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	<id>https://rocksfall.org/rfwiki/index.php?action=history&amp;feed=atom&amp;title=WDH_Fatebinding_Rules</id>
	<title>WDH Fatebinding Rules - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://rocksfall.org/rfwiki/index.php?action=history&amp;feed=atom&amp;title=WDH_Fatebinding_Rules"/>
	<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Fatebinding_Rules&amp;action=history"/>
	<updated>2026-05-08T04:27:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WDH_Fatebinding_Rules&amp;diff=17069&amp;oldid=prev</id>
		<title>Bysmerian2 at 21:16, 25 February 2026</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Fatebinding_Rules&amp;diff=17069&amp;oldid=prev"/>
		<updated>2026-02-25T21:16:47Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 21:16, 25 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;About Fatebinding&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;About Fatebinding&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Legend of Scions and Gods is replenished by interacting with Fate, often through a special Condition known as Fatebinding:&amp;#160; Someone becomes entangled into a Scion&amp;#039;s story and for a time plays a role.&amp;#160; They may be a student, a friend, a rival, or a lover, but for a time they bring drama.&amp;#160; For Heroes, there&amp;#039;s no particular need to lean into it: while Fate picks a role that plays into their stories (as determined by their [[WDH_Callings_Rules|Callings]]) and picks someone predisposed to fit that role, it merely gives events a gentle nudge from there. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Legend of Scions and Gods is replenished by interacting with Fate, often through a special &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[WDH &lt;/ins&gt;Condition &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rules|Condition]] &lt;/ins&gt;known as Fatebinding:&amp;#160; Someone becomes entangled into a Scion&amp;#039;s story and for a time plays a role.&amp;#160; They may be a student, a friend, a rival, or a lover, but for a time they bring drama.&amp;#160; For Heroes, there&amp;#039;s no particular need to lean into it: while Fate picks a role that plays into their stories (as determined by their [[WDH_Callings_Rules|Callings]]) and picks someone predisposed to fit that role, it merely gives events a gentle nudge from there. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All Fatebindings have a potency. The weakest last a couple sessions at most, while the most powerful bindings can never truly end: The Condition may Resolve (see below), but their role merely changes.&amp;#160; Even if they die, they will continue to haunt the Scion, either figuratively or literally.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All Fatebindings have a potency. The weakest last a couple sessions at most, while the most powerful bindings can never truly end: The Condition may Resolve (see below), but their role merely changes.&amp;#160; Even if they die, they will continue to haunt the Scion, either figuratively or literally.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For those familiar with the FATE, The Fatebinding Condition is similar to an Aspect from that system.&amp;#160; Each one has: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For those familiar with the FATE, The Fatebinding Condition is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;especially &lt;/ins&gt;similar to an Aspect from that system.&amp;#160; Each one has: &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An &amp;#039;&amp;#039;Invoke&amp;#039;&amp;#039;: You receive a minor benefit, which may be more powerful depending on the potency of the Fatebinding.&amp;#160; This can reinforce the Fatebinding, however, and may add to its duration and potency. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* An &amp;#039;&amp;#039;Invoke&amp;#039;&amp;#039;: You receive a minor benefit, which may be more powerful depending on the potency of the Fatebinding.&amp;#160; This can reinforce the Fatebinding, however, and may add to its duration and potency. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A &amp;#039;&amp;#039;Compel&amp;#039;&amp;#039;: The Player may choose to Compel their Fatebinding, or the GM may, but regardless, the Scion receives another point of Legend at the cost of their connection creating a complication in their tale that needs addressing. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A &amp;#039;&amp;#039;Compel&amp;#039;&amp;#039;: The Player may choose to Compel their Fatebinding, or the GM may, but regardless, the Scion receives another point of Legend at the cost of their connection creating a complication in their tale that needs addressing. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A &amp;#039;&amp;#039;Resolve&amp;#039;&amp;#039;: The Fatebinding&amp;#039;s narrative concludes with a powerful bonus. It also comes at a price: The target&amp;#039;s role in your story may end forever, as they die or otherwise forevermore exit your story, and leave you with a Failure Condition on the appropriate Calling.&amp;#160; Alternately their role in your story shifts, and their Fatebinding begins anew.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* A &amp;#039;&amp;#039;Resolve&amp;#039;&amp;#039;: The Fatebinding&amp;#039;s narrative concludes with a powerful bonus. It also comes at a price: The target&amp;#039;s role in your story may end forever, as they die or otherwise forevermore exit your story, and leave you with a Failure Condition on the appropriate Calling.&amp;#160; Alternately their role in your story shifts, and their Fatebinding begins anew.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bysmerian2</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WDH_Fatebinding_Rules&amp;diff=17042&amp;oldid=prev</id>
		<title>Bysmerian2 at 04:32, 21 February 2026</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Fatebinding_Rules&amp;diff=17042&amp;oldid=prev"/>
		<updated>2026-02-21T04:32:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 04:32, 21 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;About Fatebinding&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;big&amp;gt;About Fatebinding&amp;lt;/big&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Legend of Scions and Gods is replenished by interacting with Fate, often through a special Condition known as Fatebinding:&amp;#160; Someone becomes entangled into a Scion&amp;#039;s story and for a time plays a role.&amp;#160; They may be a student, a friend, a rival, or a lover, but for a time they bring drama.&amp;#160; For Heroes, there&amp;#039;s no particular need to lean into it: while Fate picks a role that plays into their stories (as determined by their Callings) and picks someone predisposed to fit that role, it merely gives events a gentle nudge from there. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The Legend of Scions and Gods is replenished by interacting with Fate, often through a special Condition known as Fatebinding:&amp;#160; Someone becomes entangled into a Scion&amp;#039;s story and for a time plays a role.&amp;#160; They may be a student, a friend, a rival, or a lover, but for a time they bring drama.&amp;#160; For Heroes, there&amp;#039;s no particular need to lean into it: while Fate picks a role that plays into their stories (as determined by their &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[WDH_Callings_Rules|&lt;/ins&gt;Callings&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;) and picks someone predisposed to fit that role, it merely gives events a gentle nudge from there. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All Fatebindings have a potency. The weakest last a couple sessions at most, while the most powerful bindings can never truly end: The Condition may Resolve (see below), but their role merely changes.&amp;#160; Even if they die, they will continue to haunt the Scion, either figuratively or literally.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All Fatebindings have a potency. The weakest last a couple sessions at most, while the most powerful bindings can never truly end: The Condition may Resolve (see below), but their role merely changes.&amp;#160; Even if they die, they will continue to haunt the Scion, either figuratively or literally.&amp;#160; &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bysmerian2</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WDH_Fatebinding_Rules&amp;diff=17041&amp;oldid=prev</id>
		<title>Bysmerian2: Created page with &quot;&lt;small&gt;Back to Wengehua Demon Hunters Main Page&lt;/small&gt;&lt;br /&gt; &lt;big&gt;About Fatebinding&lt;/big&gt; &lt;br /&gt;&lt;br /&gt; The Legend of Scions and Gods is rep...&quot;</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WDH_Fatebinding_Rules&amp;diff=17041&amp;oldid=prev"/>
		<updated>2026-02-20T22:46:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;lt;small&amp;gt;&lt;a href=&quot;/wiki/Scion_-_Wengehua_Demon_Hunters&quot; title=&quot;Scion - Wengehua Demon Hunters&quot;&gt;Back to Wengehua Demon Hunters Main Page&lt;/a&gt;&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt; &amp;lt;big&amp;gt;About Fatebinding&amp;lt;/big&amp;gt; &amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; The Legend of Scions and Gods is rep...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;small&amp;gt;[[Scion - Wengehua Demon Hunters|Back to Wengehua Demon Hunters Main Page]]&amp;lt;/small&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;About Fatebinding&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
The Legend of Scions and Gods is replenished by interacting with Fate, often through a special Condition known as Fatebinding:  Someone becomes entangled into a Scion&amp;#039;s story and for a time plays a role.  They may be a student, a friend, a rival, or a lover, but for a time they bring drama.  For Heroes, there&amp;#039;s no particular need to lean into it: while Fate picks a role that plays into their stories (as determined by their Callings) and picks someone predisposed to fit that role, it merely gives events a gentle nudge from there. &lt;br /&gt;
&amp;lt;br /&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
All Fatebindings have a potency. The weakest last a couple sessions at most, while the most powerful bindings can never truly end: The Condition may Resolve (see below), but their role merely changes.  Even if they die, they will continue to haunt the Scion, either figuratively or literally.  &lt;br /&gt;
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For those familiar with the FATE, The Fatebinding Condition is similar to an Aspect from that system.  Each one has: &lt;br /&gt;
&lt;br /&gt;
* An &amp;#039;&amp;#039;Invoke&amp;#039;&amp;#039;: You receive a minor benefit, which may be more powerful depending on the potency of the Fatebinding.  This can reinforce the Fatebinding, however, and may add to its duration and potency. &lt;br /&gt;
* A &amp;#039;&amp;#039;Compel&amp;#039;&amp;#039;: The Player may choose to Compel their Fatebinding, or the GM may, but regardless, the Scion receives another point of Legend at the cost of their connection creating a complication in their tale that needs addressing. &lt;br /&gt;
* A &amp;#039;&amp;#039;Resolve&amp;#039;&amp;#039;: The Fatebinding&amp;#039;s narrative concludes with a powerful bonus. It also comes at a price: The target&amp;#039;s role in your story may end forever, as they die or otherwise forevermore exit your story, and leave you with a Failure Condition on the appropriate Calling.  Alternately their role in your story shifts, and their Fatebinding begins anew.&lt;/div&gt;</summary>
		<author><name>Bysmerian2</name></author>
		
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