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	<id>https://rocksfall.org/rfwiki/index.php?action=history&amp;feed=atom&amp;title=WDH_Virtues_et_al</id>
	<title>WDH Virtues et al - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://rocksfall.org/rfwiki/index.php?action=history&amp;feed=atom&amp;title=WDH_Virtues_et_al"/>
	<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;action=history"/>
	<updated>2026-05-08T04:34:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17064&amp;oldid=prev</id>
		<title>Bysmerian2: /* Defector */</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17064&amp;oldid=prev"/>
		<updated>2026-02-25T21:02:59Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Defector&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:02, 25 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir may Resolve their Revelation by fully embracing their Draconic nature: for a number of rounds equal to their Inheritance they activate their draconic form for free, but they cannot take any action that does not actively reinforce their cipher.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir may Resolve their Revelation by fully embracing their Draconic nature: for a number of rounds equal to their Inheritance they activate their draconic form for free, but they cannot take any action that does not actively reinforce their cipher.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Defector====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Defector====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An Heir who has wholly embraced Defection receives an further die to work towards their [[WDH_Deeds_Rules|Worldly Deeds]] when they spend a point of Momentum.&amp;#160; Further, they can Invoke any non-Draconic &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;path &lt;/del&gt;without fear of consequence.&amp;#160; Unfortunately, they cannot spend Momentum on Dragon things: Invoking a Memory, assuming Draconic form, or reinforcing their Cipher.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An Heir who has wholly embraced Defection receives an further die to work towards their [[WDH_Deeds_Rules|Worldly Deeds]] when they spend a point of Momentum.&amp;#160; Further, they can Invoke any non-Draconic &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[WDH Paths Rules|Path]] &lt;/ins&gt;without fear of consequence.&amp;#160; Unfortunately, they cannot spend Momentum on Dragon things: Invoking a Memory, assuming Draconic form, or reinforcing their Cipher.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When an Heir&amp;#039;s human nature brings them to betray their Flight or fellow dragons, they receive a point of Momentum.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When an Heir&amp;#039;s human nature brings them to betray their Flight or fellow dragons, they receive a point of Momentum.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir&amp;#039;s Defection inevitably ends, at least for a while.&amp;#160; But in the process, they reinforce their humanity: they complete a short-term deed or make progress towards a long-term Deed that opposes a Draconic or Memory Deed.&amp;#160; In the process, they refill all bond pools towards ordinary humans, and repair the connection to one non-Dragon Path that was in Suspension.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir&amp;#039;s Defection inevitably ends, at least for a while.&amp;#160; But in the process, they reinforce their humanity: they complete a short-term deed or make progress towards a long-term Deed that opposes a Draconic or Memory Deed.&amp;#160; In the process, they refill all bond pools towards ordinary humans, and repair the connection to one non-Dragon Path that was in Suspension.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bysmerian2</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17056&amp;oldid=prev</id>
		<title>Bysmerian2 at 00:25, 24 February 2026</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17056&amp;oldid=prev"/>
		<updated>2026-02-24T00:25:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:25, 24 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l23&quot; &gt;Line 23:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 23:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir may Resolve their Revelation by fully embracing their Draconic nature: for a number of rounds equal to their Inheritance they activate their draconic form for free, but they cannot take any action that does not actively reinforce their cipher.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir may Resolve their Revelation by fully embracing their Draconic nature: for a number of rounds equal to their Inheritance they activate their draconic form for free, but they cannot take any action that does not actively reinforce their cipher.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Defector====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Defector====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An Heir who has wholly embraced Defection receives an further die to work towards their Worldly Deeds when they spend a point of Momentum.&amp;#160; Further, they can Invoke any non-Draconic path without fear of consequence.&amp;#160; Unfortunately, they cannot spend Momentum on Dragon things: Invoking a Memory, assuming Draconic form, or reinforcing their Cipher.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An Heir who has wholly embraced Defection receives an further die to work towards their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[WDH_Deeds_Rules|&lt;/ins&gt;Worldly Deeds&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;when they spend a point of Momentum.&amp;#160; Further, they can Invoke any non-Draconic path without fear of consequence.&amp;#160; Unfortunately, they cannot spend Momentum on Dragon things: Invoking a Memory, assuming Draconic form, or reinforcing their Cipher.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When an Heir&amp;#039;s human nature brings them to betray their Flight or fellow dragons, they receive a point of Momentum.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When an Heir&amp;#039;s human nature brings them to betray their Flight or fellow dragons, they receive a point of Momentum.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir&amp;#039;s Defection inevitably ends, at least for a while.&amp;#160; But in the process, they reinforce their humanity: they complete a short-term deed or make progress towards a long-term Deed that opposes a Draconic or Memory Deed.&amp;#160; In the process, they refill all bond pools towards ordinary humans, and repair the connection to one non-Dragon Path that was in Suspension.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir&amp;#039;s Defection inevitably ends, at least for a while.&amp;#160; But in the process, they reinforce their humanity: they complete a short-term deed or make progress towards a long-term Deed that opposes a Draconic or Memory Deed.&amp;#160; In the process, they refill all bond pools towards ordinary humans, and repair the connection to one non-Dragon Path that was in Suspension.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bysmerian2</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17055&amp;oldid=prev</id>
		<title>Bysmerian2 at 00:24, 24 February 2026</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17055&amp;oldid=prev"/>
		<updated>2026-02-24T00:24:38Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:24, 24 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Virtues are rarely entirely in opposition, but they often place contrasting demands all the same: the Aesir, caught between Fatalism and Audacity, know their time will come--to deny it is to deny what they are--but that&amp;#039;s no reason not to fight it all the same.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Virtues are rarely entirely in opposition, but they often place contrasting demands all the same: the Aesir, caught between Fatalism and Audacity, know their time will come--to deny it is to deny what they are--but that&amp;#039;s no reason not to fight it all the same.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a Scion to embrace their virtues is also to wield them as a source of power.&amp;#160; When a Scion spends Momentum to add a die to one of their own actions that aligns with a given virtue, they receive an extra die, for two dice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For a Scion to embrace their virtues is also to wield them as a source of power.&amp;#160; When a Scion spends &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[WDH_Narrative_Currency_Rules|&lt;/ins&gt;Momentum&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] &lt;/ins&gt;to add a die to one of their own actions that aligns with a given virtue, they receive an extra die, for two dice&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Virtuous &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Condition&lt;/del&gt;====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If a Scion reinforces their Virtue until it reaches either extreme of the Virtue Track, they experience the Virtuous [[WDH_Condition_Rules|Condition]]&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Virtuous====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So you&amp;#039;ve gotten embraced one virtue over another again and again, and now it embraces you back with in a bearhug.&amp;#160; This isn&amp;#039;t necessarily a &amp;#039;&amp;#039;bad&amp;#039;&amp;#039; thing.&amp;#160; Is it so bad, after all, to be virtuous? I mean, kinda, yeah.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;So you&amp;#039;ve gotten embraced one virtue over another again and again, and now it embraces you back with in a bearhug.&amp;#160; This isn&amp;#039;t necessarily a &amp;#039;&amp;#039;bad&amp;#039;&amp;#039; thing.&amp;#160; Is it so bad, after all, to be virtuous? I mean, kinda, yeah.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You&amp;#039;ve got a single-minded focus on that virtue now, and it will not be resisted. The choice to maybe apply real life and common sense no longer applies. One of the Tuatha De Danann who has followed their Prowess finds it impossible to resist the chance to demonstrate their skill.&amp;#160; It&amp;#039;s not showing off, nor crowding out another&amp;#039;s opportunity, it&amp;#039;s a demonstration of very real divine skill and anyone who complains just needs to git gud.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* You&amp;#039;ve got a single-minded focus on that virtue now, and it will not be resisted. The choice to maybe apply real life and common sense no longer applies. One of the Tuatha De Danann who has followed their Prowess finds it impossible to resist the chance to demonstrate their skill.&amp;#160; It&amp;#039;s not showing off, nor crowding out another&amp;#039;s opportunity, it&amp;#039;s a demonstration of very real divine skill and anyone who complains just needs to git gud.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The upshot is that any time a Virtuous Character spends momentum for a bonus die in a way that further embodies this virtue, they receive yet another die, receiving &amp;#039;&amp;#039;3&amp;#039;&amp;#039; dice for one Momentum.&amp;#160; And like any Condition it generates Momentum when it makes problems (and it will.)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The upshot is that any time a Virtuous Character spends momentum for a bonus die in a way that further embodies this virtue, they receive yet another die, receiving &amp;#039;&amp;#039;3&amp;#039;&amp;#039; dice for one Momentum.&amp;#160; And like any Condition it generates Momentum when it makes problems (and it will.)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Virtuous Condition does not have a natural expiration date, but it does have an escape: by indulging their opposing virtue, they may reset their Virtue track to the middle.&amp;#160; The virtue that currently consumes them cannot be actively defied. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Virtuous Condition does not have a natural expiration date, but it does have an escape: by indulging their opposing virtue, they may reset their Virtue track to the middle.&amp;#160; The virtue that currently consumes them cannot be actively defied &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in the process, but threading that needle is never impossible&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Remembrances (For Heirs)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Remembrances (For Heirs)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike their Divine counterparts, Dragons don&amp;#039;t struggle between &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;virtues&lt;/del&gt;.&amp;#160; There&amp;#039;s just what is proper dragon-hood to embrace: although various flights have different opinions of what that looks like, each one has a Cipher to direct them properly.&amp;#160; Unfortunately, their Heirs have a pesky human element that sets itself in opposition like a truculent child.&amp;#160; Unlike Scion&amp;#039;s Virtues, an Heir&amp;#039;s Remembrances are often directly opposed.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Unlike their Divine counterparts, Dragons don&amp;#039;t struggle between &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Virtues&lt;/ins&gt;.&amp;#160; There&amp;#039;s just what is proper dragon-hood to embrace: although various flights have different opinions of what that looks like, each one has a Cipher to direct them properly.&amp;#160; Unfortunately, their Heirs have a pesky human element that sets itself in opposition like a truculent child.&amp;#160; Unlike Scion&amp;#039;s Virtues, an Heir&amp;#039;s Remembrances are often directly opposed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Remembrances function much &amp;#039;&amp;#039;like&amp;#039;&amp;#039; Virtues, adding extra dice when combined with Momentum, but when they reach their terminus at one end or another the results are slightly different from a Virtuous Scion, either experiencing Revelation (by maximizing their Cipher) or becoming a Defector (via reaching the end of their Defection Track).&amp;#160; After resolving either Condition, they reset to the middle of their Remembrance track&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Remembrances function much &amp;#039;&amp;#039;like&amp;#039;&amp;#039; Virtues, adding extra dice when combined with Momentum, but when they reach their terminus at one end or another the results are slightly different from a Virtuous Scion, either experiencing Revelation (by maximizing their Cipher) or becoming a Defector (via reaching the end of their Defection Track).&amp;#160; After resolving either Condition, they reset to the middle of their Remembrance track&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Revelation====&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;====Revelation====&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An Heir in Revelation adds a further extra die to Momentum used to supplement their Flight Skills, or to Invoke a Memory Condition.&amp;#160; However, they cannot spend Momentum to deal with ordinary mortals or reinforce their defection.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An Heir in Revelation adds a further extra die to Momentum used to supplement their Flight Skills, or to Invoke a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[WDH_Memory_Conditions|&lt;/ins&gt;Memory Condition&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;.&amp;#160; However, they cannot spend Momentum to deal with ordinary mortals or reinforce their defection.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir receives Momentum when alienating ordinary humans or by showing them up.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir receives Momentum when alienating ordinary humans or by showing them up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir may Resolve their Revelation by fully embracing their Draconic nature: for a number of rounds equal to their Inheritance they activate their draconic form for free, but they cannot take any action that does not actively reinforce their cipher.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The Heir may Resolve their Revelation by fully embracing their Draconic nature: for a number of rounds equal to their Inheritance they activate their draconic form for free, but they cannot take any action that does not actively reinforce their cipher.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bysmerian2</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17054&amp;oldid=prev</id>
		<title>Bysmerian2 at 00:19, 24 February 2026</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17054&amp;oldid=prev"/>
		<updated>2026-02-24T00:19:15Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 00:19, 24 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;small&amp;gt;[[Scion - Wengehua Demon Hunters|Back to Wengehua Demon Hunters Main Page]]&amp;lt;/small&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Virtues (For Scions)===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Virtues (For Scions)===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gods are caught between virtues that both exemplify their legends.&amp;#160; The Aztec Teotl openly hunger for sacrifice but cut deep in turn for their followers. The Netjer of Egypt desire balance in all things, but also seek justice and unlike Thanos recognize that these aren&amp;#039;t always the same thing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gods are caught between virtues that both exemplify their legends.&amp;#160; The Aztec Teotl openly hunger for sacrifice but cut deep in turn for their followers. The Netjer of Egypt desire balance in all things, but also seek justice and unlike Thanos recognize that these aren&amp;#039;t always the same thing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bysmerian2</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17053&amp;oldid=prev</id>
		<title>Bysmerian2: Created page with &quot;===Virtues (For Scions)=== Gods are caught between virtues that both exemplify their legends.  The Aztec Teotl openly hunger for sacrifice but cut deep in turn for their follo...&quot;</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Virtues_et_al&amp;diff=17053&amp;oldid=prev"/>
		<updated>2026-02-24T00:18:19Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Virtues (For Scions)=== Gods are caught between virtues that both exemplify their legends.  The Aztec Teotl openly hunger for sacrifice but cut deep in turn for their follo...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Virtues (For Scions)===&lt;br /&gt;
Gods are caught between virtues that both exemplify their legends.  The Aztec Teotl openly hunger for sacrifice but cut deep in turn for their followers. The Netjer of Egypt desire balance in all things, but also seek justice and unlike Thanos recognize that these aren&amp;#039;t always the same thing.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Virtues are rarely entirely in opposition, but they often place contrasting demands all the same: the Aesir, caught between Fatalism and Audacity, know their time will come--to deny it is to deny what they are--but that&amp;#039;s no reason not to fight it all the same.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
For a Scion to embrace their virtues is also to wield them as a source of power.  When a Scion spends Momentum to add a die to one of their own actions that aligns with a given virtue, they receive an extra die, for two dice.&lt;br /&gt;
====Virtuous Condition====&lt;br /&gt;
So you&amp;#039;ve gotten embraced one virtue over another again and again, and now it embraces you back with in a bearhug.  This isn&amp;#039;t necessarily a &amp;#039;&amp;#039;bad&amp;#039;&amp;#039; thing.  Is it so bad, after all, to be virtuous? I mean, kinda, yeah.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
* You&amp;#039;ve got a single-minded focus on that virtue now, and it will not be resisted. The choice to maybe apply real life and common sense no longer applies. One of the Tuatha De Danann who has followed their Prowess finds it impossible to resist the chance to demonstrate their skill.  It&amp;#039;s not showing off, nor crowding out another&amp;#039;s opportunity, it&amp;#039;s a demonstration of very real divine skill and anyone who complains just needs to git gud.&lt;br /&gt;
* The upshot is that any time a Virtuous Character spends momentum for a bonus die in a way that further embodies this virtue, they receive yet another die, receiving &amp;#039;&amp;#039;3&amp;#039;&amp;#039; dice for one Momentum.  And like any Condition it generates Momentum when it makes problems (and it will.)&lt;br /&gt;
* The Virtuous Condition does not have a natural expiration date, but it does have an escape: by indulging their opposing virtue, they may reset their Virtue track to the middle.  The virtue that currently consumes them cannot be actively defied. &lt;br /&gt;
===Remembrances (For Heirs)===&lt;br /&gt;
Unlike their Divine counterparts, Dragons don&amp;#039;t struggle between virtues.  There&amp;#039;s just what is proper dragon-hood to embrace: although various flights have different opinions of what that looks like, each one has a Cipher to direct them properly.  Unfortunately, their Heirs have a pesky human element that sets itself in opposition like a truculent child.  Unlike Scion&amp;#039;s Virtues, an Heir&amp;#039;s Remembrances are often directly opposed.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
Remembrances function much &amp;#039;&amp;#039;like&amp;#039;&amp;#039; Virtues, adding extra dice when combined with Momentum, but when they reach their terminus at one end or another the results are slightly different from a Virtuous Scion, either experiencing Revelation (by maximizing their Cipher) or becoming a Defector (via reaching the end of their Defection Track).  After resolving either Condition, they reset to the middle of their Remembrance track&lt;br /&gt;
====Revelation====&lt;br /&gt;
* An Heir in Revelation adds a further extra die to Momentum used to supplement their Flight Skills, or to Invoke a Memory Condition.  However, they cannot spend Momentum to deal with ordinary mortals or reinforce their defection.&lt;br /&gt;
* The Heir receives Momentum when alienating ordinary humans or by showing them up.&lt;br /&gt;
* The Heir may Resolve their Revelation by fully embracing their Draconic nature: for a number of rounds equal to their Inheritance they activate their draconic form for free, but they cannot take any action that does not actively reinforce their cipher.&lt;br /&gt;
====Defector====&lt;br /&gt;
* An Heir who has wholly embraced Defection receives an further die to work towards their Worldly Deeds when they spend a point of Momentum.  Further, they can Invoke any non-Draconic path without fear of consequence.  Unfortunately, they cannot spend Momentum on Dragon things: Invoking a Memory, assuming Draconic form, or reinforcing their Cipher.&lt;br /&gt;
* When an Heir&amp;#039;s human nature brings them to betray their Flight or fellow dragons, they receive a point of Momentum.&lt;br /&gt;
* The Heir&amp;#039;s Defection inevitably ends, at least for a while.  But in the process, they reinforce their humanity: they complete a short-term deed or make progress towards a long-term Deed that opposes a Draconic or Memory Deed.  In the process, they refill all bond pools towards ordinary humans, and repair the connection to one non-Dragon Path that was in Suspension.&lt;/div&gt;</summary>
		<author><name>Bysmerian2</name></author>
		
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