Difference between revisions of "Adventure World: Caravan session 20"
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− | {{logtoc|Adventure World: Caravan|}} | + | {{logtoc|Adventure World: Caravan|20}} |
+ | : Session date: 2024-04-07 | ||
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==Summary== | ==Summary== | ||
+ | The Moron's offer is discussed, with Frond advocating that they should not camp with them so they don't get disinvited to return to Kongasharja. Brauni says that they should be allowed to camp with their relatives without worrying about the opinions of people who kicked them out. Verex decides that they will keep going on their way but that people should go visit the Morin camp. | ||
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+ | Brauni, Chlyde. Qog, Tsukaav and Aan decide to do, and share the tale with their cousins. The Morons tell them about the possibility of getting jobs from the Duartes for raiding. They turn it into a party, with a good show from Viscous Mockery, and some drinking - somehow Aan handles his liquor the best although he doesn't usually drink. They stay until Chlyde passes out. During the evening, Kaach Moron approaches Tsukaav to talk about Rull, and marriage, and arm wrestling (which he wins). | ||
− | + | Meanwhile, Frond and Kirar decide to sneak back towards Harkenwold and see if there is anything they can do to help. The surviving townsfolk accept their healing hesirantly, but gratefully. | |
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− | + | It's a little over a week to Ardid, nestled in the foothills of northern Guimaraes. Ardid is goodly-sized town of about 5,000 or so, several times the size of Kongasharja. The earth tones common in Metsamaki are complemented with bright reds and yellows on doors and clothing. You'll notice quite a few armed and armored people about, and you'll ed up making camp outside of town alongside the main Moron camp and those of several mercenary companies, even some Wayfarers from down south. A duel breaks out among some gnomish rakes in one of the squares, though the crowd seems to take it in stride as entertainment. | |
− | + | People break up to do a bit of exploring in the town. Tsukaav investigates some shrines to the orcish gods in the orcish neighborhood, including a shrine to Rull. While investigating the music scene in town, Chlyde thinks she hears Connel, her ex/baby-daddy. She is shaken but convinces her she is just hearing things, and heads back to camp with Brauni. |
Latest revision as of 09:35, 2 June 2024
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- Session date: 2024-04-07
Summary
The Moron's offer is discussed, with Frond advocating that they should not camp with them so they don't get disinvited to return to Kongasharja. Brauni says that they should be allowed to camp with their relatives without worrying about the opinions of people who kicked them out. Verex decides that they will keep going on their way but that people should go visit the Morin camp.
Brauni, Chlyde. Qog, Tsukaav and Aan decide to do, and share the tale with their cousins. The Morons tell them about the possibility of getting jobs from the Duartes for raiding. They turn it into a party, with a good show from Viscous Mockery, and some drinking - somehow Aan handles his liquor the best although he doesn't usually drink. They stay until Chlyde passes out. During the evening, Kaach Moron approaches Tsukaav to talk about Rull, and marriage, and arm wrestling (which he wins).
Meanwhile, Frond and Kirar decide to sneak back towards Harkenwold and see if there is anything they can do to help. The surviving townsfolk accept their healing hesirantly, but gratefully.
It's a little over a week to Ardid, nestled in the foothills of northern Guimaraes. Ardid is goodly-sized town of about 5,000 or so, several times the size of Kongasharja. The earth tones common in Metsamaki are complemented with bright reds and yellows on doors and clothing. You'll notice quite a few armed and armored people about, and you'll ed up making camp outside of town alongside the main Moron camp and those of several mercenary companies, even some Wayfarers from down south. A duel breaks out among some gnomish rakes in one of the squares, though the crowd seems to take it in stride as entertainment.
People break up to do a bit of exploring in the town. Tsukaav investigates some shrines to the orcish gods in the orcish neighborhood, including a shrine to Rull. While investigating the music scene in town, Chlyde thinks she hears Connel, her ex/baby-daddy. She is shaken but convinces her she is just hearing things, and heads back to camp with Brauni.