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	<title>RocksfallWiki - User contributions [en]</title>
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	<updated>2026-06-19T13:14:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.31.12</generator>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Ile_Nyara_Oorun,_%E1%BB%8Dm%E1%BB%8Dbinrin_k%E1%BA%B9ta,_Wahala&amp;diff=13918</id>
		<title>Ile Nyara Oorun, ọmọbinrin kẹta, Wahala</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Ile_Nyara_Oorun,_%E1%BB%8Dm%E1%BB%8Dbinrin_k%E1%BA%B9ta,_Wahala&amp;diff=13918"/>
		<updated>2022-08-18T01:51:26Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Vitals==&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Name&amp;#039;&amp;#039;&amp;#039;: ile Nyara Oorun (House of the Rising Sun), ọmọbinrin kẹta (third daughter), Wahala (&amp;quot;Trouble&amp;quot; (nickname))&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Player&amp;#039;&amp;#039;&amp;#039;: Zari&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Race&amp;#039;&amp;#039;&amp;#039;: Kimbari&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Nationality&amp;#039;&amp;#039;&amp;#039;: Kingdom of the Thousand Winds ( Ijọba ti Ẹgbẹrun Afẹfẹ)&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Gender&amp;#039;&amp;#039;&amp;#039;: Female&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Age&amp;#039;&amp;#039;&amp;#039;: 22&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Eyes&amp;#039;&amp;#039;&amp;#039;: Brown&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Fur&amp;#039;&amp;#039;&amp;#039;: Gold&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Height&amp;#039;&amp;#039;&amp;#039;: 6&amp;#039;5&amp;quot;&lt;br /&gt;
:&amp;#039;&amp;#039;&amp;#039;Weight&amp;#039;&amp;#039;&amp;#039;: 200lbs&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
Wahala is tall and muscular, with the golden mane the women of ile Nyara Oorun tend to grow. She keeps hers around shoulder length, and braids many gold coins, jewels, trinkets, and ribbons into it for luck and wealth. She tends to wear basic sailing garb, sturdy stamp-dyed linen with sashes, and uses an obsidian spear and knife, and a steel shortsword. She has tattoos on her palms and the soles of her feet, and designs dyed on the fur of her arms and shoulders.&lt;br /&gt;
&lt;br /&gt;
She also has a small drakeling pet named Iyebiye, which means &amp;#039;precious&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&lt;br /&gt;
Wahala (Trouble) is the third daughter of ile Nyara Oorun (House of the Rising Sun), given her use-name because of her rambunctious nature and [oh snap now it&amp;#039;s my time to say things in game]&lt;br /&gt;
&lt;br /&gt;
==ile Nyara Oorun==&lt;br /&gt;
&lt;br /&gt;
==Ships==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{YOAW}} {{pc}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_4&amp;diff=13010</id>
		<title>Webercon Pathfinder Game session 4</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_4&amp;diff=13010"/>
		<updated>2019-01-18T23:06:27Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|Webercon Pathfinder Game|4}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/10/19&lt;br /&gt;
&lt;br /&gt;
text&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_4&amp;diff=13009</id>
		<title>Webercon Pathfinder Game session 4</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_4&amp;diff=13009"/>
		<updated>2019-01-18T23:05:49Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: Created page with &amp;quot;{{logtoc|Webercon Pathfinder Game|3}} ==Summary== Summary text  ==Session== : Session date: 1/10/19  text&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|Webercon Pathfinder Game|3}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/10/19&lt;br /&gt;
&lt;br /&gt;
text&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13008</id>
		<title>Webercon Pathfinder Game session 3</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13008"/>
		<updated>2019-01-18T03:12:50Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|Webercon Pathfinder Game|3}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/10/19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A day, two days have passed. The sun still rises and sets more or less in the same place, so that&amp;#039;s nice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Yeah, we established that right off. :))&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh hey question: What did the world see while Starbuck was bubbled?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Did they see the dome? An empty crater?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I just noticed the Scuttlebutt topic described it as &amp;quot;missing.&amp;quot;)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (apparently, it was just empty fields, and there was a goblin town?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (All they told us was that Starbuck was gone. I mean, it happened like centuries before those undead guys were even born.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Let alone died and came back?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Also, other planar stuff was happening at the time, so it might not have been a big deal at the time.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh, yeah)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, I&amp;#039;m going to have to take a second to find my footing. I&amp;#039;m still game, but today was not what I was expecting and I didn&amp;#039;t get time to plan, so I&amp;#039;m gonna be flying by the seat of my pants. So I apologize for this early roughness)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (no worries, we&amp;#039;re easy)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (S&amp;#039;all good.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We can just be chilling.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Starbuck 4 lyfe!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Though Daeshulu might be staying at the Riven Maiden or the Wanton Wench.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Anybody going out today?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Actually, there is.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I hope whoever it is doesn&amp;#039;t bring back more skeletons.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (To Muriel) Okus-dolus, you went out the first night, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, a few of us went north&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Out to...Rivergard, was it?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; And I hear there are undead to the west.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, and the skeletons *we* came across were much less accommodating&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, so undead everywhere.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hence the palisade going up, I guess.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel nods approvingly at it&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking of seeing what&amp;#039;s going on to the east, I&amp;#039;m starting to run low of a few things&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Like civilization?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking more along the lines of dried frogs, but sure&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu &amp;#039;s antennae twitch a bit at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Dried frogs?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m going to pretend I didn&amp;#039;t hear that. Then I&amp;#039;d have to ask what that&amp;#039;s about. *Aggun Coldbrew is a common sight in the Starbuck. Maybe a little too common; it&amp;#039;s not just a bar, it&amp;#039;s one of the family businesses, but still, shouldn&amp;#039;t he be...mayoring?*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I use them in some of my medicines, along with a few other things. Since the plants have changed, I don&amp;#039;t know what I might not be able to get anymore, and what I&amp;#039;ll still have access to&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; And too late. *He sighs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *And then strides up to the table*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Or at least takes one more step there. He was already close enough to overhear.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (aside to Daeshulu) there&amp;#039;s a man could use a bit of frog&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu hides a smile by taking a drink of his...let&amp;#039;s say coffee.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*The mayor&amp;#039;s mouth twists a little, and puckers, but he shakes his head and runs his fingers through his beard.* So, some of you were the brave kids who took a ride out there, I understand?&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Rupert and I went out with some others, yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Rup--Oh, yes. Your bird. *He nods, sagely.* I also hear that at least some of our neighbors are good to buy or sell.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; To, you mean?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; That was the other group, with the friendly skeletons&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Someone named after a song, I think?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; All the more important, then! *He slaps a meaty hand on the table.* If we&amp;#039;ve got people who want to do business and people who aren&amp;#039;t our friends, then we make friends with the former. Or at least business partners.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Well, they did say there was a trading post upriver, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; That&amp;#039;s something.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; That *is* something. *He nods* The harvest of Coldbrew dark roast I have is another thing. I&amp;#039;m pretty sure my usual customers are...well, let&amp;#039;s just say &amp;#039;not a thing.&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Very astute, your mayorship.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I&amp;#039;m not sure skeletons are big drinkers, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He laughs, barking* Of course they&amp;#039;re not. But if it&amp;#039;s a trading post, then who else do they do business with?&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu shrugs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone has to drink. Someone needs the spring in their step that a rich, dark cup of well-steeped Coldbrew provides.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel cocks her head at the mayor. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Are you going to stand there singing your own praises or do you actually want something?&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu looks over at Muriel with a raised eyebrow.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone--*He pauses, and frowns*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He frowns deeper, sighs, and when he speaks again it&amp;#039;s with a grumbly, matter-of-fact tone.* The point is that Starbuck never stood alone. And now our usual trading partners have dried up along with the flow of travellers. My family has pretty much the only major export this town had.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi sighs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a dockyard. Though I guess that&amp;#039;s mostly for repairs...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;d say, to cut a long story/advertisement for your business short, what you&amp;#039;re saying is that we&amp;#039;re alone here. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Which we already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And much as I like the occasional bit of coffee, I think our bigger concern is actual food&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Well...I suppose that&amp;#039;s politics. Educating you on the finer points of things you already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;Yes. It would be a good thing for me, for you, and for the whole damn village to get some people familiar with the way to market. Because when we sell, we can buy.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Did you need something, Mayor Coldbrew? We&amp;#039;re not part of your family, *nin* we&amp;#039;re not even from here, I don&amp;#039;t think, and we&amp;#039;re not salespeople.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Are you asking us to walk out with flyers or something?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I was mainly hunting down the people who went out in the first place. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*He gestures to Muriel* It seems reasonable if they made it back once, they can do it again.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi considers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Maybe further?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And what are you prepared to offer in return?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Fair question.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Something tells me they don&amp;#039;t accept beans as payment.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Yes. I will pay you. Gold. Rations. Whatever. I have a thing to sell. I could even...*he sighs* There are some things in the family I hope I can talk the others in to parting with. Art, tools, that sort of thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; What kind of tools?&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu looks interested in that at least.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I suppose I can look for skeletons as well as frogs, at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m sure we can find a bit of both for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Nothing fancy. We&amp;#039;ve got some knives, some shears and saws, a couple plows that we repaired while we were waiting for the sky to come back. All in good shape, and it&amp;#039;s not like we have anything like the acreage that needs all of it anymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh. -_-&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; What were you hoping for? Some fancy off-world stuff?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Gold&amp;#039;s fine, if you folks don&amp;#039;t mind me tagging along. I want to see what&amp;#039;s out there myself.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mister mayor, I *am* fancy off-world stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But I&amp;#039;m happy enough to go spread the good word of coffee or whatever.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *His eyebrows lift, and he scopes out the antennae* Sorry to disappoint.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; So back west, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Or do you want us to try the east?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I could give you a pickaxe. I don&amp;#039;t use one, I don&amp;#039;t know anyone in my family who does, but my great-grandmother used to say that a pickaxe bought from dwarven hands is worth five times what the dwarf bought for it. *he shrugs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; East sounds just as good as West.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Which way is upriver, for the purposes of that being where the trading post is?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (East is upriver)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We need to finish their trip there, but Nuru and Muriel at least know that Rivergard has some tiny, none-to-friendly faeries, and is on the trip back east. It&amp;#039;s also reasonably easy to avoid.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; East. *he nods* If that&amp;#039;s where people trade, then that&amp;#039;s where we need to go. And for all our sakes hope that some actual, edible food passes through.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (trading was west though)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Trading was both. We&amp;#039;ve only met the one&amp;#039;s to the west, but they mentioned the ones to the east)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; East is easy enough then.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I travel pretty light, so I&amp;#039;m good to go.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Same here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, enough dallying about, then. Two silvers says Rupert&amp;#039;s still neck-deep in his stew bowl.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun takes a deep breath* I hoped you&amp;#039;d see it my way. I was afraid I&amp;#039;d have to run it by Makuama and have her pitch it as her idea.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, Captain Makuama? Yeah, I&amp;#039;d have listened to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; She&amp;#039;s got a good head on her shoulders&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Exactly.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi shrugs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a boat we can use, Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I think I can swing that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He nods slowly*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Give me a couple hours. I&amp;#039;m going to need to get your cargo together.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Meet you down by the docks, *dalus*?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I need to go get my gear.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cargo?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I thought this was an advertising job.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Do you really want to risk a whole boatload of beans on the unknown?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; What kind of fool do you take me for? *He quirks an eyebrow, daring them to answer.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What are you expecting we carry, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; A few sacks of beans. Tools. A couple statues that have been clogging our hallway since before my beard was full.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m not going to suggest you go somewhere to trade empty-handed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Or at least to show up and scope things out like paupers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Yeah, that&amp;#039;d be gauche.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Fair enough. I&amp;#039;ll meet you folks down on the docks, then.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel mumbles something about washing the gravy out of Rupert&amp;#039;s feathers&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun turns his head to the bar, and yells.* Ku! Get me a pint to go.&lt;br /&gt;
&amp;lt;br&amp;gt;* Ku doesn&amp;#039;t give an acutal sign of acquiescence, but does start a pour*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*Aggun rises, pauses, and speaks again.* Second thought, make it two, and tell your wife I need to talk to her about some things.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The boat is the Iellmufe; an elven noble had left it for repairs at the dock the day the dome went up, and never came to pick it up. While the docks aren&amp;#039;t a dry cleaner&amp;#039;s, at a certain point measured in centuries you&amp;#039;ve got to figure the owner isn&amp;#039;t coming back for it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (What they don&amp;#039;t know...is beneficial to us.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (I absolutely want him to come back for it now) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Dude, where&amp;#039;s my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Hey, I heard Starbuck is back, and I was just...where the fuck is my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (the impound fees alone, tho)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Presumably we can at least vaguely pilot a boat.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A handful of laborers load the cargo--we say laborers, but it&amp;#039;s honestly a handful of the younger Coldbrews.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Muriel is riverine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; *Rupert, now gravy-free, is hanging from his baby bjorn*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The sacks of roasted coffee are heavy and bulging, each one capable of holding a human child. A large crate is wheeled onto the deck, a metallic clatter suggesting these are the tools that Aggun mentioned.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi sniffs the bags&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; One of the Coldbrew youths clips the railing with the crate she&amp;#039;s helping to carry, gouging the fresh paint and gold leaf ornamentation. She glances around and keeps moving.&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu goes to lean against the boat at that spot.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh yeah, Nurusi. That&amp;#039;s coffee. It&amp;#039;s an olfactory assault of espresso.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (There is no smell of child, human or otherwise.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi whistles and looks up at the sky, pretending not to notice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Who doesn&amp;#039;t like the smell of coffee?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (so if I ever nee to hide a bag of child...)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (To be fair, it would do a hell of a job covering up the scent. Maybe there&amp;#039;ll be some hags at the market.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu will help as best he&amp;#039;s able, but that&amp;#039;d mostly be loading.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; &amp;lt;br&amp;gt;&amp;lt;- strong like bull :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Daeshulu will definitely be of assistance in moving the statuary. One is a life-sized rendition of one vain member of the Coldbrew clan or another.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Who can tell the difference?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Eh, this one was definitely one of the stouter members. One assumes Aggun wasn&amp;#039;t being figurative about clogging the hallways.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh. In fairness, Daeshulu is like 5&amp;#039;1&amp;quot;, 200 lbs or so)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (He beefy)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel will wait for them to load up, standing near the prow&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (That&amp;#039;s fair. I think my character is like that, too. Oreads, dwarves, and Lashunta dudes are all like that.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu is ready to set sail whenever other folks are.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (same)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (yup)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun walks onto the deck for a minute as the loading wraps up, and looks around* IAnything I can do for you when you get back? I&amp;#039;ll put in a good word with this...explorer thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You do that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  He nods. &amp;quot;I&amp;#039;ll owe you one.&amp;quot; He points to everyone. &amp;quot;All of you, I owe you. Except the bird, I don&amp;#039;t think he gets a choice.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hey, he&amp;#039;s a very important member of this expedition.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; He knows more spells than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; He&amp;#039;s got more experience in this new world than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Plus, he provides excellent moral support&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Then you can owe him. *he starts to pull away the gangplank*&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi waves jauntily. &lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel waves one of Rupert&amp;#039;s hands&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (brb, please continue)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Aggun puts one hand in his pocket, and waves with the other one as the Iellmufe is cast loose&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi turns to Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; You&amp;#039;re driving this thing, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Let&amp;#039;s say... yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well someone better be piloting this thing upstream, because it won&amp;#039;t go that way on its own.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel takes a place at the wheel&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Good. Boats are not in my wheelhouse. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (eeeeeeeyyyyyy. Get it?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (:VVVV I love it)&lt;br /&gt;
&amp;lt;br&amp;gt;* Narrator facepalms&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel pilots the boat upstream, looking out for points of interest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Actually, I know this was only a handful of hours, but can we pause this here for now? I have thoughts for what to do when you get there, but it occurs to me I&amp;#039;ve put zero thought into what happens along the way and I need some time for that.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Sure, that&amp;#039;s cool)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (we could also use this as a chance to roll survival, and explore the hex)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (This is true!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (If we don&amp;#039;t mind going slow, that works. Ostensibly, it&amp;#039;s, I believe, a day to explore a plains hex.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (And straight east or southeast are both plains hexes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (There&amp;#039;s also always the chance for random encounters.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (I&amp;#039;m good with whatever) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Again, going upstream. I&amp;#039;m pretty sure you&amp;#039;ll be taking your time regardless of intent)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Fair, though exploring would assume we&amp;#039;re disembarking some to get the lay of the land)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Which is still fine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (And that&amp;#039;s fair. I feel like Aggun more or less implied he wanted the lay of the land, too.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should we go ahead and roll?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Yeah. I don&amp;#039;t know the full mechanics involved here, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should be DC-17. None of us are particularly suited to this, but here goes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m rolling a d20 for Survival?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Add you Wisdom mod, if any&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Womp Womp, 9 for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; 10&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; If we say Zari was aiding Alicia...&amp;gt;.&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I can do zat&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That would do it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; can I roll for # frogs found?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Hahaha, yes, please.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Roll a second survival.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; All of us, or just Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Just Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; aww, no frogs for me&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Muriel is mostly distracted by looking for frogs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; But her attention is split with trying to explore in general.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Maybe Rupert finds a frog&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But eats it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; that sounds likely&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Rupert brings you the legs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; ...the front ones.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Also, do the location of the legs on the frog&amp;#039;s body have any effect on your...whatever, Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, if SOMEONE had left it whole, I could have dried it that way&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; as it is now, it&amp;#039;s only good for... a pair of earrings, perhaps?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; maybe some light taxidermy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Frog feet earrings could be...interesting.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What do we find in the hex, anything?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That will have to wait for the beginning of next session.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Heh, fair enough.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; okie dokie&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I have thoughts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I think that nets us, like, 33 xp apiece? :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; For now, yeah. The encounter that follows may be worth a bit more.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cool cools&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13007</id>
		<title>Webercon Pathfinder Game session 3</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13007"/>
		<updated>2019-01-18T03:12:14Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|Webercon Pathfinder Game|3}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/10/19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A day, two days have passed. The sun still rises and sets more or less in the same place, so that&amp;#039;s nice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Yeah, we established that right off. :))&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh hey question: What did the world see while Starbuck was bubbled?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Did they see the dome? An empty crater?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I just noticed the Scuttlebutt topic described it as &amp;quot;missing.&amp;quot;)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (apparently, it was just empty fields, and there was a goblin town?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (All they told us was that Starbuck was gone. I mean, it happened like centuries before those undead guys were even born.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Let alone died and came back?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Also, other planar stuff was happening at the time, so it might not have been a big deal at the time.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh, yeah)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, I&amp;#039;m going to have to take a second to find my footing. I&amp;#039;m still game, but today was not what I was expecting and I didn&amp;#039;t get time to plan, so I&amp;#039;m gonna be flying by the seat of my pants. So I apologize for this early roughness)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (no worries, we&amp;#039;re easy)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (S&amp;#039;all good.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We can just be chilling.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Starbuck 4 lyfe!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Though Daeshulu might be staying at the Riven Maiden or the Wanton Wench.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Anybody going out today?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Actually, there is.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I hope whoever it is doesn&amp;#039;t bring back more skeletons.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (To Muriel) Okus-dolus, you went out the first night, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, a few of us went north&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Out to...Rivergard, was it?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; And I hear there are undead to the west.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, and the skeletons *we* came across were much less accommodating&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, so undead everywhere.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hence the palisade going up, I guess.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel nods approvingly at it&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking of seeing what&amp;#039;s going on to the east, I&amp;#039;m starting to run low of a few things&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Like civilization?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking more along the lines of dried frogs, but sure&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu &amp;#039;s antennae twitch a bit at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Dried frogs?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m going to pretend I didn&amp;#039;t hear that. Then I&amp;#039;d have to ask what that&amp;#039;s about. *Aggun Coldbrew is a common sight in the Starbuck. Maybe a little too common; it&amp;#039;s not just a bar, it&amp;#039;s one of the family businesses, but still, shouldn&amp;#039;t he be...mayoring?*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I use them in some of my medicines, along with a few other things. Since the plants have changed, I don&amp;#039;t know what I might not be able to get anymore, and what I&amp;#039;ll still have access to&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; And too late. *He sighs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *And then strides up to the table*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Or at least takes one more step there. He was already close enough to overhear.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (aside to Daeshulu) there&amp;#039;s a man could use a bit of frog&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu hides a smile by taking a drink of his...let&amp;#039;s say coffee.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*The mayor&amp;#039;s mouth twists a little, and puckers, but he shakes his head and runs his fingers through his beard.* So, some of you were the brave kids who took a ride out there, I understand?&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Rupert and I went out with some others, yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Rup--Oh, yes. Your bird. *He nods, sagely.* I also hear that at least some of our neighbors are good to buy or sell.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; To, you mean?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; That was the other group, with the friendly skeletons&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Someone named after a song, I think?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; All the more important, then! *He slaps a meaty hand on the table.* If we&amp;#039;ve got people who want to do business and people who aren&amp;#039;t our friends, then we make friends with the former. Or at least business partners.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Well, they did say there was a trading post upriver, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; That&amp;#039;s something.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; That *is* something. *He nods* The harvest of Coldbrew dark roast I have is another thing. I&amp;#039;m pretty sure my usual customers are...well, let&amp;#039;s just say &amp;#039;not a thing.&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Very astute, your mayorship.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I&amp;#039;m not sure skeletons are big drinkers, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He laughs, barking* Of course they&amp;#039;re not. But if it&amp;#039;s a trading post, then who else do they do business with?&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu shrugs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone has to drink. Someone needs the spring in their step that a rich, dark cup of well-steeped Coldbrew provides.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel cocks her head at the mayor. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Are you going to stand there singing your own praises or do you actually want something?&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu looks over at Muriel with a raised eyebrow.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone--*He pauses, and frowns*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He frowns deeper, sighs, and when he speaks again it&amp;#039;s with a grumbly, matter-of-fact tone.* The point is that Starbuck never stood alone. And now our usual trading partners have dried up along with the flow of travellers. My family has pretty much the only major export this town had.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi sighs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a dockyard. Though I guess that&amp;#039;s mostly for repairs...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;d say, to cut a long story/advertisement for your business short, what you&amp;#039;re saying is that we&amp;#039;re alone here. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Which we already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And much as I like the occasional bit of coffee, I think our bigger concern is actual food&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Well...I suppose that&amp;#039;s politics. Educating you on the finer points of things you already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;Yes. It would be a good thing for me, for you, and for the whole damn village to get some people familiar with the way to market. Because when we sell, we can buy.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Did you need something, Mayor Coldbrew? We&amp;#039;re not part of your family, *nin* we&amp;#039;re not even from here, I don&amp;#039;t think, and we&amp;#039;re not salespeople.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Are you asking us to walk out with flyers or something?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I was mainly hunting down the people who went out in the first place. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*He gestures to Muriel* It seems reasonable if they made it back once, they can do it again.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi considers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Maybe further?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And what are you prepared to offer in return?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Fair question.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Something tells me they don&amp;#039;t accept beans as payment.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Yes. I will pay you. Gold. Rations. Whatever. I have a thing to sell. I could even...*he sighs* There are some things in the family I hope I can talk the others in to parting with. Art, tools, that sort of thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; What kind of tools?&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu looks interested in that at least.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I suppose I can look for skeletons as well as frogs, at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m sure we can find a bit of both for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Nothing fancy. We&amp;#039;ve got some knives, some shears and saws, a couple plows that we repaired while we were waiting for the sky to come back. All in good shape, and it&amp;#039;s not like we have anything like the acreage that needs all of it anymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh. -_-&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; What were you hoping for? Some fancy off-world stuff?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Gold&amp;#039;s fine, if you folks don&amp;#039;t mind me tagging along. I want to see what&amp;#039;s out there myself.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mister mayor, I *am* fancy off-world stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But I&amp;#039;m happy enough to go spread the good word of coffee or whatever.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *His eyebrows lift, and he scopes out the antennae* Sorry to disappoint.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; So back west, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Or do you want us to try the east?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I could give you a pickaxe. I don&amp;#039;t use one, I don&amp;#039;t know anyone in my family who does, but my great-grandmother used to say that a pickaxe bought from dwarven hands is worth five times what the dwarf bought for it. *he shrugs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; East sounds just as good as West.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Which way is upriver, for the purposes of that being where the trading post is?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (East is upriver)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We need to finish their trip there, but Nuru and Muriel at least know that Rivergard has some tiny, none-to-friendly faeries, and is on the trip back east. It&amp;#039;s also reasonably easy to avoid.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; East. *he nods* If that&amp;#039;s where people trade, then that&amp;#039;s where we need to go. And for all our sakes hope that some actual, edible food passes through.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (trading was west though)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Trading was both. We&amp;#039;ve only met the one&amp;#039;s to the west, but they mentioned the ones to the east)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; East is easy enough then.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I travel pretty light, so I&amp;#039;m good to go.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Same here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, enough dallying about, then. Two silvers says Rupert&amp;#039;s still neck-deep in his stew bowl.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun takes a deep breath* I hoped you&amp;#039;d see it my way. I was afraid I&amp;#039;d have to run it by Makuama and have her pitch it as her idea.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, Captain Makuama? Yeah, I&amp;#039;d have listened to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; She&amp;#039;s got a good head on her shoulders&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Exactly.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi shrugs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a boat we can use, Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I think I can swing that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He nods slowly*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Give me a couple hours. I&amp;#039;m going to need to get your cargo together.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Meet you down by the docks, *dalus*?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I need to go get my gear.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cargo?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I thought this was an advertising job.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Do you really want to risk a whole boatload of beans on the unknown?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; What kind of fool do you take me for? *He quirks an eyebrow, daring them to answer.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What are you expecting we carry, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; A few sacks of beans. Tools. A couple statues that have been clogging our hallway since before my beard was full.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m not going to suggest you go somewhere to trade empty-handed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Or at least to show up and scope things out like paupers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Yeah, that&amp;#039;d be gauche.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Fair enough. I&amp;#039;ll meet you folks down on the docks, then.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel mumbles something about washing the gravy out of Rupert&amp;#039;s feathers&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun turns his head to the bar, and yells.* Ku! Get me a pint to go.&lt;br /&gt;
*Ku doesn&amp;#039;t give an acutal sign of acquiescence, but does start a pour*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*Aggun rises, pauses, and speaks again.* Second thought, make it two, and tell your wife I need to talk to her about some things.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The boat is the Iellmufe; an elven noble had left it for repairs at the dock the day the dome went up, and never came to pick it up. While the docks aren&amp;#039;t a dry cleaner&amp;#039;s, at a certain point measured in centuries you&amp;#039;ve got to figure the owner isn&amp;#039;t coming back for it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (What they don&amp;#039;t know...is beneficial to us.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (I absolutely want him to come back for it now) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Dude, where&amp;#039;s my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Hey, I heard Starbuck is back, and I was just...where the fuck is my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (the impound fees alone, tho)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Presumably we can at least vaguely pilot a boat.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A handful of laborers load the cargo--we say laborers, but it&amp;#039;s honestly a handful of the younger Coldbrews.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Muriel is riverine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; *Rupert, now gravy-free, is hanging from his baby bjorn*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The sacks of roasted coffee are heavy and bulging, each one capable of holding a human child. A large crate is wheeled onto the deck, a metallic clatter suggesting these are the tools that Aggun mentioned.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi sniffs the bags&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; One of the Coldbrew youths clips the railing with the crate she&amp;#039;s helping to carry, gouging the fresh paint and gold leaf ornamentation. She glances around and keeps moving.&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu goes to lean against the boat at that spot.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh yeah, Nurusi. That&amp;#039;s coffee. It&amp;#039;s an olfactory assault of espresso.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (There is no smell of child, human or otherwise.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi whistles and looks up at the sky, pretending not to notice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Who doesn&amp;#039;t like the smell of coffee?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (so if I ever nee to hide a bag of child...)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (To be fair, it would do a hell of a job covering up the scent. Maybe there&amp;#039;ll be some hags at the market.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu will help as best he&amp;#039;s able, but that&amp;#039;d mostly be loading.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; &amp;lt;br&amp;gt;&amp;lt;- strong like bull :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Daeshulu will definitely be of assistance in moving the statuary. One is a life-sized rendition of one vain member of the Coldbrew clan or another.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Who can tell the difference?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Eh, this one was definitely one of the stouter members. One assumes Aggun wasn&amp;#039;t being figurative about clogging the hallways.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh. In fairness, Daeshulu is like 5&amp;#039;1&amp;quot;, 200 lbs or so)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (He beefy)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel will wait for them to load up, standing near the prow&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (That&amp;#039;s fair. I think my character is like that, too. Oreads, dwarves, and Lashunta dudes are all like that.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Daeshulu is ready to set sail whenever other folks are.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (same)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (yup)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun walks onto the deck for a minute as the loading wraps up, and looks around* IAnything I can do for you when you get back? I&amp;#039;ll put in a good word with this...explorer thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You do that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  He nods. &amp;quot;I&amp;#039;ll owe you one.&amp;quot; He points to everyone. &amp;quot;All of you, I owe you. Except the bird, I don&amp;#039;t think he gets a choice.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hey, he&amp;#039;s a very important member of this expedition.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; He knows more spells than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; He&amp;#039;s got more experience in this new world than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Plus, he provides excellent moral support&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Then you can owe him. *he starts to pull away the gangplank*&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi waves jauntily. &lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel waves one of Rupert&amp;#039;s hands&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (brb, please continue)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Aggun puts one hand in his pocket, and waves with the other one as the Iellmufe is cast loose&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi turns to Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; You&amp;#039;re driving this thing, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Let&amp;#039;s say... yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well someone better be piloting this thing upstream, because it won&amp;#039;t go that way on its own.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel takes a place at the wheel&lt;br /&gt;
&amp;lt;br&amp;gt;* Nurusi nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Good. Boats are not in my wheelhouse. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (eeeeeeeyyyyyy. Get it?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (:VVVV I love it)&lt;br /&gt;
&amp;lt;br&amp;gt;* Narrator facepalms&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel pilots the boat upstream, looking out for points of interest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Actually, I know this was only a handful of hours, but can we pause this here for now? I have thoughts for what to do when you get there, but it occurs to me I&amp;#039;ve put zero thought into what happens along the way and I need some time for that.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Sure, that&amp;#039;s cool)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (we could also use this as a chance to roll survival, and explore the hex)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (This is true!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (If we don&amp;#039;t mind going slow, that works. Ostensibly, it&amp;#039;s, I believe, a day to explore a plains hex.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (And straight east or southeast are both plains hexes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (There&amp;#039;s also always the chance for random encounters.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (I&amp;#039;m good with whatever) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Again, going upstream. I&amp;#039;m pretty sure you&amp;#039;ll be taking your time regardless of intent)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Fair, though exploring would assume we&amp;#039;re disembarking some to get the lay of the land)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Which is still fine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (And that&amp;#039;s fair. I feel like Aggun more or less implied he wanted the lay of the land, too.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should we go ahead and roll?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Yeah. I don&amp;#039;t know the full mechanics involved here, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should be DC-17. None of us are particularly suited to this, but here goes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m rolling a d20 for Survival?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Add you Wisdom mod, if any&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Womp Womp, 9 for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; 10&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; If we say Zari was aiding Alicia...&amp;gt;.&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I can do zat&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That would do it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; can I roll for # frogs found?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Hahaha, yes, please.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Roll a second survival.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; All of us, or just Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Just Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; aww, no frogs for me&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Muriel is mostly distracted by looking for frogs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; But her attention is split with trying to explore in general.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Maybe Rupert finds a frog&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But eats it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; that sounds likely&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Rupert brings you the legs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; ...the front ones.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Also, do the location of the legs on the frog&amp;#039;s body have any effect on your...whatever, Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, if SOMEONE had left it whole, I could have dried it that way&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; as it is now, it&amp;#039;s only good for... a pair of earrings, perhaps?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; maybe some light taxidermy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Frog feet earrings could be...interesting.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What do we find in the hex, anything?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That will have to wait for the beginning of next session.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Heh, fair enough.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; okie dokie&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I have thoughts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I think that nets us, like, 33 xp apiece? :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; For now, yeah. The encounter that follows may be worth a bit more.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cool cools&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13006</id>
		<title>Webercon Pathfinder Game session 3</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13006"/>
		<updated>2019-01-18T03:07:51Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|Webercon Pathfinder Game|3}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/10/19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A day, two days have passed. The sun still rises and sets more or less in the same place, so that&amp;#039;s nice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Yeah, we established that right off. :))&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh hey question: What did the world see while Starbuck was bubbled?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Did they see the dome? An empty crater?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I just noticed the Scuttlebutt topic described it as &amp;quot;missing.&amp;quot;)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (apparently, it was just empty fields, and there was a goblin town?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (All they told us was that Starbuck was gone. I mean, it happened like centuries before those undead guys were even born.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Let alone died and came back?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Also, other planar stuff was happening at the time, so it might not have been a big deal at the time.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh, yeah)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, I&amp;#039;m going to have to take a second to find my footing. I&amp;#039;m still game, but today was not what I was expecting and I didn&amp;#039;t get time to plan, so I&amp;#039;m gonna be flying by the seat of my pants. So I apologize for this early roughness)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (no worries, we&amp;#039;re easy)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (S&amp;#039;all good.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We can just be chilling.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Starbuck 4 lyfe!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Though Daeshulu might be staying at the Riven Maiden or the Wanton Wench.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Anybody going out today?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Actually, there is.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I hope whoever it is doesn&amp;#039;t bring back more skeletons.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (To Muriel) Okus-dolus, you went out the first night, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, a few of us went north&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Out to...Rivergard, was it?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; And I hear there are undead to the west.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, and the skeletons *we* came across were much less accommodating&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, so undead everywhere.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hence the palisade going up, I guess.&lt;br /&gt;
* Muriel nods approvingly at it&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking of seeing what&amp;#039;s going on to the east, I&amp;#039;m starting to run low of a few things&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Like civilization?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking more along the lines of dried frogs, but sure&lt;br /&gt;
* Daeshulu &amp;#039;s antennae twitch a bit at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Dried frogs?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m going to pretend I didn&amp;#039;t hear that. Then I&amp;#039;d have to ask what that&amp;#039;s about. *Aggun Coldbrew is a common sight in the Starbuck. Maybe a little too common; it&amp;#039;s not just a bar, it&amp;#039;s one of the family businesses, but still, shouldn&amp;#039;t he be...mayoring?*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I use them in some of my medicines, along with a few other things. Since the plants have changed, I don&amp;#039;t know what I might not be able to get anymore, and what I&amp;#039;ll still have access to&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; And too late. *He sighs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *And then strides up to the table*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Or at least takes one more step there. He was already close enough to overhear.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (aside to Daeshulu) there&amp;#039;s a man could use a bit of frog&lt;br /&gt;
* Daeshulu hides a smile by taking a drink of his...let&amp;#039;s say coffee.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*The mayor&amp;#039;s mouth twists a little, and puckers, but he shakes his head and runs his fingers through his beard.* So, some of you were the brave kids who took a ride out there, I understand?&lt;br /&gt;
* Muriel nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Rupert and I went out with some others, yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Rup--Oh, yes. Your bird. *He nods, sagely.* I also hear that at least some of our neighbors are good to buy or sell.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; To, you mean?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; That was the other group, with the friendly skeletons&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Someone named after a song, I think?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; All the more important, then! *He slaps a meaty hand on the table.* If we&amp;#039;ve got people who want to do business and people who aren&amp;#039;t our friends, then we make friends with the former. Or at least business partners.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Well, they did say there was a trading post upriver, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; That&amp;#039;s something.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; That *is* something. *He nods* The harvest of Coldbrew dark roast I have is another thing. I&amp;#039;m pretty sure my usual customers are...well, let&amp;#039;s just say &amp;#039;not a thing.&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Very astute, your mayorship.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I&amp;#039;m not sure skeletons are big drinkers, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He laughs, barking* Of course they&amp;#039;re not. But if it&amp;#039;s a trading post, then who else do they do business with?&lt;br /&gt;
* Daeshulu shrugs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone has to drink. Someone needs the spring in their step that a rich, dark cup of well-steeped Coldbrew provides.&lt;br /&gt;
* Muriel cocks her head at the mayor. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Are you going to stand there singing your own praises or do you actually want something?&lt;br /&gt;
* Daeshulu looks over at Muriel with a raised eyebrow.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone--*He pauses, and frowns*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He frowns deeper, sighs, and when he speaks again it&amp;#039;s with a grumbly, matter-of-fact tone.* The point is that Starbuck never stood alone. And now our usual trading partners have dried up along with the flow of travellers. My family has pretty much the only major export this town had.&lt;br /&gt;
* Nurusi sighs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a dockyard. Though I guess that&amp;#039;s mostly for repairs...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;d say, to cut a long story/advertisement for your business short, what you&amp;#039;re saying is that we&amp;#039;re alone here. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Which we already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And much as I like the occasional bit of coffee, I think our bigger concern is actual food&lt;br /&gt;
8:17 PM &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Well...I suppose that&amp;#039;s politics. Educating you on the finer points of things you already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;Yes. It would be a good thing for me, for you, and for the whole damn village to get some people familiar with the way to market. Because when we sell, we can buy.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Did you need something, Mayor Coldbrew? We&amp;#039;re not part of your family, *nin* we&amp;#039;re not even from here, I don&amp;#039;t think, and we&amp;#039;re not salespeople.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Are you asking us to walk out with flyers or something?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I was mainly hunting down the people who went out in the first place. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*He gestures to Muriel* It seems reasonable if they made it back once, they can do it again.&lt;br /&gt;
* Nurusi considers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Maybe further?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And what are you prepared to offer in return?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Fair question.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Something tells me they don&amp;#039;t accept beans as payment.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Yes. I will pay you. Gold. Rations. Whatever. I have a thing to sell. I could even...*he sighs* There are some things in the family I hope I can talk the others in to parting with. Art, tools, that sort of thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; What kind of tools?&lt;br /&gt;
* Daeshulu looks interested in that at least.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I suppose I can look for skeletons as well as frogs, at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m sure we can find a bit of both for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Nothing fancy. We&amp;#039;ve got some knives, some shears and saws, a couple plows that we repaired while we were waiting for the sky to come back. All in good shape, and it&amp;#039;s not like we have anything like the acreage that needs all of it anymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh. -_-&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; What were you hoping for? Some fancy off-world stuff?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Gold&amp;#039;s fine, if you folks don&amp;#039;t mind me tagging along. I want to see what&amp;#039;s out there myself.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mister mayor, I *am* fancy off-world stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But I&amp;#039;m happy enough to go spread the good word of coffee or whatever.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *His eyebrows lift, and he scopes out the antennae* Sorry to disappoint.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; So back west, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Or do you want us to try the east?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I could give you a pickaxe. I don&amp;#039;t use one, I don&amp;#039;t know anyone in my family who does, but my great-grandmother used to say that a pickaxe bought from dwarven hands is worth five times what the dwarf bought for it. *he shrugs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; East sounds just as good as West.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Which way is upriver, for the purposes of that being where the trading post is?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (East is upriver)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We need to finish their trip there, but Nuru and Muriel at least know that Rivergard has some tiny, none-to-friendly faeries, and is on the trip back east. It&amp;#039;s also reasonably easy to avoid.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; East. *he nods* If that&amp;#039;s where people trade, then that&amp;#039;s where we need to go. And for all our sakes hope that some actual, edible food passes through.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (trading was west though)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Trading was both. We&amp;#039;ve only met the one&amp;#039;s to the west, but they mentioned the ones to the east)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; East is easy enough then.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I travel pretty light, so I&amp;#039;m good to go.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Same here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, enough dallying about, then. Two silvers says Rupert&amp;#039;s still neck-deep in his stew bowl.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun takes a deep breath* I hoped you&amp;#039;d see it my way. I was afraid I&amp;#039;d have to run it by Makuama and have her pitch it as her idea.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, Captain Makuama? Yeah, I&amp;#039;d have listened to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; She&amp;#039;s got a good head on her shoulders&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Exactly.&lt;br /&gt;
* Nurusi shrugs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a boat we can use, Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I think I can swing that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He nods slowly*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Give me a couple hours. I&amp;#039;m going to need to get your cargo together.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Meet you down by the docks, *dalus*?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I need to go get my gear.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cargo?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I thought this was an advertising job.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Do you really want to risk a whole boatload of beans on the unknown?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; What kind of fool do you take me for? *He quirks an eyebrow, daring them to answer.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What are you expecting we carry, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; A few sacks of beans. Tools. A couple statues that have been clogging our hallway since before my beard was full.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m not going to suggest you go somewhere to trade empty-handed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Or at least to show up and scope things out like paupers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Yeah, that&amp;#039;d be gauche.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Fair enough. I&amp;#039;ll meet you folks down on the docks, then.&lt;br /&gt;
* Muriel mumbles something about washing the gravy out of Rupert&amp;#039;s feathers&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun turns his head to the bar, and yells.* Ku! Get me a pint to go.&lt;br /&gt;
*Ku doesn&amp;#039;t give an acutal sign of acquiescence, but does start a pour*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*Aggun rises, pauses, and speaks again.* Second thought, make it two, and tell your wife I need to talk to her about some things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The boat is the Iellmufe; an elven noble had left it for repairs at the dock the day the dome went up, and never came to pick it up. While the docks aren&amp;#039;t a dry cleaner&amp;#039;s, at a certain point measured in centuries you&amp;#039;ve got to figure the owner isn&amp;#039;t coming back for it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (What they don&amp;#039;t know...is beneficial to us.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (I absolutely want him to come back for it now) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Dude, where&amp;#039;s my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Hey, I heard Starbuck is back, and I was just...where the fuck is my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (the impound fees alone, tho)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Presumably we can at least vaguely pilot a boat.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A handful of laborers load the cargo--we say laborers, but it&amp;#039;s honestly a handful of the younger Coldbrews.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Muriel is riverine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; *Rupert, now gravy-free, is hanging from his baby bjorn*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The sacks of roasted coffee are heavy and bulging, each one capable of holding a human child. A large crate is wheeled onto the deck, a metallic clatter suggesting these are the tools that Aggun mentioned.&lt;br /&gt;
* Nurusi sniffs the bags&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; One of the Coldbrew youths clips the railing with the crate she&amp;#039;s helping to carry, gouging the fresh paint and gold leaf ornamentation. She glances around and keeps moving.&lt;br /&gt;
* Daeshulu goes to lean against the boat at that spot.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh yeah, Nurusi. That&amp;#039;s coffee. It&amp;#039;s an olfactory assault of espresso.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (There is no smell of child, human or otherwise.)&lt;br /&gt;
* Nurusi whistles and looks up at the sky, pretending not to notice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Who doesn&amp;#039;t like the smell of coffee?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (so if I ever nee to hide a bag of child...)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (To be fair, it would do a hell of a job covering up the scent. Maybe there&amp;#039;ll be some hags at the market.)&lt;br /&gt;
* Daeshulu will help as best he&amp;#039;s able, but that&amp;#039;d mostly be loading.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; &amp;lt;br&amp;gt;&amp;lt;- strong like bull :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Daeshulu will definitely be of assistance in moving the statuary. One is a life-sized rendition of one vain member of the Coldbrew clan or another.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Who can tell the difference?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Eh, this one was definitely one of the stouter members. One assumes Aggun wasn&amp;#039;t being figurative about clogging the hallways.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh. In fairness, Daeshulu is like 5&amp;#039;1&amp;quot;, 200 lbs or so)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (He beefy)&lt;br /&gt;
* Muriel will wait for them to load up, standing near the prow&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (That&amp;#039;s fair. I think my character is like that, too. Oreads, dwarves, and Lashunta dudes are all like that.)&lt;br /&gt;
* Daeshulu is ready to set sail whenever other folks are.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (same)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (yup)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun walks onto the deck for a minute as the loading wraps up, and looks around* IAnything I can do for you when you get back? I&amp;#039;ll put in a good word with this...explorer thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You do that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  He nods. &amp;quot;I&amp;#039;ll owe you one.&amp;quot; He points to everyone. &amp;quot;All of you, I owe you. Except the bird, I don&amp;#039;t think he gets a choice.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hey, he&amp;#039;s a very important member of this expedition.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; He knows more spells than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; He&amp;#039;s got more experience in this new world than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Plus, he provides excellent moral support&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Then you can owe him. *he starts to pull away the gangplank*&lt;br /&gt;
* Nurusi waves jauntily. &lt;br /&gt;
* Muriel waves one of Rupert&amp;#039;s hands&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (brb, please continue)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Aggun puts one hand in his pocket, and waves with the other one as the Iellmufe is cast loose&lt;br /&gt;
* Nurusi turns to Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; You&amp;#039;re driving this thing, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Let&amp;#039;s say... yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well someone better be piloting this thing upstream, because it won&amp;#039;t go that way on its own.)&lt;br /&gt;
* Muriel takes a place at the wheel&lt;br /&gt;
* Nurusi nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Good. Boats are not in my wheelhouse. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (eeeeeeeyyyyyy. Get it?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (:VVVV I love it)&lt;br /&gt;
* Narrator facepalms&lt;br /&gt;
* Muriel pilots the boat upstream, looking out for points of interest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Actually, I know this was only a handful of hours, but can we pause this here for now? I have thoughts for what to do when you get there, but it occurs to me I&amp;#039;ve put zero thought into what happens along the way and I need some time for that.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Sure, that&amp;#039;s cool)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (we could also use this as a chance to roll survival, and explore the hex)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (This is true!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (If we don&amp;#039;t mind going slow, that works. Ostensibly, it&amp;#039;s, I believe, a day to explore a plains hex.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (And straight east or southeast are both plains hexes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (There&amp;#039;s also always the chance for random encounters.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (I&amp;#039;m good with whatever) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Again, going upstream. I&amp;#039;m pretty sure you&amp;#039;ll be taking your time regardless of intent)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Fair, though exploring would assume we&amp;#039;re disembarking some to get the lay of the land)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Which is still fine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (And that&amp;#039;s fair. I feel like Aggun more or less implied he wanted the lay of the land, too.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should we go ahead and roll?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Yeah. I don&amp;#039;t know the full mechanics involved here, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should be DC-17. None of us are particularly suited to this, but here goes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m rolling a d20 for Survival?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Add you Wisdom mod, if any&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Womp Womp, 9 for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; 10&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; If we say Zari was aiding Alicia...&amp;gt;.&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I can do zat&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That would do it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; can I roll for # frogs found?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Hahaha, yes, please.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Roll a second survival.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; All of us, or just Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Just Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; aww, no frogs for me&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Muriel is mostly distracted by looking for frogs.&lt;br /&gt;
10:00 PM But her attention is split with trying to explore in general.&lt;br /&gt;
10:00 PM &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Maybe Rupert finds a frog&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But eats it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; that sounds likely&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Rupert brings you the legs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; ...the front ones.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Also, do the location of the legs on the frog&amp;#039;s body have any effect on your...whatever, Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, if SOMEONE had left it whole, I could have dried it that way&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; as it is now, it&amp;#039;s only good for... a pair of earrings, perhaps?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; maybe some light taxidermy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Frog feet earrings could be...interesting.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What do we find in the hex, anything?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That will have to wait for the beginning of next session.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Heh, fair enough.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; okie dokie&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I have thoughts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I think that nets us, like, 33 xp apiece? :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; For now, yeah. The encounter that follows may be worth a bit more.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cool cools&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13005</id>
		<title>Webercon Pathfinder Game session 3</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13005"/>
		<updated>2019-01-18T03:07:37Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|Webercon Pathfinder Game|2}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/10/19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A day, two days have passed. The sun still rises and sets more or less in the same place, so that&amp;#039;s nice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Yeah, we established that right off. :))&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh hey question: What did the world see while Starbuck was bubbled?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Did they see the dome? An empty crater?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I just noticed the Scuttlebutt topic described it as &amp;quot;missing.&amp;quot;)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (apparently, it was just empty fields, and there was a goblin town?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (All they told us was that Starbuck was gone. I mean, it happened like centuries before those undead guys were even born.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Let alone died and came back?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Also, other planar stuff was happening at the time, so it might not have been a big deal at the time.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh, yeah)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, I&amp;#039;m going to have to take a second to find my footing. I&amp;#039;m still game, but today was not what I was expecting and I didn&amp;#039;t get time to plan, so I&amp;#039;m gonna be flying by the seat of my pants. So I apologize for this early roughness)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (no worries, we&amp;#039;re easy)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (S&amp;#039;all good.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We can just be chilling.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Starbuck 4 lyfe!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Though Daeshulu might be staying at the Riven Maiden or the Wanton Wench.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Anybody going out today?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Actually, there is.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I hope whoever it is doesn&amp;#039;t bring back more skeletons.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (To Muriel) Okus-dolus, you went out the first night, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, a few of us went north&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Out to...Rivergard, was it?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; And I hear there are undead to the west.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, and the skeletons *we* came across were much less accommodating&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, so undead everywhere.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hence the palisade going up, I guess.&lt;br /&gt;
* Muriel nods approvingly at it&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking of seeing what&amp;#039;s going on to the east, I&amp;#039;m starting to run low of a few things&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Like civilization?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking more along the lines of dried frogs, but sure&lt;br /&gt;
* Daeshulu &amp;#039;s antennae twitch a bit at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Dried frogs?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m going to pretend I didn&amp;#039;t hear that. Then I&amp;#039;d have to ask what that&amp;#039;s about. *Aggun Coldbrew is a common sight in the Starbuck. Maybe a little too common; it&amp;#039;s not just a bar, it&amp;#039;s one of the family businesses, but still, shouldn&amp;#039;t he be...mayoring?*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I use them in some of my medicines, along with a few other things. Since the plants have changed, I don&amp;#039;t know what I might not be able to get anymore, and what I&amp;#039;ll still have access to&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; And too late. *He sighs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *And then strides up to the table*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Or at least takes one more step there. He was already close enough to overhear.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (aside to Daeshulu) there&amp;#039;s a man could use a bit of frog&lt;br /&gt;
* Daeshulu hides a smile by taking a drink of his...let&amp;#039;s say coffee.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*The mayor&amp;#039;s mouth twists a little, and puckers, but he shakes his head and runs his fingers through his beard.* So, some of you were the brave kids who took a ride out there, I understand?&lt;br /&gt;
* Muriel nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Rupert and I went out with some others, yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Rup--Oh, yes. Your bird. *He nods, sagely.* I also hear that at least some of our neighbors are good to buy or sell.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; To, you mean?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; That was the other group, with the friendly skeletons&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Someone named after a song, I think?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; All the more important, then! *He slaps a meaty hand on the table.* If we&amp;#039;ve got people who want to do business and people who aren&amp;#039;t our friends, then we make friends with the former. Or at least business partners.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Well, they did say there was a trading post upriver, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; That&amp;#039;s something.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; That *is* something. *He nods* The harvest of Coldbrew dark roast I have is another thing. I&amp;#039;m pretty sure my usual customers are...well, let&amp;#039;s just say &amp;#039;not a thing.&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Very astute, your mayorship.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I&amp;#039;m not sure skeletons are big drinkers, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He laughs, barking* Of course they&amp;#039;re not. But if it&amp;#039;s a trading post, then who else do they do business with?&lt;br /&gt;
* Daeshulu shrugs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone has to drink. Someone needs the spring in their step that a rich, dark cup of well-steeped Coldbrew provides.&lt;br /&gt;
* Muriel cocks her head at the mayor. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Are you going to stand there singing your own praises or do you actually want something?&lt;br /&gt;
* Daeshulu looks over at Muriel with a raised eyebrow.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone--*He pauses, and frowns*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He frowns deeper, sighs, and when he speaks again it&amp;#039;s with a grumbly, matter-of-fact tone.* The point is that Starbuck never stood alone. And now our usual trading partners have dried up along with the flow of travellers. My family has pretty much the only major export this town had.&lt;br /&gt;
* Nurusi sighs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a dockyard. Though I guess that&amp;#039;s mostly for repairs...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;d say, to cut a long story/advertisement for your business short, what you&amp;#039;re saying is that we&amp;#039;re alone here. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Which we already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And much as I like the occasional bit of coffee, I think our bigger concern is actual food&lt;br /&gt;
8:17 PM &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Well...I suppose that&amp;#039;s politics. Educating you on the finer points of things you already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;Yes. It would be a good thing for me, for you, and for the whole damn village to get some people familiar with the way to market. Because when we sell, we can buy.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Did you need something, Mayor Coldbrew? We&amp;#039;re not part of your family, *nin* we&amp;#039;re not even from here, I don&amp;#039;t think, and we&amp;#039;re not salespeople.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Are you asking us to walk out with flyers or something?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I was mainly hunting down the people who went out in the first place. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*He gestures to Muriel* It seems reasonable if they made it back once, they can do it again.&lt;br /&gt;
* Nurusi considers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Maybe further?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And what are you prepared to offer in return?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Fair question.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Something tells me they don&amp;#039;t accept beans as payment.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Yes. I will pay you. Gold. Rations. Whatever. I have a thing to sell. I could even...*he sighs* There are some things in the family I hope I can talk the others in to parting with. Art, tools, that sort of thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; What kind of tools?&lt;br /&gt;
* Daeshulu looks interested in that at least.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I suppose I can look for skeletons as well as frogs, at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m sure we can find a bit of both for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Nothing fancy. We&amp;#039;ve got some knives, some shears and saws, a couple plows that we repaired while we were waiting for the sky to come back. All in good shape, and it&amp;#039;s not like we have anything like the acreage that needs all of it anymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh. -_-&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; What were you hoping for? Some fancy off-world stuff?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Gold&amp;#039;s fine, if you folks don&amp;#039;t mind me tagging along. I want to see what&amp;#039;s out there myself.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mister mayor, I *am* fancy off-world stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But I&amp;#039;m happy enough to go spread the good word of coffee or whatever.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *His eyebrows lift, and he scopes out the antennae* Sorry to disappoint.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; So back west, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Or do you want us to try the east?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I could give you a pickaxe. I don&amp;#039;t use one, I don&amp;#039;t know anyone in my family who does, but my great-grandmother used to say that a pickaxe bought from dwarven hands is worth five times what the dwarf bought for it. *he shrugs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; East sounds just as good as West.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Which way is upriver, for the purposes of that being where the trading post is?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (East is upriver)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We need to finish their trip there, but Nuru and Muriel at least know that Rivergard has some tiny, none-to-friendly faeries, and is on the trip back east. It&amp;#039;s also reasonably easy to avoid.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; East. *he nods* If that&amp;#039;s where people trade, then that&amp;#039;s where we need to go. And for all our sakes hope that some actual, edible food passes through.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (trading was west though)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Trading was both. We&amp;#039;ve only met the one&amp;#039;s to the west, but they mentioned the ones to the east)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; East is easy enough then.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I travel pretty light, so I&amp;#039;m good to go.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Same here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, enough dallying about, then. Two silvers says Rupert&amp;#039;s still neck-deep in his stew bowl.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun takes a deep breath* I hoped you&amp;#039;d see it my way. I was afraid I&amp;#039;d have to run it by Makuama and have her pitch it as her idea.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, Captain Makuama? Yeah, I&amp;#039;d have listened to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; She&amp;#039;s got a good head on her shoulders&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Exactly.&lt;br /&gt;
* Nurusi shrugs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a boat we can use, Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I think I can swing that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He nods slowly*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Give me a couple hours. I&amp;#039;m going to need to get your cargo together.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Meet you down by the docks, *dalus*?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I need to go get my gear.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cargo?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I thought this was an advertising job.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Do you really want to risk a whole boatload of beans on the unknown?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; What kind of fool do you take me for? *He quirks an eyebrow, daring them to answer.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What are you expecting we carry, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; A few sacks of beans. Tools. A couple statues that have been clogging our hallway since before my beard was full.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m not going to suggest you go somewhere to trade empty-handed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Or at least to show up and scope things out like paupers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Yeah, that&amp;#039;d be gauche.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Fair enough. I&amp;#039;ll meet you folks down on the docks, then.&lt;br /&gt;
* Muriel mumbles something about washing the gravy out of Rupert&amp;#039;s feathers&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun turns his head to the bar, and yells.* Ku! Get me a pint to go.&lt;br /&gt;
*Ku doesn&amp;#039;t give an acutal sign of acquiescence, but does start a pour*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*Aggun rises, pauses, and speaks again.* Second thought, make it two, and tell your wife I need to talk to her about some things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The boat is the Iellmufe; an elven noble had left it for repairs at the dock the day the dome went up, and never came to pick it up. While the docks aren&amp;#039;t a dry cleaner&amp;#039;s, at a certain point measured in centuries you&amp;#039;ve got to figure the owner isn&amp;#039;t coming back for it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (What they don&amp;#039;t know...is beneficial to us.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (I absolutely want him to come back for it now) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Dude, where&amp;#039;s my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Hey, I heard Starbuck is back, and I was just...where the fuck is my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (the impound fees alone, tho)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Presumably we can at least vaguely pilot a boat.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A handful of laborers load the cargo--we say laborers, but it&amp;#039;s honestly a handful of the younger Coldbrews.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Muriel is riverine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; *Rupert, now gravy-free, is hanging from his baby bjorn*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The sacks of roasted coffee are heavy and bulging, each one capable of holding a human child. A large crate is wheeled onto the deck, a metallic clatter suggesting these are the tools that Aggun mentioned.&lt;br /&gt;
* Nurusi sniffs the bags&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; One of the Coldbrew youths clips the railing with the crate she&amp;#039;s helping to carry, gouging the fresh paint and gold leaf ornamentation. She glances around and keeps moving.&lt;br /&gt;
* Daeshulu goes to lean against the boat at that spot.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh yeah, Nurusi. That&amp;#039;s coffee. It&amp;#039;s an olfactory assault of espresso.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (There is no smell of child, human or otherwise.)&lt;br /&gt;
* Nurusi whistles and looks up at the sky, pretending not to notice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Who doesn&amp;#039;t like the smell of coffee?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (so if I ever nee to hide a bag of child...)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (To be fair, it would do a hell of a job covering up the scent. Maybe there&amp;#039;ll be some hags at the market.)&lt;br /&gt;
* Daeshulu will help as best he&amp;#039;s able, but that&amp;#039;d mostly be loading.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; &amp;lt;br&amp;gt;&amp;lt;- strong like bull :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Daeshulu will definitely be of assistance in moving the statuary. One is a life-sized rendition of one vain member of the Coldbrew clan or another.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Who can tell the difference?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Eh, this one was definitely one of the stouter members. One assumes Aggun wasn&amp;#039;t being figurative about clogging the hallways.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh. In fairness, Daeshulu is like 5&amp;#039;1&amp;quot;, 200 lbs or so)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (He beefy)&lt;br /&gt;
* Muriel will wait for them to load up, standing near the prow&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (That&amp;#039;s fair. I think my character is like that, too. Oreads, dwarves, and Lashunta dudes are all like that.)&lt;br /&gt;
* Daeshulu is ready to set sail whenever other folks are.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (same)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (yup)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun walks onto the deck for a minute as the loading wraps up, and looks around* IAnything I can do for you when you get back? I&amp;#039;ll put in a good word with this...explorer thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You do that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  He nods. &amp;quot;I&amp;#039;ll owe you one.&amp;quot; He points to everyone. &amp;quot;All of you, I owe you. Except the bird, I don&amp;#039;t think he gets a choice.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hey, he&amp;#039;s a very important member of this expedition.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; He knows more spells than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; He&amp;#039;s got more experience in this new world than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Plus, he provides excellent moral support&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Then you can owe him. *he starts to pull away the gangplank*&lt;br /&gt;
* Nurusi waves jauntily. &lt;br /&gt;
* Muriel waves one of Rupert&amp;#039;s hands&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (brb, please continue)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Aggun puts one hand in his pocket, and waves with the other one as the Iellmufe is cast loose&lt;br /&gt;
* Nurusi turns to Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; You&amp;#039;re driving this thing, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Let&amp;#039;s say... yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well someone better be piloting this thing upstream, because it won&amp;#039;t go that way on its own.)&lt;br /&gt;
* Muriel takes a place at the wheel&lt;br /&gt;
* Nurusi nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Good. Boats are not in my wheelhouse. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (eeeeeeeyyyyyy. Get it?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (:VVVV I love it)&lt;br /&gt;
* Narrator facepalms&lt;br /&gt;
* Muriel pilots the boat upstream, looking out for points of interest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Actually, I know this was only a handful of hours, but can we pause this here for now? I have thoughts for what to do when you get there, but it occurs to me I&amp;#039;ve put zero thought into what happens along the way and I need some time for that.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Sure, that&amp;#039;s cool)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (we could also use this as a chance to roll survival, and explore the hex)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (This is true!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (If we don&amp;#039;t mind going slow, that works. Ostensibly, it&amp;#039;s, I believe, a day to explore a plains hex.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (And straight east or southeast are both plains hexes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (There&amp;#039;s also always the chance for random encounters.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (I&amp;#039;m good with whatever) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Again, going upstream. I&amp;#039;m pretty sure you&amp;#039;ll be taking your time regardless of intent)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Fair, though exploring would assume we&amp;#039;re disembarking some to get the lay of the land)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Which is still fine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (And that&amp;#039;s fair. I feel like Aggun more or less implied he wanted the lay of the land, too.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should we go ahead and roll?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Yeah. I don&amp;#039;t know the full mechanics involved here, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should be DC-17. None of us are particularly suited to this, but here goes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m rolling a d20 for Survival?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Add you Wisdom mod, if any&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Womp Womp, 9 for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; 10&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; If we say Zari was aiding Alicia...&amp;gt;.&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I can do zat&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That would do it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; can I roll for # frogs found?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Hahaha, yes, please.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Roll a second survival.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; All of us, or just Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Just Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; aww, no frogs for me&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Muriel is mostly distracted by looking for frogs.&lt;br /&gt;
10:00 PM But her attention is split with trying to explore in general.&lt;br /&gt;
10:00 PM &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Maybe Rupert finds a frog&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But eats it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; that sounds likely&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Rupert brings you the legs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; ...the front ones.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Also, do the location of the legs on the frog&amp;#039;s body have any effect on your...whatever, Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, if SOMEONE had left it whole, I could have dried it that way&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; as it is now, it&amp;#039;s only good for... a pair of earrings, perhaps?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; maybe some light taxidermy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Frog feet earrings could be...interesting.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What do we find in the hex, anything?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That will have to wait for the beginning of next session.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Heh, fair enough.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; okie dokie&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I have thoughts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I think that nets us, like, 33 xp apiece? :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; For now, yeah. The encounter that follows may be worth a bit more.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cool cools&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13004</id>
		<title>Webercon Pathfinder Game session 3</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_3&amp;diff=13004"/>
		<updated>2019-01-18T03:06:30Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: Created page with &amp;quot;Thursday, January 10th, 2019  &amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A day, two days have passed. The sun still rises and sets more or less in the same place, so that&amp;#039;s nice. &amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Yeah, we...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Thursday, January 10th, 2019&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A day, two days have passed. The sun still rises and sets more or less in the same place, so that&amp;#039;s nice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Yeah, we established that right off. :))&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh hey question: What did the world see while Starbuck was bubbled?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Did they see the dome? An empty crater?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I just noticed the Scuttlebutt topic described it as &amp;quot;missing.&amp;quot;)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (apparently, it was just empty fields, and there was a goblin town?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (All they told us was that Starbuck was gone. I mean, it happened like centuries before those undead guys were even born.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Let alone died and came back?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Also, other planar stuff was happening at the time, so it might not have been a big deal at the time.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh, yeah)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, I&amp;#039;m going to have to take a second to find my footing. I&amp;#039;m still game, but today was not what I was expecting and I didn&amp;#039;t get time to plan, so I&amp;#039;m gonna be flying by the seat of my pants. So I apologize for this early roughness)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (no worries, we&amp;#039;re easy)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (S&amp;#039;all good.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We can just be chilling.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Starbuck 4 lyfe!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Though Daeshulu might be staying at the Riven Maiden or the Wanton Wench.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Anybody going out today?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Actually, there is.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I hope whoever it is doesn&amp;#039;t bring back more skeletons.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (To Muriel) Okus-dolus, you went out the first night, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, a few of us went north&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Out to...Rivergard, was it?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; And I hear there are undead to the west.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Yes, and the skeletons *we* came across were much less accommodating&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, so undead everywhere.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hence the palisade going up, I guess.&lt;br /&gt;
* Muriel nods approvingly at it&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking of seeing what&amp;#039;s going on to the east, I&amp;#039;m starting to run low of a few things&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Like civilization?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I was thinking more along the lines of dried frogs, but sure&lt;br /&gt;
* Daeshulu &amp;#039;s antennae twitch a bit at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Dried frogs?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m going to pretend I didn&amp;#039;t hear that. Then I&amp;#039;d have to ask what that&amp;#039;s about. *Aggun Coldbrew is a common sight in the Starbuck. Maybe a little too common; it&amp;#039;s not just a bar, it&amp;#039;s one of the family businesses, but still, shouldn&amp;#039;t he be...mayoring?*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I use them in some of my medicines, along with a few other things. Since the plants have changed, I don&amp;#039;t know what I might not be able to get anymore, and what I&amp;#039;ll still have access to&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; And too late. *He sighs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *And then strides up to the table*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Or at least takes one more step there. He was already close enough to overhear.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (aside to Daeshulu) there&amp;#039;s a man could use a bit of frog&lt;br /&gt;
* Daeshulu hides a smile by taking a drink of his...let&amp;#039;s say coffee.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*The mayor&amp;#039;s mouth twists a little, and puckers, but he shakes his head and runs his fingers through his beard.* So, some of you were the brave kids who took a ride out there, I understand?&lt;br /&gt;
* Muriel nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Rupert and I went out with some others, yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Rup--Oh, yes. Your bird. *He nods, sagely.* I also hear that at least some of our neighbors are good to buy or sell.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; To, you mean?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; That was the other group, with the friendly skeletons&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Someone named after a song, I think?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; All the more important, then! *He slaps a meaty hand on the table.* If we&amp;#039;ve got people who want to do business and people who aren&amp;#039;t our friends, then we make friends with the former. Or at least business partners.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Well, they did say there was a trading post upriver, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; That&amp;#039;s something.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; That *is* something. *He nods* The harvest of Coldbrew dark roast I have is another thing. I&amp;#039;m pretty sure my usual customers are...well, let&amp;#039;s just say &amp;#039;not a thing.&amp;#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Very astute, your mayorship.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I&amp;#039;m not sure skeletons are big drinkers, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He laughs, barking* Of course they&amp;#039;re not. But if it&amp;#039;s a trading post, then who else do they do business with?&lt;br /&gt;
* Daeshulu shrugs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone has to drink. Someone needs the spring in their step that a rich, dark cup of well-steeped Coldbrew provides.&lt;br /&gt;
* Muriel cocks her head at the mayor. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Are you going to stand there singing your own praises or do you actually want something?&lt;br /&gt;
* Daeshulu looks over at Muriel with a raised eyebrow.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Someone--*He pauses, and frowns*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He frowns deeper, sighs, and when he speaks again it&amp;#039;s with a grumbly, matter-of-fact tone.* The point is that Starbuck never stood alone. And now our usual trading partners have dried up along with the flow of travellers. My family has pretty much the only major export this town had.&lt;br /&gt;
* Nurusi sighs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a dockyard. Though I guess that&amp;#039;s mostly for repairs...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;d say, to cut a long story/advertisement for your business short, what you&amp;#039;re saying is that we&amp;#039;re alone here. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Which we already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And much as I like the occasional bit of coffee, I think our bigger concern is actual food&lt;br /&gt;
8:17 PM &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Well...I suppose that&amp;#039;s politics. Educating you on the finer points of things you already knew.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;Yes. It would be a good thing for me, for you, and for the whole damn village to get some people familiar with the way to market. Because when we sell, we can buy.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Did you need something, Mayor Coldbrew? We&amp;#039;re not part of your family, *nin* we&amp;#039;re not even from here, I don&amp;#039;t think, and we&amp;#039;re not salespeople.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Are you asking us to walk out with flyers or something?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I was mainly hunting down the people who went out in the first place. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*He gestures to Muriel* It seems reasonable if they made it back once, they can do it again.&lt;br /&gt;
* Nurusi considers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Maybe further?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; And what are you prepared to offer in return?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Fair question.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Something tells me they don&amp;#039;t accept beans as payment.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Yes. I will pay you. Gold. Rations. Whatever. I have a thing to sell. I could even...*he sighs* There are some things in the family I hope I can talk the others in to parting with. Art, tools, that sort of thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; What kind of tools?&lt;br /&gt;
* Daeshulu looks interested in that at least.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I suppose I can look for skeletons as well as frogs, at that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m sure we can find a bit of both for you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Nothing fancy. We&amp;#039;ve got some knives, some shears and saws, a couple plows that we repaired while we were waiting for the sky to come back. All in good shape, and it&amp;#039;s not like we have anything like the acreage that needs all of it anymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh. -_-&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; What were you hoping for? Some fancy off-world stuff?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Gold&amp;#039;s fine, if you folks don&amp;#039;t mind me tagging along. I want to see what&amp;#039;s out there myself.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Mister mayor, I *am* fancy off-world stuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But I&amp;#039;m happy enough to go spread the good word of coffee or whatever.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *His eyebrows lift, and he scopes out the antennae* Sorry to disappoint.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; So back west, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Or do you want us to try the east?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I could give you a pickaxe. I don&amp;#039;t use one, I don&amp;#039;t know anyone in my family who does, but my great-grandmother used to say that a pickaxe bought from dwarven hands is worth five times what the dwarf bought for it. *he shrugs*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; East sounds just as good as West.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Which way is upriver, for the purposes of that being where the trading post is?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (East is upriver)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (We need to finish their trip there, but Nuru and Muriel at least know that Rivergard has some tiny, none-to-friendly faeries, and is on the trip back east. It&amp;#039;s also reasonably easy to avoid.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; East. *he nods* If that&amp;#039;s where people trade, then that&amp;#039;s where we need to go. And for all our sakes hope that some actual, edible food passes through.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (trading was west though)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Trading was both. We&amp;#039;ve only met the one&amp;#039;s to the west, but they mentioned the ones to the east)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; East is easy enough then.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I travel pretty light, so I&amp;#039;m good to go.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Same here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, enough dallying about, then. Two silvers says Rupert&amp;#039;s still neck-deep in his stew bowl.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun takes a deep breath* I hoped you&amp;#039;d see it my way. I was afraid I&amp;#039;d have to run it by Makuama and have her pitch it as her idea.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Oh, Captain Makuama? Yeah, I&amp;#039;d have listened to her.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; She&amp;#039;s got a good head on her shoulders&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Exactly.&lt;br /&gt;
* Nurusi shrugs&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You have a boat we can use, Mayor?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I think I can swing that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *He nods slowly*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Give me a couple hours. I&amp;#039;m going to need to get your cargo together.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Meet you down by the docks, *dalus*?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I need to go get my gear.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cargo?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I thought this was an advertising job.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Do you really want to risk a whole boatload of beans on the unknown?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; What kind of fool do you take me for? *He quirks an eyebrow, daring them to answer.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; No bet.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What are you expecting we carry, then?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; A few sacks of beans. Tools. A couple statues that have been clogging our hallway since before my beard was full.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; I&amp;#039;m not going to suggest you go somewhere to trade empty-handed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Or at least to show up and scope things out like paupers.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Yeah, that&amp;#039;d be gauche.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Fair enough. I&amp;#039;ll meet you folks down on the docks, then.&lt;br /&gt;
* Muriel mumbles something about washing the gravy out of Rupert&amp;#039;s feathers&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun turns his head to the bar, and yells.* Ku! Get me a pint to go.&lt;br /&gt;
*Ku doesn&amp;#039;t give an acutal sign of acquiescence, but does start a pour*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;*Aggun rises, pauses, and speaks again.* Second thought, make it two, and tell your wife I need to talk to her about some things.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The boat is the Iellmufe; an elven noble had left it for repairs at the dock the day the dome went up, and never came to pick it up. While the docks aren&amp;#039;t a dry cleaner&amp;#039;s, at a certain point measured in centuries you&amp;#039;ve got to figure the owner isn&amp;#039;t coming back for it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (What they don&amp;#039;t know...is beneficial to us.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (I absolutely want him to come back for it now) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Dude, where&amp;#039;s my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Hey, I heard Starbuck is back, and I was just...where the fuck is my boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (the impound fees alone, tho)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Presumably we can at least vaguely pilot a boat.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A handful of laborers load the cargo--we say laborers, but it&amp;#039;s honestly a handful of the younger Coldbrews.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Muriel is riverine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; *Rupert, now gravy-free, is hanging from his baby bjorn*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The sacks of roasted coffee are heavy and bulging, each one capable of holding a human child. A large crate is wheeled onto the deck, a metallic clatter suggesting these are the tools that Aggun mentioned.&lt;br /&gt;
* Nurusi sniffs the bags&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; One of the Coldbrew youths clips the railing with the crate she&amp;#039;s helping to carry, gouging the fresh paint and gold leaf ornamentation. She glances around and keeps moving.&lt;br /&gt;
* Daeshulu goes to lean against the boat at that spot.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh yeah, Nurusi. That&amp;#039;s coffee. It&amp;#039;s an olfactory assault of espresso.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (There is no smell of child, human or otherwise.)&lt;br /&gt;
* Nurusi whistles and looks up at the sky, pretending not to notice.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (Who doesn&amp;#039;t like the smell of coffee?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (so if I ever nee to hide a bag of child...)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (To be fair, it would do a hell of a job covering up the scent. Maybe there&amp;#039;ll be some hags at the market.)&lt;br /&gt;
* Daeshulu will help as best he&amp;#039;s able, but that&amp;#039;d mostly be loading.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; &amp;lt;br&amp;gt;&amp;lt;- strong like bull :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Daeshulu will definitely be of assistance in moving the statuary. One is a life-sized rendition of one vain member of the Coldbrew clan or another.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Who can tell the difference?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Eh, this one was definitely one of the stouter members. One assumes Aggun wasn&amp;#039;t being figurative about clogging the hallways.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Heh. In fairness, Daeshulu is like 5&amp;#039;1&amp;quot;, 200 lbs or so)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (He beefy)&lt;br /&gt;
* Muriel will wait for them to load up, standing near the prow&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (That&amp;#039;s fair. I think my character is like that, too. Oreads, dwarves, and Lashunta dudes are all like that.)&lt;br /&gt;
* Daeshulu is ready to set sail whenever other folks are.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (same)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (yup)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; *Aggun walks onto the deck for a minute as the loading wraps up, and looks around* IAnything I can do for you when you get back? I&amp;#039;ll put in a good word with this...explorer thing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; You do that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  He nods. &amp;quot;I&amp;#039;ll owe you one.&amp;quot; He points to everyone. &amp;quot;All of you, I owe you. Except the bird, I don&amp;#039;t think he gets a choice.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Hey, he&amp;#039;s a very important member of this expedition.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; He knows more spells than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; He&amp;#039;s got more experience in this new world than I do.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Plus, he provides excellent moral support&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Then you can owe him. *he starts to pull away the gangplank*&lt;br /&gt;
* Nurusi waves jauntily. &lt;br /&gt;
* Muriel waves one of Rupert&amp;#039;s hands&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (brb, please continue)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt;  Aggun puts one hand in his pocket, and waves with the other one as the Iellmufe is cast loose&lt;br /&gt;
* Nurusi turns to Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; You&amp;#039;re driving this thing, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Let&amp;#039;s say... yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well someone better be piloting this thing upstream, because it won&amp;#039;t go that way on its own.)&lt;br /&gt;
* Muriel takes a place at the wheel&lt;br /&gt;
* Nurusi nods&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Good. Boats are not in my wheelhouse. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (eeeeeeeyyyyyy. Get it?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (:VVVV I love it)&lt;br /&gt;
* Narrator facepalms&lt;br /&gt;
* Muriel pilots the boat upstream, looking out for points of interest&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Actually, I know this was only a handful of hours, but can we pause this here for now? I have thoughts for what to do when you get there, but it occurs to me I&amp;#039;ve put zero thought into what happens along the way and I need some time for that.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Sure, that&amp;#039;s cool)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (we could also use this as a chance to roll survival, and explore the hex)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (This is true!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (If we don&amp;#039;t mind going slow, that works. Ostensibly, it&amp;#039;s, I believe, a day to explore a plains hex.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (And straight east or southeast are both plains hexes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (There&amp;#039;s also always the chance for random encounters.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; (I&amp;#039;m good with whatever) &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Again, going upstream. I&amp;#039;m pretty sure you&amp;#039;ll be taking your time regardless of intent)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Fair, though exploring would assume we&amp;#039;re disembarking some to get the lay of the land)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Which is still fine)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (And that&amp;#039;s fair. I feel like Aggun more or less implied he wanted the lay of the land, too.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should we go ahead and roll?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Yeah. I don&amp;#039;t know the full mechanics involved here, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; (Should be DC-17. None of us are particularly suited to this, but here goes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; I&amp;#039;m rolling a d20 for Survival?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Add you Wisdom mod, if any&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Womp Womp, 9 for me.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; 10&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; If we say Zari was aiding Alicia...&amp;gt;.&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I can do zat&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That would do it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; can I roll for # frogs found?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Hahaha, yes, please.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Roll a second survival.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; All of us, or just Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Just Muriel&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; aww, no frogs for me&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Muriel is mostly distracted by looking for frogs.&lt;br /&gt;
10:00 PM But her attention is split with trying to explore in general.&lt;br /&gt;
10:00 PM &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Maybe Rupert finds a frog&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; But eats it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; that sounds likely&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Rupert brings you the legs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; ...the front ones.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Also, do the location of the legs on the frog&amp;#039;s body have any effect on your...whatever, Muriel?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, if SOMEONE had left it whole, I could have dried it that way&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; as it is now, it&amp;#039;s only good for... a pair of earrings, perhaps?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; maybe some light taxidermy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nurusi&amp;gt; Frog feet earrings could be...interesting.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What do we find in the hex, anything?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That will have to wait for the beginning of next session.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Heh, fair enough.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; okie dokie&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I have thoughts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; I think that nets us, like, 33 xp apiece? :p&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; For now, yeah. The encounter that follows may be worth a bit more.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Daeshulu&amp;gt; Cool cools&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=13003</id>
		<title>Webercon Pathfinder Game session 2</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=13003"/>
		<updated>2019-01-18T02:04:41Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Session */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|Webercon Pathfinder Game|2}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/4/19&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Did y&amp;#039;all have anything specific in mind you wanted to do? If not, they still want someone to head towards the capital to the next small town, you could go south to the woods, or they&amp;#039;re offering supplies and a little cash to anybody willing to explore the nearby areas.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Nothing specific.I vote for cash and supplies, personally but I&amp;#039;m up for whatever&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, currently the common room of the Starbuck is sort of the unofficial &amp;#039;adventurer&amp;#039;s guild&amp;#039; headquarters.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Probably where I hang out near the fireplace most of the time.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; yeah that works for me&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; How far out have we reconned so far?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; not at all, as I understand&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; ok&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; So we&amp;#039;ll be the first ones out of town since the warp?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; If that&amp;#039;s the case the first priority should probably be to see if the roads are still there and in what shape.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Muriel et all went north&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A group left four days ago towards Rivergard Keep to the northeast. You&amp;#039;re not sure whether they&amp;#039;re back or not.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; to the nearest town, but they&amp;#039;re still out&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; We could go check on the fort to the east&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Not the nearest town. The nearest is Glenvost, 6 miles west. You know someone went out that way; they likewise haven&amp;#039;t returned.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The one southeast, or northeast?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Southeast is closer. Maybe both, since they&amp;#039;re not too far apart&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Are you using the latest map? (Furthest down on the thread?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; oh, my bad then&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I guess the northeast one then. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay. That&amp;#039;s the one people went to but you don&amp;#039;t know if they&amp;#039;re back already.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; oh, that&amp;#039;s the one they aready went to&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; duh&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I&amp;#039;m bad at this&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; We could go check out the settlement just past it and see if we can find the last group on the way. Unless it would be weird to have our parties meet up.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; What about that town just due west of us?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; that&amp;#039;s close&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; That&amp;#039;s the one I mean, just beyond the fort&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I mean in the hex literally one space to our left&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; oh&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; 59, 45&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; the trading post?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Side note, most of these things you don&amp;#039;t know are there.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That is a DM map, folks.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; but Josh says we knew there was a town in that direction back in the day&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Glenvost, 6 miles west of Starbuck.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; We can do that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okie doke. That shouldn&amp;#039;t be too hard. Madrigal would know her way there, at the very least.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Traveling through this area a fair bit.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Y&amp;#039;all setting out roughly now-ish?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Late morning?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Yeah&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Six miles means we shouldn&amp;#039;t be out overnight, but I&amp;#039;ll take a night&amp;#039;s supplies regardless.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Samesies&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Just the two of you, or you going to try to round people up?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I have npcs as backup, if you like)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; If it&amp;#039;s just quick recon, us and the animals should be fine I think?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Sounds good.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I would think so, but f you want to bring a DMNPC you certainly can :) Wouldn&amp;#039;t say no to a meat shield&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Tuck, what class are you?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I&amp;#039;m a rogue&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Oracle&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (The divine version of a sorceror)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A large, somewhat intimidating orcish woman approaches you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Y&amp;#039;all heading out of town?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; We were planning on it. What&amp;#039;s up?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Want help?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Hell yes&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar nods.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Heading to Glenvost, was it?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Lot of folks staying in because of the rain.&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar sniffs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Don&amp;#039;t bother me much.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I&amp;#039;m not made of sugar&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah looks up as if noticing the clouds for the first time.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah droops their ears.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; I&amp;#039;ve arm-wrestled you before. I might argue.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; It&amp;#039;s let up for now, but it has been raining steadily for days)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Not uncommon in the summer months here)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Eh, losing to a strong and beautiful woman is no shame in my eyes&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar rolls her eyes, but grins a tusk-filled grin.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; I&amp;#039;ll get my stuff. I travel pretty light.&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar will go grab her gear and meet you outside.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah watches Diar walk away.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; She would snap you in half.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; So does my husband, on occasion&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Kinky.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Tuck, does your tiger have a name? Same to Zari with her hyena.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Zulun&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Eggroll&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; ...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Are we gonna need roll20?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; (I think we&amp;#039;re good for now?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (That&amp;#039;s kind of up to you guys :p)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (heh, k)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; You can all set out pretty quickly. The mud and such will make for slow going, and there&amp;#039;s no road to speak of after the edge of where the time bubble was.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Well that&amp;#039;s not promising...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Yeah, that&amp;#039;s never a good sign&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; It&amp;#039;ll take you a little over 3 hours to cover the 6 miles to Glenvost. Or, at least, where Glenvost should be...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Fuuuuuuuuuuckberries&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; This is...off.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Are we there yet?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; We should be.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; We&amp;#039;re supposed to be&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; And the plants are wrong.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Land is right, but nothing else.&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar points to trees on the river bank.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Water elm. Those aren&amp;#039;t supposed to be here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Is there any trace that there was once a town?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I once carved my name on some big rocks by the river?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Roll Perception, folks?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; !roll 1d20+6&lt;br /&gt;
&amp;lt;br&amp;gt;* Lan-werk rolls for &amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; [ 1d20+6 ] getting [ 20 ] which, after the modifier [ 6 ] totals [ 26 ].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Noice)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; !roll 1d20+4&lt;br /&gt;
&amp;lt;br&amp;gt;* Lan-werk rolls for &amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; [ 1d20+4 ] getting [ 17 ] which, after the modifier [ 4 ] totals [ 21 ].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; !roll 1d20+6&lt;br /&gt;
&amp;lt;br&amp;gt;* Lan-werk rolls for Kennesaw: [ 1d20+6 ] getting [ 20 ] which, after the modifier [ 6 ] totals [ 26 ].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (^5)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; With a little poking around, you can find what seem to be the remnants of a village. &amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Flagstone floors, mostly scattered, a few old nails, etc.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; What the fuuuuuuuck&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Madrigal, you find where you carved your name on a rock, though you&amp;#039;re almost positive it was a bit to the left, and your name is *very&amp;lt;br&amp;gt;* worn.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Do we know that what happened was a time bubble?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Nope. It&amp;#039;s been posited as an idea, but no one has proof yet.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Well, shit, we&amp;#039;re not ...  not on [earth], then&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; It looks like this place has been abandoned for... I don&amp;#039;t know, centuries. Are you sure this is it?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; That&amp;#039;s my name, right there&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Through a copse of trees, you can spot one structure still standing, a bit downriver from where you are.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Maybe it was carved by a different Madrigal?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I guess it&amp;#039;s possible, but the heart and my spouses’ initials kinda give it away&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; That&amp;#039;d be seren...weird.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; also that shit took like&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; What&amp;#039;s that over there?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; two hours&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah points at the structure&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I was hung over as hell&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; It&amp;#039;s a two-story wooden structure, with a dock out into the water, and a boat sitting very low in the water.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal blinks away her reverie&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Well, let&amp;#039;s go find out. Come on, eggroll.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; It&amp;#039;s looking a little ramshackle itself, but, again, still standing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Was this here before?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As you approach, it, too, looks like it&amp;#039;s been abandoned a while, but nowhere near as long as the village.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; You see boards over windows, a few patched holes. Somewhat shoddy, makeshift work, but serviceable.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, plans, thoughts?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I can sneak around and look in?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I could call out and ask if anyone is home.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Do you have dark or lowlight vision?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; I could smash the door down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I have low light&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; And I can sneak pretty good too&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; I&amp;#039;m okay at sneaking.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Are we sneaking?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Let&amp;#039;s be sneaking.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; rolling 1d20+5 &lt;br /&gt;
(11)+5 = 16&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; rolling 1d20+10&lt;br /&gt;
(19)+10 = 29&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah is on a roll&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; rolling 1d20+8&lt;br /&gt;
(8)+8 = 16&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, where are you going? There are doors in the front, and a hole, with other doors, on the side.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; The hole? We can at least look in.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; This area is most over the river itself, with unevenly spaced floorboards.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; There are a set of double doors, and, down a small flight of stairs, a smaller door.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; (Do I hear anything?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Roll Perception.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; rolling 1d20+6&lt;br /&gt;
(13)+6 = 19&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; rolling 1d20+4&lt;br /&gt;
(19)+4 = 23&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; You&amp;#039;re fairly certain you hear a few somethings moving around inside.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt;You can&amp;#039;t tell how many, but you&amp;#039;d guess maybe four or five.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt;You think you might hear low voices.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; rolling 1d20+6&lt;br /&gt;
(12)+6 = 18&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I start glowing very softly to get folks&amp;#039;s attention&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah raises an eyebrow.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; and so they can see me gesturing that I hear voices&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar also raises an eyebrow, but nods.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; (it&amp;#039;s more of a halo, hilariously)&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar raises her hands and shrugs to signal &amp;quot;what do we do?&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar mimes kicking in a door and smashing something.&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar makes clawing motions with her hands.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal shakes her head&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah looks at Madrigal and mimes putting a key in a lock.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah points at the door.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal gestures folks to come back outside&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar will shrug and follow.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Eggroll will have waited patiently.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; If they’re all the town that&amp;#039;s left, should we.... talk to folks first?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; before leaping straight to theft and murder?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; like, theft and murder aren&amp;#039;t off the table&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Oh, sorry, you thought I meant murder? I just meant violence.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; what if they&amp;#039;re like... bad guys.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; We don&amp;#039;t know who&amp;#039;s there, and this is all kind of spooky.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; We could try talking, if you want.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; if they&amp;#039;re bad guys, we definitely go back to plan violence&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Or maybe look around more?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; So just like... knock?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; let&amp;#039;s peek in some windows if they have them&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Eggroll, be a stepladder&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; There are five windows in total.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; On this ground floor.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; You see a large room, very dusty, with a tank of water at the far end, and tables near the wall you&amp;#039;re looking through.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; There are footprints in the dust between the visible doors.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; No one seems to be in this room currently.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Nobody in here, just a weird water tank&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah will peek in the other window&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; why do they need more water, they are literally IN the BAY&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; This looks like it might have once been an office of some kind.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A desk and chair face the door.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Maybe they want water with fewer leeches in it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I like that that doesn&amp;#039;t mean no leeches&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The desk has a few empty ink bottles scattered on it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; just that they want to control the water to leech ratio&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Nothing in here but a desk...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Four doors lead out of this room.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Now that you know to listen for them, you hear voices speaking in a conversational tone.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I say we just knock.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I&amp;#039;m down&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Off in this direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; which direction?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Eggy, stay, wait for mommy&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; So you knock?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; ...sure.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal prepares her best Customer Service Smile&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The voice quiet immediately, though you think they might still be whispering.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Hello? Anyone home?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Hello the boat? hello the house?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; No answer seems forthcoming.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; After a few moments, you hear footsteps coming from the side of the house.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah will look that direction.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Heeeee!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A trio of skeletons shuffle out of the side area.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Roll me initiative. :)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Uhhh... hello. Are you the masters of the house?&lt;br /&gt;
rolling 1d1&lt;br /&gt;
(1)= 1&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; rolling 1d20+5&lt;br /&gt;
(12)+5= 17&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Are you talky skeletons, or fighty skeletons?&lt;br /&gt;
rolling 1d20+4&lt;br /&gt;
(6)+4= 10&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Do our pets go on our inits?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt;or are they seperate?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Eggroll has a separate init. Theoretically Zulun goes on yours, but he shouldn&amp;#039;t be penalized for your curse, so I&amp;#039;m fine with him having a separate init.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; ok&lt;br /&gt;
rolling 1d20+3&lt;br /&gt;
(6)+3= 9&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; rolling 1d20+2&lt;br /&gt;
(5)+2= 7&lt;br /&gt;
rolling 1d20+6&lt;br /&gt;
(20)+6= 26&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, so the skeletons will attack Eggroll&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; nuuuuu&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Welp, we&amp;#039;re boned.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; rolling 1d20&lt;br /&gt;
(16)= 16&lt;br /&gt;
rolling 1d20&lt;br /&gt;
(6)= 6&lt;br /&gt;
rolling 1d6&lt;br /&gt;
(2)= 2&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; One of the skeletons gets a glancing blow on Eggroll&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar will roar and charge.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (The skeletons are wielding swords.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (So not talky then)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well, not from the skeletons or your companion)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Also, not actually mechanically charge, just close the distance)&lt;br /&gt;
rolling 1d20+6&lt;br /&gt;
(17)+6= 23&lt;br /&gt;
rolling 1d4+4&lt;br /&gt;
(1)+4= 5&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Diar rakes a skeleton but doesn&amp;#039;t seem to affect it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Madrigal?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, had to look up some rules stuff for Diar)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (No worries)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Is Diar a fighter? Barbarian?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; rolling 3d8&lt;br /&gt;
(4+7+4)= 15&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Shifter. They&amp;#039;re like druids without the magic, focusing on fighting with wildshape.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Oh neat!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Currently, she can just manifest claws, and she has tusks she can attack with, too. Shifters are a full base attack class :))&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Cool)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; (that&amp;#039;s me)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Zulun&amp;#039;s turn.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; What did madrigal do?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Just moved&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Ah, ok)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; She couldn&amp;#039;t close to melee.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Zulun will claw that skeleton it&amp;#039;s flanking&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; He has a bite attack and 2 claws. Does he get all three? I&amp;#039;m not used to companions.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Since he moved, just one attack.&lt;br /&gt;
It&amp;#039;s like a full attack action.&lt;br /&gt;
Next round he should get all of them.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; ok&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I had to look it up for Diar, too, as she has claw/claw/tusk.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; rolling 1d20+2&lt;br /&gt;
(19)+2= 21&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That&amp;#039;ll definitely hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; rolling 2d4+1&lt;br /&gt;
(3+3)+1= 7&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Bite or claw?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; That&amp;#039;s the bite&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Zulun gets a hold of the skeleton and you hear the bone on which he is chewing crack.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Noice)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Eggroll will attack the other one, which is the one that slashed him.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Good girl, Eggroll!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; rolling 1d20+6&lt;br /&gt;
(14)+6= 20&lt;br /&gt;
rolling 2d6+6&lt;br /&gt;
(5+4)+6&lt;br /&gt;
= 15&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Eggroll grabs the skeleton&amp;#039;s skull in her massive jaws, you hear a sickening crunch, and the skeleton collapses into a pile of bones.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Nuah?&lt;br /&gt;
Nuah will use Moonbeam on the one on the far left.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay. What is that and what does it do?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; rolling 1d20+3&lt;br /&gt;
(11)+3= 14&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Is that an attack roll?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; It&amp;#039;s my other revelation. &amp;quot;You can fire a ray of moonlight as a ranged touch attack at any creature within 30 feet. This ray deals 1d6 points of damage + 1 for every 2 oracle levels you possess. In addition, the target must succeed at a Fortitude save or become blinded for 1 round. You can use this ability a number of times per day equal to your Charisma modifier (minimum 1).&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Yes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Ah, okay.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That hits its touch AC&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I doubt the blinding effects them though&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Yeah&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; rolling 1d6+1&lt;br /&gt;
(5)+1= 6&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; what withthe no eyes&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; What type of damage is it?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; It doesn&amp;#039;t say&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I assume just magical?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Yeah, apparently.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Weird.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Yeah&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, your beam hits it square in the chest. A silvery light illuminates its ribcage for a moment, and the skeleton collapses.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah will also yell &amp;quot;Hey! We just wanna talk!&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; In what language, out of curiosity?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Common&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I&amp;#039;m guessing we couldn&amp;#039;t tell what language they were speaking?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Not earlier, no.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Another skeleton kicks open the door next to Nuah, raising a sword.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; He shouts,&amp;quot;Fuck off, Lamashtan scum!&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; And attacks.&lt;br /&gt;
rolling 1d20+7&lt;br /&gt;
(4)+7= 11&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; But I&amp;#039;m assuming misses.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Yeah)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The other skeleton continues to attack Eggroll.&lt;br /&gt;
rolling 1d20&lt;br /&gt;
(11)= 11&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; And misses the deceptively wily giant hyena.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; She&amp;#039;s very delicate on her feets&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Hee)&lt;br /&gt;
Nuah; (Josh, would I know the name Lamashtu? I do have kn:Rel).&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar will tear into the remaining skeleton over here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; rolling 1d20+6&lt;br /&gt;
(14)+6= 20&lt;br /&gt;
rolling 1d20+6&lt;br /&gt;
(6)+6= 12&lt;br /&gt;
rolling 1d20+6&lt;br /&gt;
(3)+6= 9&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Eh, a claw hits.&lt;br /&gt;
rolling 1d4+4&lt;br /&gt;
(4)+4= 8&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; And she tears it apart with her bare claws.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Someday, they will be bear claws.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (heeee)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Zulun?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; That&amp;#039;s his move. Could he charge? Or is the door too small&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I think he could charge, to end up here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; It&amp;#039;s a double door, about 8-10 ft wide.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; rolling 1d20+2&lt;br /&gt;
(19)+2= 21&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; That&amp;#039;ll hit.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; rolling 2d4+1&lt;br /&gt;
(2+1)+1= 4&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; rolling 1d20&lt;br /&gt;
(11)= 11&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Zulun darts in for a bite, but the skeleton doesn&amp;#039;t seem too fussed about it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; &amp;quot;We&amp;#039;re not fucking Lamashtans, you fucks!&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal puts her halo on HIGH BEAMS&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Eggroll will move up and growl, but can&amp;#039;t really close right now.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Nuah?&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah will step back and put their hands up.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Zulun! Stop!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; As my companion says, we&amp;#039;re not Lamashtans...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Can we just talk?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Eggy, hold&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (Diplomacy?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sure)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; rolling 1d20+8&lt;br /&gt;
(15)+8= 23&lt;br /&gt;
&amp;lt;br&amp;gt;* Skeleton lowers his sword but keeps his shield up for the moment.&lt;br /&gt;
&amp;lt;br&amp;gt;* Skeleton conveys a skeptical look without being able to move his face at all.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; (noice)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Catfolk, and you have a hyena with you. How are you not Lamashtans?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Don&amp;#039;t know where you got the scary orc, and...whatever she is over there.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I follow Bast. I&amp;#039;m from Osirion. I mean there are some Lamashtans up there, sure, but not all of us are.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Look... we&amp;#039;re just trying to figure out what happened to the town that was here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Yeah, there&amp;#039;s significantly less town than there was two months ago&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Okay, nice try, lady. You should work on your story.&lt;br /&gt;
&amp;lt;br&amp;gt;* Skeleton starts backing up, sword raised but not attacking.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; We&amp;#039;re from Starbuck, it&amp;#039;s literally a couple miles right there points&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah nods emphatically.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Osirion fell before I died, and this town&amp;#039;s been a ruin for a hundred years at least.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; What the fuck&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Ah.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I was there last year&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Starbuck? The Disappearing Village?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; I remember that story. Funny, but I&amp;#039;m not buying it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Disappearing?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; What do you mean disappearing? It&amp;#039;s right there, we walked this morning&lt;br /&gt;
&amp;lt;br&amp;gt;* Skeleton gets the desk between you and him.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; There was a weird barrier thing that showed up, and it just came down, and we&amp;#039;re trying to figure out what&amp;#039;s going on&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; ...You&amp;#039;re serious, aren&amp;#039;t you?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Yup.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I mean, if you&amp;#039;re down for a walk I can show you?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; or you can just take the boat upriver a little bit&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Yeah, it&amp;#039;s not far. You can check for yourself.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Or don&amp;#039;t. I can see you&amp;#039;re a busy... skeleton.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I mean, if there&amp;#039;s a good couple trees you might can see it from here&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; No need to be a smartass.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; So you just poofed out of the world and back in?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Starbuck disappeared...jeez, like 400 years ago or something.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; ...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Last I remember, there was a goblin village where it used to be. We have trouble with them sometimes.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; 400 years?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Something like. I&amp;#039;m not exactly a historian.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Bast...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Well, amateur antiquarian from time to time...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; You didn&amp;#039;t see the barrier there? Big glowy thing?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Jek, get in here!&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; A second skeleton enters through the door behind the first.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal lets her glow turn off&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Never was a barrier that anybody saw, I think.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah waves at Jek&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Jek, you remember Starbuck, the Disappearing Village?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Hey, we&amp;#039;re at least a small town&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Mads, we&amp;#039;re a village at best.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; We get some good traffic&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Not anymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Oh, yeah, it vanished like 4, 500 years ago, back during the Calamity.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; The what now?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; What Calamity?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Planar warping. Caused all kinds of disasters and such.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal leans against Eggroll&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Cut us off from the planes, at least voluntary travel, for about a century, and even after it&amp;#039;s still been dangerous.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; 4,500 years...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; (400 to 500, rather)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; We&amp;#039;ve been gone 450 years...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; .... my siblings, they&amp;#039;re all gonna be old now&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; if they&amp;#039;re still alive&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; I&amp;#039;d have to check. A lot of those records were lost.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; My tribe...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; The Queen might know, but good luck getting it out of him.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Everyone I knew...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Fuck, ALL of Lor&amp;#039;s family&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; What Queen?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; That old codger? Best left alone.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; The Queen of Brevoy. Last living nutter in Rostov.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; You said that Osirion fell? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Sardia? Queen Bessima&amp;#039;s daughter?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; He&amp;#039;s...eccentric.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; What? No.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Sardia was queen back during the Calamity. They held on through, oh, her granddaughter, I think, maybe one more generation.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; But most of us were dead and most gone by then.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Present company notwithstanding.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal pulls out a few coins from her pocket&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I think all of mine still have Bessima on them&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; You have coins from Bessima&amp;#039;s reign?&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal flips a copper over to him&lt;br /&gt;
&amp;lt;br&amp;gt;* Skeleton grabs it in the air.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Huh.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Skeleton&amp;gt; Suppose you might be needing to trade these out for modern currency.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I think that might be the least of our problems.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Velluss, later.&lt;br /&gt;
Skeleton → Velluss&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; What happened to Osirion?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Somewhere I&amp;#039;ve still got my Founding of Brevoy gold piece that Boduik Maervis gave me at my wedding&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Osirion?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; No one&amp;#039;s used that name in centuries.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; ...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; It&amp;#039;s Lamashta now.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Crazy bastards... They finally did it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; We get parties of them down here from time to time, scavenging ruins.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; They&amp;#039;ve kind of built their civilization on it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Cannibalizing the past.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Not that we&amp;#039;re much better, really...&lt;br /&gt;
&amp;lt;br&amp;gt;* Velluss once again manages to convey rolling his eyes without moving his face.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuah seems a bit in shock.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; We make an honest enough living, and we don&amp;#039;t have to eat anyone to do it, like most of our competition.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; I suppose that&amp;#039;s true.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; What do you mean? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Most of the others in Rostov are ghouls, vampires, things like that. We&amp;#039;re lower on the totem pole, but we don&amp;#039;t need to consume stuff to survive.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; What? Southern Brevoy&amp;#039;s full of elves&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; The rest of the gangs mostly survive off goblins, frogfolk...what&amp;#039;s that?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Oh, no, not anymore.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; A lot of them died in the Mortal Plague, others fled.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; I think there may be an enclave still there.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; The Mortal Plague?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; The what now?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; We don&amp;#039;t range that far.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; What killed us. Something from some portal. Affected humans worst.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Oh god, is it still around? Do we need to quarantine the town?&lt;br /&gt;
&amp;lt;br&amp;gt;* Velluss shrugs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; I wouldn&amp;#039;t know. I don&amp;#039;t think so, but the fear of it keeps Cheliax away, at least.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Did the plague make you... undead?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Their devils range through occasionally.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Yeah, it did that to some folks.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Oh.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Something like 20%, if I recall.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Um... sorry about your buddies then.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Damnedest thing, though I suppose I&amp;#039;m reasonably grateful for it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Better than dying, I suppose.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Oh, them? Those were vacant.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Oh thank goodness&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Not intelligent like us.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; No, we got at least a little of Lady Urgathoa&amp;#039;s favor.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Oh, not with that crap again.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; !roll 1d20&lt;br /&gt;
&amp;lt;br&amp;gt;* Lan-werk rolls for &amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; [ 1d20 ] getting [ 15 ].&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Is that...  the local ruler now?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Gods, no. She&amp;#039;s the goddess of...people like us.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; First victim of the plague, some say, who defied the other gods and took divinity for herself.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Mads... Diar... I think we should get back to town. They&amp;#039;re gonna want to know all this.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal looks mildly impressed&lt;br /&gt;
&amp;lt;br&amp;gt;* Jek &amp;#039;s voice holds a bit of a zealot&amp;#039;s tone.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Oh shit, yeah, we should do that&lt;br /&gt;
&amp;lt;br&amp;gt;* Velluss makes a wanky motion behind Jek&amp;#039;s back.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Do...  you guys want to come with us?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I can&amp;#039;t guarantee you won&amp;#039;t be flooded with questions&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; in fact, you probably will be&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Probably beats squatting out here, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; We&amp;#039;re really not supposed to leave. This is our rendezvous point for trade on the river.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; What do you trade?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Orcs, apefolk, the occasional coherent goblin, sometimes Chelaxians.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Oh, *what&amp;lt;br&amp;gt;* do we trade.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Salvage from Rostov.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Bits of the old world.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I can&amp;#039;t imagine our lace is going to be in high demand anymore&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; We do have a better harbor, though, if you wanted to leave a note&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Eh, maybe the Pahmet? Or those weird fishfolk the orcs are scared of, to the south. I hear they&amp;#039;re &amp;#039;civilized&amp;#039;.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Come on, Velluss, think of what we might learn. What we could tell them.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; We have a job, we stay here. They&amp;#039;ll know where to find us if they need us.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Well, would it at least be okay if we came back? Maybe brought some folks to talk to you?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; You could leave a note. &amp;quot;Go six miles that way.&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; We&amp;#039;re supposed to keep this place low-key, but I guess it would be fine.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Maybe not too many at once, though.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; We&amp;#039;ll try to be discreet&lt;br /&gt;
&amp;lt;br&amp;gt;* Jek nods excitedly.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Thanks. We really appreciate it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Hey, do you have any local maps or anything, maybe showing what&amp;#039;s around now?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Do you have anything to write on, or with?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; I could sketch some stuff out.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal pats her pockets&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I do not&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; (I probably would)&lt;br /&gt;
&amp;lt;br&amp;gt;* Jek can give you a rough map of the area. It will have this trading post on it, plus a few other sites he&amp;#039;ll label.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Thank you&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; A lot of this area is goblin territory now, and they&amp;#039;re always fighting among themselves.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Be careful. The wolf ones aren&amp;#039;t so bad, but the fire goblins attack most things on sight.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; I wonder what happened to the ones that were living where the town is....&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; The froggies to the west don&amp;#039;t like outsiders much.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Really, that goes for most people these days.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Especially around here. Too much pressure from Cheliax, Lamashta, the drow... (the last is a word you&amp;#039;ve never heard)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; The who?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Dark elves. Live in the mountains.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Dark elves?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Them bug things they and the dwarves fight have pushed them out towards us.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Sometimes they raid in Rostov, too, but that mostly just means food for the other gangs.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Everything is different now&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; We need to get the town organized. If there&amp;#039;s this many raiders around it won&amp;#039;t be long until some find us.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; And I don&amp;#039;t know how many of the fields were inside the barrier, either&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Oh, yeah, I don&amp;#039;t know what defenses you have, but you need more.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Food&amp;#039;s going to be a concern&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; *to skeletons&amp;lt;br&amp;gt;* If you know anyone who trades in food, send them to Starbuck. They&amp;#039;ll have a market.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; We should get back. I&amp;#039;m glad we met you two though. Thank you for everything.&lt;br /&gt;
&amp;lt;br&amp;gt;* Madrigal nods, and holds out her hand&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; I&amp;#039;m Madrigal, by the way. This is Eggroll.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; There&amp;#039;s a guy upriver, has a trading post, too. I think he sells food.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; You gotta get past the flame goblins first, though.&lt;br /&gt;
&amp;lt;br&amp;gt;* Velluss shakes your hand.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Vellus.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; Jek&lt;br /&gt;
&amp;lt;br&amp;gt;* Jek waves.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Nuah. The fuzzy guy is Zulun.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Vellus&amp;gt; Pleased to meetcha.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; The quiet one over there is Diar.&lt;br /&gt;
&amp;lt;br&amp;gt;* Diar still looks unsure about the skeletons.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Hey.&lt;br /&gt;
&amp;lt;br&amp;gt;* Velluss nods at Diar.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Madrigal&amp;gt; Well, I guess we should head back, then? &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Diar&amp;gt; Yes.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; We&amp;#039;ll be here.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Jek&amp;gt; We always are...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; All right, so y&amp;#039;all can head back to Starbuck.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; You&amp;#039;ll get back right around dusk, I believe. As a a reward for your efforts, it starts raining heavily about halfway home.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuah&amp;gt; Figures.&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12997</id>
		<title>WCPF Summaries Page</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12997"/>
		<updated>2019-01-13T19:52:28Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: zz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Session 1=&lt;br /&gt;
[[Webercon Pathfinder Game session 1]]&lt;br /&gt;
&amp;lt;br&amp;gt;The bubble comes down in the middle of the night. Captain Luasmuark and Mayor Coldbrew try to organize the exploration of the nearby area.Arlo, Muriel, Nuru, and Dudram agree to travel north to Rivergard, and encounter some skeletons. &lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[Arlo]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Dudram]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Muriel]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Nuru]]&lt;br /&gt;
&lt;br /&gt;
==NPCs Introduced==&lt;br /&gt;
[[Captain Luasmuark]], ship&amp;#039;s captain&lt;br /&gt;
&amp;lt;br&amp;gt;[[Kiavan Riuvu]], local priest&lt;br /&gt;
&amp;lt;br&amp;gt;[[Mayor Coldbrew]], Mayor of Starbuck&lt;br /&gt;
&lt;br /&gt;
=Session xx=&lt;br /&gt;
[[Webercon Pathfinder Game session xx]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
==Recurring NPCs==&lt;br /&gt;
&lt;br /&gt;
==NPCs Introduced==&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12996</id>
		<title>WCPF Summaries Page</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12996"/>
		<updated>2019-01-13T19:51:40Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Session 1=&lt;br /&gt;
[[Webercon Pathfinder Game session 1]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[Arlo]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Dudram]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Muriel]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Nuru]]&lt;br /&gt;
&lt;br /&gt;
==NPCs Introduced==&lt;br /&gt;
[[Captain Luasmuark]], ship&amp;#039;s captain&lt;br /&gt;
&amp;lt;br&amp;gt;[[Kiavan Riuvu]], local priest&lt;br /&gt;
&amp;lt;br&amp;gt;[[Mayor Coldbrew]], Mayor of Starbuck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Session xx=&lt;br /&gt;
[[Webercon Pathfinder Game session xx]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
==Recurring NPCs==&lt;br /&gt;
&lt;br /&gt;
==NPCs Introduced==&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12995</id>
		<title>WCPF Summaries Page</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12995"/>
		<updated>2019-01-13T19:51:19Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Session 1=&lt;br /&gt;
[[Webercon Pathfinder Game session 1]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&amp;lt;br&amp;gt;[[Arlo]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Dudram]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Muriel]]&lt;br /&gt;
&amp;lt;br&amp;gt;[[Nuru]]&lt;br /&gt;
&lt;br /&gt;
==NPCs Introduced==&lt;br /&gt;
&amp;lt;br&amp;gt;[[Captain Luasmuark]], ship&amp;#039;s captain&lt;br /&gt;
&amp;lt;br&amp;gt;[[Kiavan Riuvu]], local priest&lt;br /&gt;
&amp;lt;br&amp;gt;[[Mayor Coldbrew]], Mayor of Starbuck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Session xx=&lt;br /&gt;
[[Webercon Pathfinder Game session xx]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
&lt;br /&gt;
==Recurring NPCs==&lt;br /&gt;
&lt;br /&gt;
==NPCs Introduced==&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12994</id>
		<title>WCPF Summaries Page</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12994"/>
		<updated>2019-01-13T19:50:38Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: zz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Session 1=&lt;br /&gt;
[[Webercon Pathfinder Game session 1]]&lt;br /&gt;
&lt;br /&gt;
==Characters==&lt;br /&gt;
[[Arlo]]&lt;br /&gt;
[[Dudram]]&lt;br /&gt;
[[Muriel]]&lt;br /&gt;
[[Nuru]]&lt;br /&gt;
&lt;br /&gt;
==NPCs Introduced==&lt;br /&gt;
[[Captain Luasmuark]], ship&amp;#039;s captain&lt;br /&gt;
[[Kiavan Riuvu]], local priest&lt;br /&gt;
[[Mayor Coldbrew]], Mayor of Starbuck&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Session xx=&lt;br /&gt;
[[Webercon Pathfinder Game session xx]]&lt;br /&gt;
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==Characters==&lt;br /&gt;
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==Recurring NPCs==&lt;br /&gt;
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==NPCs Introduced==&lt;/div&gt;</summary>
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		<title>WCPF Summaries Page</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12993"/>
		<updated>2019-01-13T19:45:47Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: zz&lt;/p&gt;
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&lt;div&gt;=Session xx=&lt;br /&gt;
[[Webercon Pathfinder game session xx]]&lt;br /&gt;
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==Characters==&lt;br /&gt;
&lt;br /&gt;
==Recurring NPCs==&lt;br /&gt;
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==NPCs Introduced==&lt;/div&gt;</summary>
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	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12992</id>
		<title>WCPF Summaries Page</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=WCPF_Summaries_Page&amp;diff=12992"/>
		<updated>2019-01-13T19:45:23Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: creating page&lt;/p&gt;
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&lt;div&gt;=Session xx=&lt;br /&gt;
[[Ye Olde Adventure Worlde session xx]]&lt;br /&gt;
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==Characters==&lt;br /&gt;
&lt;br /&gt;
==Recurring NPCs==&lt;br /&gt;
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==NPCs Introduced==&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
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	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12991</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12991"/>
		<updated>2019-01-13T19:43:40Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
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&lt;div&gt;{{firstlogtoc|Webercon Pathfinder Game}}&lt;br /&gt;
==Summary==&lt;br /&gt;
The bubble comes down in the middle of the night. [[Captain Luasmuark]] and [[Mayor Coldbrew]] try to organize the exploration of the nearby area.[[Arlo]], [[Muriel]], [[Nuru]], and [[Dudram]] agree to travel north to Rivergard, and encounter some skeletons.&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date : 12/30/18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As a side note, did you guys have a thought of what you wanted to do tonight? Scouting around town, headed somewhere specific?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  possibly scouting. I mostly was interested in gameplanning&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt; I wanted to discuss the possibility of forming a makeshift adventurers guild to organize tasks and missions and stuff&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, we can get started on that if people want to. That&amp;#039;s not really going to take rolls, I wouldn&amp;#039;t think.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Does Arlo have a house in/near town?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Rent a room, etc?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  I pictured an apartment above or attached to the morgue or a cottage in the grave-yard&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Graveyard cottage works.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Alicia, presumably Nuru was staying at an inn when the bubble happened?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; YEah&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, if we&amp;#039;re just discussing things, we can do that if folks want.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I imagine there&amp;#039;s a town meeting when the bubble comes down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  so we are starting at a meeting right after the bubble came down?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I&amp;#039;m thinking they&amp;#039;ll send a couple folks to gather people right after the bubble comes down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, so, as soon as the bubble goes down, it&amp;#039;s obvious something is still wrong. Fields that begin in the bubble abruptly end into untilled wilderness. A copse of trees stands where there was open pasture before the bubble.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Messengers say that Mayor Coldbrew is calling everyone to a town meeting at the local temple.&lt;br /&gt;
&amp;lt;br&amp;gt;*Captain Luasmuark and her town guards are trying to keep order as best they can.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  the first thing Arlo would do is ask the captain if she needs any help&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Well, I&amp;#039;m not against it. We&amp;#039;re going to have to deputize if things get any rowdier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Try to keep people calm, and in the temple if you can. We don&amp;#039;t know what&amp;#039;s out there right now, and we don&amp;#039;t need people running off and getting lost or hurt.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Everyone, please try to stay calm!&lt;br /&gt;
&amp;lt;br&amp;gt;* Kiavan Riuvu is doing a better job than the mayor. It seems like a lot of the town leaders are having a bit of a meeting of their own near the temple sanctuary.*&lt;br /&gt;
&amp;lt;br&amp;gt;* Kiavan Riuvu is the town&amp;#039;s main priest, for the record (he&amp;#039;s on the town thread)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Nuru would probably at least have met Captain Luasmuark by this point. Up to you whether she knows anyone else.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Scott, is Arlo perchance trained in Intimidate?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  (yes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Why don&amp;#039;t you go ahead and roll me an Intimidate check.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Alicia, anything in particular Nuru would be doing right now?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Sitting and watching people. Assessing the situation.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  (14)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Arlo makes for a fairly imposing presence, and you can tell several folks have thought better than to try to get past you out the door.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; After a some cajoling, and a fair bit of argument, the town leaders manage to convince everyone to remain in town for the time being, at least not without letting them know. They invite anyone interested in providing assistance to stick around and discuss further plans.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I take it y&amp;#039;all are staying?)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel stomps over to a bench and claims a seat&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; We need to alert the capital. Surely someone noticed a huge dome of light over the village.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Nuru will stay sitting)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We don&amp;#039;t know if it&amp;#039;s there. Or if we are. Things are still wrong out there.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; We have to take some action, Makuama. People won&amp;#039;t sit still for long.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; I know. But we need to be organized about it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We can&amp;#039;t just let people run around like chickens with their heads cut off.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We should send scouts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; I can deputize people, or Jeddas can call them reeves or whatever.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel snorts softly&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; No amount of deputizing and reevesing is going to stop people panicking.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Hey, now, *I&amp;#039;ll* be the one deputizing or reeving or whatever needs doing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; What&amp;#039;s that now?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; You&amp;#039;re not wrong...Muriel, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; But they&amp;#039;ve agreed to stay here where we can keep track and keep them safe, for now.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; The only thing that&amp;#039;s going to help is information.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Do we even have any of that? Has anyone actually investigated?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; I think Captain Luasmuark&amp;#039;s idea is the right one, unless anyone has other ideas?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We know things beyond where the dome was are different than they were before the dome happened.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; That&amp;#039;s about all we know.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Also, obviously, it&amp;#039;s night time, and the dome went up in the middle of the day.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; So time has obviously passed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Discounting some theories I heard...&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark says mostly under her breath.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuru hears her and raises an eyebrow.&lt;br /&gt;
&amp;lt;br&amp;gt;* Mayor_Coldbrew straightens.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Rivergard is only 20 miles to the northeast. The capital is further, but the river makes the trip easy. Glenvost is six miles towards the capital by land. Those would be my first thoughts for sending people out.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Hmm. I&amp;#039;ve an old friend in Rivergard I wouldn&amp;#039;t mind catching up with. I guess I could go.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; You should take someone with you.&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark looks a little skeptical.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Rupert will come with me. *pats a large pocket on her skirt, a faint ribbiting sound comes out*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Anyone else care to go?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Not to disrespect the amphibian, but I think I&amp;#039;ll tag along.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Anyone else?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Two can travel light, but we also want you both home safe.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; I can go.&lt;br /&gt;
&amp;lt;br&amp;gt;* Dudram speaks up from near the back. He&amp;#039;s a hobgoblin dressed in simple, but nice, traveler&amp;#039;s garb. *&lt;br /&gt;
&amp;lt;br&amp;gt;* Dudram sizes up his presumptive companions, nodding at Nuru and looking skeptically at Muriel. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What time are we heading out, then? Dawn?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Seems appropriate.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; I&amp;#039;m fine in the dark, but if you want to wait, we can.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Time is kind of an issue, though. Like people said, panic will set in again at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; I&amp;#039;m fine with going now, as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, I suppose if you don&amp;#039;t mind an old lady stinking a bit, I won&amp;#039;t mind the lot of you&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (ftr, everybody, including Arlo if he&amp;#039;s going, have low-light or darkvision)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Also, you can change it, but Muriel is like 24)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (she talks shit)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (also, how long a trip is that, in days?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (heh, legit)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, 20, but she does have gray hair already)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (You could make Rivergard in a day.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (By about dusk tomorrow, if you make decent time)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Maybe a little before)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (are we going all the way to the capital, or just Rivergard?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Rivergard is away from the capital)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (ah, ok)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (The capital is northwest of you, Rivergard is a fort/small town northeast)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Okay, we just need to know what&amp;#039;s going on. Don&amp;#039;t do anything dangerous. Run if you find any trouble. All right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Sure thing, cap&amp;#039;n.&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark raises an eyebrow at that, but nods. *&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark will organize some supplies for you. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (You&amp;#039;ll have a little time to get together whatever equipment and such you have.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel slips on what looks like a baby bjorn *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; What in the gods&amp;#039; names is that?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well you don&amp;#039;t expect him to walk the entire way, do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; His feet aren&amp;#039;t build for ships&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Best we go by land, don&amp;#039;t you think?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; A ship, upstream, in the dark...doesn&amp;#039;t seem like a good idea.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; *she rustles her pocket, and a feathery birdlike...  lizardlike...  thing pops out*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Please tell me you&amp;#039;re a caster of some kind.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel settled her dinosaur into the baby bjorn *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Alicia, Nuru would have been traveling pretty light, right?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (At this moment, she hasn&amp;#039;t stolen anything, so yes.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (she gonna end up with the baby bjorn)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (heh)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well, no response from Scott on irc or facebook. Do y&amp;#039;all want to go ahead and head out, and we can say he&amp;#039;s with you later if he&amp;#039;s supposed to be?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (works for me)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, so, you can set out towards Rivergard, in the middle of the night.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (this is a fantastic idea!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Muriel, you&amp;#039;re reasonably familiar with the area, and nothing is looking familiar. You&amp;#039;re fairly certain you&amp;#039;re seeing plants, full grown trees, even, that did not grow anywhere around here when the bubble happened.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; The shit is this&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The landforms seem to be basically the same, however. The river follows the same basic course, hills are where they&amp;#039;re supposed to be.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; What?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Someone recarpeted the house, as it were&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; The bones are the same, but all the covering is different&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Look at that, that&amp;#039;s water elm, we don&amp;#039;t get that this far south&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Huh.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Side note, for reference, we are in the southern hemisphere of this world)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; That&amp;#039;s strange. Any idea what it means?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Not yet, not yet. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Right now I&amp;#039;m mostly hoping we&amp;#039;re still on the same [name of planet]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Bob)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Golarion, presumably)&lt;br /&gt;
&amp;lt;br&amp;gt;* Dudram nods. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (what, now you&amp;#039;re the king of bob?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (hee)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As you make your way towards Rivergard, things get a little more surreal. There seems little if any sign of habitation, with none of the small outlying farmsteads that should dot this area.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I don&amp;#039;t like this. They can&amp;#039;t have gotten rid of them all. Even if they burnt the town, there&amp;#039;d still be old posts and things standing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Coming upon an area Muriel is sure she remembers as having one of the little outposts, you spot a few figures seemingly stumbling through a grouping of stone piles.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel starts waving her arms and hollering at the folks on the shore*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (We were walking, remember?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The figures turn almost as one, and start stumbling towards you.&lt;br /&gt;
&amp;lt;br&amp;gt;*Nuru grabs one of Muriel&amp;#039;s arms and whispers &amp;quot;A little discretion, ef?&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (I thought we were on a boat at night)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Dudram was against that idea. And this is early afternoon at this point, sorry.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Up to y&amp;#039;all. Boat or no boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (no boat)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (boatless it is, then)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As they move a little closer, it&amp;#039;s easy to see all three of them are skeletons, small strips of what was once clothing or skin clinging to their forms.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Fuuuuuck...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Well. That&amp;#039;s not normal.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; They&amp;#039;re not fast. We could probably go around.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; I&amp;#039;m all for that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Sounds like a plan&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The skeletons will stumble towards you, but you can give them a wide berth and maintain your distance. After a while, you no longer see them behind you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Technically, Muriel can cast Pass Without Trace once per day, but right now it would only affect herself.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (And Rupert)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Heh, yes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Even with the slight detour, you make good time, coming within sight of Rivergard Keep just before dusk. Immediately, it&amp;#039;s obvious something is wrong, as the hamlet surrounding the castle looks mostly deteriorated. A few walls still stand, but maybe one building still has a roof. The Keep itself looks mostly none the worse for wear, perched overlooking the river to the south.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh, Alicia isn&amp;#039;t in #wcpathfindergame_ooc . Zari&amp;#039;s coworker is there, so she&amp;#039;s headed home. Alicia, do you want to call it for now as it&amp;#039;s just you, then?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Yeah, sounds good)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Okay, cool. I&amp;#039;ll mark this on the game calendar, and we can figure out when to pick back up.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Also, we&amp;#039;ll get folks actually statted out. &amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12990</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12990"/>
		<updated>2019-01-13T19:37:21Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|Webercon Pathfinder Game}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date : 12/30/18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As a side note, did you guys have a thought of what you wanted to do tonight? Scouting around town, headed somewhere specific?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  possibly scouting. I mostly was interested in gameplanning&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt; I wanted to discuss the possibility of forming a makeshift adventurers guild to organize tasks and missions and stuff&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, we can get started on that if people want to. That&amp;#039;s not really going to take rolls, I wouldn&amp;#039;t think.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Does Arlo have a house in/near town?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Rent a room, etc?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  I pictured an apartment above or attached to the morgue or a cottage in the grave-yard&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Graveyard cottage works.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Alicia, presumably Nuru was staying at an inn when the bubble happened?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; YEah&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, if we&amp;#039;re just discussing things, we can do that if folks want.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I imagine there&amp;#039;s a town meeting when the bubble comes down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  so we are starting at a meeting right after the bubble came down?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I&amp;#039;m thinking they&amp;#039;ll send a couple folks to gather people right after the bubble comes down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, so, as soon as the bubble goes down, it&amp;#039;s obvious something is still wrong. Fields that begin in the bubble abruptly end into untilled wilderness. A copse of trees stands where there was open pasture before the bubble.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Messengers say that Mayor Coldbrew is calling everyone to a town meeting at the local temple.&lt;br /&gt;
&amp;lt;br&amp;gt;*Captain Luasmuark and her town guards are trying to keep order as best they can.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  the first thing Arlo would do is ask the captain if she needs any help&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Well, I&amp;#039;m not against it. We&amp;#039;re going to have to deputize if things get any rowdier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Try to keep people calm, and in the temple if you can. We don&amp;#039;t know what&amp;#039;s out there right now, and we don&amp;#039;t need people running off and getting lost or hurt.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Everyone, please try to stay calm!&lt;br /&gt;
&amp;lt;br&amp;gt;* Kiavan Riuvu is doing a better job than the mayor. It seems like a lot of the town leaders are having a bit of a meeting of their own near the temple sanctuary.*&lt;br /&gt;
&amp;lt;br&amp;gt;* Kiavan Riuvu is the town&amp;#039;s main priest, for the record (he&amp;#039;s on the town thread)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Nuru would probably at least have met Captain Luasmuark by this point. Up to you whether she knows anyone else.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Scott, is Arlo perchance trained in Intimidate?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  (yes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Why don&amp;#039;t you go ahead and roll me an Intimidate check.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Alicia, anything in particular Nuru would be doing right now?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Sitting and watching people. Assessing the situation.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  (14)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Arlo makes for a fairly imposing presence, and you can tell several folks have thought better than to try to get past you out the door.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; After a some cajoling, and a fair bit of argument, the town leaders manage to convince everyone to remain in town for the time being, at least not without letting them know. They invite anyone interested in providing assistance to stick around and discuss further plans.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I take it y&amp;#039;all are staying?)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel stomps over to a bench and claims a seat&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; We need to alert the capital. Surely someone noticed a huge dome of light over the village.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Nuru will stay sitting)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We don&amp;#039;t know if it&amp;#039;s there. Or if we are. Things are still wrong out there.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; We have to take some action, Makuama. People won&amp;#039;t sit still for long.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; I know. But we need to be organized about it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We can&amp;#039;t just let people run around like chickens with their heads cut off.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We should send scouts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; I can deputize people, or Jeddas can call them reeves or whatever.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel snorts softly&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; No amount of deputizing and reevesing is going to stop people panicking.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Hey, now, *I&amp;#039;ll* be the one deputizing or reeving or whatever needs doing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; What&amp;#039;s that now?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; You&amp;#039;re not wrong...Muriel, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; But they&amp;#039;ve agreed to stay here where we can keep track and keep them safe, for now.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; The only thing that&amp;#039;s going to help is information.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Do we even have any of that? Has anyone actually investigated?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; I think Captain Luasmuark&amp;#039;s idea is the right one, unless anyone has other ideas?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We know things beyond where the dome was are different than they were before the dome happened.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; That&amp;#039;s about all we know.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Also, obviously, it&amp;#039;s night time, and the dome went up in the middle of the day.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; So time has obviously passed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Discounting some theories I heard...&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark says mostly under her breath.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuru hears her and raises an eyebrow.&lt;br /&gt;
&amp;lt;br&amp;gt;* Mayor_Coldbrew straightens.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Rivergard is only 20 miles to the northeast. The capital is further, but the river makes the trip easy. Glenvost is six miles towards the capital by land. Those would be my first thoughts for sending people out.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Hmm. I&amp;#039;ve an old friend in Rivergard I wouldn&amp;#039;t mind catching up with. I guess I could go.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; You should take someone with you.&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark looks a little skeptical.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Rupert will come with me. *pats a large pocket on her skirt, a faint ribbiting sound comes out*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Anyone else care to go?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Not to disrespect the amphibian, but I think I&amp;#039;ll tag along.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Anyone else?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Two can travel light, but we also want you both home safe.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; I can go.&lt;br /&gt;
&amp;lt;br&amp;gt;* Dudram speaks up from near the back. He&amp;#039;s a hobgoblin dressed in simple, but nice, traveler&amp;#039;s garb. *&lt;br /&gt;
&amp;lt;br&amp;gt;* Dudram sizes up his presumptive companions, nodding at Nuru and looking skeptically at Muriel. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What time are we heading out, then? Dawn?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Seems appropriate.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; I&amp;#039;m fine in the dark, but if you want to wait, we can.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Time is kind of an issue, though. Like people said, panic will set in again at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; I&amp;#039;m fine with going now, as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, I suppose if you don&amp;#039;t mind an old lady stinking a bit, I won&amp;#039;t mind the lot of you&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (ftr, everybody, including Arlo if he&amp;#039;s going, have low-light or darkvision)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Also, you can change it, but Muriel is like 24)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (she talks shit)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (also, how long a trip is that, in days?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (heh, legit)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, 20, but she does have gray hair already)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (You could make Rivergard in a day.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (By about dusk tomorrow, if you make decent time)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Maybe a little before)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (are we going all the way to the capital, or just Rivergard?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Rivergard is away from the capital)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (ah, ok)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (The capital is northwest of you, Rivergard is a fort/small town northeast)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Okay, we just need to know what&amp;#039;s going on. Don&amp;#039;t do anything dangerous. Run if you find any trouble. All right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Sure thing, cap&amp;#039;n.&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark raises an eyebrow at that, but nods. *&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark will organize some supplies for you. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (You&amp;#039;ll have a little time to get together whatever equipment and such you have.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel slips on what looks like a baby bjorn *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; What in the gods&amp;#039; names is that?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well you don&amp;#039;t expect him to walk the entire way, do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; His feet aren&amp;#039;t build for ships&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Best we go by land, don&amp;#039;t you think?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; A ship, upstream, in the dark...doesn&amp;#039;t seem like a good idea.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; *she rustles her pocket, and a feathery birdlike...  lizardlike...  thing pops out*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Please tell me you&amp;#039;re a caster of some kind.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel settled her dinosaur into the baby bjorn *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Alicia, Nuru would have been traveling pretty light, right?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (At this moment, she hasn&amp;#039;t stolen anything, so yes.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (she gonna end up with the baby bjorn)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (heh)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well, no response from Scott on irc or facebook. Do y&amp;#039;all want to go ahead and head out, and we can say he&amp;#039;s with you later if he&amp;#039;s supposed to be?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (works for me)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, so, you can set out towards Rivergard, in the middle of the night.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (this is a fantastic idea!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Muriel, you&amp;#039;re reasonably familiar with the area, and nothing is looking familiar. You&amp;#039;re fairly certain you&amp;#039;re seeing plants, full grown trees, even, that did not grow anywhere around here when the bubble happened.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; The shit is this&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The landforms seem to be basically the same, however. The river follows the same basic course, hills are where they&amp;#039;re supposed to be.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; What?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Someone recarpeted the house, as it were&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; The bones are the same, but all the covering is different&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Look at that, that&amp;#039;s water elm, we don&amp;#039;t get that this far south&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Huh.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Side note, for reference, we are in the southern hemisphere of this world)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; That&amp;#039;s strange. Any idea what it means?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Not yet, not yet. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Right now I&amp;#039;m mostly hoping we&amp;#039;re still on the same [name of planet]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Bob)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Golarion, presumably)&lt;br /&gt;
&amp;lt;br&amp;gt;* Dudram nods. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (what, now you&amp;#039;re the king of bob?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (hee)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As you make your way towards Rivergard, things get a little more surreal. There seems little if any sign of habitation, with none of the small outlying farmsteads that should dot this area.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I don&amp;#039;t like this. They can&amp;#039;t have gotten rid of them all. Even if they burnt the town, there&amp;#039;d still be old posts and things standing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Coming upon an area Muriel is sure she remembers as having one of the little outposts, you spot a few figures seemingly stumbling through a grouping of stone piles.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel starts waving her arms and hollering at the folks on the shore*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (We were walking, remember?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The figures turn almost as one, and start stumbling towards you.&lt;br /&gt;
&amp;lt;br&amp;gt;*Nuru grabs one of Muriel&amp;#039;s arms and whispers &amp;quot;A little discretion, ef?&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (I thought we were on a boat at night)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Dudram was against that idea. And this is early afternoon at this point, sorry.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Up to y&amp;#039;all. Boat or no boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (no boat)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (boatless it is, then)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As they move a little closer, it&amp;#039;s easy to see all three of them are skeletons, small strips of what was once clothing or skin clinging to their forms.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Fuuuuuck...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Well. That&amp;#039;s not normal.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; They&amp;#039;re not fast. We could probably go around.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; I&amp;#039;m all for that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Sounds like a plan&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The skeletons will stumble towards you, but you can give them a wide berth and maintain your distance. After a while, you no longer see them behind you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Technically, Muriel can cast Pass Without Trace once per day, but right now it would only affect herself.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (And Rupert)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Heh, yes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Even with the slight detour, you make good time, coming within sight of Rivergard Keep just before dusk. Immediately, it&amp;#039;s obvious something is wrong, as the hamlet surrounding the castle looks mostly deteriorated. A few walls still stand, but maybe one building still has a roof. The Keep itself looks mostly none the worse for wear, perched overlooking the river to the south.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh, Alicia isn&amp;#039;t in #wcpathfindergame_ooc . Zari&amp;#039;s coworker is there, so she&amp;#039;s headed home. Alicia, do you want to call it for now as it&amp;#039;s just you, then?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Yeah, sounds good)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Okay, cool. I&amp;#039;ll mark this on the game calendar, and we can figure out when to pick back up.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Also, we&amp;#039;ll get folks actually statted out. &amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12989</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12989"/>
		<updated>2019-01-13T19:36:41Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: z&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|Webercon Pathfinder Game}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 12/30/18&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date : 12/30/18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As a side note, did you guys have a thought of what you wanted to do tonight? Scouting around town, headed somewhere specific?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  possibly scouting. I mostly was interested in gameplanning&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt; I wanted to discuss the possibility of forming a makeshift adventurers guild to organize tasks and missions and stuff&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, we can get started on that if people want to. That&amp;#039;s not really going to take rolls, I wouldn&amp;#039;t think.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Does Arlo have a house in/near town?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Rent a room, etc?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  I pictured an apartment above or attached to the morgue or a cottage in the grave-yard&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Graveyard cottage works.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Alicia, presumably Nuru was staying at an inn when the bubble happened?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; YEah&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, if we&amp;#039;re just discussing things, we can do that if folks want.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I imagine there&amp;#039;s a town meeting when the bubble comes down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  so we are starting at a meeting right after the bubble came down?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I&amp;#039;m thinking they&amp;#039;ll send a couple folks to gather people right after the bubble comes down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, so, as soon as the bubble goes down, it&amp;#039;s obvious something is still wrong. Fields that begin in the bubble abruptly end into untilled wilderness. A copse of trees stands where there was open pasture before the bubble.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Messengers say that Mayor Coldbrew is calling everyone to a town meeting at the local temple.&lt;br /&gt;
&amp;lt;br&amp;gt;*Captain Luasmuark and her town guards are trying to keep order as best they can.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  the first thing Arlo would do is ask the captain if she needs any help&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Well, I&amp;#039;m not against it. We&amp;#039;re going to have to deputize if things get any rowdier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Try to keep people calm, and in the temple if you can. We don&amp;#039;t know what&amp;#039;s out there right now, and we don&amp;#039;t need people running off and getting lost or hurt.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Everyone, please try to stay calm!&lt;br /&gt;
&amp;lt;br&amp;gt;* Kiavan Riuvu is doing a better job than the mayor. It seems like a lot of the town leaders are having a bit of a meeting of their own near the temple sanctuary.*&lt;br /&gt;
&amp;lt;br&amp;gt;* Kiavan Riuvu is the town&amp;#039;s main priest, for the record (he&amp;#039;s on the town thread)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Nuru would probably at least have met Captain Luasmuark by this point. Up to you whether she knows anyone else.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Scott, is Arlo perchance trained in Intimidate?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  (yes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Why don&amp;#039;t you go ahead and roll me an Intimidate check.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Alicia, anything in particular Nuru would be doing right now?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Sitting and watching people. Assessing the situation.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  (14)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Arlo makes for a fairly imposing presence, and you can tell several folks have thought better than to try to get past you out the door.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; After a some cajoling, and a fair bit of argument, the town leaders manage to convince everyone to remain in town for the time being, at least not without letting them know. They invite anyone interested in providing assistance to stick around and discuss further plans.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I take it y&amp;#039;all are staying?)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel stomps over to a bench and claims a seat&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; We need to alert the capital. Surely someone noticed a huge dome of light over the village.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Nuru will stay sitting)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We don&amp;#039;t know if it&amp;#039;s there. Or if we are. Things are still wrong out there.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; We have to take some action, Makuama. People won&amp;#039;t sit still for long.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; I know. But we need to be organized about it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We can&amp;#039;t just let people run around like chickens with their heads cut off.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We should send scouts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; I can deputize people, or Jeddas can call them reeves or whatever.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel snorts softly&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; No amount of deputizing and reevesing is going to stop people panicking.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Hey, now, *I&amp;#039;ll* be the one deputizing or reeving or whatever needs doing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; What&amp;#039;s that now?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; You&amp;#039;re not wrong...Muriel, right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; But they&amp;#039;ve agreed to stay here where we can keep track and keep them safe, for now.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; The only thing that&amp;#039;s going to help is information.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Do we even have any of that? Has anyone actually investigated?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Kiavan Riuvu&amp;gt; I think Captain Luasmuark&amp;#039;s idea is the right one, unless anyone has other ideas?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We know things beyond where the dome was are different than they were before the dome happened.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; That&amp;#039;s about all we know.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Also, obviously, it&amp;#039;s night time, and the dome went up in the middle of the day.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; So time has obviously passed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Discounting some theories I heard...&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark says mostly under her breath.&lt;br /&gt;
&amp;lt;br&amp;gt;* Nuru hears her and raises an eyebrow.&lt;br /&gt;
&amp;lt;br&amp;gt;* Mayor_Coldbrew straightens.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Rivergard is only 20 miles to the northeast. The capital is further, but the river makes the trip easy. Glenvost is six miles towards the capital by land. Those would be my first thoughts for sending people out.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Hmm. I&amp;#039;ve an old friend in Rivergard I wouldn&amp;#039;t mind catching up with. I guess I could go.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; You should take someone with you.&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark looks a little skeptical.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Rupert will come with me. *pats a large pocket on her skirt, a faint ribbiting sound comes out*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Anyone else care to go?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Not to disrespect the amphibian, but I think I&amp;#039;ll tag along.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Anyone else?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Two can travel light, but we also want you both home safe.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; I can go.&lt;br /&gt;
&amp;lt;br&amp;gt;* Dudram speaks up from near the back. He&amp;#039;s a hobgoblin dressed in simple, but nice, traveler&amp;#039;s garb. *&lt;br /&gt;
&amp;lt;br&amp;gt;* Dudram sizes up his presumptive companions, nodding at Nuru and looking skeptically at Muriel. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What time are we heading out, then? Dawn?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Seems appropriate.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; I&amp;#039;m fine in the dark, but if you want to wait, we can.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Time is kind of an issue, though. Like people said, panic will set in again at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; I&amp;#039;m fine with going now, as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, I suppose if you don&amp;#039;t mind an old lady stinking a bit, I won&amp;#039;t mind the lot of you&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (ftr, everybody, including Arlo if he&amp;#039;s going, have low-light or darkvision)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Also, you can change it, but Muriel is like 24)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (she talks shit)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (also, how long a trip is that, in days?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (heh, legit)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, 20, but she does have gray hair already)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (You could make Rivergard in a day.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (By about dusk tomorrow, if you make decent time)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Maybe a little before)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (are we going all the way to the capital, or just Rivergard?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Rivergard is away from the capital)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (ah, ok)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (The capital is northwest of you, Rivergard is a fort/small town northeast)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Okay, we just need to know what&amp;#039;s going on. Don&amp;#039;t do anything dangerous. Run if you find any trouble. All right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Sure thing, cap&amp;#039;n.&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark raises an eyebrow at that, but nods. *&lt;br /&gt;
&amp;lt;br&amp;gt;* Captain_Luasmuark will organize some supplies for you. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (You&amp;#039;ll have a little time to get together whatever equipment and such you have.)&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel slips on what looks like a baby bjorn *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; What in the gods&amp;#039; names is that?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well you don&amp;#039;t expect him to walk the entire way, do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; His feet aren&amp;#039;t build for ships&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Best we go by land, don&amp;#039;t you think?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; A ship, upstream, in the dark...doesn&amp;#039;t seem like a good idea.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; *she rustles her pocket, and a feathery birdlike...  lizardlike...  thing pops out*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Please tell me you&amp;#039;re a caster of some kind.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel settled her dinosaur into the baby bjorn *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Alicia, Nuru would have been traveling pretty light, right?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (At this moment, she hasn&amp;#039;t stolen anything, so yes.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (she gonna end up with the baby bjorn)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (heh)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well, no response from Scott on irc or facebook. Do y&amp;#039;all want to go ahead and head out, and we can say he&amp;#039;s with you later if he&amp;#039;s supposed to be?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (works for me)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, so, you can set out towards Rivergard, in the middle of the night.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (this is a fantastic idea!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Muriel, you&amp;#039;re reasonably familiar with the area, and nothing is looking familiar. You&amp;#039;re fairly certain you&amp;#039;re seeing plants, full grown trees, even, that did not grow anywhere around here when the bubble happened.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; The shit is this&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The landforms seem to be basically the same, however. The river follows the same basic course, hills are where they&amp;#039;re supposed to be.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; What?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Someone recarpeted the house, as it were&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; The bones are the same, but all the covering is different&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Look at that, that&amp;#039;s water elm, we don&amp;#039;t get that this far south&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Huh.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Side note, for reference, we are in the southern hemisphere of this world)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; That&amp;#039;s strange. Any idea what it means?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Not yet, not yet. &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Right now I&amp;#039;m mostly hoping we&amp;#039;re still on the same [name of planet]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Bob)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Golarion, presumably)&lt;br /&gt;
&amp;lt;br&amp;gt;* Dudram nods. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (what, now you&amp;#039;re the king of bob?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (hee)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As you make your way towards Rivergard, things get a little more surreal. There seems little if any sign of habitation, with none of the small outlying farmsteads that should dot this area.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I don&amp;#039;t like this. They can&amp;#039;t have gotten rid of them all. Even if they burnt the town, there&amp;#039;d still be old posts and things standing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Coming upon an area Muriel is sure she remembers as having one of the little outposts, you spot a few figures seemingly stumbling through a grouping of stone piles.&lt;br /&gt;
&amp;lt;br&amp;gt;* Muriel starts waving her arms and hollering at the folks on the shore*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (We were walking, remember?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The figures turn almost as one, and start stumbling towards you.&lt;br /&gt;
&amp;lt;br&amp;gt;*Nuru grabs one of Muriel&amp;#039;s arms and whispers &amp;quot;A little discretion, ef?&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (I thought we were on a boat at night)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Dudram was against that idea. And this is early afternoon at this point, sorry.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Up to y&amp;#039;all. Boat or no boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (no boat)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (boatless it is, then)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As they move a little closer, it&amp;#039;s easy to see all three of them are skeletons, small strips of what was once clothing or skin clinging to their forms.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; Fuuuuuck...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Well. That&amp;#039;s not normal.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Dudram&amp;gt; They&amp;#039;re not fast. We could probably go around.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; I&amp;#039;m all for that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Sounds like a plan&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The skeletons will stumble towards you, but you can give them a wide berth and maintain your distance. After a while, you no longer see them behind you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Technically, Muriel can cast Pass Without Trace once per day, but right now it would only affect herself.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (And Rupert)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Heh, yes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Even with the slight detour, you make good time, coming within sight of Rivergard Keep just before dusk. Immediately, it&amp;#039;s obvious something is wrong, as the hamlet surrounding the castle looks mostly deteriorated. A few walls still stand, but maybe one building still has a roof. The Keep itself looks mostly none the worse for wear, perched overlooking the river to the south.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh, Alicia isn&amp;#039;t in #wcpathfindergame_ooc . Zari&amp;#039;s coworker is there, so she&amp;#039;s headed home. Alicia, do you want to call it for now as it&amp;#039;s just you, then?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Yeah, sounds good)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Okay, cool. I&amp;#039;ll mark this on the game calendar, and we can figure out when to pick back up.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Also, we&amp;#039;ll get folks actually statted out. &amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12988</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12988"/>
		<updated>2019-01-13T19:30:57Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: adding clean log (hopefully)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|Webercon Pathfinder Game}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 12/30/18&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date : 12/30/18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As a side note, did you guys have a thought of what you wanted to do tonight? Scouting around town, headed somewhere specific?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  possibly scouting. I mostly was interested in gameplanning&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt; I wanted to discuss the possibility of forming a makeshift adventurers guild to organize tasks and missions and stuff&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, we can get started on that if people want to. That&amp;#039;s not really going to take rolls, I wouldn&amp;#039;t think.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Does Arlo have a house in/near town?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Rent a room, etc?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  I pictured an apartment above or attached to the morgue or a cottage in the grave-yard&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Graveyard cottage works.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Alicia, presumably Nuru was staying at an inn when the bubble happened?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; YEah&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Well, if we&amp;#039;re just discussing things, we can do that if folks want.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I imagine there&amp;#039;s a town meeting when the bubble comes down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  so we are starting at a meeting right after the bubble came down?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; I&amp;#039;m thinking they&amp;#039;ll send a couple folks to gather people right after the bubble comes down.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, so, as soon as the bubble goes down, it&amp;#039;s obvious something is still wrong. Fields that begin in the bubble abruptly end into untilled wilderness. A copse of trees stands where there was open pasture before the bubble.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Messengers say that Mayor Coldbrew is calling everyone to a town meeting at the local temple.&lt;br /&gt;
*Captain Luasmuark and her town guards are trying to keep order as best they can.*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  the first thing Arlo would do is ask the captain if she needs any help&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Well, I&amp;#039;m not against it. We&amp;#039;re going to have to deputize if things get any rowdier.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Try to keep people calm, and in the temple if you can. We don&amp;#039;t know what&amp;#039;s out there right now, and we don&amp;#039;t need people running off and getting lost or hurt.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Everyone, please try to stay calm!&lt;br /&gt;
* Kiavan Riuvu is doing a better job than the mayor. It seems like a lot of the town leaders are having a bit of a meeting of their own near the temple sanctuary.*&lt;br /&gt;
* Kiavan Riuvu is the town&amp;#039;s main priest, for the record (he&amp;#039;s on the town thread)*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Nuru would probably at least have met Captain Luasmuark by this point. Up to you whether she knows anyone else.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Scott, is Arlo perchance trained in Intimidate?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  (yes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Why don&amp;#039;t you go ahead and roll me an Intimidate check.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Alicia, anything in particular Nuru would be doing right now?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Sitting and watching people. Assessing the situation.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Arlo&amp;gt;  (14)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Arlo makes for a fairly imposing presence, and you can tell several folks have thought better than to try to get past you out the door.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; After a some cajoling, and a fair bit of argument, the town leaders manage to convince everyone to remain in town for the time being, at least not without letting them know. They invite anyone interested in providing assistance to stick around and discuss further plans.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (I take it y&amp;#039;all are staying?)&lt;br /&gt;
* Muriel stomps over to a bench and claims a seat *&lt;br /&gt;
9&amp;gt;43 PM &lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; We need to alert the capital. Surely someone noticed a huge dome of light over the village.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Nuru will stay sitting)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We don&amp;#039;t know if it&amp;#039;s there. Or if we are. Things are still wrong out there.&lt;br /&gt;
Kiavan Riuvu&amp;gt; We have to take some action, Makuama. People won&amp;#039;t sit still for long.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; I know. But we need to be organized about it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We can&amp;#039;t just let people run around like chickens with their heads cut off.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We should send scouts.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; I can deputize people, or Jeddas can call them reeves or whatever.&lt;br /&gt;
* Muriel snorts softly *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; No amount of deputizing and reevesing is going to stop people panicking.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; Hey, now, *I&amp;#039;ll* be the one deputizing or reeving or whatever needs doing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Mayor Coldbrew&amp;gt; What&amp;#039;s that now?&lt;br /&gt;
Kiavan Riuvu&amp;gt; You&amp;#039;re not wrong...Muriel, right?&lt;br /&gt;
Kiavan Riuvu&amp;gt; But they&amp;#039;ve agreed to stay here where we can keep track and keep them safe, for now.&lt;br /&gt;
Kiavan Riuvu&amp;gt; The only thing that&amp;#039;s going to help is information.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Do we even have any of that? Has anyone actually investigated?&lt;br /&gt;
Kiavan Riuvu&amp;gt; I think Captain Luasmuark&amp;#039;s idea is the right one, unless anyone has other ideas?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; We know things beyond where the dome was are different than they were before the dome happened.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; That&amp;#039;s about all we know.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Also, obviously, it&amp;#039;s night time, and the dome went up in the middle of the day.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; So time has obviously passed.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Discounting some theories I heard...&lt;br /&gt;
* Captain_Luasmuark says mostly under her breath. *&lt;br /&gt;
* Nuru hears her and raises an eyebrow. *&lt;br /&gt;
* Mayor_Coldbrew straightens. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Rivergard is only 20 miles to the northeast. The capital is further, but the river makes the trip easy. Glenvost is six miles towards the capital by land. Those would be my first thoughts for sending people out.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Hmm. I&amp;#039;ve an old friend in Rivergard I wouldn&amp;#039;t mind catching up with. I guess I could go.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; You should take someone with you.&lt;br /&gt;
* Captain_Luasmuark looks a little skeptical. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Rupert will come with me. *pats a large pocket on her skirt, a faint ribbiting sound comes out*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Anyone else care to go?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Not to disrespect the amphibian, but I think I&amp;#039;ll tag along.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Anyone else?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Two can travel light, but we also want you both home safe.&lt;br /&gt;
9&amp;gt;58 PM &lt;br /&gt;
Dudram&amp;gt; I can go.&lt;br /&gt;
* Dudram speaks up from near the back. He&amp;#039;s a hobgoblin dressed in simple, but nice, traveler&amp;#039;s garb. *&lt;br /&gt;
* Dudram sizes up his presumptive companions, nodding at Nuru and looking skeptically at Muriel. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; What time are we heading out, then? Dawn?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Seems appropriate.&lt;br /&gt;
Dudram&amp;gt; I&amp;#039;m fine in the dark, but if you want to wait, we can.&lt;br /&gt;
Dudram&amp;gt; Time is kind of an issue, though. Like people said, panic will set in again at some point.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; I&amp;#039;m fine with going now, as well.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well, I suppose if you don&amp;#039;t mind an old lady stinking a bit, I won&amp;#039;t mind the lot of you&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (ftr, everybody, including Arlo if he&amp;#039;s going, have low-light or darkvision)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Also, you can change it, but Muriel is like 24)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (she talks shit)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (also, how long a trip is that, in days?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (heh, legit)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Sorry, 20, but she does have gray hair already)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (You could make Rivergard in a day.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (By about dusk tomorrow, if you make decent time)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Maybe a little before)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (are we going all the way to the capital, or just Rivergard?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Rivergard is away from the capital)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (ah, ok)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (The capital is northwest of you, Rivergard is a fort/small town northeast)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Captain Luasmuark&amp;gt; Okay, we just need to know what&amp;#039;s going on. Don&amp;#039;t do anything dangerous. Run if you find any trouble. All right?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Sure thing, cap&amp;#039;n.&lt;br /&gt;
* Captain_Luasmuark raises an eyebrow at that, but nods. *&lt;br /&gt;
* Captain_Luasmuark will organize some supplies for you. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (You&amp;#039;ll have a little time to get together whatever equipment and such you have.)&lt;br /&gt;
* Muriel slips on what looks like a baby bjorn *&lt;br /&gt;
Dudram&amp;gt; What in the gods&amp;#039; names is that?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Well you don&amp;#039;t expect him to walk the entire way, do you?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; His feet aren&amp;#039;t build for ships&lt;br /&gt;
Dudram&amp;gt; Best we go by land, don&amp;#039;t you think?&lt;br /&gt;
Dudram&amp;gt; A ship, upstream, in the dark...doesn&amp;#039;t seem like a good idea.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; *she rustles her pocket, and a feathery birdlike...  lizardlike...  thing pops out*&lt;br /&gt;
Dudram&amp;gt; Please tell me you&amp;#039;re a caster of some kind.&lt;br /&gt;
* Muriel settled her dinosaur into the baby bjorn *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Alicia, Nuru would have been traveling pretty light, right?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (At this moment, she hasn&amp;#039;t stolen anything, so yes.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (she gonna end up with the baby bjorn)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (heh)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Well, no response from Scott on irc or facebook. Do y&amp;#039;all want to go ahead and head out, and we can say he&amp;#039;s with you later if he&amp;#039;s supposed to be?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (works for me)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Okay, so, you can set out towards Rivergard, in the middle of the night.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (this is a fantastic idea!)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Muriel, you&amp;#039;re reasonably familiar with the area, and nothing is looking familiar. You&amp;#039;re fairly certain you&amp;#039;re seeing plants, full grown trees, even, that did not grow anywhere around here when the bubble happened.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; The shit is this&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The landforms seem to be basically the same, however. The river follows the same basic course, hills are where they&amp;#039;re supposed to be.&lt;br /&gt;
Dudram&amp;gt; What?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Someone recarpeted the house, as it were&lt;br /&gt;
Muriel The bones are the same, but all the covering is different&lt;br /&gt;
Muriel Look at that, that&amp;#039;s water elm, we don&amp;#039;t get that this far south&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Huh.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Side note, for reference, we are in the southern hemisphere of this world)&lt;br /&gt;
Dudram&amp;gt; That&amp;#039;s strange. Any idea what it means?&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Not yet, not yet. &lt;br /&gt;
Muriel Right now I&amp;#039;m mostly hoping we&amp;#039;re still on the same [name of planet]&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Bob)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Golarion, presumably)&lt;br /&gt;
* Dudram nods. *&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (what, now you&amp;#039;re the king of bob?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (hee)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As you make your way towards Rivergard, things get a little more surreal. There seems little if any sign of habitation, with none of the small outlying farmsteads that should dot this area.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; I don&amp;#039;t like this. They can&amp;#039;t have gotten rid of them all. Even if they burnt the town, there&amp;#039;d still be old posts and things standing.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Coming upon an area Muriel is sure she remembers as having one of the little outposts, you spot a few figures seemingly stumbling through a grouping of stone piles.&lt;br /&gt;
* Muriel starts waving her arms and hollering at the folks on the shore*&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (We were walking, remember?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The figures turn almost as one, and start stumbling towards you.&lt;br /&gt;
*Nuru grabs one of Muriel&amp;#039;s arms and whispers &amp;quot;A little discretion, ef?&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (I thought we were on a boat at night)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Dudram was against that idea. And this is early afternoon at this point, sorry.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Up to y&amp;#039;all. Boat or no boat?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (no boat)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (boatless it is, then)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; As they move a little closer, it&amp;#039;s easy to see all three of them are skeletons, small strips of what was once clothing or skin clinging to their forms.&lt;br /&gt;
Dudram&amp;gt; Fuuuuuck...&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; Well. That&amp;#039;s not normal.&lt;br /&gt;
Dudram&amp;gt; They&amp;#039;re not fast. We could probably go around.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; I&amp;#039;m all for that.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; Sounds like a plan&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; The skeletons will stumble towards you, but you can give them a wide berth and maintain your distance. After a while, you no longer see them behind you.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Technically, Muriel can cast Pass Without Trace once per day, but right now it would only affect herself.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Muriel&amp;gt; (And Rupert)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Heh, yes)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Even with the slight detour, you make good time, coming within sight of Rivergard Keep just before dusk. Immediately, it&amp;#039;s obvious something is wrong, as the hamlet surrounding the castle looks mostly deteriorated. A few walls still stand, but maybe one building still has a roof. The Keep itself looks mostly none the worse for wear, perched overlooking the river to the south.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Oh, Alicia isn&amp;#039;t in #wcpathfindergame_ooc . Zari&amp;#039;s coworker is there, so she&amp;#039;s headed home. Alicia, do you want to call it for now as it&amp;#039;s just you, then?)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Nuru&amp;gt; (Yeah, sounds good)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; (Okay, cool. I&amp;#039;ll mark this on the game calendar, and we can figure out when to pick back up.)&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;Narrator&amp;gt; Also, we&amp;#039;ll get folks actually statted out. &amp;gt;)&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Template:WCPF-npc&amp;diff=12987</id>
		<title>Template:WCPF-npc</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Template:WCPF-npc&amp;diff=12987"/>
		<updated>2019-01-13T19:19:36Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: Created page with &amp;quot;&amp;lt;includeonly&amp;gt; Category: Ye Olde Adventure World NPCs &amp;lt;/includeonly&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category: Ye Olde Adventure World NPCs]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12986</id>
		<title>List of templates</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12986"/>
		<updated>2019-01-13T19:16:36Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: zz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Use=&lt;br /&gt;
&lt;br /&gt;
==Quick categories==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{game}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Games category&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{pc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Characters&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: NPCs &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{retired}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Retired games&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ooc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: OOC information&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fiction}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Writing involving characters and/or set in a game world.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{drabble}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Short fiction as above.&lt;br /&gt;
==Other==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tidy}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Similarly to stubs, this marks an article as in need of being tidied up/wikified.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{out}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: To flag a small section as outdated based on the &amp;quot;current&amp;quot; state of affairs in the setting.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{trash}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Flags an article for deletion&lt;br /&gt;
==Layout helpers==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocright}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the right hand side, and allows text to start immediately.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocleft}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the left hand side, and allows text to start immediately.&lt;br /&gt;
===Session logs===&lt;br /&gt;
(See below for the &amp;#039;&amp;#039;first&amp;#039;&amp;#039; session log article of a game.)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prefills an empty session page with headers as well as categories, and already includes &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; from below.  This template requires two arguments: game and session.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session|Diablotin 2|32}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{toclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;session&amp;#039;&amp;#039;, this template includes &amp;#039;&amp;#039;tocright&amp;#039;&amp;#039;, and already includes &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{logbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, this template creates the navigation box.  If &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; is not desired for whatever reason, &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039; can still be used on its own.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Use this for the first session of a game, so that the navigation box does not include a &amp;quot;previous log&amp;quot; option.  This template is almost identical to &amp;#039;&amp;#039;session&amp;#039;&amp;#039; except that it requires only one argument: game.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession|Scion}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firsttoclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firstlogbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
&lt;br /&gt;
=Game Specific=&lt;br /&gt;
&lt;br /&gt;
==[[C-verse]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse logs&lt;br /&gt;
&lt;br /&gt;
==[[Diablotin]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{hd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Historical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{phd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prehistorical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{bear}}, {{cat}}, {{lizard}}, {{owl}}, {{ox}}, {{wolf}}, {{rat}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to one of these houses, or the character is, is believed to be, or might be, a part of that House.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{houseless}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to the Houseless, or the character is, is believed to be, or might be, Houseless&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{unknown}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: House unknown.  The character&amp;#039;s house was never established in game for the PCs, or those who have added the article to the Wiki were not aware of their real house.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{outsider}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Outsiders.  This category is for those outside the house system, such as demons or other inhuman characters. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Diablotin setting&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 2]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{das}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Imperial Antiquarian Society: members of [[The Imperial Society for the Study and Preservation of Antiquities, Manuscripts, and Historical Curiosities and the Improvement of Knowledge (Rhenean Chapter)]] and other articles relating to the Rhenean chapter or the empire wide movement&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{coz}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Cozovode&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{sk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Shadar-kai&lt;br /&gt;
* &amp;lt;strike&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ad2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Alternate Diablotin 2 (Possibly -&amp;gt; dd2, Dream Diablotin 2)&amp;lt;/strike&amp;gt; &amp;#039;&amp;#039;&amp;#039;deprecated&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{andusk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Residents of Andusk&lt;br /&gt;
===[[Homoventures]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures sessions&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 3]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Fey related Diablotin pages&lt;br /&gt;
&lt;br /&gt;
==[[Faust]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust sessions&lt;br /&gt;
&lt;br /&gt;
==[[Five Kingdoms]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-god}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms gods&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-geo}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms geography&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{freistadt}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Friestadt&lt;br /&gt;
&lt;br /&gt;
==[[Gnomeland]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland sessions&lt;br /&gt;
&lt;br /&gt;
==[[Legacy of the Ancients]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancient sessions &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{frey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Frey-ohani&lt;br /&gt;
&lt;br /&gt;
==[[The Menagerie Project]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: The Menagerie Project&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project sessions&lt;br /&gt;
&lt;br /&gt;
==[[Scion]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion NPC.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Scion setting&lt;br /&gt;
&lt;br /&gt;
==[[Ye Olde Adventure Worlde]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW-logs}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde Logs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{yoaw-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:yoawsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde session mark up&lt;br /&gt;
&lt;br /&gt;
==[[Ashnabis]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis session logs&lt;br /&gt;
&lt;br /&gt;
==[[WC Pathfinder]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF-logs}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder session logs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:wcpfsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde session mark up&lt;br /&gt;
&lt;br /&gt;
{{ooc}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Template:WCPF-logs&amp;diff=12985</id>
		<title>Template:WCPF-logs</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Template:WCPF-logs&amp;diff=12985"/>
		<updated>2019-01-13T19:16:09Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:Webercon Pathfinder Game Logs]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Template:WCPF&amp;diff=12984</id>
		<title>Template:WCPF</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Template:WCPF&amp;diff=12984"/>
		<updated>2019-01-13T19:15:41Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:Webercon Pathfinder Game]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Muriel&amp;diff=12980</id>
		<title>Muriel</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Muriel&amp;diff=12980"/>
		<updated>2019-01-13T19:10:24Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: z&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Words go here, for testing.&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12978</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12978"/>
		<updated>2019-01-13T19:09:13Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: z&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 12/30/18&lt;br /&gt;
&lt;br /&gt;
text is good and we like it&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12976</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12976"/>
		<updated>2019-01-13T19:05:43Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Session */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 12/30/18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Narrator: As a side note, did you guys have a thought of what you wanted to do tonight? Scouting around town, headed somewhere specific?&lt;br /&gt;
Arlo:  possibly scouting. I mostly was interested in gameplanning&lt;br /&gt;
Arlo: I wanted to discuss the possibility of forming a makeshift adventurers guild to organize tasks and missions and stuff&lt;br /&gt;
Narrator: Well, we can get started on that if people want to. That&amp;#039;s not really going to take rolls, I wouldn&amp;#039;t think.&lt;br /&gt;
Narrator: Does Arlo have a house in/near town?&lt;br /&gt;
Narrator: Rent a room, etc?&lt;br /&gt;
Arlo:  I pictured an apartment above or attached to the morgue or a cottage in the grave-yard&lt;br /&gt;
Narrator: Graveyard cottage works.&lt;br /&gt;
Narrator: Alicia, presumably Nuru was staying at an inn when the bubble happened?&lt;br /&gt;
Nuru: YEah&lt;br /&gt;
Narrator: Well, if we&amp;#039;re just discussing things, we can do that if folks want.&lt;br /&gt;
Narrator: I imagine there&amp;#039;s a town meeting when the bubble comes down.&lt;br /&gt;
Arlo:  so we are starting at a meeting right after the bubble came down?&lt;br /&gt;
Narrator: I&amp;#039;m thinking they&amp;#039;ll send a couple folks to gather people right after the bubble comes down.&lt;br /&gt;
Narrator: Okay, so, as soon as the bubble goes down, it&amp;#039;s obvious something is still wrong. Fields that begin in the bubble abruptly end into untilled wilderness. A copse of trees stands where there was open pasture before the bubble.&lt;br /&gt;
Narrator: Messengers say that Mayor Coldbrew is calling everyone to a town meeting at the local temple.&lt;br /&gt;
*Captain Luasmuark and her town guards are trying to keep order as best they can.*&lt;br /&gt;
Arlo:  the first thing Arlo would do is ask the captain if she needs any help&lt;br /&gt;
Captain Luasmuark: Well, I&amp;#039;m not against it. We&amp;#039;re going to have to deputize if things get any rowdier.&lt;br /&gt;
Captain Luasmuark: Try to keep people calm, and in the temple if you can. We don&amp;#039;t know what&amp;#039;s out there right now, and we don&amp;#039;t need people running off and getting lost or hurt.&lt;br /&gt;
Mayor Coldbrew: Everyone, please try to stay calm!&lt;br /&gt;
* Kiavan Riuvu is doing a better job than the mayor. It seems like a lot of the town leaders are having a bit of a meeting of their own near the temple sanctuary.*&lt;br /&gt;
* Kiavan Riuvu is the town&amp;#039;s main priest, for the record (he&amp;#039;s on the town thread)*&lt;br /&gt;
Narrator: Nuru would probably at least have met Captain Luasmuark by this point. Up to you whether she knows anyone else.&lt;br /&gt;
Narrator: (Scott, is Arlo perchance trained in Intimidate?)&lt;br /&gt;
Arlo:  (yes)&lt;br /&gt;
Narrator: (Why don&amp;#039;t you go ahead and roll me an Intimidate check.)&lt;br /&gt;
Narrator: (Alicia, anything in particular Nuru would be doing right now?)&lt;br /&gt;
Nuru: (Sitting and watching people. Assessing the situation.)&lt;br /&gt;
Arlo:  (14)&lt;br /&gt;
Narrator: Arlo makes for a fairly imposing presence, and you can tell several folks have thought better than to try to get past you out the door.&lt;br /&gt;
Narrator: After a some cajoling, and a fair bit of argument, the town leaders manage to convince everyone to remain in town for the time being, at least not without letting them know. They invite anyone interested in providing assistance to stick around and discuss further plans.&lt;br /&gt;
Narrator: (I take it y&amp;#039;all are staying?)&lt;br /&gt;
* Muriel stomps over to a bench and claims a seat *&lt;br /&gt;
9:43 PM &lt;br /&gt;
Mayor Coldbrew: We need to alert the capital. Surely someone noticed a huge dome of light over the village.&lt;br /&gt;
Nuru: (Nuru will stay sitting)&lt;br /&gt;
Captain Luasmuark: We don&amp;#039;t know if it&amp;#039;s there. Or if we are. Things are still wrong out there.&lt;br /&gt;
Kiavan Riuvu: We have to take some action, Makuama. People won&amp;#039;t sit still for long.&lt;br /&gt;
Captain Luasmuark: I know. But we need to be organized about it.&lt;br /&gt;
Captain Luasmuark: We can&amp;#039;t just let people run around like chickens with their heads cut off.&lt;br /&gt;
Captain Luasmuark: We should send scouts.&lt;br /&gt;
Captain Luasmuark: I can deputize people, or Jeddas can call them reeves or whatever.&lt;br /&gt;
* Muriel snorts softly *&lt;br /&gt;
Muriel: No amount of deputizing and reevesing is going to stop people panicking.&lt;br /&gt;
Mayor Coldbrew: Hey, now, *I&amp;#039;ll* be the one deputizing or reeving or whatever needs doing.&lt;br /&gt;
Mayor Coldbrew: What&amp;#039;s that now?&lt;br /&gt;
Kiavan Riuvu: You&amp;#039;re not wrong...Muriel, right?&lt;br /&gt;
Kiavan Riuvu: But they&amp;#039;ve agreed to stay here where we can keep track and keep them safe, for now.&lt;br /&gt;
Kiavan Riuvu: The only thing that&amp;#039;s going to help is information.&lt;br /&gt;
Nuru: Do we even have any of that? Has anyone actually investigated?&lt;br /&gt;
Kiavan Riuvu: I think Captain Luasmuark&amp;#039;s idea is the right one, unless anyone has other ideas?&lt;br /&gt;
Captain Luasmuark: We know things beyond where the dome was are different than they were before the dome happened.&lt;br /&gt;
Captain Luasmuark: That&amp;#039;s about all we know.&lt;br /&gt;
Captain Luasmuark: Also, obviously, it&amp;#039;s night time, and the dome went up in the middle of the day.&lt;br /&gt;
Captain Luasmuark: So time has obviously passed.&lt;br /&gt;
Captain Luasmuark: Discounting some theories I heard...&lt;br /&gt;
* Captain_Luasmuark says mostly under her breath. *&lt;br /&gt;
* Nuru hears her and raises an eyebrow. *&lt;br /&gt;
* Mayor_Coldbrew straightens. *&lt;br /&gt;
Captain Luasmuark: Rivergard is only 20 miles to the northeast. The capital is further, but the river makes the trip easy. Glenvost is six miles towards the capital by land. Those would be my first thoughts for sending people out.&lt;br /&gt;
Muriel: Hmm. I&amp;#039;ve an old friend in Rivergard I wouldn&amp;#039;t mind catching up with. I guess I could go.&lt;br /&gt;
Nuru: You should take someone with you.&lt;br /&gt;
* Captain_Luasmuark looks a little skeptical. *&lt;br /&gt;
Muriel: Rupert will come with me. *pats a large pocket on her skirt, a faint ribbiting sound comes out*&lt;br /&gt;
Captain Luasmuark: Anyone else care to go?&lt;br /&gt;
Nuru: Not to disrespect the amphibian, but I think I&amp;#039;ll tag along.&lt;br /&gt;
Captain Luasmuark: Anyone else?&lt;br /&gt;
Captain Luasmuark: Two can travel light, but we also want you both home safe.&lt;br /&gt;
9:58 PM &lt;br /&gt;
Dudram: I can go.&lt;br /&gt;
* Dudram speaks up from near the back. He&amp;#039;s a hobgoblin dressed in simple, but nice, traveler&amp;#039;s garb. *&lt;br /&gt;
* Dudram sizes up his presumptive companions, nodding at Nuru and looking skeptically at Muriel. *&lt;br /&gt;
Muriel: What time are we heading out, then? Dawn?&lt;br /&gt;
Nuru: Seems appropriate.&lt;br /&gt;
Dudram: I&amp;#039;m fine in the dark, but if you want to wait, we can.&lt;br /&gt;
Dudram: Time is kind of an issue, though. Like people said, panic will set in again at some point.&lt;br /&gt;
Nuru: I&amp;#039;m fine with going now, as well.&lt;br /&gt;
Muriel: Well, I suppose if you don&amp;#039;t mind an old lady stinking a bit, I won&amp;#039;t mind the lot of you&lt;br /&gt;
Narrator: (ftr, everybody, including Arlo if he&amp;#039;s going, have low-light or darkvision)&lt;br /&gt;
Narrator: (Also, you can change it, but Muriel is like 24)&lt;br /&gt;
Muriel: (she talks shit)&lt;br /&gt;
Muriel: (also, how long a trip is that, in days?)&lt;br /&gt;
Narrator: (heh, legit)&lt;br /&gt;
Narrator: (Sorry, 20, but she does have gray hair already)&lt;br /&gt;
Narrator: (You could make Rivergard in a day.)&lt;br /&gt;
Narrator: (By about dusk tomorrow, if you make decent time)&lt;br /&gt;
Narrator: (Maybe a little before)&lt;br /&gt;
Muriel: (are we going all the way to the capital, or just Rivergard?)&lt;br /&gt;
Narrator: (Rivergard is away from the capital)&lt;br /&gt;
Muriel: (ah, ok)&lt;br /&gt;
Narrator: (The capital is northwest of you, Rivergard is a fort/small town northeast)&lt;br /&gt;
Captain Luasmuark: Okay, we just need to know what&amp;#039;s going on. Don&amp;#039;t do anything dangerous. Run if you find any trouble. All right?&lt;br /&gt;
Nuru: Sure thing, cap&amp;#039;n.&lt;br /&gt;
* Captain_Luasmuark raises an eyebrow at that, but nods. *&lt;br /&gt;
* Captain_Luasmuark will organize some supplies for you. *&lt;br /&gt;
Narrator: (You&amp;#039;ll have a little time to get together whatever equipment and such you have.)&lt;br /&gt;
* Muriel slips on what looks like a baby bjorn *&lt;br /&gt;
Dudram: What in the gods&amp;#039; names is that?&lt;br /&gt;
Muriel: Well you don&amp;#039;t expect him to walk the entire way, do you?&lt;br /&gt;
Muriel: His feet aren&amp;#039;t build for ships&lt;br /&gt;
Dudram: Best we go by land, don&amp;#039;t you think?&lt;br /&gt;
Dudram: A ship, upstream, in the dark...doesn&amp;#039;t seem like a good idea.&lt;br /&gt;
Muriel: *she rustles her pocket, and a feathery birdlike...  lizardlike...  thing pops out*&lt;br /&gt;
Dudram: Please tell me you&amp;#039;re a caster of some kind.&lt;br /&gt;
* Muriel settled her dinosaur into the baby bjorn *&lt;br /&gt;
Narrator: (Alicia, Nuru would have been traveling pretty light, right?)&lt;br /&gt;
Nuru: (At this moment, she hasn&amp;#039;t stolen anything, so yes.)&lt;br /&gt;
Muriel: (she gonna end up with the baby bjorn)&lt;br /&gt;
Narrator: (heh)&lt;br /&gt;
Narrator: (Well, no response from Scott on irc or facebook. Do y&amp;#039;all want to go ahead and head out, and we can say he&amp;#039;s with you later if he&amp;#039;s supposed to be?)&lt;br /&gt;
Muriel: (works for me)&lt;br /&gt;
Narrator: Okay, so, you can set out towards Rivergard, in the middle of the night.&lt;br /&gt;
Muriel: (this is a fantastic idea!)&lt;br /&gt;
Narrator: Muriel, you&amp;#039;re reasonably familiar with the area, and nothing is looking familiar. You&amp;#039;re fairly certain you&amp;#039;re seeing plants, full grown trees, even, that did not grow anywhere around here when the bubble happened.&lt;br /&gt;
Muriel: The shit is this&lt;br /&gt;
Narrator: The landforms seem to be basically the same, however. The river follows the same basic course, hills are where they&amp;#039;re supposed to be.&lt;br /&gt;
Dudram: What?&lt;br /&gt;
Muriel: Someone recarpeted the house, as it were&lt;br /&gt;
Muriel The bones are the same, but all the covering is different&lt;br /&gt;
Muriel Look at that, that&amp;#039;s water elm, we don&amp;#039;t get that this far south&lt;br /&gt;
Nuru: Huh.&lt;br /&gt;
Narrator: (Side note, for reference, we are in the southern hemisphere of this world)&lt;br /&gt;
Dudram: That&amp;#039;s strange. Any idea what it means?&lt;br /&gt;
Muriel: Not yet, not yet. &lt;br /&gt;
Muriel Right now I&amp;#039;m mostly hoping we&amp;#039;re still on the same [name of planet]&lt;br /&gt;
Nuru: (Bob)&lt;br /&gt;
Narrator: (Golarion, presumably)&lt;br /&gt;
* Dudram nods. *&lt;br /&gt;
Muriel: (what, now you&amp;#039;re the king of bob?)&lt;br /&gt;
Narrator: (hee)&lt;br /&gt;
Narrator: As you make your way towards Rivergard, things get a little more surreal. There seems little if any sign of habitation, with none of the small outlying farmsteads that should dot this area.&lt;br /&gt;
Muriel: I don&amp;#039;t like this. They can&amp;#039;t have gotten rid of them all. Even if they burnt the town, there&amp;#039;d still be old posts and things standing.&lt;br /&gt;
Narrator: Coming upon an area Muriel is sure she remembers as having one of the little outposts, you spot a few figures seemingly stumbling through a grouping of stone piles.&lt;br /&gt;
* Muriel starts waving her arms and hollering at the folks on the shore*&lt;br /&gt;
Narrator: (We were walking, remember?)&lt;br /&gt;
Narrator: The figures turn almost as one, and start stumbling towards you.&lt;br /&gt;
*Nuru grabs one of Muriel&amp;#039;s arms and whispers &amp;quot;A little discretion, ef?&amp;quot;&lt;br /&gt;
Muriel: (I thought we were on a boat at night)&lt;br /&gt;
Narrator: (Dudram was against that idea. And this is early afternoon at this point, sorry.)&lt;br /&gt;
Narrator: (Up to y&amp;#039;all. Boat or no boat?)&lt;br /&gt;
Nuru: (no boat)&lt;br /&gt;
Muriel: (boatless it is, then)&lt;br /&gt;
Narrator: As they move a little closer, it&amp;#039;s easy to see all three of them are skeletons, small strips of what was once clothing or skin clinging to their forms.&lt;br /&gt;
Dudram: Fuuuuuck...&lt;br /&gt;
Nuru: Well. That&amp;#039;s not normal.&lt;br /&gt;
Dudram: They&amp;#039;re not fast. We could probably go around.&lt;br /&gt;
Nuru: I&amp;#039;m all for that.&lt;br /&gt;
Muriel: Sounds like a plan&lt;br /&gt;
Narrator: The skeletons will stumble towards you, but you can give them a wide berth and maintain your distance. After a while, you no longer see them behind you.&lt;br /&gt;
Narrator: (Technically, Muriel can cast Pass Without Trace once per day, but right now it would only affect herself.)&lt;br /&gt;
Muriel: (And Rupert)&lt;br /&gt;
Narrator: (Heh, yes)&lt;br /&gt;
Narrator: Even with the slight detour, you make good time, coming within sight of Rivergard Keep just before dusk. Immediately, it&amp;#039;s obvious something is wrong, as the hamlet surrounding the castle looks mostly deteriorated. A few walls still stand, but maybe one building still has a roof. The Keep itself looks mostly none the worse for wear, perched overlooking the river to the south.&lt;br /&gt;
Narrator: (Oh, Alicia isn&amp;#039;t in #wcpathfindergame_ooc . Zari&amp;#039;s coworker is there, so she&amp;#039;s headed home. Alicia, do you want to call it for now as it&amp;#039;s just you, then?)&lt;br /&gt;
Nuru: (Yeah, sounds good)&lt;br /&gt;
Narrator: (Okay, cool. I&amp;#039;ll mark this on the game calendar, and we can figure out when to pick back up.)&lt;br /&gt;
Narrator: Also, we&amp;#039;ll get folks actually statted out. :)&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12975</id>
		<title>Webercon Pathfinder Game session 2</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12975"/>
		<updated>2019-01-13T18:59:49Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: z&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|WC Pathfinder|2}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/4/19&lt;br /&gt;
&lt;br /&gt;
texty text text&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12974</id>
		<title>Webercon Pathfinder Game session 2</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12974"/>
		<updated>2019-01-13T18:58:59Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: z&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|WC Pathfinder 2}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/4/19&lt;br /&gt;
&lt;br /&gt;
texty text text&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12973</id>
		<title>Webercon Pathfinder Game session 2</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12973"/>
		<updated>2019-01-13T18:58:34Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: z&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|WC Pathfinder 1}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/4/19&lt;br /&gt;
&lt;br /&gt;
texty text text&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12972</id>
		<title>Webercon Pathfinder Game session 2</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12972"/>
		<updated>2019-01-13T18:51:53Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/4/19&lt;br /&gt;
&lt;br /&gt;
texty text text&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12971</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12971"/>
		<updated>2019-01-13T18:51:28Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 12/30/18&lt;br /&gt;
&lt;br /&gt;
text is good and we like it&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12970</id>
		<title>List of templates</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12970"/>
		<updated>2019-01-13T18:50:49Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Use=&lt;br /&gt;
&lt;br /&gt;
==Quick categories==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{game}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Games category&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{pc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Characters&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: NPCs &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{retired}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Retired games&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ooc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: OOC information&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fiction}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Writing involving characters and/or set in a game world.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{drabble}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Short fiction as above.&lt;br /&gt;
==Other==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tidy}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Similarly to stubs, this marks an article as in need of being tidied up/wikified.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{out}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: To flag a small section as outdated based on the &amp;quot;current&amp;quot; state of affairs in the setting.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{trash}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Flags an article for deletion&lt;br /&gt;
==Layout helpers==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocright}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the right hand side, and allows text to start immediately.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocleft}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the left hand side, and allows text to start immediately.&lt;br /&gt;
===Session logs===&lt;br /&gt;
(See below for the &amp;#039;&amp;#039;first&amp;#039;&amp;#039; session log article of a game.)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prefills an empty session page with headers as well as categories, and already includes &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; from below.  This template requires two arguments: game and session.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session|Diablotin 2|32}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{toclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;session&amp;#039;&amp;#039;, this template includes &amp;#039;&amp;#039;tocright&amp;#039;&amp;#039;, and already includes &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{logbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, this template creates the navigation box.  If &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; is not desired for whatever reason, &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039; can still be used on its own.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Use this for the first session of a game, so that the navigation box does not include a &amp;quot;previous log&amp;quot; option.  This template is almost identical to &amp;#039;&amp;#039;session&amp;#039;&amp;#039; except that it requires only one argument: game.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession|Scion}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firsttoclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firstlogbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
&lt;br /&gt;
=Game Specific=&lt;br /&gt;
&lt;br /&gt;
==[[C-verse]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse logs&lt;br /&gt;
&lt;br /&gt;
==[[Diablotin]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{hd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Historical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{phd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prehistorical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{bear}}, {{cat}}, {{lizard}}, {{owl}}, {{ox}}, {{wolf}}, {{rat}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to one of these houses, or the character is, is believed to be, or might be, a part of that House.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{houseless}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to the Houseless, or the character is, is believed to be, or might be, Houseless&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{unknown}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: House unknown.  The character&amp;#039;s house was never established in game for the PCs, or those who have added the article to the Wiki were not aware of their real house.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{outsider}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Outsiders.  This category is for those outside the house system, such as demons or other inhuman characters. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Diablotin setting&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 2]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{das}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Imperial Antiquarian Society: members of [[The Imperial Society for the Study and Preservation of Antiquities, Manuscripts, and Historical Curiosities and the Improvement of Knowledge (Rhenean Chapter)]] and other articles relating to the Rhenean chapter or the empire wide movement&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{coz}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Cozovode&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{sk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Shadar-kai&lt;br /&gt;
* &amp;lt;strike&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ad2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Alternate Diablotin 2 (Possibly -&amp;gt; dd2, Dream Diablotin 2)&amp;lt;/strike&amp;gt; &amp;#039;&amp;#039;&amp;#039;deprecated&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{andusk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Residents of Andusk&lt;br /&gt;
===[[Homoventures]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures sessions&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 3]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Fey related Diablotin pages&lt;br /&gt;
&lt;br /&gt;
==[[Faust]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust sessions&lt;br /&gt;
&lt;br /&gt;
==[[Five Kingdoms]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-god}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms gods&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-geo}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms geography&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{freistadt}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Friestadt&lt;br /&gt;
&lt;br /&gt;
==[[Gnomeland]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland sessions&lt;br /&gt;
&lt;br /&gt;
==[[Legacy of the Ancients]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancient sessions &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{frey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Frey-ohani&lt;br /&gt;
&lt;br /&gt;
==[[The Menagerie Project]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: The Menagerie Project&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project sessions&lt;br /&gt;
&lt;br /&gt;
==[[Scion]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion NPC.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Scion setting&lt;br /&gt;
&lt;br /&gt;
==[[Ye Olde Adventure Worlde]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW-logs}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde Logs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{yoaw-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:yoawsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde session mark up&lt;br /&gt;
&lt;br /&gt;
==[[Ashnabis]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis session logs&lt;br /&gt;
&lt;br /&gt;
==[[WC Pathfinder]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF-logs}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder session logs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{yoaw-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:yoawsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde session mark up&lt;br /&gt;
&lt;br /&gt;
{{ooc}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12969</id>
		<title>List of templates</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12969"/>
		<updated>2019-01-13T18:50:20Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Use=&lt;br /&gt;
&lt;br /&gt;
==Quick categories==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{game}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Games category&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{pc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Characters&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: NPCs &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{retired}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Retired games&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ooc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: OOC information&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fiction}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Writing involving characters and/or set in a game world.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{drabble}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Short fiction as above.&lt;br /&gt;
==Other==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tidy}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Similarly to stubs, this marks an article as in need of being tidied up/wikified.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{out}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: To flag a small section as outdated based on the &amp;quot;current&amp;quot; state of affairs in the setting.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{trash}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Flags an article for deletion&lt;br /&gt;
==Layout helpers==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocright}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the right hand side, and allows text to start immediately.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocleft}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the left hand side, and allows text to start immediately.&lt;br /&gt;
===Session logs===&lt;br /&gt;
(See below for the &amp;#039;&amp;#039;first&amp;#039;&amp;#039; session log article of a game.)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prefills an empty session page with headers as well as categories, and already includes &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; from below.  This template requires two arguments: game and session.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session|Diablotin 2|32}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{toclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;session&amp;#039;&amp;#039;, this template includes &amp;#039;&amp;#039;tocright&amp;#039;&amp;#039;, and already includes &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{logbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, this template creates the navigation box.  If &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; is not desired for whatever reason, &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039; can still be used on its own.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Use this for the first session of a game, so that the navigation box does not include a &amp;quot;previous log&amp;quot; option.  This template is almost identical to &amp;#039;&amp;#039;session&amp;#039;&amp;#039; except that it requires only one argument: game.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession|Scion}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firsttoclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firstlogbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
&lt;br /&gt;
=Game Specific=&lt;br /&gt;
&lt;br /&gt;
==[[C-verse]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse logs&lt;br /&gt;
&lt;br /&gt;
==[[Diablotin]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{hd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Historical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{phd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prehistorical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{bear}}, {{cat}}, {{lizard}}, {{owl}}, {{ox}}, {{wolf}}, {{rat}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to one of these houses, or the character is, is believed to be, or might be, a part of that House.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{houseless}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to the Houseless, or the character is, is believed to be, or might be, Houseless&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{unknown}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: House unknown.  The character&amp;#039;s house was never established in game for the PCs, or those who have added the article to the Wiki were not aware of their real house.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{outsider}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Outsiders.  This category is for those outside the house system, such as demons or other inhuman characters. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Diablotin setting&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 2]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{das}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Imperial Antiquarian Society: members of [[The Imperial Society for the Study and Preservation of Antiquities, Manuscripts, and Historical Curiosities and the Improvement of Knowledge (Rhenean Chapter)]] and other articles relating to the Rhenean chapter or the empire wide movement&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{coz}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Cozovode&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{sk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Shadar-kai&lt;br /&gt;
* &amp;lt;strike&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ad2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Alternate Diablotin 2 (Possibly -&amp;gt; dd2, Dream Diablotin 2)&amp;lt;/strike&amp;gt; &amp;#039;&amp;#039;&amp;#039;deprecated&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{andusk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Residents of Andusk&lt;br /&gt;
===[[Homoventures]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures sessions&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 3]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Fey related Diablotin pages&lt;br /&gt;
&lt;br /&gt;
==[[Faust]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust sessions&lt;br /&gt;
&lt;br /&gt;
==[[Five Kingdoms]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-god}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms gods&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-geo}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms geography&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{freistadt}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Friestadt&lt;br /&gt;
&lt;br /&gt;
==[[Gnomeland]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland sessions&lt;br /&gt;
&lt;br /&gt;
==[[Legacy of the Ancients]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancient sessions &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{frey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Frey-ohani&lt;br /&gt;
&lt;br /&gt;
==[[The Menagerie Project]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: The Menagerie Project&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project sessions&lt;br /&gt;
&lt;br /&gt;
==[[Scion]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion NPC.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Scion setting&lt;br /&gt;
&lt;br /&gt;
==[[Ye Olde Adventure Worlde]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW-logs}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde Logs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{yoaw-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:yoawsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde session mark up&lt;br /&gt;
&lt;br /&gt;
==[[Ashnabis]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis session logs&lt;br /&gt;
&lt;br /&gt;
==[[WC Pathfinder]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder session logs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{yoaw-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:yoawsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde session mark up&lt;br /&gt;
&lt;br /&gt;
{{ooc}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12968</id>
		<title>List of templates</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12968"/>
		<updated>2019-01-13T18:49:13Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: zz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Use=&lt;br /&gt;
&lt;br /&gt;
==Quick categories==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{game}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Games category&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{pc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Characters&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: NPCs &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{retired}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Retired games&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ooc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: OOC information&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fiction}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Writing involving characters and/or set in a game world.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{drabble}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Short fiction as above.&lt;br /&gt;
==Other==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tidy}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Similarly to stubs, this marks an article as in need of being tidied up/wikified.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{out}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: To flag a small section as outdated based on the &amp;quot;current&amp;quot; state of affairs in the setting.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{trash}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Flags an article for deletion&lt;br /&gt;
==Layout helpers==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocright}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the right hand side, and allows text to start immediately.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocleft}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the left hand side, and allows text to start immediately.&lt;br /&gt;
===Session logs===&lt;br /&gt;
(See below for the &amp;#039;&amp;#039;first&amp;#039;&amp;#039; session log article of a game.)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prefills an empty session page with headers as well as categories, and already includes &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; from below.  This template requires two arguments: game and session.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session|Diablotin 2|32}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{toclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;session&amp;#039;&amp;#039;, this template includes &amp;#039;&amp;#039;tocright&amp;#039;&amp;#039;, and already includes &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{logbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, this template creates the navigation box.  If &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; is not desired for whatever reason, &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039; can still be used on its own.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Use this for the first session of a game, so that the navigation box does not include a &amp;quot;previous log&amp;quot; option.  This template is almost identical to &amp;#039;&amp;#039;session&amp;#039;&amp;#039; except that it requires only one argument: game.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession|Scion}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firsttoclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firstlogbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
&lt;br /&gt;
=Game Specific=&lt;br /&gt;
&lt;br /&gt;
==[[C-verse]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse logs&lt;br /&gt;
&lt;br /&gt;
==[[Diablotin]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{hd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Historical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{phd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prehistorical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{bear}}, {{cat}}, {{lizard}}, {{owl}}, {{ox}}, {{wolf}}, {{rat}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to one of these houses, or the character is, is believed to be, or might be, a part of that House.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{houseless}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to the Houseless, or the character is, is believed to be, or might be, Houseless&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{unknown}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: House unknown.  The character&amp;#039;s house was never established in game for the PCs, or those who have added the article to the Wiki were not aware of their real house.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{outsider}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Outsiders.  This category is for those outside the house system, such as demons or other inhuman characters. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Diablotin setting&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 2]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{das}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Imperial Antiquarian Society: members of [[The Imperial Society for the Study and Preservation of Antiquities, Manuscripts, and Historical Curiosities and the Improvement of Knowledge (Rhenean Chapter)]] and other articles relating to the Rhenean chapter or the empire wide movement&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{coz}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Cozovode&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{sk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Shadar-kai&lt;br /&gt;
* &amp;lt;strike&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ad2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Alternate Diablotin 2 (Possibly -&amp;gt; dd2, Dream Diablotin 2)&amp;lt;/strike&amp;gt; &amp;#039;&amp;#039;&amp;#039;deprecated&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{andusk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Residents of Andusk&lt;br /&gt;
===[[Homoventures]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures sessions&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 3]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Fey related Diablotin pages&lt;br /&gt;
&lt;br /&gt;
==[[Faust]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust sessions&lt;br /&gt;
&lt;br /&gt;
==[[Five Kingdoms]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-god}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms gods&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-geo}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms geography&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{freistadt}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Friestadt&lt;br /&gt;
&lt;br /&gt;
==[[Gnomeland]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland sessions&lt;br /&gt;
&lt;br /&gt;
==[[Legacy of the Ancients]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancient sessions &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{frey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Frey-ohani&lt;br /&gt;
&lt;br /&gt;
==[[The Menagerie Project]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: The Menagerie Project&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project sessions&lt;br /&gt;
&lt;br /&gt;
==[[Scion]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion NPC.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Scion setting&lt;br /&gt;
&lt;br /&gt;
==[[Ye Olde Adventure Worlde]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW-logs}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde Logs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{yoaw-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:yoawsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde session mark up&lt;br /&gt;
&lt;br /&gt;
==[[Ashnabis]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis session logs&lt;br /&gt;
&lt;br /&gt;
==[[WC Pathfinder]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder session logs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{yoaw-npc}}&amp;lt;nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:yoawsession}}&amp;lt;nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde session mark up&lt;br /&gt;
{{ooc}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12966</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12966"/>
		<updated>2019-01-13T18:46:11Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: zz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 12/30/18&lt;br /&gt;
&lt;br /&gt;
text is good and we like it&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-log}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12965</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12965"/>
		<updated>2019-01-13T18:44:17Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: zz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 12/30/18&lt;br /&gt;
&lt;br /&gt;
text is good and we like it&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Template:WCPF-logs&amp;diff=12964</id>
		<title>Template:WCPF-logs</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Template:WCPF-logs&amp;diff=12964"/>
		<updated>2019-01-13T18:43:05Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: zz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:WC Pathfinder Logs]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Template:WCPF&amp;diff=12963</id>
		<title>Template:WCPF</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Template:WCPF&amp;diff=12963"/>
		<updated>2019-01-13T18:40:10Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: templates&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:WC Pathfinder]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12962</id>
		<title>List of templates</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=List_of_templates&amp;diff=12962"/>
		<updated>2019-01-13T18:39:19Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=General Use=&lt;br /&gt;
&lt;br /&gt;
==Quick categories==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{game}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Games category&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{pc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Characters&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: NPCs &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{retired}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Retired games&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ooc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: OOC information&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fiction}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Writing involving characters and/or set in a game world.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{drabble}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Short fiction as above.&lt;br /&gt;
==Other==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tidy}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Similarly to stubs, this marks an article as in need of being tidied up/wikified.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{out}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: To flag a small section as outdated based on the &amp;quot;current&amp;quot; state of affairs in the setting.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{trash}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Flags an article for deletion&lt;br /&gt;
==Layout helpers==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocright}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the right hand side, and allows text to start immediately.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{tocleft}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Moves the table of contents to the left hand side, and allows text to start immediately.&lt;br /&gt;
===Session logs===&lt;br /&gt;
(See below for the &amp;#039;&amp;#039;first&amp;#039;&amp;#039; session log article of a game.)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prefills an empty session page with headers as well as categories, and already includes &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; from below.  This template requires two arguments: game and session.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:session|Diablotin 2|32}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{toclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;session&amp;#039;&amp;#039;, this template includes &amp;#039;&amp;#039;tocright&amp;#039;&amp;#039;, and already includes &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{logbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Generally a sub-template of &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, this template creates the navigation box.  If &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039; is not desired for whatever reason, &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039; can still be used on its own.  This template requires the same arguments in the same manner as &amp;#039;&amp;#039;session&amp;#039;&amp;#039;.  &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Use this for the first session of a game, so that the navigation box does not include a &amp;quot;previous log&amp;quot; option.  This template is almost identical to &amp;#039;&amp;#039;session&amp;#039;&amp;#039; except that it requires only one argument: game.  ex: &amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:firstsession|Scion}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firsttoclog}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;toclog&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
** &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{firstlogbox}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: A sub-template of &amp;#039;&amp;#039;subst:firstsession&amp;#039;&amp;#039;, almost identical to &amp;#039;&amp;#039;logbox&amp;#039;&amp;#039;, however it requires only the game argument.&lt;br /&gt;
&lt;br /&gt;
=Game Specific=&lt;br /&gt;
&lt;br /&gt;
==[[C-verse]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{cv-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: C-verse logs&lt;br /&gt;
&lt;br /&gt;
==[[Diablotin]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{hd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Historical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{phd}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Prehistorical Diablotin&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{bear}}, {{cat}}, {{lizard}}, {{owl}}, {{ox}}, {{wolf}}, {{rat}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to one of these houses, or the character is, is believed to be, or might be, a part of that House.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{houseless}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Indicates an article applies in particular to the Houseless, or the character is, is believed to be, or might be, Houseless&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{unknown}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: House unknown.  The character&amp;#039;s house was never established in game for the PCs, or those who have added the article to the Wiki were not aware of their real house.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{outsider}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Outsiders.  This category is for those outside the house system, such as demons or other inhuman characters. &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Diablotin setting&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 2]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d2-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 2 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{das}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Imperial Antiquarian Society: members of [[The Imperial Society for the Study and Preservation of Antiquities, Manuscripts, and Historical Curiosities and the Improvement of Knowledge (Rhenean Chapter)]] and other articles relating to the Rhenean chapter or the empire wide movement&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{coz}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Cozovode&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{sk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Shadar-kai&lt;br /&gt;
* &amp;lt;strike&amp;gt;&amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ad2}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Alternate Diablotin 2 (Possibly -&amp;gt; dd2, Dream Diablotin 2)&amp;lt;/strike&amp;gt; &amp;#039;&amp;#039;&amp;#039;deprecated&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{andusk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Residents of Andusk&lt;br /&gt;
===[[Homoventures]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{homos-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Homoventures sessions&lt;br /&gt;
&lt;br /&gt;
===[[Diablotin 3]]===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{d3-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Diablotin 3 sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Fey related Diablotin pages&lt;br /&gt;
&lt;br /&gt;
==[[Faust]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{f-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Faust sessions&lt;br /&gt;
&lt;br /&gt;
==[[Five Kingdoms]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms sessions&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-god}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms gods&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{fk-geo}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Five Kingdoms geography&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{freistadt}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Friestadt&lt;br /&gt;
&lt;br /&gt;
==[[Gnomeland]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{gnome-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Gnomeland sessions&lt;br /&gt;
&lt;br /&gt;
==[[Legacy of the Ancients]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancients NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{lota-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Legacy of the Ancient sessions &lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{frey}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Frey-ohani&lt;br /&gt;
&lt;br /&gt;
==[[The Menagerie Project]]==&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: The Menagerie Project&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-stub}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project stubs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{mp-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Menagerie Project sessions&lt;br /&gt;
&lt;br /&gt;
==[[Scion]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Scion NPC.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{s-place}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Places in the Scion setting&lt;br /&gt;
&lt;br /&gt;
==[[Ye Olde Adventure Worlde]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{YOAW-logs}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde Logs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{yoaw-npc}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde NPCs&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{subst:yoawsession}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ye Olde Adventure Worlde session mark up&lt;br /&gt;
&lt;br /&gt;
==[[Ashnabis]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{ashnabis-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: Ashnabis session logs&lt;br /&gt;
&lt;br /&gt;
==[[WC Pathfinder]]==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;&amp;lt;nowiki&amp;gt;{{WCPF-log}}&amp;lt;/nowiki&amp;gt;&amp;#039;&amp;#039;&amp;#039;: WC Pathfinder session logs&lt;br /&gt;
&lt;br /&gt;
{{ooc}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Template:Wcpfsession&amp;diff=12960</id>
		<title>Template:Wcpfsession</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Template:Wcpfsession&amp;diff=12960"/>
		<updated>2019-01-13T18:31:06Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: created a twmplate for wcpf&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
{{logtoc|WC Pathfinder|}}&lt;br /&gt;
==Summary==&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date:&lt;br /&gt;
: In Game date:&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-logs}}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12945</id>
		<title>Webercon Pathfinder Game</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12945"/>
		<updated>2019-01-04T21:21:35Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starbuck after the Time bubble.&lt;br /&gt;
&lt;br /&gt;
Talky words happen here&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
*GM: Lots of folks, so far Josh&lt;br /&gt;
*System: Pathfinder&lt;br /&gt;
*First session: 2018-12-30&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
* [[Arlo]] - Description (Scott)&lt;br /&gt;
* [[Gherasim Yeron]] - Description (Adam)&lt;br /&gt;
* [[Nuah]] - Description (Tuck)&lt;br /&gt;
* [[Madrigal]] - Description (Zari)&lt;br /&gt;
* [[Muriel]] - Description (Zari)&lt;br /&gt;
* [[Nuru]] - Description (Alicia)&lt;br /&gt;
&lt;br /&gt;
=Factions=&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
===External factions===&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
=NPCS=&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Name]] - description&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Deceased Characters===&lt;br /&gt;
* [[Name]] - Description&lt;br /&gt;
&lt;br /&gt;
=Geography=&lt;br /&gt;
* [[Starbuck]]&lt;br /&gt;
* [[Place]]&lt;br /&gt;
&lt;br /&gt;
=Culture=&lt;br /&gt;
*  [[Folks]]&lt;br /&gt;
&lt;br /&gt;
=Art and Writing=&lt;br /&gt;
* [[those things]]&lt;br /&gt;
&lt;br /&gt;
=The Annals=&lt;br /&gt;
==Session Summaries==&lt;br /&gt;
[[WCPF Summaries Page]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
:Logs of game sessions and solo scenes.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; halign=right |&lt;br /&gt;
| {{sessionlink|WC Pathfinder|1}} &lt;br /&gt;
| {{sessionlink|WC Pathfinder|2}} &lt;br /&gt;
|}&lt;br /&gt;
{{WCPF}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12944</id>
		<title>Webercon Pathfinder Game session 2</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12944"/>
		<updated>2019-01-04T21:13:48Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Session */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/4/19&lt;br /&gt;
&lt;br /&gt;
texty text text&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-log}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12943</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12943"/>
		<updated>2019-01-04T21:13:33Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Session */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 12/30/18&lt;br /&gt;
&lt;br /&gt;
text is good and we like it&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-log}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12942</id>
		<title>Webercon Pathfinder Game</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12942"/>
		<updated>2019-01-04T21:12:32Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starbuck after the Time bubble.&lt;br /&gt;
&lt;br /&gt;
Talky words happen here&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
*GM: Lots of folks, so far Josh&lt;br /&gt;
*System: Pathfinder&lt;br /&gt;
*First session: 2018-12-30&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
* [[Name]] - Description (Player)&lt;br /&gt;
&lt;br /&gt;
=Factions=&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
===External factions===&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
=NPCS=&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Name]] - description&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Deceased Characters===&lt;br /&gt;
* [[Name]] - Description&lt;br /&gt;
&lt;br /&gt;
=Geography=&lt;br /&gt;
* [[Starbuck]]&lt;br /&gt;
* [[Place]]&lt;br /&gt;
&lt;br /&gt;
=Culture=&lt;br /&gt;
*  [[Folks]]&lt;br /&gt;
&lt;br /&gt;
=Art and Writing=&lt;br /&gt;
* [[those things]]&lt;br /&gt;
&lt;br /&gt;
=The Annals=&lt;br /&gt;
==Session Summaries==&lt;br /&gt;
[[WCPF Summaries Page]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
:Logs of game sessions and solo scenes.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; halign=right |&lt;br /&gt;
| {{sessionlink|WC Pathfinder|1}} &lt;br /&gt;
| {{sessionlink|WC Pathfinder|2}} &lt;br /&gt;
|}&lt;br /&gt;
{{WCPF}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12941</id>
		<title>Webercon Pathfinder Game</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12941"/>
		<updated>2019-01-04T21:12:18Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Logs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starbuck after the Time bubble.&lt;br /&gt;
&lt;br /&gt;
Talky words happen here&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
*GM: Lots of folks, so far Josh&lt;br /&gt;
*System: Pathfinder&lt;br /&gt;
*First session: 2018-12-30&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
* [[Name]] - Description (Player)&lt;br /&gt;
&lt;br /&gt;
=Factions=&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
===External factions===&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
=NPCS=&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Name]] - description&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Deceased Characters===&lt;br /&gt;
* [[Name]] - Description&lt;br /&gt;
&lt;br /&gt;
=Geography=&lt;br /&gt;
* [[Starbuck]]&lt;br /&gt;
* [[Place]]&lt;br /&gt;
&lt;br /&gt;
=Culture=&lt;br /&gt;
*  [[Folks]]&lt;br /&gt;
&lt;br /&gt;
=Art and Writing=&lt;br /&gt;
* [[those things]]&lt;br /&gt;
&lt;br /&gt;
=The Annals=&lt;br /&gt;
==Session Summaries==&lt;br /&gt;
[[WCPF Summaries Page]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
:Logs of game sessions and solo scenes.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; halign=right |&lt;br /&gt;
| {{sessionlink|WC Pathfinder|1}} &lt;br /&gt;
| {{sessionlink|WC Pathfinder|2}} &lt;br /&gt;
|}&lt;br /&gt;
{{WCPathfinder}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12940</id>
		<title>Webercon Pathfinder Game</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12940"/>
		<updated>2019-01-04T21:12:02Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Session Summaries */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starbuck after the Time bubble.&lt;br /&gt;
&lt;br /&gt;
Talky words happen here&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
*GM: Lots of folks, so far Josh&lt;br /&gt;
*System: Pathfinder&lt;br /&gt;
*First session: 2018-12-30&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
* [[Name]] - Description (Player)&lt;br /&gt;
&lt;br /&gt;
=Factions=&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
===External factions===&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
=NPCS=&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Name]] - description&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Deceased Characters===&lt;br /&gt;
* [[Name]] - Description&lt;br /&gt;
&lt;br /&gt;
=Geography=&lt;br /&gt;
* [[Starbuck]]&lt;br /&gt;
* [[Place]]&lt;br /&gt;
&lt;br /&gt;
=Culture=&lt;br /&gt;
*  [[Folks]]&lt;br /&gt;
&lt;br /&gt;
=Art and Writing=&lt;br /&gt;
* [[those things]]&lt;br /&gt;
&lt;br /&gt;
=The Annals=&lt;br /&gt;
==Session Summaries==&lt;br /&gt;
[[WCPF Summaries Page]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
:Logs of game sessions and solo scenes.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; halign=right |&lt;br /&gt;
| {{sessionlink|WC Pathfinder|1}} 12/30/08&lt;br /&gt;
| {{sessionlink|WC Pathfinder|2}} 01/04/19&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{{WCPathfinder}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12939</id>
		<title>Webercon Pathfinder Game</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game&amp;diff=12939"/>
		<updated>2019-01-04T21:11:47Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* External factions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Starbuck after the Time bubble.&lt;br /&gt;
&lt;br /&gt;
Talky words happen here&lt;br /&gt;
&lt;br /&gt;
==Details==&lt;br /&gt;
*GM: Lots of folks, so far Josh&lt;br /&gt;
*System: Pathfinder&lt;br /&gt;
*First session: 2018-12-30&lt;br /&gt;
&lt;br /&gt;
=Characters=&lt;br /&gt;
&lt;br /&gt;
* [[Name]] - Description (Player)&lt;br /&gt;
&lt;br /&gt;
=Factions=&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
===External factions===&lt;br /&gt;
* [[Name]]&lt;br /&gt;
&lt;br /&gt;
=NPCS=&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Name]] - description&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Deceased Characters===&lt;br /&gt;
* [[Name]] - Description&lt;br /&gt;
&lt;br /&gt;
=Geography=&lt;br /&gt;
* [[Starbuck]]&lt;br /&gt;
* [[Place]]&lt;br /&gt;
&lt;br /&gt;
=Culture=&lt;br /&gt;
*  [[Folks]]&lt;br /&gt;
&lt;br /&gt;
=Art and Writing=&lt;br /&gt;
* [[those things]]&lt;br /&gt;
&lt;br /&gt;
=The Annals=&lt;br /&gt;
==Session Summaries==&lt;br /&gt;
[[YOAW Summaries Page]]&lt;br /&gt;
&lt;br /&gt;
==Logs==&lt;br /&gt;
&lt;br /&gt;
:Logs of game sessions and solo scenes.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:100%&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| valign=&amp;quot;top&amp;quot; halign=right |&lt;br /&gt;
| {{sessionlink|WC Pathfinder|1}} 12/30/08&lt;br /&gt;
| {{sessionlink|WC Pathfinder|2}} 01/04/19&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
{{WCPathfinder}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12938</id>
		<title>Webercon Pathfinder Game session 1</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_1&amp;diff=12938"/>
		<updated>2019-01-04T21:03:46Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Session */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{firstlogtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 12/30/18&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
→ Nuru joined  ↔ Bysmerian popped in  •  Kennesaw → Kennesaw  &lt;br /&gt;
8:18 PM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Hey hey&lt;br /&gt;
8:19 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Heyo&lt;br /&gt;
8:19 PM Kennesaw → WCP_Narrator_Josh&lt;br /&gt;
8:23 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Might as well just chat in here for character gen.&lt;br /&gt;
8:23 PM This is a good attribute calculator: http://jody-white.com/pathfinder-ability-score-calculator.php&lt;br /&gt;
8:24 PM Classic character sheet here: https://www.commonroomgames.com/PF_char_sheet-fillable_6_pgs.pdf&lt;br /&gt;
8:24 PM Though it&amp;#039;s the long form one&lt;br /&gt;
8:25 PM With a bunch of room for equipment and stuff.&lt;br /&gt;
8:25 PM There are plenty of others available.&lt;br /&gt;
8:25 PM The big things you *might* need right now would be attributes and skill points.&lt;br /&gt;
8:31 PM → Arlo joined (Mibbit@50-24-19-35.bcstcmta01.res.dyn.suddenlink.net)&lt;br /&gt;
8:31 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Hey hey&lt;br /&gt;
8:31 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com made it&lt;br /&gt;
8:31 PM is the also an ooc I should hop on?&lt;br /&gt;
8:32 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Yeah, it&amp;#039;s #wcpathfindergame_ooc&lt;br /&gt;
8:32 PM You should be able to just click on that&lt;br /&gt;
8:33 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com which should we use for pre-game?&lt;br /&gt;
8:33 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw In here until we officially start.&lt;br /&gt;
8:33 PM Alicia is just making Nuru right now&lt;br /&gt;
8:34 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net And failing&lt;br /&gt;
8:34 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com pathfinder is a fair bit more involved than 5th ed&lt;br /&gt;
8:34 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw This is true.&lt;br /&gt;
8:34 PM Okay, you&amp;#039;ve got 20 points on the builder, plus Kitsune gives you +2 Dex, +2 Cha, -2 Str&lt;br /&gt;
8:35 PM You were wanting to go kind of assassin-y, right?&lt;br /&gt;
8:35 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Yeah&lt;br /&gt;
8:37 PM I&amp;#039;d like to avoid magic, so I&amp;#039;ll probably add Duplicitous as a trait&lt;br /&gt;
8:39 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Okay&lt;br /&gt;
8:40 PM I did a spread that&amp;#039;s Str 10, Dex 18, Con 12, Int 11, Wis 10, Cha 16.&lt;br /&gt;
8:40 PM You can focus on Dex for most combat stuff, capitalize on the Cha bonus for things like Feint and just standard social skills.&lt;br /&gt;
8:40 PM Little bump in Con for more hp.&lt;br /&gt;
8:40 PM I mean, your call, I&amp;#039;m just spitballing.&lt;br /&gt;
8:42 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net I think I&amp;#039;d rather focus on Int&lt;br /&gt;
8:43 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw You could do Str 11, Dex 18, Con 12, Int 15, Wis 10, Cha 10.&lt;br /&gt;
8:44 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Yeah, that works&lt;br /&gt;
8:44 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Okay, then the other thing we might need to know we can&amp;#039;t just calculate is skill points&lt;br /&gt;
8:45 PM Side note, regular rogue or Unchained (unchained is basically the revised, slightly better rogue)&lt;br /&gt;
8:45 PM My suggestion would be the latter, but up to you.&lt;br /&gt;
8:45 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Unchained&lt;br /&gt;
8:46 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw kk&lt;br /&gt;
8:46 PM So, you&amp;#039;d have 10 skill points to spend&lt;br /&gt;
8:46 PM And a shit ton of class skills&lt;br /&gt;
8:46 PM http://www.d20pfsrd.com/classes/unchained-classes/rogue-unchained&lt;br /&gt;
8:47 PM Scott, Arlo is all made, right?&lt;br /&gt;
8:47 PM As I recall?&lt;br /&gt;
8:47 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com yes he is&lt;br /&gt;
8:49 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Brb&lt;br /&gt;
8:49 PM &lt;br /&gt;
&amp;lt;Zari-werk&amp;gt; Zariface wait who these people is&lt;br /&gt;
8:49 PM didn&amp;#039;t realize there was talkings&lt;br /&gt;
8:50 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Alicia&lt;br /&gt;
8:59 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Back&lt;br /&gt;
8:59 PM And Arlo is Scott&lt;br /&gt;
8:59 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com zari, are you playing with us tonight?&lt;br /&gt;
9:04 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw As a side note, did you guys have a thought of what you wanted to do tonight? Scouting around town, headed somewhere specific?&lt;br /&gt;
9:05 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com possibly scouting. I mostly was interested in gameplanning&lt;br /&gt;
9:06 PM I wanted to discuss the possibility of forming a makeshift adventurers guild to organize tasks and missions and stuff&lt;br /&gt;
9:07 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Well, we can get started on that if people want to. That&amp;#039;s not really going to take rolls, I wouldn&amp;#039;t think.&lt;br /&gt;
9:08 PM Does Arlo have a house in/near town?&lt;br /&gt;
9:08 PM Rent a room, etc?&lt;br /&gt;
9:09 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com I pictured an apartment above or attached to the morgue or a cottage in the grave-yard&lt;br /&gt;
9:11 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Graveyard cottage works.&lt;br /&gt;
9:12 PM Alicia, presumably Nuru was staying at an inn when the bubble happened?&lt;br /&gt;
9:12 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net YEah&lt;br /&gt;
9:13 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Well, if we&amp;#039;re just discussing things, we can do that if folks want.&lt;br /&gt;
9:13 PM I imagine there&amp;#039;s a town meeting when the bubble comes down.&lt;br /&gt;
9:16 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com so we are starting at a meeting right after the bubble came down?&lt;br /&gt;
9:16 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw I&amp;#039;m thinking they&amp;#039;ll send a couple folks to gather people right after the bubble comes down.&lt;br /&gt;
9:17 PM Let me grab some NPCs&lt;br /&gt;
9:18 PM → NPC1, NPC2 and NPC3 joined  &lt;br /&gt;
9:19 PM &lt;br /&gt;
&amp;lt;Zari-werk&amp;gt; Zariface sorry, got pulled away&lt;br /&gt;
9:19 PM I didn&amp;#039;t realize tonight was playing night&lt;br /&gt;
9:19 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw It&amp;#039;s no big, sweetie. You&amp;#039;re at work.&lt;br /&gt;
9:21 PM Okay, so, as soon as the bubble goes down, it&amp;#039;s obvious something is still wrong. Fields that begin in the bubble abruptly end into untilled wilderness. A copse of trees stands where there was open pasture before the bubble.&lt;br /&gt;
9:21 PM Messengers say that Mayor Coldbrew is calling everyone to a town meeting at the local temple.&lt;br /&gt;
9:23 PM NPC1 → Mayor_Coldbrew, NPC2 → Captain_Luasmuark  &lt;br /&gt;
9:24 PM &lt;br /&gt;
— Captain_Luasmuark and her town guards are trying to keep order as best they can.&lt;br /&gt;
9:25 PM NPC3 → Kiavan_Riuvu&lt;br /&gt;
9:25 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com the first thing Arlo would do is ask the captain if she needs any help&lt;br /&gt;
9:26 PM &lt;br /&gt;
&amp;lt;Captain_Luasmuark&amp;gt; https://webchat.esper.net Well, I&amp;#039;m not against it. We&amp;#039;re going to have to deputize if things get any rowdier.&lt;br /&gt;
9:26 PM Try to keep people calm, and in the temple if you can. We don&amp;#039;t know what&amp;#039;s out there right now, and we don&amp;#039;t need people running off and getting lost or hurt.&lt;br /&gt;
9:26 PM &lt;br /&gt;
&amp;lt;Mayor_Coldbrew&amp;gt; https://webchat.esper.net Everyone, please try to stay calm!&lt;br /&gt;
9:28 PM &lt;br /&gt;
— Kiavan_Riuvu is doing a better job than the mayor. It seems like a lot of the town leaders are having a bit of a meeting of their own near the temple sanctuary.&lt;br /&gt;
9:28 PM &lt;br /&gt;
— Kiavan_Riuvu is the town&amp;#039;s main priest, for the record (he&amp;#039;s on the town thread)&lt;br /&gt;
9:29 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Nuru would probably at least have met Captain Luasmuark by this point. Up to you whether she knows anyone else.&lt;br /&gt;
9:29 PM (Scott, is Arlo perchance trained in Intimidate?)&lt;br /&gt;
9:31 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com (yes)&lt;br /&gt;
9:32 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Why don&amp;#039;t you go ahead and roll me an Intimidate check.)&lt;br /&gt;
9:32 PM (Alicia, anything in particular Nuru would be doing right now?)&lt;br /&gt;
9:33 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net (Sitting and watching people. Assessing the situation.)&lt;br /&gt;
9:33 PM ⇐ Kiavan_Riuvu quit (webchat@rw-199-38-187-9.ranchwireless.com) Quit: webchat.esper.net&lt;br /&gt;
9:33 PM &lt;br /&gt;
&amp;lt;Arlo&amp;gt; http://www.mibbit.com (14)&lt;br /&gt;
9:34 PM ⇐ Mayor_Coldbrew and Captain_Luasmuark quit  &lt;br /&gt;
9:34 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Ugh, connection issues)&lt;br /&gt;
9:35 PM Arlo makes for a fairly imposing presence, and you can tell several folks have thought better than to try to get past you out the door.&lt;br /&gt;
9:36 PM After a some cajoling, and a fair bit of argument, the town leaders manage to convince everyone to remain in town for the time being, at least not without letting them know. They invite anyone interested in providing assistance to stick around and discuss further plans.&lt;br /&gt;
9:41 PM (I take it y&amp;#039;all are staying?)&lt;br /&gt;
9:41 PM → Mayor_Coldbrew, Captain_Luasmuark and Kiavan_Riuvu joined  &lt;br /&gt;
9:42 PM Zari-werk → Muriel&lt;br /&gt;
9:42 PM &lt;br /&gt;
— Muriel stomps over to a bench and claims a seat&lt;br /&gt;
9:43 PM &lt;br /&gt;
&amp;lt;Mayor_Coldbrew&amp;gt; https://webchat.esper.net We need to alert the capital. Surely someone noticed a huge dome of light over the village.&lt;br /&gt;
9:44 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net (Nuru will stay sitting)&lt;br /&gt;
9:44 PM &lt;br /&gt;
&amp;lt;Captain_Luasmuark&amp;gt; https://webchat.esper.net We don&amp;#039;t know if it&amp;#039;s there. Or if we are. Things are still wrong out there.&lt;br /&gt;
9:45 PM &lt;br /&gt;
&amp;lt;Kiavan_Riuvu&amp;gt; https://webchat.esper.net We have to take some action, Makuama. People won&amp;#039;t sit still for long.&lt;br /&gt;
9:45 PM &lt;br /&gt;
&amp;lt;Captain_Luasmuark&amp;gt; https://webchat.esper.net I know. But we need to be organized about it.&lt;br /&gt;
9:45 PM We can&amp;#039;t just let people run around like chickens with their heads cut off.&lt;br /&gt;
9:46 PM We should send scouts.&lt;br /&gt;
9:46 PM I can deputize people, or Jeddas can call them reeves or whatever.&lt;br /&gt;
9:46 PM &lt;br /&gt;
— Muriel snorts softly&lt;br /&gt;
9:46 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface No amount of deputizing and reevesing is going to stop people panicking.&lt;br /&gt;
9:47 PM &lt;br /&gt;
&amp;lt;Mayor_Coldbrew&amp;gt; https://webchat.esper.net Hey, now, *I&amp;#039;ll* be the one deputizing or reeving or whatever needs doing.&lt;br /&gt;
9:47 PM What&amp;#039;s that now?&lt;br /&gt;
9:47 PM &lt;br /&gt;
&amp;lt;Kiavan_Riuvu&amp;gt; https://webchat.esper.net You&amp;#039;re not wrong...Muriel, right?&lt;br /&gt;
9:47 PM But they&amp;#039;ve agreed to stay here where we can keep track and keep them safe, for now.&lt;br /&gt;
9:47 PM The only thing that&amp;#039;s going to help is information.&lt;br /&gt;
9:48 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Do we even have any of that? Has anyone actually investigated?&lt;br /&gt;
9:48 PM &lt;br /&gt;
&amp;lt;Kiavan_Riuvu&amp;gt; https://webchat.esper.net I think Captain Luasmuark&amp;#039;s idea is the right one, unless anyone has other ideas?&lt;br /&gt;
9:48 PM &lt;br /&gt;
&amp;lt;Captain_Luasmuark&amp;gt; https://webchat.esper.net We know things beyond where the dome was are different than they were before the dome happened.&lt;br /&gt;
9:48 PM That&amp;#039;s about all we know.&lt;br /&gt;
9:49 PM Also, obviously, it&amp;#039;s night time, and the dome went up in the middle of the day.&lt;br /&gt;
9:49 PM So time has obviously passed.&lt;br /&gt;
9:49 PM Discounting some theories I heard...&lt;br /&gt;
9:49 PM &lt;br /&gt;
— Captain_Luasmuark says mostly under her breath.&lt;br /&gt;
9:50 PM &lt;br /&gt;
— Nuru hears her and raises an eyebrow.&lt;br /&gt;
9:50 PM &lt;br /&gt;
— Mayor_Coldbrew straightens.&lt;br /&gt;
9:51 PM &lt;br /&gt;
&amp;lt;Mayor_Coldbrew&amp;gt; https://webchat.esper.net Rivergard is only 12 miles to the northeast. The capital is further, but the river makes the trip easy. Glenvost is six miles towards the capital by land. Those would be my first thoughts for sending people out.&lt;br /&gt;
9:51 PM (Ack, that was the captain)&lt;br /&gt;
9:52 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (And more like 20 miles, sorry)&lt;br /&gt;
9:53 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface Hmm. I&amp;#039;ve an old friend in Rivergard I wouldn&amp;#039;t mind catching up with. I guess I could go.&lt;br /&gt;
9:54 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net You should take someone with you.&lt;br /&gt;
9:55 PM &lt;br /&gt;
— Captain_Luasmuark looks a little skeptical.&lt;br /&gt;
9:55 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface Rupert will come with me. *pats a large pocket on her skirt, a faint ribbiting sound comes out*&lt;br /&gt;
9:56 PM &lt;br /&gt;
&amp;lt;Captain_Luasmuark&amp;gt; https://webchat.esper.net Anyone else care to go?&lt;br /&gt;
9:56 PM Kiavan_Riuvu → Dudram&lt;br /&gt;
9:56 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Not to disrespect the amphibian, but I think I&amp;#039;ll tag along.&lt;br /&gt;
9:57 PM &lt;br /&gt;
&amp;lt;Captain_Luasmuark&amp;gt; https://webchat.esper.net Anyone else?&lt;br /&gt;
9:57 PM Two can travel light, but we also want you both home safe.&lt;br /&gt;
9:58 PM &lt;br /&gt;
&amp;lt;Dudram&amp;gt; https://webchat.esper.net I can go.&lt;br /&gt;
9:58 PM &lt;br /&gt;
— Dudram speaks up from near the back. He&amp;#039;s a hobgoblin dressed in simple, but nice, traveler&amp;#039;s garb.&lt;br /&gt;
10:00 PM &lt;br /&gt;
— Dudram sizes up his presumptive companions, nodding at Nuru and looking skeptically at Muriel.&lt;br /&gt;
10:00 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface What time are we heading out, then? Dawn?&lt;br /&gt;
10:01 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Seems appropriate.&lt;br /&gt;
10:01 PM &lt;br /&gt;
&amp;lt;Dudram&amp;gt; https://webchat.esper.net I&amp;#039;m fine in the dark, but if you want to wait, we can.&lt;br /&gt;
10:01 PM Time is kind of an issue, though. Like people said, panic will set in again at some point.&lt;br /&gt;
10:02 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net I&amp;#039;m fine with going now, as well.&lt;br /&gt;
10:02 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface Well, I suppose if you don&amp;#039;t mind an old lady stinking a bit, I won&amp;#039;t mind the lot of you&lt;br /&gt;
10:02 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (ftr, everybody, including Arlo if he&amp;#039;s going, have low-light or darkvision)&lt;br /&gt;
10:02 PM (Also, you can change it, but Muriel is like 24)&lt;br /&gt;
10:03 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (she talks shit)&lt;br /&gt;
10:03 PM (also, how long a trip is that, in days?)&lt;br /&gt;
10:03 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (heh, legit)&lt;br /&gt;
10:03 PM (Sorry, 20, but she does have gray hair already)&lt;br /&gt;
10:04 PM (You could make Rivergard in a day.)&lt;br /&gt;
10:04 PM (By about dusk tomorrow, if you make decent time)&lt;br /&gt;
10:04 PM (Maybe a little before)&lt;br /&gt;
10:04 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (are we going all the way to the capital, or just Rivergard?)&lt;br /&gt;
10:05 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Rivergard is away from the capital)&lt;br /&gt;
10:05 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (ah, ok)&lt;br /&gt;
10:05 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (The capital is northwest of you, Rivergard is a fort/small town northeast)&lt;br /&gt;
10:05 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net (brb)&lt;br /&gt;
10:05 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (kk)&lt;br /&gt;
10:09 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net (back)&lt;br /&gt;
10:09 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (wibs)&lt;br /&gt;
10:10 PM &lt;br /&gt;
&amp;lt;Captain_Luasmuark&amp;gt; https://webchat.esper.net Okay, we just need to know what&amp;#039;s going on. Don&amp;#039;t do anything dangerous. Run if you find any trouble. All right?&lt;br /&gt;
10:10 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Sure thing, cap&amp;#039;n.&lt;br /&gt;
10:11 PM &lt;br /&gt;
— Captain_Luasmuark raises an eyebrow at that, but nods.&lt;br /&gt;
10:11 PM &lt;br /&gt;
— Captain_Luasmuark will organize some supplies for you.&lt;br /&gt;
10:11 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (You&amp;#039;ll have a little time to get together whatever equipment and such you have.)&lt;br /&gt;
10:12 PM &lt;br /&gt;
— Muriel slips on what looks like a baby bjorn&lt;br /&gt;
10:12 PM &lt;br /&gt;
&amp;lt;Dudram&amp;gt; https://webchat.esper.net What in the gods&amp;#039; names is that?&lt;br /&gt;
10:13 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface Well you don&amp;#039;t expect him to walk the entire way, do you?&lt;br /&gt;
10:13 PM His feet aren&amp;#039;t build for ships&lt;br /&gt;
10:13 PM &lt;br /&gt;
&amp;lt;Dudram&amp;gt; https://webchat.esper.net Best we go by land, don&amp;#039;t you think?&lt;br /&gt;
10:14 PM A ship, upstream, in the dark...doesn&amp;#039;t seem like a good idea.&lt;br /&gt;
10:14 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface *she rustles her pocket, and a feathery birdlike...  lizardlike...  thing pops out*&lt;br /&gt;
10:15 PM &lt;br /&gt;
&amp;lt;Dudram&amp;gt; https://webchat.esper.net Please tell me you&amp;#039;re a caster of some kind.&lt;br /&gt;
10:15 PM → ThomasC joined (webchat@47-220-172-134.pfvlcmta01.res.dyn.suddenlink.net)&lt;br /&gt;
10:16 PM &lt;br /&gt;
— Muriel settled her dinosaur into the baby bjorn&lt;br /&gt;
10:16 PM &lt;br /&gt;
&amp;lt;ThomasC&amp;gt; https://webchat.esper.net Hello, I&amp;#039;m a former minion of Zari&lt;br /&gt;
10:16 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface Something like that&lt;br /&gt;
10:16 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Welcome welcome)&lt;br /&gt;
10:16 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (wcpathfinder_ooc for ooc stuff :D) (also welcome!)&lt;br /&gt;
10:17 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (I&amp;#039;m a current minion of Zari, i.e. her husband ;))&lt;br /&gt;
10:17 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (#wcpathfinder_ooc)&lt;br /&gt;
10:17 PM (&amp;lt;3)&lt;br /&gt;
10:17 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Again, #wcpathfindergame_ooc)&lt;br /&gt;
10:17 PM (You keep omitting the game part)&lt;br /&gt;
10:17 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (dangit)&lt;br /&gt;
10:17 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Did we lose a Scott at some point?)&lt;br /&gt;
10:18 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (I think we did)&lt;br /&gt;
10:18 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (He&amp;#039;s still signed in, ostensibly)&lt;br /&gt;
10:21 PM (Thomas, Zari said the character you had in mind was an artificer?)&lt;br /&gt;
10:22 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (He&amp;#039;s having some troubs getting back into the swing of IRC)&lt;br /&gt;
10:23 PM &lt;br /&gt;
&amp;lt;ThomasC&amp;gt; https://webchat.esper.net (yes I am looking for a rulebook I have stashed somewhere to help sort things out more in line with the system, and looking at the forum info)&lt;br /&gt;
10:24 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (kk)&lt;br /&gt;
10:25 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (oh, there&amp;#039;s the online thingybit for pathfinder, what&amp;#039;s that link? pfrd?)&lt;br /&gt;
10:25 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw http://www.d20pfsrd.com/&lt;br /&gt;
10:25 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (I&amp;#039;m getting so close with names tonight)&lt;br /&gt;
10:25 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Alicia, Nuru would have been traveling pretty light, right?)&lt;br /&gt;
10:25 PM (Zari, &amp;quot;I have approximate knowledge of many things.&amp;quot;)&lt;br /&gt;
10:26 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net (At this moment, she hasn&amp;#039;t stolen anything, so yes.)&lt;br /&gt;
10:27 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (she gonna end up with the baby bjorn)&lt;br /&gt;
10:27 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (heh)&lt;br /&gt;
10:28 PM (Well, no response from Scott on irc or facebook. Do y&amp;#039;all want to go ahead and head out, and we can say he&amp;#039;s with you later if he&amp;#039;s supposed to be?)&lt;br /&gt;
10:29 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (works for me)&lt;br /&gt;
10:29 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net (Agreed)&lt;br /&gt;
10:29 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (when I have to drive home, just say I had a random narcoleptic attack, or got distracted by a shiny rock or something)&lt;br /&gt;
10:31 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Heh. Well, people need to sleep at some point, too.)&lt;br /&gt;
10:31 PM Okay, so, you can set out towards Rivergard, in the middle of the night.&lt;br /&gt;
10:31 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (this is a fantastic idea!)&lt;br /&gt;
10:33 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Muriel, you&amp;#039;re reasonably familiar with the area, and nothing is looking familiar. You&amp;#039;re fairly certain you&amp;#039;re seeing plants, full grown trees, even, that did not grow anywhere around here when the bubble happened.&lt;br /&gt;
10:33 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface The shit is this&lt;br /&gt;
10:33 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw The landforms seem to be basically the same, however. The river follows the same basic course, hills are where they&amp;#039;re supposed to be.&lt;br /&gt;
10:33 PM &lt;br /&gt;
&amp;lt;Dudram&amp;gt; https://webchat.esper.net What?&lt;br /&gt;
10:33 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface Someone recarpeted the house, as it were&lt;br /&gt;
10:34 PM The bones are the same, but all the covering is different&lt;br /&gt;
10:34 PM Look at that, that&amp;#039;s water elm, we don&amp;#039;t get that this far south&lt;br /&gt;
10:35 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Huh.&lt;br /&gt;
10:35 PM → Thomas_C joined  ← ThomasC left  &lt;br /&gt;
10:35 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Side note, for reference, we are in the southern hemisphere of this world)&lt;br /&gt;
10:35 PM &lt;br /&gt;
&amp;lt;Dudram&amp;gt; https://webchat.esper.net That&amp;#039;s strange. Any idea what it means?&lt;br /&gt;
10:36 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface Not yet, not yet. &lt;br /&gt;
10:36 PM Right now I&amp;#039;m mostly hoping we&amp;#039;re still on the same [name of planet]&lt;br /&gt;
10:37 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net (Bob)&lt;br /&gt;
10:37 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Golarion, presumably)&lt;br /&gt;
10:37 PM &lt;br /&gt;
— Dudram nods.&lt;br /&gt;
10:38 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (what, now you&amp;#039;re the king of bob?)&lt;br /&gt;
10:38 PM ⇐ Arlo quit (Mibbit@50-24-19-35.bcstcmta01.res.dyn.suddenlink.net) Quit: http://www.mibbit.com ajax IRC Client&lt;br /&gt;
10:38 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (hee)&lt;br /&gt;
10:40 PM As you make your way towards Rivergard, things get a little more surreal. There seems little if any sign of habitation, with none of the small outlying farmsteads that should dot this area.&lt;br /&gt;
10:42 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface I don&amp;#039;t like this. They can&amp;#039;t have gotten rid of them all. Even if they burnt the town, there&amp;#039;d still be old posts and things standing.&lt;br /&gt;
10:42 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Coming upon an area Muriel is sure she remembers as having one of the little outposts, you spot a few figures seemingly stumbling through a grouping of stone piles.&lt;br /&gt;
10:43 PM &lt;br /&gt;
— Muriel starts waving her arms and hollering at the folks on the shore&lt;br /&gt;
10:45 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (We were walking, remember?)&lt;br /&gt;
10:45 PM The figures turn almost as one, and start stumbling towards you.&lt;br /&gt;
10:45 PM &lt;br /&gt;
— Nuru grabs one of Muriel&amp;#039;s arms and whispers &amp;quot;A little discretion, ef?&amp;quot;&lt;br /&gt;
10:45 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (I thought we were on a boat at night)&lt;br /&gt;
10:46 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Dudram was against that idea. And this is early afternoon at this point, sorry.)&lt;br /&gt;
10:46 PM (Up to y&amp;#039;all. Boat or no boat?)&lt;br /&gt;
10:46 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net (no boat)&lt;br /&gt;
10:47 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (boatless it is, then)&lt;br /&gt;
10:48 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw As they move a little closer, it&amp;#039;s easy to see all three of them are skeletons, small strips of what was once clothing or skin clinging to their forms.&lt;br /&gt;
10:49 PM &lt;br /&gt;
&amp;lt;Dudram&amp;gt; https://webchat.esper.net Fuuuuuck...&lt;br /&gt;
10:49 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Well. That&amp;#039;s not normal.&lt;br /&gt;
10:49 PM &lt;br /&gt;
&amp;lt;Dudram&amp;gt; https://webchat.esper.net They&amp;#039;re not fast. We could probably go around.&lt;br /&gt;
10:51 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net I&amp;#039;m all for that.&lt;br /&gt;
10:51 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface Sounds like a plan&lt;br /&gt;
10:53 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw The skeletons will stumble towards you, but you can give them a wide berth and maintain your distance. After a while, you no longer see them behind you.&lt;br /&gt;
10:54 PM (Technically, Muriel can cast Pass Without Trace once per day, but right now it would only affect herself.)&lt;br /&gt;
10:55 PM &lt;br /&gt;
&amp;lt;Muriel&amp;gt; Zariface (And Rupert)&lt;br /&gt;
10:55 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Heh, yes)&lt;br /&gt;
10:57 PM Even with the slight detour, you make good time, coming within sight of Rivergard Keep just before dusk. Immediately, it&amp;#039;s obvious something is wrong, as the hamlet surrounding the castle looks mostly deteriorated. A few walls still stand, but maybe one building still has a roof. The Keep itself looks mostly none the worse for wear, perched overlooking the river to the south.&lt;br /&gt;
10:59 PM (Oh, Alicia isn&amp;#039;t in #wcpathfindergame_ooc . Zari&amp;#039;s coworker is there, so she&amp;#039;s headed home. Alicia, do you want to call it for now as it&amp;#039;s just you, then?)&lt;br /&gt;
11:00 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net (Yeah, sounds good)&lt;br /&gt;
11:00 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw (Okay, cool. I&amp;#039;ll mark this on the game calendar, and we can figure out when to pick back up.)&lt;br /&gt;
11:03 PM Also, we&amp;#039;ll get folks actually statted out. :)&lt;br /&gt;
11:04 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Cool, then I&amp;#039;m off. Work in the morning.&lt;br /&gt;
11:06 PM &lt;br /&gt;
&amp;lt;WCP_Narrator_Josh&amp;gt; Kennesaw Cool cools. &amp;#039;Night!&lt;br /&gt;
11:06 PM &lt;br /&gt;
&amp;lt;Nuru&amp;gt; https://webchat.esper.net Night!&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-log}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12937</id>
		<title>Webercon Pathfinder Game session 2</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12937"/>
		<updated>2019-01-04T21:00:24Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: /* Session */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/4/19&lt;br /&gt;
&lt;br /&gt;
Zari-werk → Madrigal&lt;br /&gt;
10:56 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Did y&amp;#039;all have anything specific in mind you wanted to do? If not, they still want someone to head towards the capital to the next small town, you could go south to the woods, or they&amp;#039;re offering supplies and a little cash to anybody willing to explore the nearby areas.&lt;br /&gt;
10:59 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Nothing specific.I vote for cash and supplies, personally but I&amp;#039;m up for whatever&lt;br /&gt;
11:00 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Well, currently the common room of the Starbuck is sort of the unofficial &amp;#039;adventurer&amp;#039;s guild&amp;#039; headquarters.&lt;br /&gt;
11:01 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Probably where I hang out near the fireplace most of the time.&lt;br /&gt;
11:01 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface yeah that works for me&lt;br /&gt;
11:02 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar How far out have we reconned so far?&lt;br /&gt;
11:02 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface not at all, as I understand&lt;br /&gt;
11:02 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar ok&lt;br /&gt;
11:03 AM So we&amp;#039;ll be the first ones out of town since the warp?&lt;br /&gt;
11:04 AM If that&amp;#039;s the case the first priority should probably be to see if the roads are still there and in what shape.&lt;br /&gt;
11:04 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Muriel et all went north&lt;br /&gt;
11:04 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; A group left four days ago towards Rivergard Keep to the northeast. You&amp;#039;re not sure whether they&amp;#039;re back or not.&lt;br /&gt;
11:04 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface to the nearest town, but they&amp;#039;re still out&lt;br /&gt;
11:06 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar We could go check on the fort to the east&lt;br /&gt;
11:06 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Not the nearest town. The nearest is Glenvost, 6 miles west. You know someone went out that way; they likewise haven&amp;#039;t returned.&lt;br /&gt;
11:07 AM The one southeast, or northeast?&lt;br /&gt;
11:08 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Southeast is closer. Maybe both, since they&amp;#039;re not too far apart&lt;br /&gt;
11:08 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Are you using the latest map? (Furthest down on the thread?)&lt;br /&gt;
11:09 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar oh, my bad then&lt;br /&gt;
11:09 AM I guess the northeast one then. &lt;br /&gt;
11:10 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Okay. That&amp;#039;s the one people went to but you don&amp;#039;t know if they&amp;#039;re back already.&lt;br /&gt;
11:10 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar oh, that&amp;#039;s the one they aready went to&lt;br /&gt;
11:10 AM duh&lt;br /&gt;
11:10 AM I&amp;#039;m bad at this&lt;br /&gt;
11:11 AM We could go check out the settlement just past it and see if we can find the last group on the way. Unless it would be weird to have our parties meet up.&lt;br /&gt;
11:12 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface What about that town just due west of us?&lt;br /&gt;
11:12 AM that&amp;#039;s close&lt;br /&gt;
11:12 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar That&amp;#039;s the one I mean, just beyond the fort&lt;br /&gt;
11:12 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface I mean in the hex literally one space to our left&lt;br /&gt;
11:13 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar oh&lt;br /&gt;
11:13 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface 59, 45&lt;br /&gt;
11:13 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar the trading post?&lt;br /&gt;
11:13 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface yes&lt;br /&gt;
11:13 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Side note, most of these things you don&amp;#039;t know are there.&lt;br /&gt;
11:13 AM That is a DM map, folks.&lt;br /&gt;
11:13 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface but Josh says we knew there was a town in that direction back in the day&lt;br /&gt;
11:13 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Yes&lt;br /&gt;
11:13 AM Glenvost, 6 miles west of Starbuck.&lt;br /&gt;
11:13 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar We can do that.&lt;br /&gt;
11:14 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Okie doke. That shouldn&amp;#039;t be too hard. Madrigal would know her way there, at the very least.&lt;br /&gt;
11:14 AM Traveling through this area a fair bit.&lt;br /&gt;
11:15 AM Y&amp;#039;all setting out roughly now-ish?&lt;br /&gt;
11:15 AM Late morning?&lt;br /&gt;
11:15 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Yeah&lt;br /&gt;
11:16 AM Six miles means we shouldn&amp;#039;t be out overnight, but I&amp;#039;ll take a night&amp;#039;s supplies regardless.&lt;br /&gt;
11:16 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Samesies&lt;br /&gt;
11:16 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Just the two of you, or you going to try to round people up?&lt;br /&gt;
11:16 AM (I have npcs as backup, if you like)&lt;br /&gt;
11:16 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface If it&amp;#039;s just quick recon, us and the animals should be fine I think?&lt;br /&gt;
11:17 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Sounds good.&lt;br /&gt;
11:17 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar I would think so, but f you want to bring a DMNPC you certainly can :) Wouldn&amp;#039;t say no to a meat shield&lt;br /&gt;
11:17 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Tuck, what class are you?&lt;br /&gt;
11:17 AM I&amp;#039;m a rogue&lt;br /&gt;
11:17 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Oracle&lt;br /&gt;
11:17 AM (The divine version of a sorceror)&lt;br /&gt;
11:18 AM → Diar joined (webchat@rw-199-38-187-9.ranchwireless.com)&lt;br /&gt;
11:18 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; A large, somewhat intimidating orcish woman approaches you.&lt;br /&gt;
11:18 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net Y&amp;#039;all heading out of town?&lt;br /&gt;
11:19 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar We were planning on it. What&amp;#039;s up?&lt;br /&gt;
11:20 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net Want help?&lt;br /&gt;
11:20 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Hell yes&lt;br /&gt;
11:20 AM &lt;br /&gt;
— Diar nods.&lt;br /&gt;
11:20 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net Heading to Glenvost, was it?&lt;br /&gt;
11:21 AM Lot of folks staying in because of the rain.&lt;br /&gt;
11:21 AM &lt;br /&gt;
— Diar sniffs.&lt;br /&gt;
11:21 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net Don&amp;#039;t bother me much.&lt;br /&gt;
11:21 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface I&amp;#039;m not made of sugar&lt;br /&gt;
11:21 AM &lt;br /&gt;
— Nuah looks up as if noticing the clouds for the first time.&lt;br /&gt;
11:21 AM &lt;br /&gt;
— Nuah droops their ears.&lt;br /&gt;
11:21 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net I&amp;#039;m arm-wrestled you before. I might argue.&lt;br /&gt;
11:21 AM (I&amp;#039;ve, rather)&lt;br /&gt;
11:22 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; 0It&amp;#039;s let up for now, but it has been raining steadily for days)&lt;br /&gt;
11:22 AM (Not uncommon in the summer months here)&lt;br /&gt;
11:22 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Eh, losing to a strong and beautiful woman is no shame in my eyes&lt;br /&gt;
11:22 AM &lt;br /&gt;
— Diar rolls her eyes, but grins a tusk-filled grin.&lt;br /&gt;
11:23 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net I&amp;#039;ll get my stuff. I travel pretty light.&lt;br /&gt;
11:23 AM &lt;br /&gt;
— Diar will go grab her gear and meet you outside.&lt;br /&gt;
11:23 AM &lt;br /&gt;
— Nuah watches Diar walk away.&lt;br /&gt;
11:23 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar She would snap you in half.&lt;br /&gt;
11:24 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface So does my husband, on occasion&lt;br /&gt;
11:24 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Kinky.&lt;br /&gt;
11:26 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; (Tuck, does your tiger have a name? Same to Zari with her hyena.)&lt;br /&gt;
11:26 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Zulun&lt;br /&gt;
11:26 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Eggroll&lt;br /&gt;
11:26 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar ...&lt;br /&gt;
11:28 AM (Are we gonna need roll20?)&lt;br /&gt;
11:29 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface (I think we&amp;#039;re good for now?)&lt;br /&gt;
11:29 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; (That&amp;#039;s kind of up to you guys :p)&lt;br /&gt;
11:30 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar (heh, k)&lt;br /&gt;
11:31 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; You can all set out pretty quickly. The mud and such will make for slow going, and there&amp;#039;s no road to speak of after the edge of where the time bubble was.&lt;br /&gt;
11:32 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Well that&amp;#039;s not promising...&lt;br /&gt;
11:33 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Yeah, that;s never a good sign&lt;br /&gt;
11:33 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; It&amp;#039;ll take you a little over 3 hours to cover the 6 miles to Glenvost. Or, at least, where Glenvost should be...&lt;br /&gt;
11:33 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Fuuuuuuuuuuckberries&lt;br /&gt;
11:33 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net This is...off.&lt;br /&gt;
11:33 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Are we there yet?&lt;br /&gt;
11:34 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net We should be.&lt;br /&gt;
11:34 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface We&amp;#039;re supposed to be&lt;br /&gt;
11:34 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net And the plants are wrong.&lt;br /&gt;
11:34 AM Land is right, but nothing else.&lt;br /&gt;
11:34 AM &lt;br /&gt;
— Diar points to trees on the river bank.&lt;br /&gt;
11:34 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net Water elm. Those aren&amp;#039;t supposed to be here.&lt;br /&gt;
11:34 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar (Is there any trace that there was once a town?)&lt;br /&gt;
11:35 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface I once carved my name on some big rocks by the river?&lt;br /&gt;
11:35 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; (Roll Perception, folks?)&lt;br /&gt;
11:35 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar !roll 1d20+6&lt;br /&gt;
11:35 AM &lt;br /&gt;
— Lan-werk rolls for Nuah: [ 1d20+6 ] getting [ 20 ] which, after the modifier [ 6 ] totals [ 26 ].&lt;br /&gt;
11:36 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar (Noice)&lt;br /&gt;
11:36 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface !roll 1d20+4&lt;br /&gt;
11:36 AM &lt;br /&gt;
— Lan-werk rolls for Madrigal: [ 1d20+4 ] getting [ 17 ] which, after the modifier [ 4 ] totals [ 21 ].&lt;br /&gt;
11:36 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; !roll1d20+6&lt;br /&gt;
11:36 AM &lt;br /&gt;
— Lan-werk rolls for Kennesaw: [ Error. The syntax is !roll xdx+x. ].&lt;br /&gt;
11:36 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; !roll 1d20+6&lt;br /&gt;
11:36 AM &lt;br /&gt;
— Lan-werk rolls for Kennesaw: [ 1d20+6 ] getting [ 20 ] which, after the modifier [ 6 ] totals [ 26 ].&lt;br /&gt;
11:37 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar (^5)&lt;br /&gt;
11:37 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; With a little poking around, you can find what seem to be the remnants of a village. Flagstone floors, mostly scattered, a few old nails, etc.&lt;br /&gt;
11:37 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface What the fuuuuuuuck&lt;br /&gt;
11:38 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Madrigal, you find where you carved your name on a rock, though you&amp;#039;re almost positive it was a bit to the left, and your name is *very* worn.&lt;br /&gt;
11:38 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar (Do we know that what happened was a time bubble?)&lt;br /&gt;
11:38 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; (Nope. It&amp;#039;s been posited as an idea, but no one has proof yet.)&lt;br /&gt;
11:38 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Well, shit, we&amp;#039;re not ...  not on [earth], then&lt;br /&gt;
11:39 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar It looks like this place has been abandoned for... I don&amp;#039;t know, centuries. Are you sure this is it?&lt;br /&gt;
11:39 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface That&amp;#039;s my name, right there&lt;br /&gt;
11:39 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Through a copse of trees, you can spot one structure still standing, a bit downriver from where you are.&lt;br /&gt;
11:39 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Maybe it was carved by a different Madrigal?&lt;br /&gt;
11:40 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface I guess it&amp;#039;s possible, but the heart and my spouse&amp;#039;s initials kinda give it away&lt;br /&gt;
11:40 AM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net That&amp;#039;d be seren...weird.&lt;br /&gt;
11:40 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface also that shit took like&lt;br /&gt;
11:40 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar What&amp;#039;s that over there?&lt;br /&gt;
11:40 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface two hours&lt;br /&gt;
11:40 AM &lt;br /&gt;
— Nuah points at the structure&lt;br /&gt;
11:40 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface I was hung over as hell&lt;br /&gt;
11:41 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; It&amp;#039;s a two-story wooden structure, with a dock out into the water, and a boat sitting very low in the water.&lt;br /&gt;
11:42 AM &lt;br /&gt;
— Madrigal blinks awa her reverie&lt;br /&gt;
11:42 AM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Well, let&amp;#039;s go find out. Come on, eggroll.&lt;br /&gt;
11:42 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; It&amp;#039;s looking a little ramshackle itself, but, again, still standing.&lt;br /&gt;
11:42 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Was this here before?&lt;br /&gt;
11:42 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; As you approach, it, too, looks like it&amp;#039;s been abandoned a while, but nowhere near as long as the village.&lt;br /&gt;
11:43 AM You see boards over windows, a few patched holes. Somewhat shoddy, makeshift work, but serviceable.&lt;br /&gt;
11:43 AM (Maybe we should go to Roll20. I&amp;#039;ll get y&amp;#039;all the link)&lt;br /&gt;
11:44 AM Just for maneuvering/exploring, if nothing else.&lt;br /&gt;
11:44 AM https://app.roll20.net/join/4084501/jB2-BA&lt;br /&gt;
11:47 AM There is a hole in the side of the building that you think might have been a door once.&lt;br /&gt;
11:49 AM (Do y&amp;#039;all have images you want to use?)&lt;br /&gt;
11:50 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar yeah, sec&lt;br /&gt;
11:52 AM (Damnit, I have it in my character sheet, but I can&amp;#039;t find where I got it from)&lt;br /&gt;
11:53 AM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; Okay, just google search and find something for now.&lt;br /&gt;
11:54 AM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Here, use this for now: https://static1.fjcdn.com/comments/Catrace+ranger+trying+to+regain+memories+not+from+dampd+planet+_ad046ce96a5ddd8411d999e7b36ae87a.png&lt;br /&gt;
1:19 PM &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Okay, plans, thoughts?&lt;br /&gt;
Madrigal: I can sneak around and look in?&lt;br /&gt;
Nuah: I could call out and ask if anyone is home.&lt;br /&gt;
Madrigal: Do you have dark or lowlight vision?&lt;br /&gt;
Joshua W. (GM): Diar:I could smash the door down.&lt;br /&gt;
Nuah: I have low light&lt;br /&gt;
And I can sneak pretty good too&lt;br /&gt;
Diar: I&amp;#039;m okay at sneaking.&lt;br /&gt;
Are we sneaking?&lt;br /&gt;
Nuah: Let&amp;#039;s be sneaking.&lt;br /&gt;
Diar: rolling 1d20+5&lt;br /&gt;
(&lt;br /&gt;
11&lt;br /&gt;
)&lt;br /&gt;
+5&lt;br /&gt;
= 16&lt;br /&gt;
Nuah: rolling 1d20+10&lt;br /&gt;
(&lt;br /&gt;
19&lt;br /&gt;
)&lt;br /&gt;
+10&lt;br /&gt;
= 29&lt;br /&gt;
Nuah is on a roll&lt;br /&gt;
Madrigal: rolling 1d20+8&lt;br /&gt;
(&lt;br /&gt;
8&lt;br /&gt;
)&lt;br /&gt;
+8&lt;br /&gt;
= 16&lt;br /&gt;
Joshua W. (GM): Okay, where are you going? There are doors in the front, and a hole, with other doors, on the side.&lt;br /&gt;
Nuah: The hole? We can at least look in.&lt;br /&gt;
Joshua W. (GM): This area is most over the river itself, with unevenly spaced floorboards.&lt;br /&gt;
There are a set of double doors, and, down a small flight of stairs, a smaller door.&lt;br /&gt;
Madrigal: (Do I hear anything?)&lt;br /&gt;
Joshua W. (GM): Roll Perception.&lt;br /&gt;
Nuah: rolling 1d20+6&lt;br /&gt;
(&lt;br /&gt;
13&lt;br /&gt;
)&lt;br /&gt;
+6&lt;br /&gt;
= 19&lt;br /&gt;
Madrigal: rolling 1d20+4&lt;br /&gt;
(&lt;br /&gt;
19&lt;br /&gt;
)&lt;br /&gt;
+4&lt;br /&gt;
= 23&lt;br /&gt;
Joshua W. (GM): You&amp;#039;re fairly certain you hear a few somethings moving around inside.&lt;br /&gt;
You can&amp;#039;t tell how many, but you&amp;#039;d guess maybe four or five.&lt;br /&gt;
You think you might hear low voices.&lt;br /&gt;
Diar: rolling 1d20+6&lt;br /&gt;
(&lt;br /&gt;
12&lt;br /&gt;
)&lt;br /&gt;
+6&lt;br /&gt;
= 18&lt;br /&gt;
Madrigal: I start glowing very softly to get folks&amp;#039;s attention&lt;br /&gt;
Nuah raises an eyebrow.&lt;br /&gt;
Madrigal: and so they can see me gesturing that I hear voices&lt;br /&gt;
Diar also raises an eyebrow, but nods.&lt;br /&gt;
Madrigal: (it&amp;#039;s more of a halo, hilariously)&lt;br /&gt;
Diar raises her hands and shrugs to signal &amp;quot;what do we do?&amp;quot;&lt;br /&gt;
Diar mimes kicking in a door and smashing something.&lt;br /&gt;
Diar makes clawing motions with her hands.&lt;br /&gt;
Madrigal shakes her head&lt;br /&gt;
Nuah looks at Madrigal and mimes putting a key in a lock.&lt;br /&gt;
Nuah points at the door.&lt;br /&gt;
Madrigal gestures folks to come back outside&lt;br /&gt;
Diar will shrug and follow.&lt;br /&gt;
Joshua W. (GM): Eggroll will have waited patiently.&lt;br /&gt;
Madrigal: If they;re all the town that&amp;#039;s left, should we.... talk to folks first?&lt;br /&gt;
before leaping straight to theft and murder?&lt;br /&gt;
like theft and murder aren&amp;#039;t off the table&lt;br /&gt;
Diar: Oh, sorry, you thought I meant murder? I just meant violence.&lt;br /&gt;
Nuah: what if they&amp;#039;re like... bad guys.&lt;br /&gt;
Diar: We don&amp;#039;t know who&amp;#039;s there, and this is all kind of spooky.&lt;br /&gt;
We could try talking, if you want.&lt;br /&gt;
Madrigal: if they&amp;#039;re bad guys, we definitely go back to plan violence&lt;br /&gt;
Diar: Or maybe look around more?&lt;br /&gt;
Nuah: So just like... knock?&lt;br /&gt;
Madrigal: let&amp;#039;s peek in some windows if they have them&lt;br /&gt;
Eggroll, be a stepladder&lt;br /&gt;
Diar: There are five windows in total.&lt;br /&gt;
On this ground floor.&lt;br /&gt;
(DM speak, sorry)&lt;br /&gt;
Joshua W. (GM): You see a large room, very dusty, with a tank of water at the far end, and tables near the wall you&amp;#039;re looking through.&lt;br /&gt;
There are footprints in the dust between the visible doors.&lt;br /&gt;
No one seems to be in this room currently.&lt;br /&gt;
Madrigal: Nobody in here, just a weird water tank&lt;br /&gt;
Nuah will peek in the other window&lt;br /&gt;
Madrigal: why do they need more water, they are literally IN the BAY&lt;br /&gt;
Joshua W. (GM): This looks like it might have once been an office of some kind.&lt;br /&gt;
A desk and chair face the door.&lt;br /&gt;
Nuah: Maybe they want water with fewer leeches in it.&lt;br /&gt;
Madrigal: I like that that doesn&amp;#039;t mean no leeches&lt;br /&gt;
Joshua W. (GM): The desk has a few empty ink bottles scattered on it.&lt;br /&gt;
Madrigal: just that they want to control the water to leech ratio&lt;br /&gt;
Nuah: Nothing in here but a desk...&lt;br /&gt;
Joshua W. (GM): Four doors lead out of this room.&lt;br /&gt;
Now that you know to listen for them, you hear voices speaking in a conversational tone.&lt;br /&gt;
Nuah: I say we just knock.&lt;br /&gt;
Madrigal: I&amp;#039;m down&lt;br /&gt;
Joshua W. (GM): Off in this direction.&lt;br /&gt;
Nuah: which direction?&lt;br /&gt;
Madrigal: Eggy, stay, wait for mommy&lt;br /&gt;
Joshua W. (GM): So you knock?&lt;br /&gt;
Nuah: ...sure.&lt;br /&gt;
Madrigal prepares her best Customer Service Smile&lt;br /&gt;
Joshua W. (GM): The voice quiet immediately, though you think they might still be whispering.&lt;br /&gt;
Nuah: Hello? Anyone home?&lt;br /&gt;
Madrigal: Hello the boat? hello the house?&lt;br /&gt;
Joshua W. (GM): No answer seems forthcoming.&lt;br /&gt;
After a few moments, you hear footsteps coming from the side of the house.&lt;br /&gt;
Nuah will look that direction.&lt;br /&gt;
Nuah: (Heeeee!)&lt;br /&gt;
Joshua W. (GM): A trio of skeletons shuffle out of the side area.&lt;br /&gt;
Roll me initiative. :)&lt;br /&gt;
Nuah: Uhhh... hello. Are you the masters of the house?&lt;br /&gt;
rolling 1d1&lt;br /&gt;
(&lt;br /&gt;
1&lt;br /&gt;
)&lt;br /&gt;
= 1&lt;br /&gt;
Joshua W. (GM): rolling 1d20+5&lt;br /&gt;
(&lt;br /&gt;
12&lt;br /&gt;
)&lt;br /&gt;
+5&lt;br /&gt;
= 17&lt;br /&gt;
Madrigal: Are you talky skeletons, or fighty skeletons?&lt;br /&gt;
rolling 1d20+4&lt;br /&gt;
(&lt;br /&gt;
6&lt;br /&gt;
)&lt;br /&gt;
+4&lt;br /&gt;
= 10&lt;br /&gt;
Nuah: Do our pets go on our inits?&lt;br /&gt;
or are they seperate?&lt;br /&gt;
Joshua W. (GM): Eggroll has a separate init. Theoretically Zulun goes on yours, but he shouldn&amp;#039;t be penalized for your curse, so I&amp;#039;m fine with him having a separate init.&lt;br /&gt;
Nuah: ok&lt;br /&gt;
rolling 1d20+3&lt;br /&gt;
(&lt;br /&gt;
6&lt;br /&gt;
)&lt;br /&gt;
+3&lt;br /&gt;
= 9&lt;br /&gt;
Joshua W. (GM): rolling 1d20+2&lt;br /&gt;
(&lt;br /&gt;
5&lt;br /&gt;
)&lt;br /&gt;
+2&lt;br /&gt;
= 7&lt;br /&gt;
rolling 1d20+6&lt;br /&gt;
(&lt;br /&gt;
20&lt;br /&gt;
)&lt;br /&gt;
+6&lt;br /&gt;
= 26&lt;br /&gt;
Okay, so the skeletons will attack Eggroll&lt;br /&gt;
Madrigal: nuuuuu&lt;br /&gt;
Nuah: Welp, we&amp;#039;re boned.&lt;br /&gt;
Joshua W. (GM): rolling 1d20&lt;br /&gt;
(&lt;br /&gt;
16&lt;br /&gt;
)&lt;br /&gt;
= 16&lt;br /&gt;
rolling 1d20&lt;br /&gt;
(&lt;br /&gt;
6&lt;br /&gt;
)&lt;br /&gt;
= 6&lt;br /&gt;
rolling 1d6&lt;br /&gt;
(&lt;br /&gt;
2&lt;br /&gt;
)&lt;br /&gt;
= 2&lt;br /&gt;
One of the skeletons gets a glancing blow on Eggroll&lt;br /&gt;
Diar will roar and charge.&lt;br /&gt;
Joshua W. (GM): (The skeletons are wielding swords.)&lt;br /&gt;
Nuah: (So not talky then)&lt;br /&gt;
Joshua W. (GM): (Well, not from the skeletons or your companion)&lt;br /&gt;
(Also, not actually mechanically charge, just close the distance)&lt;br /&gt;
rolling 1d20+6&lt;br /&gt;
(&lt;br /&gt;
17&lt;br /&gt;
)&lt;br /&gt;
+6&lt;br /&gt;
= 23&lt;br /&gt;
rolling 1d4+4&lt;br /&gt;
(&lt;br /&gt;
1&lt;br /&gt;
)&lt;br /&gt;
+4&lt;br /&gt;
= 5&lt;br /&gt;
Diar rakes a skeleton but doesn&amp;#039;t seem to affect it.&lt;br /&gt;
Joshua W. (GM): Madrigal?&lt;br /&gt;
(Sorry, had to look up some rules stuff for Diar)&lt;br /&gt;
Nuah: (No worries)&lt;br /&gt;
(Is Diar a fighter? Barbarian?)&lt;br /&gt;
Madrigal: rolling 3d8&lt;br /&gt;
(&lt;br /&gt;
4&lt;br /&gt;
+&lt;br /&gt;
7&lt;br /&gt;
+&lt;br /&gt;
4&lt;br /&gt;
)&lt;br /&gt;
= 15&lt;br /&gt;
Joshua W. (GM): (Shifter. They&amp;#039;re like druids without the magic, focusing on fighting with wildshape.)&lt;br /&gt;
Nuah: (Oh neat!)&lt;br /&gt;
Joshua W. (GM): (Currently, she can just manifest claws, and she has tusks she can attack with, too. Shifters are a full base attack class :))&lt;br /&gt;
Nuah: (Cool)&lt;br /&gt;
Madrigal: (that&amp;#039;s me)&lt;br /&gt;
Joshua W. (GM): Zulun&amp;#039;s turn.&lt;br /&gt;
Nuah: What did madrigal do?&lt;br /&gt;
Joshua W. (GM): Just moved&lt;br /&gt;
Nuah: (Ah, ok)&lt;br /&gt;
Joshua W. (GM): She couldn&amp;#039;t close to melee.&lt;br /&gt;
Nuah: Zulun will claw that skeleton it&amp;#039;s flanking&lt;br /&gt;
Joshua W. (GM): Okay&lt;br /&gt;
Nuah: He has a bite attack and 2 claws. Does he get all three? I&amp;#039;m not used to companions.&lt;br /&gt;
Joshua W. (GM): Since he moved, just one attack.&lt;br /&gt;
It&amp;#039;s like a full attack action.&lt;br /&gt;
Next round he should get all of them.&lt;br /&gt;
Nuah: ok&lt;br /&gt;
Joshua W. (GM): I had to look it up for Diar, too, as she has claw/claw/tusk.&lt;br /&gt;
Nuah: rolling 1d20+2&lt;br /&gt;
(&lt;br /&gt;
19&lt;br /&gt;
)&lt;br /&gt;
+2&lt;br /&gt;
= 21&lt;br /&gt;
Joshua W. (GM): That&amp;#039;ll definitely hit.&lt;br /&gt;
Nuah: rolling 2d4+1&lt;br /&gt;
(&lt;br /&gt;
3&lt;br /&gt;
+&lt;br /&gt;
3&lt;br /&gt;
)&lt;br /&gt;
+1&lt;br /&gt;
= 7&lt;br /&gt;
Joshua W. (GM): (Bite or claw?)&lt;br /&gt;
Nuah: That&amp;#039;s the bite&lt;br /&gt;
Joshua W. (GM): Zulun gets a hold of the skeleton and you hear the bone on which he is chewing crack.&lt;br /&gt;
Nuah: (Noice)&lt;br /&gt;
Joshua W. (GM): Eggroll will attack the other one, which is the one that slashed him.&lt;br /&gt;
Madrigal: Good girl, Eggroll!&lt;br /&gt;
Joshua W. (GM): rolling 1d20+6&lt;br /&gt;
(&lt;br /&gt;
14&lt;br /&gt;
)&lt;br /&gt;
+6&lt;br /&gt;
= 20&lt;br /&gt;
rolling 2d6+6&lt;br /&gt;
(&lt;br /&gt;
5&lt;br /&gt;
+&lt;br /&gt;
4&lt;br /&gt;
)&lt;br /&gt;
+6&lt;br /&gt;
= 15&lt;br /&gt;
Eggroll grabs the skeleton&amp;#039;s skull in her massive jaws, you hear a sickening crunch, and the skeleton collapses into a pile of bones.&lt;br /&gt;
Nuah?&lt;br /&gt;
Nuah will use Moonbeam on the one on the far left.&lt;br /&gt;
Joshua W. (GM): Okay. What is that and what does it do?&lt;br /&gt;
Nuah: rolling 1d20+3&lt;br /&gt;
(&lt;br /&gt;
11&lt;br /&gt;
)&lt;br /&gt;
+3&lt;br /&gt;
= 14&lt;br /&gt;
Joshua W. (GM): Is that an attack roll?&lt;br /&gt;
Nuah: It&amp;#039;s my other revelation. &amp;quot;You can fire a ray of moonlight as a ranged touch attack at any creature within 30 feet. This ray deals 1d6 points of damage + 1 for every 2 oracle levels you possess. In addition, the target must succeed at a Fortitude save or become blinded for 1 round. You can use this ability a number of times per day equal to your Charisma modifier (minimum 1).&amp;quot;&lt;br /&gt;
Yes&lt;br /&gt;
Joshua W. (GM): Ah, okay.&lt;br /&gt;
That hits its touch AC&lt;br /&gt;
Nuah: I doubt the blinding effects them though&lt;br /&gt;
Joshua W. (GM): Yeah&lt;br /&gt;
Nuah: rolling 1d6+1&lt;br /&gt;
(&lt;br /&gt;
5&lt;br /&gt;
)&lt;br /&gt;
+1&lt;br /&gt;
= 6&lt;br /&gt;
Madrigal: what withthe no eyes&lt;br /&gt;
Joshua W. (GM): What type of damage is it?&lt;br /&gt;
Nuah: It doesn&amp;#039;t say&lt;br /&gt;
I assume just magical?&lt;br /&gt;
Joshua W. (GM): Yeah, apparently.&lt;br /&gt;
Weird.&lt;br /&gt;
Nuah: Yeah&lt;br /&gt;
Joshua W. (GM): Well, your beam hits it square in the chest. A silvery light illuminates its ribcage for a moment, and the skeleton collapses.&lt;br /&gt;
Nuah will also yell &amp;quot;Hey! We just wanna talk!&amp;quot;&lt;br /&gt;
Joshua W. (GM): In what language, out of curiosity?&lt;br /&gt;
Nuah: Common&lt;br /&gt;
Joshua W. (GM): Okay&lt;br /&gt;
Nuah: I&amp;#039;m guessing we couldn&amp;#039;t tell what language they were speaking?&lt;br /&gt;
Joshua W. (GM): Not earlier, no.&lt;br /&gt;
Another skeleton kicks open the door next to Nuah, raising a sword.&lt;br /&gt;
He shouts,&amp;quot;Fuck off, Lamashtan scum!&amp;quot;&lt;br /&gt;
And attacks.&lt;br /&gt;
rolling 1d20+7&lt;br /&gt;
(&lt;br /&gt;
4&lt;br /&gt;
)&lt;br /&gt;
+7&lt;br /&gt;
= 11&lt;br /&gt;
But I&amp;#039;m assuming misses.&lt;br /&gt;
Nuah: (Yeah)&lt;br /&gt;
Joshua W. (GM): The other skeleton continues to attack Eggroll.&lt;br /&gt;
rolling 1d20&lt;br /&gt;
(&lt;br /&gt;
11&lt;br /&gt;
)&lt;br /&gt;
= 11&lt;br /&gt;
And misses the deceptively wily giant hyena.&lt;br /&gt;
Madrigal: She&amp;#039;s very delicate on her feets&lt;br /&gt;
Nuah: (Hee)&lt;br /&gt;
(Josh, would I know the name Lamashtu? I do have kn:Rel).&lt;br /&gt;
Diar will tear into the remaining skeleton over here.&lt;br /&gt;
Diar: rolling 1d20+6&lt;br /&gt;
(&lt;br /&gt;
14&lt;br /&gt;
)&lt;br /&gt;
+6&lt;br /&gt;
= 20&lt;br /&gt;
rolling 1d20+6&lt;br /&gt;
(&lt;br /&gt;
6&lt;br /&gt;
)&lt;br /&gt;
+6&lt;br /&gt;
= 12&lt;br /&gt;
rolling 1d20+6&lt;br /&gt;
(&lt;br /&gt;
3&lt;br /&gt;
)&lt;br /&gt;
+6&lt;br /&gt;
= 9&lt;br /&gt;
Eh, a claw hits.&lt;br /&gt;
rolling 1d4+4&lt;br /&gt;
(&lt;br /&gt;
4&lt;br /&gt;
)&lt;br /&gt;
+4&lt;br /&gt;
= 8&lt;br /&gt;
And she tears it apart with her bare claws.&lt;br /&gt;
Diar: Someday, they will be bear claws.&lt;br /&gt;
Nuah: (heeee)&lt;br /&gt;
Joshua W. (GM): Zulun?&lt;br /&gt;
Nuah: That&amp;#039;s his move. Could he charge? Or is the door too small&lt;br /&gt;
Joshua W. (GM): I think he could charge, to end up here.&lt;br /&gt;
It&amp;#039;s a double door, about 8-10 ft wide.&lt;br /&gt;
Nuah: rolling 1d20+2&lt;br /&gt;
(&lt;br /&gt;
19&lt;br /&gt;
)&lt;br /&gt;
+2&lt;br /&gt;
= 21&lt;br /&gt;
Joshua W. (GM): That&amp;#039;ll hit.&lt;br /&gt;
Nuah: rolling 2d4+1&lt;br /&gt;
(&lt;br /&gt;
2&lt;br /&gt;
+&lt;br /&gt;
1&lt;br /&gt;
)&lt;br /&gt;
+1&lt;br /&gt;
= 4&lt;br /&gt;
Madrigal: rolling 1d20&lt;br /&gt;
(&lt;br /&gt;
11&lt;br /&gt;
)&lt;br /&gt;
= 11&lt;br /&gt;
Joshua W. (GM): Zulun darts in for a bite, but the skeleton doesn&amp;#039;t seem too fussed about it.&lt;br /&gt;
Madrigal: &amp;quot;We&amp;#039;re not fucking Lamashtans, you fucks!&amp;quot;&lt;br /&gt;
Madrigal puts her halo on HIGH BEAMS&lt;br /&gt;
Joshua W. (GM): Eggroll will move up and growl, but can&amp;#039;t really close right now.&lt;br /&gt;
Nuah?&lt;br /&gt;
Nuah will step back and put their hands up.&lt;br /&gt;
Nuah: Zulun! Stop!&lt;br /&gt;
As my companion says, we&amp;#039;re not Lamashtans...&lt;br /&gt;
Can we just talk?&lt;br /&gt;
Madrigal: Eggy, hold&lt;br /&gt;
Nuah: (Diplomacy?)&lt;br /&gt;
Joshua W. (GM): (Sure)&lt;br /&gt;
Nuah: rolling 1d20+8&lt;br /&gt;
(&lt;br /&gt;
15&lt;br /&gt;
)&lt;br /&gt;
+8&lt;br /&gt;
= 23&lt;br /&gt;
Skeleton lowers his sword but keeps his shield up for the moment.&lt;br /&gt;
Skeleton conveys a skeptical look without being able to move his face at all.&lt;br /&gt;
Madrigal: (noice)&lt;br /&gt;
Skeleton: Catfolk, and you have a hyena with you. How are you not Lamashtans?&lt;br /&gt;
Don&amp;#039;t know where you got the scary orc, and...whatever she is over there.&lt;br /&gt;
Nuah: I follow Bast. I&amp;#039;m from Osirion. I mean there are some Lamashtans up there, sure, but not all of us are.&lt;br /&gt;
Look... we&amp;#039;re just trying to figure out what happened to the town that was here.&lt;br /&gt;
Madrigal: Yeah, there&amp;#039;s significantly less town than there was two months ago&lt;br /&gt;
Skeleton: Okay, nice try, lady. You should work on your story.&lt;br /&gt;
Skeleton starts backing up, sword raised but not attacking.&lt;br /&gt;
Madrigal: We&amp;#039;re from Starbuck, it&amp;#039;s literally a couple miles right there points&lt;br /&gt;
Nuah nods emphatically.&lt;br /&gt;
Skeleton: Osirion fell before I died, and this town&amp;#039;s been a ruin for a hundred years at least.&lt;br /&gt;
Madrigal: What the fuck&lt;br /&gt;
Nuah: Ah.&lt;br /&gt;
Madrigal: I was there last year&lt;br /&gt;
Skeleton: Starbuck? The Disappearing Village?&lt;br /&gt;
I remember that story. Funny, but I&amp;#039;m not buying it.&lt;br /&gt;
Nuah: Disappearing?&lt;br /&gt;
Madrigal: What do you mean disappearing? It&amp;#039;s right there, we walked this morning&lt;br /&gt;
Skeleton gets the desk between you and him.&lt;br /&gt;
Madrigal: There was a weird barrier thing that showed up, and it just came down, and we&amp;#039;re trying to figure out what&amp;#039;s going on&lt;br /&gt;
Skeleton: ...You&amp;#039;re serious, aren&amp;#039;t you?&lt;br /&gt;
Nuah: Yup.&lt;br /&gt;
Madrigal: I mean, if you&amp;#039;re down for a walk I can show you?&lt;br /&gt;
or you can just take the boat upriver a little bit&lt;br /&gt;
Nuah: Yeah, it&amp;#039;s not far. You can check for yourself.&lt;br /&gt;
Or don&amp;#039;t. I can see you&amp;#039;re a busy... skeleton.&lt;br /&gt;
Madrigal: I mean, if there&amp;#039;s a good couple trees you might can see it from here&lt;br /&gt;
Skeleton: No need to be a smartass.&lt;br /&gt;
So you just poofed out of the world and back in?&lt;br /&gt;
Starbuck disappeared...jeez, like 400 years ago or something.&lt;br /&gt;
Nuah: ...&lt;br /&gt;
Skeleton: Last I remember, there was a goblin village where it used to be. We have trouble with them sometimes.&lt;br /&gt;
Nuah: 400 years?&lt;br /&gt;
Skeleton: Something like. I&amp;#039;m not exactly a historian.&lt;br /&gt;
Nuah: Bast...&lt;br /&gt;
Skeleton: Well, amateur antiquarian from time to time...&lt;br /&gt;
Madrigal: You didn&amp;#039;t see the barrier there? Big glowy thing?&lt;br /&gt;
Skeleton: Jek, get in here!&lt;br /&gt;
Joshua W. (GM): A second skeleton enters through the door behind the first.&lt;br /&gt;
Madrigal lets her glow turn off&lt;br /&gt;
Joshua W. (GM): (We can go back to irc)&lt;br /&gt;
Nuah: (k)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface (back from Roll20, for log later)&lt;br /&gt;
1:19 PM Kennesaw → Skeleton&lt;br /&gt;
1:20 PM &lt;br /&gt;
&amp;lt;Skeleton&amp;gt; Kennesaw Never was a barrier that anybody saw, I think.&lt;br /&gt;
1:20 PM &lt;br /&gt;
— Nuah waves at Jek&lt;br /&gt;
1:20 PM &lt;br /&gt;
&amp;lt;Skeleton&amp;gt; Kennesaw Jek, you remember Starbuck, the Disappearing Village?&lt;br /&gt;
1:20 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Hey, we&amp;#039;re at least a small town&lt;br /&gt;
1:20 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Mads, we&amp;#039;re a village at best.&lt;br /&gt;
1:20 PM → Jek joined (webchat@rw-199-38-187-9.ranchwireless.com)&lt;br /&gt;
1:21 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface We get some good traffic&lt;br /&gt;
1:21 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Not anymore.&lt;br /&gt;
1:21 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Oh, yeah, it vanished like 4, 500 years ago, back during the Calamity.&lt;br /&gt;
1:21 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface The what now?&lt;br /&gt;
1:21 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar What Calamity?&lt;br /&gt;
1:22 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Planar warping. Caused all kinds of disasters and such.&lt;br /&gt;
1:22 PM &lt;br /&gt;
— Madrigal leans against Eggroll&lt;br /&gt;
1:22 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Cut us off from the planes, at least voluntary travel, for about a century, and even after it&amp;#039;s still been dangerous.&lt;br /&gt;
1:23 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar 4,500 years...&lt;br /&gt;
1:23 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net (400 to 500, rather)&lt;br /&gt;
1:23 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar We&amp;#039;ve been gone 450 years...&lt;br /&gt;
1:23 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface .... my siblings, they&amp;#039;re all gonna be old now&lt;br /&gt;
1:24 PM if they&amp;#039;re still alive&lt;br /&gt;
1:24 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net I&amp;#039;d have to check. A lot of those records were lost.&lt;br /&gt;
1:24 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar My tribe...&lt;br /&gt;
1:24 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net The Queen might know, but good luck getting it out of him.&lt;br /&gt;
1:24 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Everyone I knew...&lt;br /&gt;
1:24 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Fuck, ALL of Lor&amp;#039;s family&lt;br /&gt;
1:24 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar What Queen?&lt;br /&gt;
1:24 PM &lt;br /&gt;
&amp;lt;Skeleton&amp;gt; Kennesaw That old codger? Best left alone.&lt;br /&gt;
1:25 PM The Queen of Brevoy. Last living nutter in Rostov.&lt;br /&gt;
1:26 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar You said that Osirion fell? &lt;br /&gt;
1:26 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Sardia? Queen Bessima&amp;#039;s daughter?&lt;br /&gt;
1:26 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net He&amp;#039;s...eccentric.&lt;br /&gt;
1:26 PM What? No.&lt;br /&gt;
1:26 PM Sardia was queen back during the Calamity. They held on through, oh, her granddaughter, I think, maybe one more generation.&lt;br /&gt;
1:27 PM But most of us were dead and most gone by then.&lt;br /&gt;
1:27 PM Present company notwithstanding.&lt;br /&gt;
1:27 PM &lt;br /&gt;
— Madrigal pulls out a few coins from her pocket&lt;br /&gt;
1:27 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface I think all of mine still have Bessima on them&lt;br /&gt;
1:27 PM &lt;br /&gt;
&amp;lt;Skeleton&amp;gt; Kennesaw You have coins from Bessima&amp;#039;s reign?&lt;br /&gt;
1:28 PM &lt;br /&gt;
— Madrigal flips a copper over to him&lt;br /&gt;
1:28 PM &lt;br /&gt;
— Skeleton grabs it in the air.&lt;br /&gt;
1:28 PM &lt;br /&gt;
&amp;lt;Skeleton&amp;gt; Kennesaw Huh.&lt;br /&gt;
1:28 PM Suppose you might be needing to trade these out for modern currency.&lt;br /&gt;
1:29 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar I think that might be the least of our problems.&lt;br /&gt;
1:29 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Velluss, later.&lt;br /&gt;
1:29 PM Skeleton → Velluss&lt;br /&gt;
1:29 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar What happened to Osirion?&lt;br /&gt;
1:30 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Somewhere I&amp;#039;ve still got my Founding of Brevoy gold piece that Boduik Maervis gave me at my wedding&lt;br /&gt;
1:30 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Osirion?&lt;br /&gt;
1:30 PM No one&amp;#039;s used that name in centuries.&lt;br /&gt;
1:31 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar ...&lt;br /&gt;
1:31 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net It&amp;#039;s Lamashta now.&lt;br /&gt;
1:31 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Crazy bastards... They finally did it.&lt;br /&gt;
1:32 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net We get parties of them down here from time to time, scavenging ruins.&lt;br /&gt;
1:32 PM They&amp;#039;ve kind of built their civilization on it.&lt;br /&gt;
1:32 PM Cannibalizing the past.&lt;br /&gt;
1:32 PM Not that we&amp;#039;re much better, really...&lt;br /&gt;
1:32 PM &lt;br /&gt;
— Velluss once again manages to convey rolling his eyes without moving his face.&lt;br /&gt;
1:33 PM &lt;br /&gt;
— Nuah seems a bit in shock.&lt;br /&gt;
1:33 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw We make an honest enough living, and we don&amp;#039;t have to eat anyone to do it, like most of our competition.&lt;br /&gt;
1:33 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net I suppose that&amp;#039;s true.&lt;br /&gt;
1:33 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface What do you mean? &lt;br /&gt;
1:34 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Most of the others in Rostov are ghouls, vampires, things like that. We&amp;#039;re lower on the totem pole, but we don&amp;#039;t need to consume stuff to survive.&lt;br /&gt;
1:34 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface What? Southern Brevoy&amp;#039;s full of elves&lt;br /&gt;
1:35 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net The rest of the gangs mostly survive off goblins, frogfolk...what&amp;#039;s that?&lt;br /&gt;
1:35 PM Oh, no, not anymore.&lt;br /&gt;
1:35 PM A lot of them died in the Mortal Plague, others fled.&lt;br /&gt;
1:36 PM I think there may be an enclave still there.&lt;br /&gt;
1:36 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar The Mortal Plague?&lt;br /&gt;
1:36 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface The what now?&lt;br /&gt;
1:36 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net We don&amp;#039;t range that far.&lt;br /&gt;
1:36 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw What killed us. Something from some portal. Affected humans worst.&lt;br /&gt;
1:36 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Oh god, is it still around? Do we need to quarantine the town?&lt;br /&gt;
1:37 PM &lt;br /&gt;
— Velluss shrugs.&lt;br /&gt;
1:37 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw I wouldn&amp;#039;t know. I don&amp;#039;t think so, but the fear of it keeps Cheliax away, at least.&lt;br /&gt;
1:37 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Did the plague make you... undead?&lt;br /&gt;
1:37 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Their devils range through occasionally.&lt;br /&gt;
1:37 PM Yeah, it did that to some folks.&lt;br /&gt;
1:38 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Oh.&lt;br /&gt;
1:38 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Something like 20%, if I recall.&lt;br /&gt;
1:38 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Um... sorry about your buddies then.&lt;br /&gt;
1:38 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Damnedest thing, though I suppose I&amp;#039;m reasonably grateful for it.&lt;br /&gt;
1:38 PM Better than dying, I suppose.&lt;br /&gt;
1:38 PM Oh, them? Those were vacant.&lt;br /&gt;
1:38 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Oh thank goodness&lt;br /&gt;
1:38 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Not intelligent like us.&lt;br /&gt;
1:39 PM No, we got at least a little of Lady Urgathoa&amp;#039;s favor.&lt;br /&gt;
1:39 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Oh, not with that crap again.&lt;br /&gt;
1:40 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface !roll 1d20&lt;br /&gt;
1:40 PM &lt;br /&gt;
— Lan-werk rolls for Madrigal: [ 1d20 ] getting [ 15 ].&lt;br /&gt;
1:40 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw (Urgathoa is the goddess of undeath)&lt;br /&gt;
1:40 PM (Actually, you may not know that)&lt;br /&gt;
1:40 PM (She might post-date Starbuck)&lt;br /&gt;
1:41 PM (Yeah, I think you don&amp;#039;t know who that is.)&lt;br /&gt;
1:41 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Is that...  the local ruler now?&lt;br /&gt;
1:41 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Gods, no. She&amp;#039;s the goddess of...people like us.&lt;br /&gt;
1:41 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net First victim of the plague, some say, who defied the other gods and took divinity for herself.&lt;br /&gt;
1:42 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Mads... Dira... I think we should get back to town. They&amp;#039;re gonna want to know all this.&lt;br /&gt;
1:42 PM &lt;br /&gt;
— Madrigal looks mildly impressed&lt;br /&gt;
1:42 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar (Diar)&lt;br /&gt;
1:42 PM &lt;br /&gt;
— Jek &amp;#039;s voice holds a bit of a zealot&amp;#039;s tone.&lt;br /&gt;
1:42 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Oh shit, yeah, we should do that&lt;br /&gt;
1:42 PM &lt;br /&gt;
— Velluss makes a wanky motion behind Jek&amp;#039;s back.&lt;br /&gt;
1:42 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Do...  you guys want to come with us?&lt;br /&gt;
1:42 PM I can&amp;#039;t guarantee you won&amp;#039;t be flooded with questions&lt;br /&gt;
1:42 PM in fact, you probably will be&lt;br /&gt;
1:43 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Probably beats squatting out here, though.&lt;br /&gt;
1:43 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw We&amp;#039;re really not supposed to leave. This is our rendezvous point for trade on the river.&lt;br /&gt;
1:43 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar What do you trade?&lt;br /&gt;
1:43 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Orcs, apefolk, the occasional coherent goblin, sometimes Chelaxians.&lt;br /&gt;
1:43 PM Oh, *what* do we trade.&lt;br /&gt;
1:43 PM Salvage from Rostov.&lt;br /&gt;
1:44 PM Bits of the old world.&lt;br /&gt;
1:44 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface I can&amp;#039;t imagine our lace is going to be in high demand anymore&lt;br /&gt;
1:44 PM We do have a better harbor, though, if you wanted to leave a note&lt;br /&gt;
1:44 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Eh, maybe the Pahmet? Or those weird fishfolk the orcs are scared of, to the south. I hear they&amp;#039;re &amp;#039;civilized&amp;#039;.&lt;br /&gt;
1:45 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Come on, Velluss, think of what we might learn. What we could tell them.&lt;br /&gt;
1:45 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw We have a job, we stay here. They&amp;#039;ll know where to find us if they need us.&lt;br /&gt;
1:45 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Well, would it at least be okay if we came back? Maybe brought some folks to talk to you?&lt;br /&gt;
1:45 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface You could leave a note. &amp;quot;Go six miles that way.&amp;quot;&lt;br /&gt;
1:46 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw We&amp;#039;re supposed to keep this place low-key, but I guess it would be fine.&lt;br /&gt;
1:46 PM Maybe not too many at once, though.&lt;br /&gt;
1:46 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar We&amp;#039;ll try to be discrete&lt;br /&gt;
1:46 PM &lt;br /&gt;
— Jek nods excitedly.&lt;br /&gt;
1:47 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Thanks. We really appreciate it.&lt;br /&gt;
1:47 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Hey, do you have any local maps or anything, maybe showing what&amp;#039;s around now?&lt;br /&gt;
1:47 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Do you have anything to write on, or with?&lt;br /&gt;
1:47 PM I could sketch some stuff out.&lt;br /&gt;
1:47 PM &lt;br /&gt;
— Madrigal pats her pockets&lt;br /&gt;
1:47 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface I do not&lt;br /&gt;
1:47 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar (I probably would)&lt;br /&gt;
1:49 PM &lt;br /&gt;
— Jek can give you a rough map of the area. It will have this trading post on it, plus a few other sites he&amp;#039;ll label.&lt;br /&gt;
1:50 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Thank you&lt;br /&gt;
1:50 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net A lot of this area is goblin territory now, and they&amp;#039;re always fighting among themselves.&lt;br /&gt;
1:50 PM Be careful. The wolf ones aren&amp;#039;t so bad, but the fire goblins attack most things on sight.&lt;br /&gt;
1:50 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar I wonder what happened to the ones that were living where the town is....&lt;br /&gt;
1:50 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw The froggies to the west don&amp;#039;t like outsiders much.&lt;br /&gt;
1:51 PM Really, that goes for most people these days.&lt;br /&gt;
1:51 PM Especially around here. Too much pressure from Cheliax, Lamashta, the drow... (the last is a word you&amp;#039;ve never heard)&lt;br /&gt;
1:51 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface The who?&lt;br /&gt;
1:52 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Dark elves. Live in the mountains.&lt;br /&gt;
1:52 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Dark elves?&lt;br /&gt;
1:52 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Them bug things they and the dwarves fight have pushed them out towards us.&lt;br /&gt;
1:52 PM Sometimes they raid in Rostov, too, but that mostly just means food for the other gangs.&lt;br /&gt;
1:53 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Everything is different now&lt;br /&gt;
1:53 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar We need to get the town organized. If there&amp;#039;s this many raiders around it won&amp;#039;t be long until some find us.&lt;br /&gt;
1:54 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface And I don&amp;#039;t know how many of the fields were inside the barrier, either&lt;br /&gt;
1:54 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Oh, yeah, I don&amp;#039;t know what defenses you have, but you need more.&lt;br /&gt;
1:54 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Food&amp;#039;s going to be a concern&lt;br /&gt;
1:55 PM *to skeletons* If you know anyone who trades in food, send them to Starbuck. They&amp;#039;ll have a market.&lt;br /&gt;
1:55 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar We should get back. I&amp;#039;m glad we met you two though. Thank you for everything.&lt;br /&gt;
1:55 PM &lt;br /&gt;
— Madrigal nods, and holds out her hand&lt;br /&gt;
1:56 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface I&amp;#039;m Madrigal, by the way. This is Eggroll.&lt;br /&gt;
1:56 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw There&amp;#039;s a guy upriver, has a trading post, too. I think he sells food.&lt;br /&gt;
1:56 PM You gotta get past the flame goblins first, though.&lt;br /&gt;
1:56 PM &lt;br /&gt;
— Velluss shakes your hand.&lt;br /&gt;
1:56 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Vellus.&lt;br /&gt;
1:56 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net Jek&lt;br /&gt;
1:56 PM &lt;br /&gt;
— Jek waves.&lt;br /&gt;
1:56 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Nuah. The fuzzy guy is Zulun.&lt;br /&gt;
1:56 PM &lt;br /&gt;
&amp;lt;Velluss&amp;gt; Kennesaw Pleased to meetcha.&lt;br /&gt;
1:57 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar The quiet one over there is Diar.&lt;br /&gt;
1:57 PM &lt;br /&gt;
— Diar still looks unsure about the skeletons.&lt;br /&gt;
1:57 PM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net Hey.&lt;br /&gt;
1:57 PM &lt;br /&gt;
— Velluss nods at Diar.&lt;br /&gt;
1:58 PM &lt;br /&gt;
&amp;lt;Madrigal&amp;gt; Zariface Well, I guess we should head back, then? &lt;br /&gt;
1:58 PM &lt;br /&gt;
&amp;lt;Diar&amp;gt; https://webchat.esper.net Yes.&lt;br /&gt;
1:58 PM &lt;br /&gt;
&amp;lt;Jek&amp;gt; https://webchat.esper.net We&amp;#039;ll be here.&lt;br /&gt;
1:58 PM We always are...&lt;br /&gt;
1:59 PM Velluss → Kennesaw&lt;br /&gt;
2:00 PM &lt;br /&gt;
&amp;lt;Kennesaw&amp;gt; All right, so y&amp;#039;all can head back to Starbuck.&lt;br /&gt;
2:00 PM You&amp;#039;ll get back right around dusk, I believe. As a a reward for your efforts, it starts raining heavily about halfway home.&lt;br /&gt;
2:01 PM &lt;br /&gt;
&amp;lt;Nuah&amp;gt; Malqatar Figures.&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-log}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
	<entry>
		<id>https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12936</id>
		<title>Webercon Pathfinder Game session 2</title>
		<link rel="alternate" type="text/html" href="https://rocksfall.org/rfwiki/index.php?title=Webercon_Pathfinder_Game_session_2&amp;diff=12936"/>
		<updated>2019-01-04T20:49:03Z</updated>

		<summary type="html">&lt;p&gt;Addiepants: Created page with &amp;quot;{{logtoc|WC Pathfinder}} ==Summary== Summary text  ==Session== : Session date: 1/4/19 Log text  ===Prologue===  ==Solos==  {{WCPF}}{{WCPF-log}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{logtoc|WC Pathfinder}}&lt;br /&gt;
==Summary==&lt;br /&gt;
Summary text&lt;br /&gt;
&lt;br /&gt;
==Session==&lt;br /&gt;
: Session date: 1/4/19&lt;br /&gt;
Log text&lt;br /&gt;
&lt;br /&gt;
===Prologue===&lt;br /&gt;
&lt;br /&gt;
==Solos==&lt;br /&gt;
&lt;br /&gt;
{{WCPF}}{{WCPF-log}}&lt;/div&gt;</summary>
		<author><name>Addiepants</name></author>
		
	</entry>
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