrow
<Veznara> I suppose you can, if you like. But Zefa will know we've been here.
<Junan> Even more reason to then
<Jimba> Yeah, but she won't know what was here and what wasn't.
<Jimba> Also, it's kind of unclaimed until they process hers.
<Junan> I agree
<Jimba> We'll just take a little. Katenzhi should at least get to replace what she used on the [h]bogwiggles.
<Veznara> I suppose so. That doesn't seem unreasonable.
<Ashnabis_Narrator> Katenzhi can sample a little, that seems okay.
<Junan> (so pull, chop, pile)
<Ashnabis_Narrator> Yes, you can gather up some fos to take back with you.
<Ashnabis_Narrator> Was there anything else you wanted to do here? Destroy some eggs? Or just head back with the body and the fos?
<Jimba> Katenzhi already destroyed the eggs earlier.
<Veznara> (Nah, I think we're done!)
<Ashnabis_Narrator> oh okay, I missed that
<Junan> (yeah, farming is hard work... not what I signed up for)
<Daifan> (I hope someone will tell me what happened later whe I wake up ad we're half way bck to town or whatever :x)
<Ashnabis_Narrator> You can make your way back to town and ... what will you do with Daifan, at that point?
<Daifan> (Or yeah I mht not even be awake by that point)
<Junan> (wasnt someone treating wounds on the way back?)
<Ashnabis_Narrator> Llillilli could try some more I guess? she didn't manage the first time :/ it's a pretty hard check.
<Llillilli> (I'll try)
<Llillilli> !roll 1d20+8
* Daifan rolls for Llillilli: [ 1d20+8 ] getting [ 20 ] which, after the modifier [ 8 ] totals [ 28 ].
<Ashnabis_Narrator> okay
<Ashnabis_Narrator> nice!
<Daifan> (well!)
<Llillilli> (that seems promising)
<Veznara> (I'll take note of the position of the pitchfork when we found it, btw, in case that's signficant for determining the height of the person who used it or anything.)
<Ashnabis_Narrator> that means you can heal her for 1 point and add your Wis bonus, whatever that might be
<Llillilli> 2
<Ashnabis_Narrator> so you can heal her for 3, which I think brings her to conscious, at zero?
<Daifan> (Cool)
<Ashnabis_Narrator> conscious but not really up and at 'em
<Ashnabis_Narrator> So Daifan will at least be awake enough to give instructions on where to bring them.
<Daifan> (That is a great question though, unless I have someone I can stay in town...)
* Junan plays and drinks on the way back
<Llillilli> (you can stay on the boat until you can walk or whatever)
<Ashnabis_Narrator> With a full night's rest, you can heal 1 point, and further healing efforts can be made the next day.
* Daifan will be pretty withdrawn
<Daifan> (Can I assist in healchecks on myself?)
<Ashnabis_Narrator> Veznara, you can bring the body to the priests of the Voice, who will solemnly thank you for bringing it to them.
* Daifan seems relieved when it becomes clear that llillilli is the one who was taking care of them
<Jimba> (Seems like you should be able to)
<Ashnabis_Narrator> And I assume someone will go tell the Land Registry about your findings.
<Jimba> I can do that.
<Ashnabis_Narrator> And get your fos checked out.
<Junan> (of course)
<Junan> (that too)
<Veznara> I'll explain the circumstances to the Voice, and report to the Land Registry too.
<Veznara> And get myself healed at some point. :P
Solos
Daifan rests and recovers on Jimba's boat
* Daifan is laid up wherever in the little cabin or wherever that you put them
* Jimba will knock on the door on his own boat.
<Jimba> Hey, you awake it there? I brought you some food and water.
<Daifan> Yes... thank you...
* Jimba will enter with a plate of food probably bought from a street vendor near/on the docks, a pitcher of water, and a cup.
<Jimba> Thought you might be hungry.
* Jimba will offer Daifan the plate.
* Daifan winces a a bit, sitting up carefully
<Jimba> Oh, be careful. Llillilli will kill me if you undo her work.
* Daifan nods
<Daifan> You have been very kind...
<Daifan> all of you.
* Jimba smiles.
<Jimba> No problem. Folks have to take care of each other.
<Jimba> Here more than most places.
<Daifan> That is true.... though some would draw their circles tighter
* Daifan says, with a weak/nervous smile
<Jimba> Some people are idiots.
<Daifan> if you say so.
<Jimba> Llillilli, Katenzhi and me don't really have folks here, so I figure we might as well help where we can.
* Daifan nods
* Daifan doens't really know what to say to that
<Llillilli> hey.
* Llillilli comes in
<Llillilli> You better not be bothering her
* Daifan looks up.
<Daifan> I'm all right
<Llillilli> Hm.
<Jimba> I'm not bothering her! I brought her food.
<Jimba> I mean, I can leave if you need to rest.
<Jimba> I just wanted to check in.
<Llillilli> Food is good.
* Daifan nods
<Daifan> yes. Thank you. YOu didn't have to...
<Jimba> Well, I did kind of jinx us by saying the job would go smoothly.
<Jimba> Llillilli patched you up, so I thought, hey, food. That's a good thing.
<Jimba> Did you get any? I left some up top.
* Jimba says to Llillilli.
<Llillilli> Yeah I did
* Daifan 's eyes go a little wide when they realize that you are sharing food rather than just got food for them, but isn't atcually sure which is weirder
<Jimba> What?
<Daifan> ...
<Daifan> Do you not have corpseborn where you are from?
* Llillilli snorts
<Llillilli> you could say that
* Llillilli glances at Jimba in case she said too much
* Daifan looks between the siblings
* Jimba shrugs.
<Jimba> I don't care if you don't.
<Daifan> ...Are you.. tetem?
<Llillilli> Don't worry about it
* Daifan asks very cautiously
<Llillilli> I don't know what that is
<Daifan> ...nevermind
<Llillilli> No, what is it?
* Llillilli is curious
* Daifan just shakes their head.
<Jimba> Is that...Ombesh? I don't know that word.
<Llillilli> I speak Ombesh, that's not Ombesh
<Jimba> I speak Ombesh, too, but we don't know every word of every language we speak.
<Llillilli> Well I know a lot!
<Daifan> please just forget I asked
* Llillilli bickers
* Daifan sinks down a little, and winces
<Jimba> Oh, maybe we should let you eat and rest some more.
<Daifan> ...thank you.
<Llillilli> you're welcome
<Llillilli> I'm gonna find out what that means though
<Jimba> I'll leave you to it. Feel better.
* Llillilli goes out
<Jimba> [quiety] She really got the short end of the stick this job.
* Daifan will eat delicious delicious street food that they coudl never probably buy for themself
<Jimba> [q] She's gonna be okay, right?
<Llillilli> Oh yeah she'll be fine
<Jimba> She said this was her first job out in the field. Sucks she took a [bogwiggle] to the face.
<Llillilli> if anyone gives her trouble i'll stab them.
<Jimba> I'll make sure Katenzhi and the dogs don't bother her.
* Llillilli nods.
Daifan and Katenzhi talk on the boat
<Katenzhi> Should we say it's a day or two later so you're starting to mend?
<Katenzhi> Maybe feeling well enough to come out on deck?
* Daifan is resting but awake the next day, knowing that theyb robably *could
* leave but tht it would be better to get more rest while they can, but also antsy about being here an no one knowing where they are
<Daifan> (If I'm well enough to come out on deck, I'm probably leaving)
<Daifan> (But yeah, a day later is good - defintely more alter and probably bored :p)
<Katenzhi> (Ok, I'll just come check on you then :) )
* Katenzhi knocks on the door to the storage room where we have you set up.
<Daifan> (alert)
<Katenzhi> You decent?
<Daifan> ...
<Daifan> yes.
* Katenzhi will open the door and poke her head in.
<Katenzhi> Hey there. You look like you're doing a little better.
* Daifan nods
* Katenzhi comes inside and shuts the door to keep the light and noise out
<Daifan> Yes... I will be gone soon.
<Katenzhi> You're welcome here as long as you need to stay. You got folks waiting on you?
* Daifan looks concerned when you say that, but nods
<Katenzhi> Well, if you need anything... us to get a message or something, I can do that.
<Daifan> It is kind of you to offer, but you should not.
* Katenzhi looks genuinely confused.
<Katenzhi> Why not?
* Daifan just looks bewildered
<Daifan> Because they are also corpseborn
* Katenzhi laughs.
<Katenzhi> Girl, I talk to whoever I wanna talk to, corpseborn or not.
<Daifan> ...
<Daifan> But you will be tainted.
* Katenzhi leans against a stack of crates and crosses her arms.
<Katenzhi> Hell, I'm more likely to taint them.
<Katenzhi> You guys sure do things different where you're from, huh?
<Daifan> ...
<Daifan> YOu have not been here long, have you?
<Daifan> That is how things are here, in Ashnabis.
<Katenzhi> Well, among some folk maybe.
<Daifan> ...
<Daifan> Most folk.
<Katenzhi> Not the ones I care to associate with.
<Daifan> ....then you should leave here.
<Daifan> No one will trade with you.
* Katenzhi shrugs.
<Katenzhi> I seem to get by just fine.
<Daifan> Then you have been lucky... but that will run out.
* Katenzhi considers you for a moment.
<Katenzhi> Maybe.
<Katenzhi> Anyway, I'm glad you're doing better.
<Daifan> thank you.
<Katenzhi> You need anything? Water? Food? Something stronger?
* Daifan shakes their head
* Katenzhi nods.
<Daifan> ....where did you come from?
* Daifan asks, cautiously, still trying to understand what is up with you people
<Katenzhi> Choradan originally. But we came down here to escape the war. Well, one of the wars. Settled down south along the coast. Little town called Ratsla.
<Katenzhi> You?
<Daifan> ...I'm from Daligash.
<Katenzhi> Ahhhh... CIty girl.
* Katenzhi grins
<Katenzhi> We came down here when I was super young. I don't really remember much about Choradan, honestly.
<Katenzhi> Just fighting.
* Daifan nods
<Katenzhi> Out on the water it don't matter as much who you are. Matters more what you can do.
<Daifan> do you know many corpseborn?
* Daifan asks cautiously
<Katenzhi> ... a few.
<Daifan> mmhmm.
<Katenzhi> Anyway, I should let you rest.
* Daifan nods
<Katenzhi> Sorry to bother you.
<Daifan> It is no trouble, thank you.
<Katenzhi> Let me know if you need anything.
* Katenzhi turns to head out.
* Daifan nods but tbh will... not do that >.>