Thirteen 2 session 1

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Thirteen 2 session logs
Session 1 Next

Summary

Everyone is gathered at Charlotta's Coffee House discussing the new requirement that all official documents must be authorized with an arcane mark by a government sorcerer, when news breaks of a brewing rior at the docks. Soldiers bring an injured soldier to the coffee house for assistance. After some debate, they are healed by Lucas and then sent packing. Svald investigates the riot and reports that the crowd is burning an effigee of the harbourmistress and talking about going to the warehouse where the components for the marks are stored. Svald and Skalla go to look out for Stormsvallvåg interests at a neighboring warehouse and help pull injured dockworkers form the fray. Welumque and Lucas go to the neighboring enclave to check on things there, while Pierre runs to the Stormsvallvåg main house to get support and Hilde holds things down at the coffee house. The warehouse is dismantled by the crowd, and Skald summons some mists to cover the rioters retreat as reinforcements of crown soldiers arriver across the bay.

Session

Session date: 2021-07-25
In game date: 14 Ogdoamenas (late summer), 1721 M.E.

Prologue


[Narrator] 14 Ogdoamenas (late summer), 1721 M.E.
[Narrator] It’s been even warmer than usual this month, exacerbated by the unrelenting Ogdoamenas humidity. Life goes on and trade continues apace, but tempers are short.
[Narrator] Rumors abound that a new commander will soon be appointed to Alhusan Al’aswad. Elderly Prelate Beaufort has recently taken ill in Lequeot, which has many concerned. Vinmarker troops wander the streets of Fastning Irena, ostensibly to keep the peace.
[Narrator] Compounding the annoyance of the troops' presence is the recent proclamation of a new tax from Vinmark, requiring a royal army mage to validate all legal documents with an arcane mark. The discussion in Charlotta's tonight is as heated as the early evening streets.
[Narrator] (Where might we find each of you in the coffee house tonight, and doing what?)
* Hildegard is hanging out near the back, nursing her coffee and watching the other patrons with her bad leg propped up on a stool.
* Welumque has a big map spread out across a long table, with a coffee and dishes strategically holding the corners down so she can work.
* Lucas has come to put a few feelers out for possible new patients for his healing trade, so he will be on the lookout for people who might be injured soldiers or suffering from illness, but staying near to where Welumque is set up.
* Svald is in a corner, scribbling in a journal or sketchbook of some kind; somewhat close but not too close to Hildegard
* PierreB is operating one of the coffee-producing stations, carefully pouring it through a filter before serving. It's new enough for him that he's still getting used to doing this, but familiar enough that he's not making mistakes.
* Skalla is just cranking wth other locals about how the ppl "running thing" have no idea ow anything really works anyway,
* PierreB is now known as Pierre
* NPC1 is now known as Freya_Ulrikasdottir
* Svald nods along to Skalla's points absently
* Freya_Ulrikasdottir is from another one of the "old" lineages of Vinmark, the Skeppskapten. She's a bit older than Skalla, in her early 70s.
[Freya_Ulrikasdottir] There's no way this can stand. More than half the island's shipping goes through our port, and, what, now they want *everyone* to pay for the Queen's bluebacks?
[Skalla] its just going to increase smuggling, or send people to other ports
[Freya_Ulrikasdottir] Exactly!
[Skalla] they clearly don't understand how commerce works on the ground
[Freya_Ulrikasdottir] Welumque, are *your* people going to continue to trade in Gaulois ports if they can help it?
* Hildegard snorts derisively to herself.
* Welumque considers for a moment, taking a sip of coffee without really looking up.
[Welumque] They've always found a way. They'll still find a way. But your point is well noted.
[Freya_Ulrikasdottir] The Diet is crazy if they think we'll go along with this.
[Skalla] Right?
[Skalla] wat are they really going to do
* Svald thinks about a painting of the port...
[Narrator] At that, the door to the establishment is knocked open by a pair of the aforementioned Stordammer soldiers.
* Pierre goes over to answer
[Narrator] Three more follow them in, the middle one supported by the other two.
* Svald looks up from the book with a start.
* Hildegard looks up but relaxes when she sees the military uniforms.
[Pierre] Messieurs. How may I be of service?
* Svald closes it and clutches it close, watching with wide eyes.
[Narrator] Blood runs down his young face.
* Lucas moves to a less conspicuous location
[Skalla] ...what now?
* NPC2 is now known as Soldier
* Skalla says, standing
[Hildegard] Shit... what happened?
* Welumque looks up for the first time from her work.
* Pierre brings over a chair for them to place the young soldier on
[Soldier] Just a place for Sven to sit for a moment.
[Soldier] Thank you.
* Hildegard grabs her crutch and gets to her feet to hobble over.
* NPC3 is now known as Sergeant
[Skalla] what happened
* Pierre nods
[Sergeant] (Addressing Skalla) Rioters at the docks. The governor ordered a curfew, but...
[Sergeant] The governor ordered a curfew, but...
[Sergeant] some weren't down with that
[Skalla] I bet.
* Welumque neatly rolls up her map and, setting it aside, goes over to the young one.
[Skalla] This might not be a great place for you to say
* Lucas follows Welumque, a bit warily.
[Skalla] Can someone look at this kid so we can get them out of here?
[Freya_Ulrikasdottir] There's the governor's bully boys now!
[Lucas] I can...
[Welumque] Lucas? Have a look?
[Svald] . o O (uh oh)
[Svald] D:
[Hildegard] (To Freya) Back off.
* Sergeant casts a worried glance a Freya as her statement gets a chorus of agreeing shouts.
* Lucas steps closer to the injured soldier and will climb up on a stool to examine him and see how serious his injuries are.
[Skalla] I told you - this aint frinedly
[Freya_Ulrikasdottir] Uniform over family, Maelstrom?
[Skalla] (this place)
* Pierre stands by attentively in case Lucas asks for him to fetch something.
[Hildegard] He's injured, Freya. Just give him some room.
[Narrator] (Lucas, roll Empathy to start with, to get a sense of what's going on with the kid)
* Svald is just gonna stay out of the way
[Lucas] (okay, so I roll a d6 and add my empathy to that?)
[Narrator] (Hildegard, are you trying to reason with her?)
[Narrator] (Roll 4d6, or you can just roll dice on roll20)
[Pierre] (oll 4df on roll20 and add your Empathy score)
[Hildegard] (Trying to get everyone to stand down a bit)
[Narrator] (Yeah)
[Narrator] (Right, but the question is how. More intimidation, more reason, or more charm?)
[Hildegard] (More intimidation, honestly)
[Narrator] (Roll Provoke)
[Hildegard] 4d6
* Remote is on (Ctcps,Events,Raw)
[Narrator] Lucas, the poor kid (who's likely older than you, but still) has a nasty pressure cut and you're pretty sure a concussion.
[Skalla] (I have rollign turned on in here now)
[Hildegard] !roll 4d6
* Skalla rolls for Hildegard: [ 4d6 ] getting [ 4 1 6 2 ] for a total of [ 13 ].
[Narrator] (Do you have anything in Provoke?)
[Hildegard] (Nnnnnnnope)
* Lucas will look for some kind of bandage at least for the cut - a clean towel from one of the waiters perhaps
[Narrator] (Okay, you can fail, or you can succeed but people in Charlotta's are definitely going to think less of you for standing with the soldiers)
[Narrator] (Your choice)
[Hildegard] (I'll take the success)
* Freya_Ulrikasdottir narrows her eyes at Hildegard, but quiets down.
[Sergeant] (quietly to Hildy) Thanks.
* Hildegard nods.
[Skalla] (How many soldiers are in here other than the injured one?)
[Narrator] (Four)
* Skalla scoffs
* Skalla points at three of them
[Narrator] (Lucas, presumably Pierre can procure you something for the bandage.)
[Skalla] YOu can all go - one stays to help your friend until he's patched up
* Svald slowly reopens the book and starts sketching quickly ].]
[Lucas] Your head will ache for a while... you should rest and have quiet to recover.
* Sergeant looks at Skalla, then Hildy, and back.
[Narrator] (Skalla, roll Rapport)
[Narrator] (Unless you think another skill applies better)
[Skalla] (So 4d6+2?)
[Skalla] (No that's fine)
[Narrator] (Yeah)
* Skalla rolls [ 4d6+2 ] getting [ 6 1 2 3 ] for a total of [ 12 ] which, after the modifier [ 2 ] totals [ 14 ]
* Sergeant considers, then nods.
[Lucas] If it gets worse, if you start to have dizziness or confusion, you might need more medical help.
[Sergeant] We should get back to the docks anyway. Janson, stay with him.
* Soldier nods, then winces.
[Sergeant] You two, come on.
[Hildegard] I'll keep an eye on him too.
[Narrator] !1df
[Narrator] (Worth a shot ;) )
[Sergeant] (To Skalla et al.) You lot should stay inside. Like I said, curfew in effect.
[Skalla] mmhmmm
* Sergeant leads the other two soldiers out.
[Narrator] You'll continue to get some looks from the other patrons, but it seems like many of them plan to head out to see what's going on.
* Pierre goes back to attending to customers, but keeps an eye on the young soldier.
* Welumque goes over to Freya to see if she's calmed down.
* Freya_Ulrikasdottir is scowling over her coffee at Hildy, but nods politely to Welumque.
* Svald starts gathering up various possessions that were scattered on the table & stuffing them in a bag ].]
* Skalla looks over to Lucas
* Hildegard is trying (And probably failing) to keep an eye on everyone at once
[Skalla] (Is the injured solider male or felame... I'm assuming those are teally the only options in this contet ;p)
[Skalla] (female)
[Welumque] [q, to Freya] Nobody likes this. But you don't want blood on your floor. She needs help, we help.
[Narrator] (Heh. The two still in the coffee house are male. The sergeant was female.)
[Skalla] (cool, thought so)
[Skalla] (to Lucas then) What's his deadl? Does he need to say here or can his buddy take hi back to the barracks?
[Freya_Ulrikasdottir] It's not my floor, and not my say.
[Lucas] (what do I think? injuries okay to move him, or should he stay put for a while?)
* Svald comes up to a window at the front to see if there is anything going on in the immediate vicinity.
[Narrator] (He can probably move, but the main barracks is on an island just offshore, and he probably shouldn't be on a boat right this moment.)
* Welumque nods, then stands aside to let Lucas work.
[Narrator] (Svald, there's nothing just outside, but you see lights down the street towards the harbor.)
[Lucas] He could move to somewhere else other than here, but not to the main barracks because he would need to go on a boat.
[Narrator] (Lanterns and probably torches.)
* Svald looks over at Skalla

svald goes outside


[Svald] I'm going to go look.
[Skalla] sure
* Skalla nods to Lucas
[Svald] . o O (feels important...)
* Svald nods to Skalla and will slip outside!